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Returning 23 results for 'falls the results'.
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Goblin
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Volo's Guide to Monsters
, and thus each group has one leader that exerts autocratic control. But as with many tyrannies, the passing of a leader often results in a chaotic transition to the next. Sometimes a goblin boss has
new leader can act as the real boss. If the creature brushes aside such manipulation, the tribe falls into line behind the new tyrant—better to abide the new rule than conspire against it and be
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
teacup off the table, using the rules for shoving in the Player’s Handbook. A participant loses the game if their teacup drops to 0 hit points or if their teacup falls off the table.
Scufflecup
Relationship encounter using the rules in chapter 3. Have players note the results of this encounter on their copies of the tracking sheet.
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
, encourage that player to be less secretive. When a die falls on the floor, do you count it or reroll it? When it lands cocked against a book, do you pull the book away and see where it lands, or reroll
are you rolling high numbers? Rolling behind a screen lets you fudge the results if you want to. If two critical hits in a row would kill a character, you could change the second critical hit into a
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
season changes, with a new constellation rising to prominence. One or more planets align inside a given constellation. Darkness falls on a moonless night. The characters take a long rest. A character
region tries to alter the attitude of another, a failed Charisma check always results in the latter creature turning hostile if it wasn’t hostile already. 7 Knight. Spectral knights routinely fly across
Compendium
- Sources->Dungeons & Dragons->Heroes of the Borderlands
they charge brashly ahead, the character in the lead falls into the pit. However, if a player says their character looks carefully, they spot the trap.
Narrate the Results. Once the pit’s presence
by a large, dirty cloth. When a character steps on the cloth, it gives way, dumping the character into the pit, at which point the pit is no longer hidden. A creature that falls into the pit takes 1d6
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a3
-In. Attempting to dig upward through the rubble in the west end of the room results only in more detritus falling into the area. Any further collapse deals 2 (1d4) bludgeoning damage to each digger
, but the door falls inward. Someone who holds the door and succeeds on a DC 15 Strength (Athletics) check can keep the door up and lower it to the floor. Otherwise, the door falls, and those within 5
Compendium
- Sources->Dungeons & Dragons->Monster Manual
conflict between giants and dragons. The giants used their mastery of weather to alter the essence of blue dragons. The results were the first behirs, which served as hunters with a particular taste for
creature, the behir must succeed on a DC 14 Constitution saving throw at the end of that turn or regurgitate the creature, which falls in a space within 10 feet of the behir and has the Prone condition
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Turn of Fortune’s Wheel
various desserts. Behind them, a furious woman in crimson regalia screams, “Off with their heads!” Dungeonland Results. It takes an hour for a game of Dungeonland to play out, after which the
adventurers exploring the dungeon either escape or meet terrible ends. Roll on the Dungeonland Results table to determine how the game concludes. CoupleOfKooks “You ever get the feeling you’re being watched
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
the hunt for prey. The events that presage their presence are easy to misinterpret as the results of other threats. A scout might go missing, a caravan fail to arrive on time, or a village be left
are dismembered and devoured. The loot that other marauders would scoop up is left where it falls, of no use to a creature that requires only flesh to feed its urges.
If you suspect that gnolls are
Compendium
- Sources->Dungeons & Dragons->Monsters of the Multiverse
can see if it isn’t incapacitated. It can swap the initiative results of the chosen creatures among them.
That which falls from grace may yet rise to regain it. If Zariel were to return to her celestial self, how glorious would be the tales!
—Mordenkainen
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
another and decide to form a group. In those years when Shieldmeet falls, the town is instead treated to a great festival on that day, sponsored mainly by the local temple to Tymora, the Happy Hall of
it clear that she didn’t wish to speak of the matter again, and she would ensure that anyone who brought it up in official dealings would be quite unhappy with the results. Though there are whispers
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
wards, middle wards, upper wards, and Skyway. You can choose results from the tables, or randomly determine what happens, and you can modify results as you please, tailoring the details of an event
unidentified, putrid liquid falls from above, soaking you. 57–60 The generally unpleasant smell of the lower wards is pierced by the scent of something delicious being baked nearby. 61–62 A gnome sits
Compendium
- Sources->Dungeons & Dragons->Heroes of the Borderlands
.
The player rolls two d20s and adds their character’s Deception modifier (+4) to both results to get two totals: 16 and 9. They use the lower roll, which falls short of the DC of 13, so the check
picture of the scene.
Ask the Players, “What Do You Do?” If the players aren’t sure how to respond, suggest ways they could glean more information, like looking for tracks.
Narrate the Results
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
and initials are inscribed on the walls. Some are the results of dares or tests of bravery; others were left by those marking their visit to the Cavern of Echoes (area C2). Older markings left in ink
the falls. Traversing the waterfall is difficult but can be accomplished through the following means: Brute Force. As an action, a character can force their way through the falls with a successful DC 20
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
the area by water are pulled south and over the falls unless they take countermeasures. The waterway to the north flows westward down the passageway, unaffected by the current. P3. Nets The waterway
dead-ends in a long cavern where only the distant sound of the falls echoes off the walls. Nets divide the cavern, spanning the distance between pairs of stalagmites jutting above the water.
Seven
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
” the altar and immediately falls, shattering on the ceiling-turned-floor unless someone within reach catches it. Catching the falling flask requires a successful DC 10 Dexterity saving throw. If more
results. (Warning Dzaan’s simulacrum about this risk does not discourage it from using the rune chamber.) Illusory Objects. When one or more illusory objects are placed under the crystal disk, the disk
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a6
Post Giants encountered here are always alert (not sleeping). To determine the position of each guard when the characters first enter, roll a d4 twice. Use one of the results as the location of the
in hand, which falls into one of the cracks. The object tumbles somewhere into the bowels of the earth, forever lost. 15. Ice Cave This is the den of two large snow leopards (use the tiger statistics
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
from fiendish creatures and undead in Elturel, the characters quickly become aware of the threats presented by the city itself.
Falling. Any creature that falls from Elturel’s location high above
collapse, or strikes the ground nearby.
Quakes. Every so often, the entire city lurches from side to side as the great posts binding it to Avernus sink farther into the ground. This results in the
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
, Khurgorbaeyag, and thus each group has one leader that exerts autocratic control. But as with many tyrannies, the passing of a leader often results in a chaotic transition to the next. Sometimes a goblin boss has
new leader can act as the real boss. If the creature brushes aside such manipulation, the tribe falls into line behind the new tyrant — better to abide the new rule than conspire against it and be
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
. Moving on the rock requires a successful DC 15 Dexterity (Acrobatics) check, and failing this check results in the creature falling into the water. Treasure. Each nest holds 1d4 - 1 blood hawk eggs
treasure when they depose her. If the characters attack, the hags fight back until one of them falls, and then the other two flee. Dalixiateara. Recently the hags captured a female young bronze dragon named
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
Disintegration trait results in the replica falling into a pile of parts — gears, plates, screws, and wires — rather than turning to dust. Each collapsed modron also spits out a six-inch-diameter magically
attacking or trying to break the chains. Treasure. The mechachimera falls apart when destroyed, revealing five large platinum rods worth 100 gp each, as well as its three charged disks. In addition
Compendium
- Sources->Dungeons & Dragons->Dragon Delves
-wide wooden rolling pin falls from the ceiling at the north end of the hall and rolls the length of the hallway, flattening creatures in its path. Each creature in the hallway must succeed on a DC 15
of a book imparts a taste of the knowledge within, while consuming the tome altogether results in a sugar rush followed by mild cramps and gas. Hag’s Dentures. Uncle Nibblecheek’s dentures popped out
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
, the first character stepping onto it falls into the acid-filled pit. Any creature that enters the pit for the first time on its turn or starts its turn there takes 2 (1d4) acid damage. Climbing out
encouraged Gorkoh to expand his Common vocabulary, with inconsistent results. Since becoming separated from Caerhan during a carrion crawler attack, Gorkoh has hidden here waiting for his mentor to return. He






