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Returning 35 results for 'dwarf indeed are blood'.
Zuggtmoy
Legacy
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Monsters
Out of the Abyss
lingers for 1 minute. Any flesh-and-blood creature in the cloud when it appears, or that enters it later, must make a DC 19 Constitution saving throw. On a successful save, the creature can’t be
humanoid shape, including the skeletal-thin figure depicted in grimoires and ancient art, draped and veiled in mycelium and lichen. Indeed, much of her appearance and manner, and that of her servants
Feats
Xanathar's Guide to Everything
You have the blood of dwarf heroes flowing through your veins. You gain the following benefits:
Increase your Constitution score by 1, to a maximum of 20.
Whenever you take the Dodge action in
Half-Orc
Legacy
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Species
Basic Rules (2014)
warriors, since he had a strong streak of human blood in him, and he found the daylight less bothersome than most of his tribe did. Among the Bloody Skulls, a warrior was judged by his strength, his
orc comrades didn’t last long among the Bloody Skulls or any other orc tribe for that matter. But it was often true that a bit of human blood gave a warrior just the right mix of cunning
Human
Legacy
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Species
Basic Rules (2014)
dash of nonhuman blood, revealing hints of elf, orc, or other lineages. Humans reach adulthood in their late teens and rarely live even a single century.
Variety in All Things
Humans are the most
single elf or dwarf might take on the responsibility of guarding a special location or a powerful secret, humans found sacred orders and institutions for such purposes. While dwarf clans and halfling
Species
Acquisitions Incorporated
turned the color of jade and their blood began to flow black. Their ears grew pointed, and they gained a limited form of telepathy — but at the cost of forgetting their history. The underground homes
to change those names when they wander into a human area. A verdan is also not hesitant to change their name as their physical appearance changes — or, indeed, whenever the mood strikes them
Genasi
Legacy
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Species
Elemental Evil Player's Companion
, carry the power of the planes in their blood. The genasi are one such people, the offspring of genies and mortals.
The Elemental Planes are often inhospitable to natives of the Material Plane
Genasi inherit something from both sides of their dual nature. They resemble humans but have unusual skin color (red, green, blue, or gray), and there is something odd about them. The elemental blood
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
Dwarven Fortitude Prerequisite: Dwarf You have the blood of dwarf heroes flowing through your veins. You gain the following benefits: Increase your Constitution score by 1, to a maximum of 20
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
his warriors, since he had a strong streak of human blood in him, and he found the daylight less bothersome than most of his tribe did. Among the Bloody Skulls, a warrior was judged by his strength
their orc comrades didn’t last long among the Bloody Skulls or any other orc tribe for that matter. But it was often true that a bit of human blood gave a warrior just the right mix of cunning
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
his warriors, since he had a strong streak of human blood in him, and he found the daylight less bothersome than most of his tribe did. Among the Bloody Skulls, a warrior was judged by his strength
their orc comrades didn’t last long among the Bloody Skulls or any other orc tribe for that matter. But it was often true that a bit of human blood gave a warrior just the right mix of cunning
Orc
Legacy
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Species
Volo's Guide to Monsters
warriors are commanded to scour the surrounding landscape for any opportunity to spill blood and bring glory to their gods. Often, bands of warriors work on a rotation, with one group heading out on a
dwarfhold, the orcs will butcher any dwarf that stands against them, but it’s really all about the property—they would be just as happy if all the dwarves ran away.
Strength Respects
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
9. Miners’ Quarters This 10-foot-high room is constructed of interlocking, blood-streaked stone tiles. Rectangular stone slabs lie in neat rows against the east and west walls. These slabs once
served as beds for dwarf miners, but they have not been used in centuries. A thick layer of dust covers everything.
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
Treasure Orcs are consummate raiders. When they attack and overwhelm, they claim as booty anything of value that they can carry — and an orc’s definition of “value” can be very loose indeed. The
be found in an orc’s loot sack. Orc Trophies d10 Trophy 1 1d12 elf ears 2 1d4 dwarf beards 3 1d6 human heads 4 Skulls and bones 5 Cave bear paw 6 1d20 severed fingers 7 1d8 eyeballs 8 Flayed elf
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
13. Grand Vestibule Blood. Blood leaks down the walls and across the decor of this once grand hall.
Pillars. Four stone pillars buttress the 30-foot-high vaulted ceiling. The middle third of each
pillar is carved to look like a scowling dwarf with bulging muscles that supports the column’s upper third on its broad shoulders. Blue sapphires glitter in the dwarves’ eyes.
Double Door. The doors
Compendium
- Sources->Dungeons & Dragons->Dragon of Icespire Peak
Location Overview Dazlyn Grayshard and Norbus Ironrune are shield dwarf prospectors and business partners. While looking for gold in the mountains southwest of Phandalin, they decided to explore a
sacrifices of blood and gemstones. On one occasion, the god found the sacrifices of this temple’s priests lacking, so he caused an earthquake and avalanche that collapsed parts of the temple and buried
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
victims to smoldering piles of ash. 2 Driven mad by his aberrant dragonmark, a dwarf becomes obsessed with destroying Sharn in the same manner that Halas Tarkanan collapsed Old Sharn. 3 A House Tarkanan
half-elf kidnaps children with aberrant marks, believing the organization is better suited to bring up the children than their parents. 4 A House Tarkanan mage starts drinking the blood of dragonmarked nobles, believing it will increase the strength of his aberrant mark.
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
became the anvil against which they were smashed. The great drawbridge allowed none to pass except welcomed guests, and such guests were few indeed. Standing unconquered, it was the bastion of dwarven
necessary for newcomers to get around safely. Beneath the citadel proper, miles of dwarf-sized caverns form a confusing maze that frustrates most non-dwarf visitors. These tunnels are what remain of the early
Compendium
- Sources->Dungeons & Dragons->Hoard of the Dragon Queen
Greenest. The right side of Nighthill’s face and head are bandaged, his right arm hangs in a sling, and his light blue tunic is stained with his own blood. He received these wounds during the early
stages of the attack and hasn’t spared the time for more than cursory first aid. Castellan Escobert the Red Escobert is a shield dwarf with knotted, tangled, bright red hair. As master of the keep
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
of Nighthill’s face and head are bandaged, his right arm hangs in a sling, and his light blue tunic is stained with his own blood. He received these wounds during the early stages of the attack and
hasn’t spared the time for more than cursory first aid. Castellan Escobert the Red Escobert is a shield dwarf with knotted, tangled, bright red hair. As master of the keep, Escobert is in charge of its
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
halfling trapper in Easthaven, a human shipbuilder in Targos, and, three days ago, a dwarf glassblower in Bryn Shander. Each victim was found with a dagger of ice through the heart.
What’s the
connection? The drunken lot huddled in the tavern offers no credible ideas, but sitting apart from them is an elderly shield dwarf with a nasty scar across her nose who looks like she has something worth
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
hardship or lay down their lives for any of their clan mates, whether related to them by blood or by the devotion that holds the clan together. The Greatest Legacy The life of a dwarf is all about doing good
lucky to see the morning.
— Tordek
The clan is the basic unit of dwarven society, an extended family that dwells together. Everything a dwarf does in life is devoted to improving or helping the
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
T7. Dwarf Statue This fifty-foot-square chamber is hewn out of rock. The floor is rough but flat, the walls show the chisel-marks of the original builders, and the ceiling is about ten feet high
. Identical stone doors with iron pull-ring handles stand in the middle of the east, north, and west walls.
In the center of the room stands a life-sized and lifelike statue of a dwarf warrior wearing a
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
them. The elemental blood flowing through their veins manifests differently in each genasi, often as magical power. Seen in silhouette, a genasi can usually pass for human. Those of earth or water
hair from a dwarf, small hands and feet from a halfling, exceedingly large eyes from a gnome, and so on). Genasi almost never have contact with their elemental parents. Genies seldom have interest in
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Dwarves Dwarf with a Tentacle Whip Gold is the gift of the mountains, but iron comes from blood and bone.
— Mror Proverb
The origin of the dwarves is shrouded in mystery. Some of their legends
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
lion 21–24 Stairs chiseled into the side of the mountain that climb 3d20 + 40 feet before ending abruptly 25–27 2d10 stirges 28–30 2d4 aarakocra 31–33 2d6 dwarf soldiers (guards) with 1d6 mules laden
with iron ore 34–36 1 giant eagle 37–38 A small shrine dedicated to a lawful neutral god, perched on a stone outcropping 39–41 2d8 + 1 blood hawks 42–44 1 giant goat 45–47 3d4 kobolds 48–50 1 half
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
Desired Offering 1 Your soul 2 A desecrated holy object 3 Blood from a living or recently slain loved one 4 Breaking a sacred promise in the fiend’s presence Giants d4 Desired Offering 1 A dwarf
admitting giant-craft to be superior to dwarf-craft 2 A strong working animal 3 Multiple barrels of ale 4 Treasure stolen from a rival giant Humanoids d4 Desired Offering 1 Promising to find a lost
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
requires time, attention, and patience to navigate. The corridors are 10 feet wide and tall, faced with stone blocks mortared into place. Bits of flesh and bone litter the floor, and splashes of blood
minotaurs Corpse The characters stumble upon the headless remains of a butchered corpse belonging to a dead dwarf, gnoll, human, or svirfneblin. Gnawed Bones A pile of cracked and gnawed bones is laid out
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
27. Mark of Death Halaster captured a dwarf vampire named Zorak Lightdrinker and magically bound him here. Open Pit. A 20-foot-long, 40-foot-deep pit spans the width of the corridor. Blood stains the
rune imprinting on any of them. Dwarf Vampire Zorak Lightdrinker is a shield dwarf vampire, with a challenge rating of 14 (11,500 XP) and these additional changes: Zorak has these racial traits: He
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
Dragonmarks and Backgrounds Dragonmarks are bound to certain bloodlines, and by choosing a mark you are establishing that your character has a blood connection to one of the families in the
, you could take the noble background to reflect a blood tie to the leaders of the house. Independent Scion. You were raised or trained by the house, but you’ve kept your independence. This means you
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
reason to think otherwise. Bruenor assures the adventurers they will have his gratitude and that of all Gauntlgrym — indeed, of all Faerûn — if they are successful. If the characters press for details
-Derith. Otherwise, the journey to locate Gravenhollow is likely to be much longer and more difficult. BRUENOR BATTLEHAMMER
The legendary Bruenor Battlehammer is a good dwarf and king, and always has the
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
40–41 2d4 grimlocks 42–43 1d4 + 3 swarms of bats 44 1 dwarf prospector (scout) looking for gold 45 1 carrion crawler or 1 gelatinous cube 46 1d8 darkmantles or 2d4 piercers 47 1 hell hound 48 1d3
shadows 73 1d3 grells 74 1d4 wights 75 1d8 + 1 quaggoth spore servants 76 1d2 gargoyles 77 1d4 ogres or 1d3 ettins 78 1d4 dwarf explorers (veterans) 79–80 An abandoned miners’ camp spattered with
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
several days now, instead sending a representative (see “The Circle of Masters” in area 5). Times in Neverlight Grove are strange and worrisome indeed. ROLEPLAYING THE MYCONIDS
Myconids lead lives
practice each of these things in different ways than humanoids. Truly alien creatures, myconids have difficulty telling flesh-and-blood humanoids apart.
Myconids are innocent about matters of ethics
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
Destroyer, Vaprak is prone to mindless, destructive rampages. The god is described as a greenish creature strongly resembling a troll. Indeed, legend suggests trolls formed from Vaprak’s blood in the
thus properly belongs to the Ordning, but others say he formed from Annam’s spilled blood. For a variety of reasons, he is never accorded equal status to the All-Father’s other children. Known as the
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Cults of the Dragon Below A paradise exists within the world, a vale bathed in the light of the Inner Sun. Earn your passage with the blood of worthy foes. Our existence is a chrysalis state
discovered a beating heart that filled an entire room, pumping blood through veins in the walls of the building. According to Allis, the staff claimed to be “creating the heart of Galifar,” apparently
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
themselves into battle, their weapons stained with blood. He worked his serrated long knife savagely, tearing out the king’s throat to the howls of approval from his legions. The ferocious orc didn’t
stop there, digging and ripping the blade back and forth unrelentingly until he took the head off the dwarf king’s shoulders.
— An account of War Chief Hartusk’s brutality in the aftermath of the
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
warriors 14 2d8 goats 15 1d6 + 4 blood hawks 16 1d4 + 3 giant weasels 17–18 1d3 guards with 1d2 mastiffs and 1 mule 19–20 1d6 + 5 hyenas 21–22 2d4 stirges 23–25 An empty cave littered with bones 26 1
pseudodragon or 1d3 giant owls 27 1 lion or 1 panther (cougar) 28–30 2d8 kobolds 31 1 hippogriff 32–34 2d4 goblins 35 1 worg 36 1d3 swarms of bats or 1d3 swarms of ravens 37 1 giant eagle 38–40 An old dwarf






