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                        Returning 35 results for 'during instead are blocks'.
                    
                
                        
                            
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                                                     Monsters
                                                    Phandelver and Below: The Shattered Obelisk
                                                    
                                                
                                            
                                                    Avoidance. If the mutate is subjected to an effect that allows it to make a saving throw to take only half damage, it instead takes no damage if it succeeds on the saving throw, and only half damage
                                                
                                            
                                                
                                                     the Underdark. However, their efforts always proved fruitless, and eventually the mind flayers gave up their schemes.
Several common types of mutates exist. The individuals with stat blocks presented
                                                
                                            
                                        
                                                     Monsters
                                                    Monstrous Compendium Vol. 2: Dragonlance Creatures
                                                    
                                                
                                            
                                                    Legendary Resistance (2/Day). If the Forest Master fails a saving throw, he can choose to succeed instead.
Magic Resistance. The Forest Master has advantage on saving throws against spells and other
                                                
                                            
                                                
                                                    .
The wall of briars lasts until the start of the Forest Masterâs next turn. The wall blocks line of sight and counts as difficult terrain for all creatures except the Forest Master. The first time
                                                
                                            
                                        
                                                     Monsters
                                                    Guildmastersâ Guide to Ravnica
                                                    
                                                
                                            
                                                     fails a saving throw, she can choose to succeed instead.
Magic Resistance. Trostani has advantage on saving throws against spells and other magical effects.
Magic Weapons. Trostaniâs weapon
                                                
                                            
                                                
                                                    ). Trostani animates one or two trees she can see within 120 feet of her, causing them to uproot themselves and become awakened tree;awakened trees (see the Monster Manual for their stat blocks) for 1 minute or
                                                
                                            
                                        
                                                     Monsters
                                                    Quests from the Infinite Staircase
                                                    
                                                
                                            
                                                     within the garden.
Legendary Resistance (3/Day). If the Gardener fails a saving throw, they can choose to succeed instead.
Unfettered Steps. The Gardener is unaffected by difficult
                                                
                                            
                                                
                                                     unconscious condition but is stable instead of dying.
Breath of Tranquility (Recharge 5â6);{"diceNotation":"1d6", "rollType":"recharge", "rollAction":"Breath of Tranquility"}. The Gardener exhales soporific
                                                
                                            
                                        
                                                     Monsters
                                                    Icewind Dale: Rime of the Frostmaiden
                                                    
                                                
                                            
                                                     weather, detect thoughts, ice storm
Legendary Resistance (2/Day in This Form). If Auril fails a saving throw, she can choose to succeed instead.
Magic Resistance. Auril has advantage on saving throws
                                                
                                            
                                                
                                                     stat blocks presented here.
After finishing a long rest, Auril regains any of her forms that were destroyed, provided at least one form survives. When she transitions from one form to another, she
                                                
                                            
                                        
                                                     Monsters
                                                    Eberron: Rising from the Last War
                                                    
                                                
                                            
                                                     throw, she can choose to succeed instead.
Magic Resistance. Sul Khatesh has advantage on saving throws against spells and other magical effects.
Master of Magic. Sul Khatesh has advantage on
                                                
                                            
                                                
                                                     creature within 30 feet of it. A creature that fails the saving throw but can't expend a spell slot is instead stunned until the end of its next turn.Overlords
In the first days of the world, the
                                                
                                            
                                        
                                                     Monsters
                                                    Icewind Dale: Rime of the Frostmaiden
                                                    
                                                
                                            
                                                     to succeed instead.
Magic Resistance. Auril has advantage on saving throws against spells and other magical effects.
Unusual Nature. Auril doesnât require air, food, drink, or
                                                
                                            
                                                
                                                    , Auril is reborn at full strength during the next winter solstice, with divine power far beyond what is reflected in the stat blocks presented here.
After finishing a long rest, Auril regains any of
                                                
                                            
                                        
                                                     Monsters
                                                    Eberron: Rising from the Last War
                                                    
                                                
                                            
                                                    Deadly Critical. Rak Tulkhesh scores a critical hit on a roll of 19 or 20 and rolls the damage dice three times, instead of twice.
Innate Spellcasting. Rak Tulkhesh's spellcasting ability is Charisma
                                                
                                            
                                                
                                                    , staggering smite
Legendary Resistance (3/Day). If Rak Tulkhesh fails a saving throw, he can choose to succeed instead.
Magic Resistance. Rak Tulkhesh has advantage on saving throws against spells and
                                                
                                            
                                        
                                                     Monsters
                                                    Icewind Dale: Rime of the Frostmaiden
                                                    
                                                
                                            
                                                    .
Legendary Resistance (2/Day in This Form). If Auril fails a saving throw, she can choose to succeed instead.
Magic Resistance. Auril has advantage on saving throws against spells and other magical
                                                
                                            
                                                
                                                     her to explode and die. A mephit that dies in this way does not use its Death Burst. Instead, each creature within 10 feet of the exploding mephit must succeed on a DC 21 Dexterity saving throw, taking
                                                
                                            
                                        
                                                     Monsters
                                                    Fizban's Treasury of Dragons
                                                    
                                                
                                            
                                                     instead resets to 350 hit points, and it recharges its Steam Breath. Additionally, the dragon turtle can now use the options in the "Mythic Actions" section for 1 hour. Award a party an additional
                                                
                                            
                                                
                                                     instead.
Unusual Nature. The dragon turtle doesn't require food or drink.Multiattack. The dragon turtle makes one Bite or Tail attack and two Claw attacks.
Bite. Melee Weapon Attack: +16
                                                
                                            
                                        
                                                     Monsters
                                                    Divine Contention
                                                    
                                                
                                            
                                                    Amphibious. Claugiyliamatar can breathe air and water.
Legendary Resistance (3/Day). If Claugiyliamatar fails a saving throw, it can choose to succeed instead.
Innate Spellcasting. Claugiyliamatar
                                                
                                            
                                                
                                                    , 10 feet high, and 5 feet thick, and it blocks line of sight. When the wall appears, each creature in its area must make a DC 15 Dexterity saving throw. A creature that fails the save takes 18 (4d8
                                                
                                            
                                        
                                                     Monsters
                                                    Infernal Machine Rebuild
                                                    
                                                
                                            
                                                     is subjected to lightning damage, she takes no damage and instead regains a number of hit points equal to the lightning damage dealt.
Magic Resistance. Lynx has advantage on saving throws against
                                                
                                            
                                                
                                                    ","rollAction":"Shortsword","rollDamageType":"piercing"} piercing damage.
OUT ON LOAN
The powerful relics possessed by Lynx Creatlach and Sir Ursas (see the âSpecial Equipmentâ section of their stat blocks
                                                
                                            
                                        
                                                     Monsters
                                                    Locathah Rising
                                                    
                                                
                                            
                                                     blocks the sphere.
While within the sphere, Amble and their allies gain a +5 bonus to Dexterity (Stealth) and Wisdom (Perception) checks, and any light from open flames in the sphere isnât
                                                
                                            
                                                
                                                     gaining those of the creature. If the creature has the same proficiency as Amble and the bonus in its stat block is higher, use the creature's bonus instead of Amble's.
When Amble transforms, they
                                                
                                            
                                        
                                                    Goblin
                                                    
    
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                                                     Species
                                                    Volo's Guide to Monsters
                                                    
                                                
                                            
                                                     traps, snares, and nets to catch the unwary, and when their hunting patrols encounter other beings, they always look for ways to capture their foes instead of killing them. Goblins that run up against
                                                
                                            
                                                
                                                     Adventurerâs Guide.) Use one of the warlock stat blocks in appendix B to represent this goblin, adding darkvision and the Nimble Escape traits common to all goblins.
Booyahg Booyahg Booyahg. This
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
                                                    
                                                
                                            
                                                    , as described in the text. The Monster Manual contains stat blocks for most of the creatures found in this adventure. All the necessary stat blocks are included there or in appendix B. When a creatureâs
                                                
                                            
                                                
                                                     name appears in bold type, thatâs a visual cue for you to look up the creatureâs stat block in the Monster Manual, unless the adventureâs text instead refers you to the monster appendix in this book
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Storm Lordâs Wrath
                                                    
                                                
                                            
                                                     helpful but not necessary. The Monster Manual contains stat blocks for most of the creatures found in this adventure. All the necessary stat blocks are included there or in appendix A. When a creatureâs
                                                
                                            
                                                
                                                     name appears in bold type, thatâs a visual cue for you to look up the creatureâs stat block in the Monster Manual, unless the adventureâs text instead refers you to the monster appendix in this adventure
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Locathah Rising
                                                    
                                                
                                            
                                                     helpful but not necessary. The Monster Manual contains stat blocks for most of the creatures found in this adventure. All the necessary stat blocks are included there or in appendix A. When a creatureâs
                                                
                                            
                                                
                                                     name appears in bold type, thatâs a visual cue for you to look up the creatureâs stat block in the Monster Manual, unless the adventureâs text instead refers you to the monster appendix in this
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Divine Contention
                                                    
                                                
                                            
                                                     helpful but not necessary. The Monster Manual contains stat blocks for most of the creatures found in this adventure. All the necessary stat blocks are included there or in appendix A. When a creatureâs
                                                
                                            
                                                
                                                     name appears in bold type, thatâs a visual cue for you to look up the creatureâs stat block in the Monster Manual, unless the adventureâs text instead refers you to the monster appendix in this
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Sleeping Dragonâs Wake
                                                    
                                                
                                            
                                                     helpful but not necessary. The Monster Manual contains stat blocks for most of the creatures found in this adventure. All the necessary stat blocks are included there or in appendix A. When a creatureâs
                                                
                                            
                                                
                                                     name appears in bold type, thatâs a visual cue for you to look up the creatureâs stat block in the Monster Manual, unless the adventureâs text instead refers you to the monster appendix in this
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Domains of Delight: A Feywild Accessory
                                                    
                                                
                                            
                                                    . The Dungeon Masterâs Guide contains guidance for modifying existing stat blocks. Alternatively, choose a stat block of CR 5 or higher that has one of the following creature types: Beast, Elemental, Fey
                                                
                                            
                                                
                                                     the following traits: Fey Rebirth. If the archfey dies in its Domain of Delight, it revives with all its hit points 1d4 days later in a safe location in that domain.
 Legendary Resistance (3/Day). If the archfey fails a saving throw, it can choose to succeed instead.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->The Book of Many Things
                                                    
                                                
                                            
                                                     Medium characters to squeeze through. Metallic rubble blocks the tunnel that leads north. One round after the circle is activated, a drone patrol arrives from area 7 to escort any new arrivals to the
                                                
                                            
                                                
                                                     stasis pods in area 5. Huge prisoners are taken to massive stasis pods in area 18 instead. Prisoners who put up an especially strong resistance might be taken directly to an isolation chamber in area 20.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Flee, Mortals! Rule Primer
                                                    
                                                
                                            
                                                    ).
 Behind the Design: Save Ends Effects
 Save ends effects are one way of saving space in stat blocks and making them less complex for GMs to run at the table. Much like how stat blocks just reference the
                                                
                                            
                                                
                                                     poisoned condition instead of spelling its rules out each time, we didnât want to fill up the pages by repeating long sentences similar to this one: âA target poisoned in this way can repeat the saving throw at the end of each of their turns, ending the effect on themself on a success.â
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Flee, Mortals! Rule Primer
                                                    
                                                
                                            
                                                    -focused spells, some creatures can cast spells that are primarily used outside of combat. To streamline the stat blocks, these spells arenât written out in the creatureâs combat-oriented âActionsâ section
                                                
                                            
                                                
                                                    . Instead, their names are listed in a separate âUtility Spellsâ section at the end of the stat block. After each spell name, the casting time is indicated in superscript, as shown in the Casting Times
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
                                                    
                                                
                                            
                                                    -hardened hobgoblin warlord named High Graj Karkajuk. Bitter Breath drives a Tormentor that has an Infernal Screamer (see "Infernal Screamer") instead of a Harpoon Flinger. Hobgoblins round out the
                                                
                                            
                                                
                                                     Tormentorâs crew. High Graj Karkajuk drives a Devilâs Rideand commands a pair of Scavengers driven by hobgoblin captains and crewed by ordinary hobgoblins. See appendix B for the vehiclesâ stat blocks.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Quests from the Infinite Staircase
                                                    
                                                
                                            
                                                     encounter occurs on this level, roll on the Random Garden Encounters table below instead of the Random Spaceship Encounters table. Off the Grid. While the characters are in the garden (areas S56âS60
                                                
                                            
                                                
                                                     harmless and use the stat blocks of familiar, earthly counterparts such as hawks, frogs, and rats. Animal calls, screeches, and whistles pervade this levelâs natural chambers.  Random Garden Encounters
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->D&D Beyond Basic Rules
                                                    
                                                
                                            
                                                     of 0. Appearing in an unoccupied space within range, the familiar has the statistics of the chosen form (see âCreature Stat Blocksâ), though it is a Celestial, Fey, or Fiend (your choice) instead of a
                                                
                                            
                                                
                                                     disappears into the pocket dimension, it leaves behind in its space anything it was wearing or carrying. One Familiar Only. You canât have more than one familiar at a time. If you cast this spell while you have a familiar, you instead cause it to adopt a new eligible form.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Masterâs Guide
                                                    
                                                
                                            
                                                     defend the Bastion. Instead, they act in accordance with their nature and use their stat blocks in the Monster Manual.  Menagerie Creatures   Creature Size Cost   Ape Medium 500 GP Black Bear Medium 500
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Princes of the Apocalypse
                                                    
                                                
                                            
                                                     attack by a draconian squad can replace one of the cultist responses when one of the dungeons is cleared. There isnât space in this book to provide stat blocks for draconians, but you can make your
                                                
                                            
                                                
                                                     Colossus already contains a red dragon.) These dragons might be part of the dragon armies, or might instead be drawn to the elemental power of the Chaos node. They can be integrated within the elemental cults, or might be as much a threat to the cultists as they are to the adventurers.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Masterâs Guide (2014)
                                                    
                                                
                                            
                                                    NPC Stat Blocks The Monster Manual contains stat blocks for common NPC archetypes such as bandits and guards, as well as tips for customizing them. Those tips include adding racial traits from the
                                                
                                            
                                                
                                                     20 ft., swim 40 ft.; speaks Bullywug Dragonborn* +2 Str, +1 Cha Breath Weapon (use challenge rating instead of level to determine damage), Damage Resistance, Draconic Ancestry; speaks Common and
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Infernal Machine Rebuild
                                                    
                                                
                                            
                                                     lightning damage, she takes no damage and instead regains a number of hit points equal to the lightning damage dealt.
 Magic Resistance. Lynx has advantage on saving throws against spells and other magical
                                                
                                            
                                                
                                                    â section of their stat blocks) have been granted to them by their diabolical masters, and are not meant to be claimed as treasure. If either agent is killed in the course of the adventure, their special equipment vanishes, returning to Bel or Zariel.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->D&D Beyond Basic Rules
                                                    
                                                
                                            
                                                     critters in an encounter, use swarms instead. Number of Stat Blocks. The best combat encounters often pair one kind of creature with another, such as fire giants paired with hell hounds. Be mindful of the
                                                
                                            
                                                
                                                     number of stat blocks you need to run the encounter. Referencing more than two or three stat blocks for a single encounter can be daunting, particularly if the creatures are complex. Powerful
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
                                                    
                                                
                                            
                                                     on the Urban Chase Complications table on its turn. Crowded Street If Willifort flees in a hire-coach, his getaway is thwarted on the third round of the chase when a large crowd blocks the road
                                                
                                            
                                                
                                                     the crowd on foot. Any creature in the crowd has half cover, and any attack that misses the creature because of the cover hits an innocent commoner instead. If Willifort is incapacitated, a raven
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
                                                    
                                                
                                            
                                                     balloon, all three are lurking in the guest room (see appendix C for their stat blocks). Charmâs detached shadow is also present unless the characters destroyed it earlier in the adventure. Like other
                                                
                                            
                                                
                                                     detached shadows found in Motherhorn, Charmâs shadow is a Fey, not an Undead. A creature whose Strength is reduced to 0 by the shadowâs Strength Drain attack does not die but falls unconscious instead
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Player's Handbook (2014)
                                                    
                                                
                                            
                                                    School of Abjuration The School of Abjuration emphasizes magic that blocks, banishes, or protects. Detractors of this school say that its tradition is about denial, negation rather than positive
                                                
                                            
                                                
                                                     instead. If this damage reduces the ward to 0 hit points, you take any remaining damage. While the ward has 0 hit points, it canât absorb damage, but its magic remains. Whenever you cast an abjuration
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->The Book of Many Things
                                                    
                                                
                                            
                                                     dreadful demiplane that serves as the creaturesâ home. Stat blocks for several members of the Grim Harrow appear at the end of the chapter.
 The Grim Harrow When the Skull card is drawn from a Deck of Many
                                                
                                            
                                                
                                                     afterlife, nor do they simply vanish. Marked by the avatar of death, these souls instead rise as evil Undead linked to the deck. For centuries, these Undead aimlessly wandered the multiverse, until a
                                                
                                            
                                        






