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                                                     Monsters
                                                    Mordenkainen Presents: Monsters of the Multiverse
                                                    
                                                
                                            
                                                    ":"Longbow","rollDamageType":"piercing"} piercing damage.When the demon lord Yeenoghu wants to create a particularly fearsome war band leader, he transforms an exceptionally strong and vicious gnoll into
                                                
                                            
                                                
                                                     a demonic warrior known as a flind.
A war band of demon-worshiping gnolls typically contains only one flind, and that creature sets the war bandâs path. Because of its special connection to
                                                
                                            
                                        
                                                     Monsters
                                                    Mordenkainen Presents: Monsters of the Multiverse
                                                    
                                                
                                            
                                                    Mimicry. The leucrotta can mimic Beast sounds and Humanoid voices. A creature that hears the sounds can tell they are imitations only with a successful DC 14 Wisdom (Insight) check.
Stench. Any
                                                
                                            
                                                
                                                     venerate Yeenoghuâparticularly his gnoll followersâview leucrottas with great respect. Although a leucrotta is unlikely to lead a gnoll war band, it can influence the leader and might
                                                
                                            
                                        
                                                    Aasimar
                                                    
    
        Legacy
    
    
        This doesn't reflect the latest rules and lore.
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                                                     Species
                                                    Volo's Guide to Monsters
                                                    
                                                
                                            
                                                     once, twice, three times. The devilsâ heads hit the ground, one after another. And thus we learned that an aasimar traveled in our ragtag band.
â Geldon Parl, Of the Tyranny of
                                                
                                            
                                                
                                                    , and feelings.
The angelic being is far from omniscient. Its guidance is based on its understanding of the tenets of law and good, and it might have insight into combating especially powerful evils
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Volo's Guide to Monsters
                                                    
                                                
                                            
                                                     accompanied by other beings of evil. Demons A fang of Yeenoghu is sometimes gifted with the cosmic insight needed to summon forth mindless demons. When Yeenoghu deigns to allow it, a war band might find
                                                
                                            
                                                
                                                     the souls of his followers and kindred creatures in such a way that they and his gnolls recognize one another on sight and donât immediately leap into battle. Thus, a war band might include or be
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
                                                    
                                                
                                            
                                                     Gorunn These bodybuilders support each other in developing strong muscles and even stronger friendships. Strixhaven Show Band Association Skills: Sleight of Hand, Performance Member: Aurora Luna
                                                
                                            
                                                
                                                    , Insight Member: Grayson Wildemere, Mina Lee These truth seekers and wordsmiths report on campus news, regularly interviewing important figures and producing the monthly Strixhaven Star newspaper
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tales from the Yawning Portal
                                                    
                                                
                                            
                                                    Sharwyn Hucrele A young adventurer whose group ran afoul of a band of goblins, Sharwyn Hucrele now finds herself enslaved deep inside the Sunless Citadel, an unwitting supplicant of the Gulthias Tree
                                                
                                            
                                                
                                                    )
 CHA
 9 (â1)
 
 Skills Arcana +5, Insight +4, Persuasion +1
 Senses passive Perception 12
 Languages Common, Draconic, Goblin
 Challenge 1/2 (100 XP)
 Barkskin. Sharwynâs AC canât be lower than 16
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Monsters of the Multiverse
                                                    
                                                
                                            
                                                    Flind When the demon lord Yeenoghu (appears in this book) wants to create a particularly fearsome war band leader, he transforms an exceptionally strong and vicious gnoll into a demonic warrior known
                                                
                                            
                                                
                                                     as a flind. A war band of demon-worshiping gnolls typically contains only one flind, and that creature sets the war bandâs path. Because of its special connection to Yeenoghu, a flind uses demonic
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Volo's Guide to Monsters
                                                    
                                                
                                            
                                                    Gnolls A gnoll war band might include one or more of the special kinds of gnolls described in this section. When gnolls are weakened, they seek out isolated settlements, maim and disable its
                                                
                                            
                                                
                                                     inhabitants, and feed upon them as they rest and regain strength.
 â Elminster
 Flind A flind is an exceptionally strong and vicious gnoll that commands and directs the war band it is a part of. It wields a
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Sword Coast Adventurerâs Guide
                                                    
                                                
                                            
                                                     leading a band of allies can transform even the most poorly equipped militia into a ferocious war band. A knight prefers to lead through deeds, not words. As a knight spearheads an attack, the
                                                
                                            
                                                
                                                     following skills of your choice: Animal Handling, Insight, Intimidation, or Performance. Your proficiency bonus is doubled for any ability check you make that uses Persuasion. You receive this benefit
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Morteâs Planar Parade
                                                    
                                                
                                            
                                                    Githzerai Uniter Githzerai uniters espouse wisdom and unity rather than violence. Many uniters are members of the Shaâsal Khou, a group of githyanki and githzerai who band together to reunify the
                                                
                                            
                                                
                                                    
 Skills Insight +6, Perception +6
 Senses passive Perception 16
 Languages Common, Gith
 Challenge 7 (2,900 XP) Proficiency Bonus +3
 Psychic Defense. While the githzerai is wearing no armor and
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Monster Manual (2014)
                                                    
                                                
                                            
                                                     of food often brings them to the surface to hunt. Orcs respect an orogâs strength and cunning, and a lone orog might command an orc war band. Stronger and Smarter. An orog uses its strength to bully
                                                
                                            
                                                
                                                     any attack, relying on their superior strength and tactical insight to overcome anything that stands in their way. Few orc tribes actively seek out orogs to bolster their ranks. The orogsâ superiority
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Monsters of the Multiverse
                                                    
                                                
                                            
                                                    , torture, and kill. Creatures who venerate Yeenoghuâparticularly his gnoll followersâview leucrottas with great respect. Although a leucrotta is unlikely to lead a gnoll war band, it can influence the
                                                
                                            
                                                
                                                     successful DC 14 Wisdom (Insight) check.
 Stench. Any creature other than a leucrotta or gnoll that starts its turn within 5 feet of the leucrotta must succeed on a DC 12 Constitution saving throw or
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
                                                    
                                                
                                            
                                                     musically accompany the drama on stage. A number of members of the Strixhaven Show Band Association are handing out kazoos from the orchestra pit (area R2), including student conductor Rubina Larkingdale
                                                
                                            
                                                
                                                     that complements the action on stage requires a successful DC 13 Wisdom (Insight) check. When a character handles props, allow them to choose the props they like most from the Festival Props table or
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Monster Manual (2014)
                                                    
                                                
                                            
                                                     silver or blue.
 High and Mighty. Cloud giants are spread to the winds, encompassing vast areas of the world. In times of need, scattered cloud giant families band together as a unified clan. However
                                                
                                            
                                                
                                                     (+0)
 
  CON
  22 (+6)
 
  INT
  12 (+1)
 
  WIS
  16 (+3)
 
  CHA
  16 (+3)
Saving Throws Con +10, Wis +7, Cha +7
 Skills Insight +7, Perception +7
 Senses passive Perception 17
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
                                                    
                                                
                                            
                                                     table E) 
   17â20  Threat (roll on table F) 
   Table D: Lower City Harmless Interactions    d12 Interaction 
     1  A band of crew members with purple armbands and fabulous eye makeup â the
                                                
                                            
                                                
                                                     stained on a piece of bark. He tells the party that the Drawing Tree in Insight Park sent it as a message. 
   8  The cityâs sketchiest tea enthusiast invites the party into Jopalinâs for a free cup of the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Baldurâs Gate Gazetteer
                                                    
                                                
                                            
                                                     Threat (roll on table F)   Table D: Lower City Harmless Interactions  d12 Interaction   1 A band of crew members with purple armbands and fabulous eye makeup â the Bloomridge Dandies â stop the party to
                                                
                                            
                                                
                                                     Insight Park sent it as a message. 8 The cityâs sketchiest tea enthusiast invites the party into Jopalinâs for a free cup of the cafĂ©âs special blend. 9 A rough-and-tumble woman gets chummy with the party
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
                                                    
                                                
                                            
                                                    The Knucklebones Gang Maggieâs band consists of Chukka, Clonk, a fiendish flesh golem named Mickey, a pair of conniving imps, a flameskull, and a host of murderous fey creatures.  Chukka and Clonk
                                                
                                            
                                                
                                                     and succeed on a DC 15 Wisdom (Insight) check realize Mickeyâs plight. They can then attempt to remove the bone fragment without permanently inhibiting Mickeyâs stride. A successful DC 15 Wisdom
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
                                                    
                                                
                                            
                                                     with a penchant for arcane magic. Long ago, Laeral ruled a kingdom called Stornanter and held the title of Witch-Queen of the North. After that, she led a band of adventurers called the Nine. She met
                                                
                                            
                                                
                                                    
 17(+3)
 
  CON
 20(+5)
 
  INT
 20(+5)
 
  WIS
 20 (+5)
 
  CHA
 19(+4)
Saving Throws Int +11, Wis +11
 Skills Arcana +17, History +17, Insight +11, Perception +11, Persuasion +10
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
                                                    
                                                
                                            
                                                     piece of the petrified giant that gave the tavern its name. In reality, this is an obelisk shard. During the night, a band of goblins broke into the Sleeping Giant, smashed the bar to extract the obelisk
                                                
                                            
                                                
                                                     against the stone. A character who succeeds on a DC 12 Wisdom (Insight) check intuits that Wheel-of-Fortune is hiding something. When pressed, Wheel-of-Fortune explains that every drink they poured ended
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tashaâs Cauldron of Everything
                                                    
                                                
                                            
                                                     fighting against a wicked power structure. Criminal syndicates with a heroic bent include the band of plucky outlaws who hijack taxes from the cruel baron and return them to the downtrodden and a hard
                                                
                                            
                                                
                                                     you. 3 Former Law Enforcement. Your contact used to be (or maybe still is) a member of local law enforcement. They have sharp insight into the lawâs workings in your area and a healthy dose of paranoia
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Candlekeep Mysteries
                                                    
                                                
                                            
                                                    , by Scriers Phink. This book follows the exploits of a band of adventurers searching for a storm giant king named Hekaton, whose sudden disappearance caused great upheaval up and down the Sword Coast
                                                
                                            
                                                
                                                     admittance with a successful Wisdom (Insight) check contested by the forgerâs Dexterity (Deception) check. Anyone caught presenting a forged letter is denied access to the Inner Ward indefinitely. A
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Volo's Guide to Monsters
                                                    
                                                
                                            
                                                    , Insight +3, Intimidation +4
 Senses darkvision 60 ft., passive Perception 13
 Languages Common, Orc
 Challenge 4 (1,100 XP)
 Aggressive. As a bonus action, the orc can move up to its speed toward
                                                
                                            
                                                
                                                     healed. The hands cultivate the sickness of these nurtured ones, turning them into instruments of defense and weapons of war. When orcs go to battle, a band of nurtured ones might charge in first â to
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Acquisitions Incorporated
                                                    
                                                
                                            
                                                     the characters. When Propha is asked any questions, characters can attempt a Wisdom (Insight) check contested by the doppelgangerâs Charisma (Deception) check, which is usually made with advantage
                                                
                                            
                                                
                                                     Blitâzenâs room smells like a college dorm, has exercise equipment in one corner, three boxes of delicious snacks bearing the Big Daddy Donaarâs Yum Yum Hut brand, an autographed pin-up scroll of a band named Sixty Wrong Sausages, and a wall calendar where every month bears his likeness.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Hoard of the Dragon Queen
                                                    
                                                
                                            
                                                     and long-standing rivalries outside the alliance, they band together in the face of events that are too big for any of them to handle on their own. The rulers of Waterdeep, Silverymoon, Baldurâs Gate
                                                
                                            
                                                
                                                     truth, Isteval has been drafted by Cormyr to gain insight into what looks to be a war brewing on its western border. Isteval has too much respect for the other delegates to hide this information from
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Rise of Tiamat
                                                    
                                                
                                            
                                                     and long-standing rivalries outside the alliance, they band together in the face of events that are too big for any of them to handle on their own. The rulers of Waterdeep, Silverymoon, Baldurâs Gate
                                                
                                            
                                                
                                                     truth, Isteval has been drafted by Cormyr to gain insight into what looks to be a war brewing on its western border. Isteval has too much respect for the other delegates to hide this information from
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tyranny of Dragons
                                                    
                                                
                                            
                                                     and long-standing rivalries outside the alliance, they band together in the face of events that are too big for any of them to handle on their own. The rulers of Waterdeep, Silverymoon, Baldurâs Gate
                                                
                                            
                                                
                                                     truth, Isteval has been drafted by Cormyr to gain insight into what looks to be a war brewing on its western border. Isteval has too much respect for the other delegates to hide this information from
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Princes of the Apocalypse
                                                    
                                                
                                            
                                                     the monstersâ weird insight. They let large and well-armed parties pass through unmolested, but then attempt to pick off a character bringing up the rear. Gargoyle Fountain. The fountain is fed through
                                                
                                            
                                                
                                                    -gnawed carcasses heaped beside the brazier attest to an indifferent effort to cook them over the coals. There are two doors: one north and one south.
 This is the den of a band of lizardfolk who
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
                                                    
                                                
                                            
                                                     enough to pass for a Ten-Towner. Any character who doubts Pekoeâs story can make a Wisdom (Insight) check; if the characterâs check result is higher than the doppelgangerâs Charisma (Deception) check
                                                
                                            
                                                
                                                    . Xardorok is unaware of Klondornâs true nature. In the guise of a duergar, the devil earned Xardorokâs confidence and refuses to be intimidated by a stray band of adventurers. If the characters threaten
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tashaâs Cauldron of Everything
                                                    
                                                
                                            
                                                     spring gains advantage on Wisdom (Insight) checks and can cast the detect thoughts spell once, requiring no components. The effects of the spring fade when either the spell is used or 24 hours pass
                                                
                                            
                                                
                                                     of the world and can communicate with other creatures. In extremely rare cases, groups of these creatures band together, creating colonies. These bonded mimics cooperate to create larger objects than
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Vecna: Eve of Ruin
                                                    
                                                
                                            
                                                    .
 Although she looks like sheâs sleeping, the bugbear in this cell, Rothgral, is dead. She deserted a band of mercenaries based near Mithral Hall after meeting a persuasive duergar agent of Lolth
                                                
                                            
                                                
                                                     are masquerading as Lolth worshipers or not, Sril begs to join the characters. A character who succeeds on a DC 14 Wisdom (Insight) check knows that Sril is still devoted to Lolth and will betray the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Princes of the Apocalypse
                                                    
                                                
                                            
                                                    )
 
  WIS
  10 (+0)
 
  CHA
  17 (+3)
Skills Arcana +4, Deception +5, Insight +2, Persuasion +5
 Damage Resistances acid
 Senses passive Perception 10
 Languages Aquan, Common
 Challenge 4
                                                
                                            
                                                
                                                     ship, and then another band of pirates left him to die at sea, where he lost his arm to a shark. Gar sees the elemental power of water as the only thing of value in his life and has gathered others
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
                                                    
                                                
                                            
                                                     their stay in his settlement. Any character who interacts with him and succeeds on a DC 17 Wisdom (Insight) check realizes that the hobgoblin warlord is blind but is hiding that fact, never looking
                                                
                                            
                                                
                                                     House Rosznar of Waterdeep: a diving white falcon on a field of blue. Inscribed on the inside of the band are the words âTo Kres â Fly high and stoop swift.â The ring is worth 25 gp. The finger upon
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Turn of Fortuneâs Wheel
                                                    
                                                
                                            
                                                     accompanied by a brassy band of ten lawful good skeletons. F10: Security Room Three nothics sit in this dim room, staring at screens connected to invisible sensors spread throughout the casino. The nothics
                                                
                                            
                                                
                                                     can hear and see through the sensors as if they were there, but they canât move them. In addition to their observation capabilities, the sensors extend the range of each nothicâs Weird Insight action
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
                                                    
                                                
                                            
                                                     columns and watches them, attempting to use its Weird Insight to discern the intrudersâ secrets. Ssarnak communicates via telepathy. If detected, it prefers to negotiate and will betray the Redbrands
                                                
                                            
                                                
                                                     demanding he join their band, but the terrified Droop just wants to go home. When combat breaks out, Droop hides and avoids the fight. Droop knows the general layout of the Redbrandsâ hideout, as well as the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Ghosts of Saltmarsh
                                                    
                                                
                                            
                                                     of plate armor it once belonged to. Beneath the breastplate, buried in mud, is a longsword. These items were the property of a member of a band of inexperienced adventurers who tried to penetrate the
                                                
                                            
                                                
                                                     Class is 13 (natural armor). He has a swimming speed of 30 feet, and he can hold his breath for 15 minutes. He has a Wisdom score of 18 (+4). His skills are Deception +7, Insight +6, Persuasion +7
                                                
                                            
                                        






