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                        Returning 35 results for 'dwarf interest are bonds'.
                    
                
                        
                            
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                                        dwarf interact are bonus
                                    
                                
                                    
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                                                     Monsters
                                                    Waterdeep: Dragon Heist
                                                    
                                                
                                            
                                                     metals and stones, such as coins and gems, within 60 feet of her.Istrid is regarded as the Black Network's Master of Trade and Coin in Waterdeep. The shield dwarf operates an illegal lending operation
                                                
                                            
                                                
                                                     out of a heavily guarded warehouse in the Dock Ward, offering loans to those in need of coin. Her interest rates are comparable to those of her competitors (including noble families of bankers such as
                                                
                                            
                                        
                                                     Backgrounds
                                                    Sword Coast Adventurer's Guide
                                                    
                                                
                                            
                                                    The Stout Folk are well known for their artisanship and the worth of their handiworks, and you have been trained in that ancient tradition. For years you labored under a dwarf master of the craft
                                                
                                            
                                                
                                                    , enduring long hours and dismissive, sour-tempered treatment in order to gain the fine skills you possess today.
You are most likely a dwarf, but not necessarily—particularly in the North, the
                                                
                                            
                                        
                                                     Backgrounds
                                                    Guildmasters’ Guide to Ravnica
                                                    
                                                
                                            
                                                     a set of beliefs about the nature of life. Simic members’ bonds and flaws derive from their scientific research — including their creation of new life forms, which they can become very
                                                
                                            
                                                
                                                    .
3
I’m eager to explain every detail of my most intricate experiments and theories to anyone who shows the least bit of interest.
4
I assume that everyone needs even the most basic
                                                
                                            
                                        
                                                     Backgrounds
                                                    Sword Coast Adventurer's Guide
                                                    
                                                
                                            
                                                     life, your relationships with your former fellows can be an advantage for you and your adventuring comrades. You might undertake missions with your new companions that further the interest of the
                                                
                                            
                                                
                                                     intrigues of interest in the group are.
 
Suggested Characteristics
Use the tables for the guild artisan background in the Player’s Handbook as the basis for your traits and motivations
                                                
                                            
                                        
                                                     Backgrounds
                                                    Guildmasters’ Guide to Ravnica
                                                    
                                                
                                            
                                                     affairs of other guilds is a great way to get squashed like a bug. (Neutral)
Bonds
d6
Bond
1
I cherish the finger of a family member who was petrified by a
                                                
                                            
                                                
                                                    , you are connected to every other member in some way or another. Convinced that the rest of the world is out to get you, you find it easy to form close bonds with your guild mates, and harder to make
                                                
                                            
                                        
                                                     Backgrounds
                                                    Guildmasters’ Guide to Ravnica
                                                    
                                                
                                            
                                                    , empathetic, and generally peaceful — unless roused to action. Their flaws and bonds alike grow naturally from their close ties to the community.
Personality Traits
d8
Personality Trait
                                                
                                            
                                                
                                                     finally know peace. (Any)
Bonds
d6
Bond
1
I would give my life in the defense of the small enclave where I first encountered Mat’Selesnya.
2
I love beasts and
                                                
                                            
                                        
                                                     Backgrounds
                                                    Guildmasters’ Guide to Ravnica
                                                    
                                                
                                            
                                                     remade, with no guilds and no hierarchies. (Chaotic)
6
Spectacle. People are inspired by the greatness they see in art. (Any)
Bonds
d6
Bond
1
I have belonged to
                                                
                                            
                                                
                                                     Orzhov oligarch has taken an interest in my career, like a patron of the arts.
8
Roll an additional Rakdos contact; you can decide if the contact is an ally or a rival.
9
A Selesnya healer
                                                
                                            
                                        
                                                    Lizardfolk
                                                    
    
        Legacy
    
    
        This doesn't reflect the latest rules and lore.
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                                                     Species
                                                    Volo's Guide to Monsters
                                                    
                                                
                                            
                                                     freshly grilled steak.
— Tordek, dwarf fighter and adventurer
Only a fool looks at the lizardfolk and sees nothing more than scaly humanoids. Their physical shape notwithstanding, lizardfolk
                                                
                                            
                                                
                                                     lizardfolk doesn’t share those feelings, but instead assesses them in the same clinical manner. Yes, the fallen dwarf might be most useful as a meal, but hacking the body into steaks provokes aggression
                                                
                                            
                                        
                                                     Backgrounds
                                                    Guildmasters’ Guide to Ravnica
                                                    
                                                
                                            
                                                     the flesh as long as possible, and as a spirit afterward. (Any)
Bonds
d6
Bond
1
The unbearable weight of my debt has driven me to desperation.
2
I’m duty-bound
                                                
                                            
                                                
                                                    .
Orzhov Contacts
d8
Contact
1
The spirit of an ancestor has taken an interest in me.
2
An older cousin has the ear of a powerful oligarch.
3
I know a knight who is
                                                
                                            
                                        
                                                    Tabaxi
                                                    
    
        Legacy
    
    
        This doesn't reflect the latest rules and lore.
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                                                     Species
                                                    Volo's Guide to Monsters
                                                    
                                                
                                            
                                                     instruments, tell stories, and offer exotic goods in trade for items that spark their interest. Tabaxi reluctantly accept gold, but they much prefer interesting objects or pieces of lore as payment.
These
                                                
                                            
                                                
                                                    , Mountain Tree, Rumbling River, Snoring Mountain
Tabaxi Personality
A tabaxi might have motivations and quirks much different from a dwarf or an elf with a similar background. You can use the following
                                                
                                            
                                        
                                                    Genasi
                                                    
    
        Legacy
    
    
        This doesn't reflect the latest rules and lore.
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                                                     Species
                                                    Elemental Evil Player's Companion
                                                    
                                                
                                            
                                                    , while those of air or fire tend to be lighter. A given genasi might have some features reminiscent of the mortal parent (pointed ears from an elf, a stockier frame and thick hair from a dwarf, small
                                                
                                            
                                                
                                                     hands and feet from a halfling, exceedingly large eyes from a gnome, and so on).
Genasi almost never have contact with their elemental parents. Genies seldom have interest in their mortal offspring
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dragon of Icespire Peak
                                                    
                                                
                                            
                                                     play an all-dwarf party or a troupe of adventuring entertainers.  Character Options   Races Classes Backgrounds   Dwarf Bard Acolyte Elf Cleric Criminal Halfling Fighter Entertainer Human Rogue Sage
                                                
                                            
                                                
                                                     characters were before becoming adventurers, and also include roleplaying hooks in the form of ideals, bonds, and flaws — things that you, as the DM, want to know. For example, if a player chooses the
                                                
                                            
                                        
                                                    Yuan-ti Pureblood
                                                    
    
        Legacy
    
    
        This doesn't reflect the latest rules and lore.
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                                                     Species
                                                    Volo's Guide to Monsters
                                                    
                                                
                                            
                                                     interest of maintaining the strength of their personal bloodline.
The yuan-ti have abandoned their humanity and consider non-serpentine humanoids to be lesser creatures, barely more civilized than
                                                
                                            
                                                
                                                    . (Evil)
Yuan-ti Bonds
d6
Bond
1
I will see our empire rise again and, in so doing, win the favor of the serpent gods.
2
I am enamored with the culture and trappings of
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Out of the Abyss
                                                    
                                                
                                            
                                                     were taken. Some three months after their return, they receive a summons to the dwarf kingdom of Gauntlgrym in the North. King Bruenor Battlehammer desires an audience with them regarding their
                                                
                                            
                                                
                                                     experiences in the Underdark. Representatives of several factions with an interest in what is happening in the Underdark will also be in attendance. Following the audience, Bruenor extends an offer to the characters, who are tasked with returning to the Underdark once more on a perilous mission.
                                                
                                            
                                        
                                                    Orc
                                                    
    
        Legacy
    
    
        This doesn't reflect the latest rules and lore.
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                                                     Species
                                                    Volo's Guide to Monsters
                                                    
                                                
                                            
                                                     dwarfhold, the orcs will butcher any dwarf that stands against them, but it’s really all about the property—they would be just as happy if all the dwarves ran away.
Strength Respects
                                                
                                            
                                                
                                                    . These tenets vary from tribe to tribe, and are often based in events that the tribe has experienced. Here are a few examples:
If a dwarf or a human invokes its god upon dying, you must carry the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Curse of Strahd
                                                    
                                                
                                            
                                                     every minute. K75c. Empty Cell This cell contains nothing of interest. K75d. Dead Dwarf This cell is linked to a teleport trap in area K73. The skeletal remains of a dwarf fighter lie at the bottom of
                                                
                                            
                                                
                                                     the cell, enclosed in rusted plate armor. The dwarf’s nonmagical but usable battleaxe lies nearby. K75e. Empty Cell This cell contains nothing of interest. K75f. Dead Wizard Shackled to the back wall
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
                                                    
                                                
                                            
                                                     interest and responsibility), suggested domains for clerics who serve the god, and a common symbol of the god. Several of the gods in the table are described below.  Avatar of Moradin Dwarf Deities (The
                                                
                                            
                                                
                                                     that they could almost duplicate Moradin’s level of skill. The Dwarf Deities table lists the members of the Morndinsamman. For each god, the table notes alignment, province (the god’s main areas of
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Basic Rules (2014)
                                                    
                                                
                                            
                                                     and how he or she does it. For instance, Chris plays Tordek the dwarf. Tordek has a quick temper and blames the elves of the Cloakwood for his family’s misfortune. At a tavern, an obnoxious elf minstrel
                                                
                                            
                                                
                                                     sits at Tordek’s table and tries to strike up a conversation with the dwarf. Chris says, “Tordek spits on the floor, growls an insult at the bard, and stomps over to the bar. He sits on a stool and
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Player's Handbook (2014)
                                                    
                                                
                                            
                                                     and how he or she does it. For instance, Chris plays Tordek the dwarf. Tordek has a quick temper and blames the elves of the Cloakwood for his family’s misfortune. At a tavern, an obnoxious elf minstrel
                                                
                                            
                                                
                                                     sits at Tordek’s table and tries to strike up a conversation with the dwarf. Chris says, “Tordek spits on the floor, growls an insult at the bard, and stomps over to the bar. He sits on a stool and
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Candlekeep Mysteries
                                                    
                                                
                                            
                                                     the characters explore the area, read: You hear a faint moan nearby, from behind the rows of practice dummies. A dwarf suspended from thick ropes, stripped to their undergarments, hangs limply in the
                                                
                                            
                                                
                                                     bonds. As you draw closer, you see dark, painful bruises on their body in a pattern that matches the grooves on the wooden dummies.
 They look up at you with tears streaming from their eyes and rasp
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Princes of the Apocalypse
                                                    
                                                
                                            
                                                     hair from a dwarf, small hands and feet from a halfling, exceedingly large eyes from a gnome, and so on). Genasi almost never have contact with their elemental parents. Genies seldom have interest in
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Monster Manual (2014)
                                                    
                                                
                                            
                                                     teeth, a pseudodragon resembles a tiny red dragon but its disposition is playful. Quiet and Defensive. Pseudodragons have little interest in other creatures, and they avoid them whenever possible. If
                                                
                                            
                                                
                                                     companions, but they can sometimes be won over with gifts of food or treasure. When a pseudodragon finds an agreeable companion, it bonds with that person as long as it is treated fairly. A pseudodragon puts
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mythic Odysseys of Theros
                                                    
                                                
                                            
                                                     interested not only in punitive justice, but also in the establishment of fair and equitable relationships among people and gods, in service to the common good. He also takes an interest in the bonds of
                                                
                                            
                                                
                                                     values faithfulness in oaths and bonds. Courtroom testimony and marriage vows are sworn on his name, for he can’t tolerate the breaking of a solemn promise. He is the arbiter of morality, virtue, and
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Volo's Guide to Monsters
                                                    
                                                
                                            
                                                     emulate. (Any) 6 Power. Everything I choose to do is determined by whether it will make me smarter and stronger. (Evil)  Yuan-ti Bonds  d6 Bond   1 I will see our empire rise again and, in so doing, win
                                                
                                            
                                                
                                                     to decide. 4 I have an interest in an unsuitable mate, which I can’t suppress. 5 I respect and emulate a great hero or ancestor. 6 An enemy destroyed something of value to me, and I will find where it
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
                                                    
                                                
                                            
                                                     in the direst situation deserve respect. 6 Brutality. Overwhelming violence, and those who can deliver it, are worthy of obedience.  Devil Bonds  d6 Bond   1 I and my comrades fought well in the Blood
                                                
                                            
                                                
                                                     day I will have revenge on those who defied me. 5 If I do my duty, in time I will be rewarded. 6 We don’t corrupt mortals. We teach them enlightened self-interest.  Devil Flaws  d6 Flaw   1 My
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
                                                    
                                                
                                            
                                                     interest in you. 
   4  You survived a near-death experience—but shouldn’t have. Ever since, death and ill omens follow you. 
   5  You are out of sync with time or reality. Anything you touch is
                                                
                                            
                                                
                                                     grappled by it, the creature takes 1d10 necrotic damage.A dwarf occultist finds herself watched by the Staring Cats of Uldun-Dar
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Volo's Guide to Monsters
                                                    
                                                
                                            
                                                    . (Lawful) 3 Selfishness. I do my best work when motivated by my own self-interest. (Chaotic) 4 Truth. Truth is the foundation of knowledge, so I never lie. (Lawful) 5 Superiority. Nothing can be gained from
                                                
                                            
                                                
                                                     the study of lesser beings. (Neutral) 6 Domination. All others should submit to my control. (Evil)  Mind Flayer Bonds  d6 Bond   1 I think the elder brain is wrong about something, and I want to
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
                                                    
                                                
                                            
                                                    8. Park-and-Ride The duergar searched area 8a for treasure but didn’t find anything of interest. They also failed to detect the secret door to area 8b. 8a. Donkey Dummies Frescoes. The walls are
                                                
                                            
                                                
                                                     carved with frescoes depicting dwarves defending their mountain homes against ankhegs, purple worms, umber hulks, and other burrowing monsters. (Hidden behind a fresco of a dwarf battling a bulette is a
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
                                                    
                                                
                                            
                                                    -knowledge  Bond In a sentence, summarize the people, places, or things that are especially important to the NPC. The NPC Bonds table offers suggestions in broad categories. The character backgrounds
                                                
                                            
                                                
                                                     in the Player’s Handbook explore bonds in more detail, and player characters who uncover an NPC’s bond can use what they’ve learned to influence the NPC in a social interaction (as discussed in
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
                                                    
                                                
                                            
                                                     dedication to its goals strains the bonds between elements that must work together for the clan to prosper. Feuds between artisans drive wedges between families. Dwarf traders strike deals that fail to benefit
                                                
                                            
                                                
                                                     strongholds. Anyone not of the clan, even another dwarf, is considered an outsider.
 Relations between neighboring clans are cordial, if not warm. They might exchange messengers to share lore and news
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Infernal Machine Rebuild
                                                    
                                                
                                            
                                                     dwarves split into two gangs. A surly, browbeaten lot, they have no interest in who the characters are or what their business at the tomb is. If talked to, they grumble about their poor food and lack of pay
                                                
                                            
                                                
                                                     scimitar attack that deals bludgeoning or piercing damage. Umber Hulk Handlers Three neutral evil dwarf cult fanatics wear spiky leather armor and serve as handlers for the pair of umber hulks found
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Player's Handbook (2014)
                                                    
                                                
                                            
                                                     what catches your interest.  Once you have a character in mind, follow these steps in order, making decisions that reflect the character you want. Your conception of your character might evolve with
                                                
                                            
                                                
                                                     information you need and how you use it during the game. BUILDING BRUENOR
 Each step of character creation includes an example of that step, with a player named Bob building his dwarf character, Bruenor.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Basic Rules (2014)
                                                    
                                                
                                            
                                                     what catches your interest. Once you have a character in mind, follow these steps in order, making decisions that reflect the character you want. Your conception of your character might evolve with
                                                
                                            
                                                
                                                     place to start until you know what information you need and how you use it during the game. BUILDING BRUENOR
 Each step of character creation includes an example of that step, with a player named Bob building his dwarf character, Bruenor.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
                                                    
                                                
                                            
                                                     come to an end. Paradoxically, elves pay special interest to the ephemeral: a cloud of mayflies, bubbles in water, illusions, eclipses, rainbows, artistic performances, and so forth. They are
                                                
                                            
                                                
                                                     lives. It’s a rare elf who forms strong relationships with people of other races, particularly those whose life spans are much shorter. Humans like to believe that elves don’t form close bonds with
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
                                                    
                                                
                                            
                                                     protected by mountains, they frequently form defensive pacts with humans, gnomes, and elves that live nearby. Although the best artisans are revered for their skills, just as in any dwarf clan, hill
                                                
                                            
                                                
                                                     form bonds with neighbors. Mountain Dwarves. As tough and strong as the natural stoneworks they dwell among, mountain dwarves see themselves as the true progenitors of their race and the exemplars of
                                                
                                            
                                        






