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Returning 23 results for 'dwarves involved are blasting'.
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Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
Adventure Hooks After years of financial hardship due to their stolen fortune, the mountain dwarves of Clan Axebreaker have located the lost treasure but have been unable to access it. A
some possible ways Varrin learned about the characters: By Reputation. Varrin learned of the characters in the aftermath of a previous adventure, especially one that involved retrieving a person or
Compendium
- Sources->Dungeons & Dragons->Prisoner 13
Adventure Hooks After years of financial hardship due to their stolen fortune, the mountain dwarves of Clan Axebreaker have located the lost treasure but have been unable to access it. A
some possible ways Varrin learned about the characters: By Reputation. Varrin learned of the characters in the aftermath of a previous adventure, especially one that involved retrieving a person or
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
Giants and Other Ancients In the mythic history of most D&D worlds, giants occupy a privileged place—alongside dragons—among the first sapient creatures to walk the earth. Elves and dwarves arose or
the children of Tiamat. Similarly, many D&D worlds feature an ancient history of conflict between dwarves and giants. This enmity is visible most clearly in certain magic items originally made by
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
agreement with a clan of surly dwarves, or successfully navigate the Chasm of Doom, you might decide that they deserve an XP reward.
As a starting point, use the rules for building combat encounters in
chapter 3 to gauge the difficulty of the challenge. Then award the characters XP as if it had been a combat encounter of the same difficulty, but only if the encounter involved a meaningful risk of
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
— five dwarves in leather armor and a human in wizard’s robes. They appear to be sitting on the edge of the bridge, facing north and enjoying the view. When they see you, they stand, move away from
the edge of the bridge, and draw their weapons. The robed fellow pulls out a wand.
The figures on the bridge include five thugs (male shield dwarves) and a mercenary mage named Cavil Zaltobar (male
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
Hrakhamar Nearby volcanic eruptions forced the dwarves to abandon Hrakhamar (map 2.9). They always intended to reoccupy and reactivate the forge when it was deemed safe, but that day never came
. Firenewts moved in and put the forge to work crafting armor and weapons for themselves. A small group of albino dwarves lurks in the jungle nearby and keeps watch on the forge, but their numbers are too
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
emit dim light in a 10-foot radius
6 Woolly rhinoceros
7 Saber-toothed tiger
8 Wolf
Battlehammer Dwarves The shield dwarves of Clan Battlehammer have iron mines throughout the
dwarves also have backpacks to hold their bedrolls, mess kits, and rations. They carry fishing tackle or miner’s picks, as appropriate. The dwarves are heading home with a sleigh loaded with rock
Compendium
- Sources->Dungeons & Dragons->Hoard of the Dragon Queen
member cities don’t cooperate and help each other in times of crisis. But if a crisis rearranges the power structure of the Sword Coast, all the players involved hope that the new order leaves them
’ Alliance, but the order takes on any character who feels at home in settled lands. Barbarians, rangers, and druids are seldom involved with this faction, which sometimes leads to strained relations
Compendium
- Sources->Dungeons & Dragons->Rise of Tiamat
member cities don’t cooperate and help each other in times of crisis. But if a crisis rearranges the power structure of the Sword Coast, all the players involved hope that the new order leaves them
’ Alliance, but the order takes on any character who feels at home in settled lands. Barbarians, rangers, and druids are seldom involved with this faction, which sometimes leads to strained relations
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
member cities don’t cooperate and help each other in times of crisis. But if a crisis rearranges the power structure of the Sword Coast, all the players involved hope that the new order leaves them
’ Alliance, but the order takes on any character who feels at home in settled lands. Barbarians, rangers, and druids are seldom involved with this faction, which sometimes leads to strained relations
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
until they no longer have need of it. An object animated by the animate objects spell also qualifies as this key. Beardless Dwarf Most female dwarves are beardless and thus meet the condition. A male
dwarves. Any dwarf character can tell genuine dwarven ale from the fake stuff simply by having a taste. Drunken Elf Any elf who is poisoned from drinking alcohol qualifies as this key. Gems Worth at
compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
. This book explores some of the greatest conflicts in the D&D multiverse and delves into the cultures of the peoples and monsters involved in those conflicts. Why do dwarves and duergar hate each
Compendium
- Sources->Dungeons & Dragons->Baldur’s Gate Gazetteer
.
Linnacker collects income from gem mines in Tethyr.
Miyar supplies and repairs wagons and caravans, and has membership in the Merchants’ League.
Nurthammas invests in businesses involved in
-breakers.
Sashenstar owns shipping, mining, and textile operations, and has membership in the Merchants’ League.
Shattershield, a family of shield dwarves, is the only nonhuman family among the
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
and her court prefer to be left alone. She appears disinterested in becoming involved in the Blood War.
Tiamat’s presence in Avernus has confounded sages for years. As with devils, she is unable to
, dwarves, elves, and other folk. If Tiamat were to return to the material world, that event could trigger, or be a signal of, the resumption of the war between giants and dragons.
The Warrior’s General
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
.
Linnacker collects income from gem mines in Tethyr.
Miyar supplies and repairs wagons and caravans, and has membership in the Merchants’ League.
Nurthammas invests in businesses involved in
-breakers.
Sashenstar owns shipping, mining, and textile operations, and has membership in the Merchants’ League.
Shattershield, a family of shield dwarves, is the only nonhuman family among the
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
important as the itinerary. Players are not expected to turn this into a dungeon crawl, if only because Horn Enclave is teeming with guards and other dwarves. Any wedding guests seen in private chambers or
a guest being supervised by a guard until the caravan departs. If the dwarves of Horn Enclave somehow find out that the characters are members of Acquisitions Incorporated, permanent incarceration or
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
to as one. The Watch doesn’t patrol this area, however, and many crimes go uninvestigated. The City Guard oversees the Field Ward from the walls around it, but its members get involved only when folk
under the city, said to plunge as many as twenty levels deep. The Melairkyn dwarves first excavated the tunnels that would become Undermountain, and the drow are said to have dug their own tunnels up
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
harness that distributes power throughout the colossus. Weapons of Mass Destruction. Warforged colossi were physically powerful, but their principal weaponry involved the use of bound elementals
of elemental rock, blasting out elemental air to deflect ranged attacks, and so on. The captain of the colossus could control all this weaponry through the docent network, but for optimal performance
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
, making it no small matter. Although it takes only one mind flayer to perform the process, any illithid not directly involved in the process is required to donate its psionic power to the effort while
ever since the gray dwarves revolted against them, but consider their brains a delicacy. Duergar serve as a constant reminder to the illithids that any creatures that serve them must be kept dimwitted
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
highly competitive price. And he can offer better prices for the other fishers in town to sell to him, since his catch brings in so much more profit. Everyone involved in the town’s fishing industry
plans to award the dwarves rulership of Saltmarsh as compensation. 11–12 The Brotherhood blackmails Ingo the Drover and Keledek the Unspoken, two people in town with dark pasts, into their service
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
from the Iceshield tribe, Ront fled from the slaughter of a band of orcs at the hands of the dwarves, falling down a shaft and wandering in the Underdark before being captured by the drow. He’s ashamed
initially.
Since managing such a large cast of NPCs can be quite involved, enlist the aid of the players if you wish, having each of them take on the role of managing one or more of the party’s
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
(see the “Deep Duerra” sidebar). Dwarves have advantage on this check. The flame rising from the statue’s head symbolizes Deep Duerra’s destructive, all-consuming mind. If a creature uses an action to
others involved in the coup against Xardorok. Nefrun is refusing to cooperate and is not guilty of the crimes leveled against her. She suspects Klondorn, the high priest of Deep Duerra (see area X31
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
cultists created a false front in this foyer. The skeletal remains and rusted gear belong to five long-dead adventurers whom the characters can identify as two dwarves, an elf, a gnome, and a
Secret. Even if the characters free her, Gertrude remains despondent. If the characters ask her what’s wrong, Gertrude reveals that her friend, a svirfneblin named Rockzanna, was involved in a nearby






