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Returning 35 results for 'feet tracked'.
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Monsters
The Book of Many Things
Pack Tactics. The hound has advantage on attack rolls against a creature if at least one of the hound’s allies is within 5 feet of the target and the ally doesn’t have the incapacitated
condition.
Supernatural Tracker. The hound knows the distance to and direction of any creature that has come within 30 feet of it, even if that creature is on a different plane of existence. If the
Monsters
Curse of Strahd
different planes of existence. If the creature being tracked by Vladimir dies, Vladimir knows.Multiattack. Vladimir makes two fist attacks or two with his +2 greatsword.
Fist. Melee Weapon Attack: +7
"} slashing damage with the weapon.
Vengeful Glare. Vladimir targets one creature it can see within 30 feet of it and against which it has sworn vengeance. The target must make a DC 15 Wisdom saving throw. On a
Monsters
Candlekeep Mysteries
imitations with a successful DC 14 Wisdom (Insight) check.
Shared Spellcasting. While all three members of the Fetid Gaze are within 30 feet of one another, they can each cast the following spells from
concentration ends (as if concentrating on a spell). While invisible, she leaves no physical evidence of her passage, so she can be tracked only by magic. Any equipment she wears or carries is invisible
Monsters
Curse of Strahd
that she can see within 30 feet of her. The target must succeed on a DC 14 Wisdom saving throw or be cursed. While cursed, the target has vulnerability to one type of damage of Ezmerelda’s choice
":"Curse","rollDamageType":"psychic"} psychic damage.
Evil Eye (Recharges after a Short or Long Rest). Ezmerelda targets one creature that she can see within 10 feet of her and casts one of the
Monsters
Curse of Strahd
the creature and Sir Godfrey Gwilym are on different planes of existence. If the creature being tracked by Sir Godfrey Gwilym dies, he knows.
Spellcasting. Sir Godfrey is a 16th-level spellcaster. His
":"damage","rollAction":"Longsword","rollDamageType":"slashing"} slashing damage.
Vengeful Glare. Sir Godfrey Gwilym targets one creature it can see within 30 feet of it and against which it has sworn
Monsters
Mordenkainen Presents: Monsters of the Multiverse
", "rollType":"damage", "rollAction":"Brass Crossbow: Blindness", "rollDamageType":"radiant"} radiant damage. In addition, the target and each creature within 20 feet of it must succeed on a DC 17 Dexterity
saving throw or be blinded until the end of the orthon’s next turn.
Concussion. The target and each creature within 20 feet of it must make a DC 17 Constitution saving throw, taking 13 (2d12
Monsters
Candlekeep Mysteries
lasts until removed by the remove curse spell or other magic.
Dreadful Glare. Valin targets one creature she can see within 60 feet of her. If the target can see Valin, it must succeed on a DC 16
attack with her rotting fist or uses her Dreadful Glare.
Blinding Dust. Blinding dust and sand swirls magically around Valin. Each creature within 5 feet of Valin must succeed on a DC 16 Constitution
Pass without Trace
Legacy
This doesn't reflect the latest rules and lore.
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Spells
Basic Rules (2014)
A veil of shadows and silence radiates from you, masking you and your companions from detection. For the duration, each creature you choose within 30 feet of you (including you) has a +10 bonus to
Dexterity (Stealth) checks and can't be tracked except by magical means. A creature that receives this bonus leaves behind no tracks or other traces of its passage.
Green Hag (Coven Variant)
Legacy
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Monsters
Monster Manual (2014)
with a successful DC 14 Wisdom (Insight) check.
Shared Spellcasting. While all three members of a hag coven are within 30 feet of one another, they can each cast the following spells from the wizard
concentration ends (as if concentrating on a spell). While invisible, she leaves no physical evidence of her passage, so she can be tracked only by magic. Any equipment she wears or carries is invisible with her.
Revenant
Legacy
This doesn't reflect the latest rules and lore.
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Monsters
Monster Manual (2014)
which it seeks revenge, even if the creature and the revenant are on different planes of existence. If the creature being tracked by the revenant dies, the revenant knows.Multiattack. The revenant
target is Large or smaller.
Vengeful Glare. The revenant targets one creature it can see within 30 feet of it and against which it has sworn vengeance. The target must make a DC 15 Wisdom saving
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
veil of shadows and silence radiates from you, masking you and your companions from detection. For the duration, each creature you choose within 30 feet of you (including you) has a +10 bonus to
Dexterity (Stealth) checks and can’t be tracked except by magical means. A creature that receives this bonus leaves behind no tracks or other traces of its passage.
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
veil of shadows and silence radiates from you, masking you and your companions from detection. For the duration, each creature you choose within 30 feet of you (including you) has a +10 bonus to
Dexterity (Stealth) checks and can’t be tracked except by magical means. A creature that receives this bonus leaves behind no tracks or other traces of its passage.
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
veil of shadows and silence radiates from you, masking you and your companions from detection. For the duration, each creature you choose within 30 feet of you (including you) has a +10 bonus to
Dexterity (Stealth) checks and can’t be tracked except by magical means. A creature that receives this bonus leaves behind no tracks or other traces of its passage.
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
veil of shadows and silence radiates from you, masking you and your companions from detection. For the duration, each creature you choose within 30 feet of you (including you) has a +10 bonus to
Dexterity (Stealth) checks and can’t be tracked except by magical means. A creature that receives this bonus leaves behind no tracks or other traces of its passage.
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
37. Weapon of Mass Disintegration In the event that her experiments got out of hand or her enemies tracked her down, Arcturia built this chamber to purge them all at once while protecting herself and
walls between the alcoves are six key-shaped indentations at chest height. Each indentation is 6 inches long.
Each alcove is 8 feet tall and 4 feet deep, and narrows in width from 3 feet to 1 foot
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
37. Weapon of Mass Disintegration In the event that her experiments got out of hand or her enemies tracked her down, Arcturia built this chamber to purge them all at once while protecting herself and
walls between the alcoves are six key-shaped indentations at chest height. Each indentation is 6 inches long.
Each alcove is 8 feet tall and 4 feet deep, and narrows in width from 3 feet to 1 foot
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
General Features The following features are common throughout the Caves of Hunger: Ceilings. Most cavern ceilings are 30 feet high and made of smooth ice. Tunnel ceilings range from 10 to 15 feet
out what’s being said but can hear their name mentioned now and then. The whispers can’t be tracked to a source.
3 Each party member sees their companions’ flesh wither as black worms crawl out
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
General Features The following features are common throughout the Caves of Hunger: Ceilings. Most cavern ceilings are 30 feet high and made of smooth ice. Tunnel ceilings range from 10 to 15 feet
out what’s being said but can hear their name mentioned now and then. The whispers can’t be tracked to a source.
3 Each party member sees their companions’ flesh wither as black worms crawl out
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
inhabitants of Svardborg aren’t placed on alert. The frost giants have tracked a lot of snow through the main doors. Torch sconces mounted to wooden pillars have continual flame spells cast on them
. Warning Horn A wide, covered balcony without a railing overlooks the gathering hall (area 2A) 40 feet below. A few empty crates and barrels are stacked in the corners. An alcove with a window
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
inhabitants of Svardborg aren’t placed on alert. The frost giants have tracked a lot of snow through the main doors. Torch sconces mounted to wooden pillars have continual flame spells cast on them
. Warning Horn A wide, covered balcony without a railing overlooks the gathering hall (area 2A) 40 feet below. A few empty crates and barrels are stacked in the corners. An alcove with a window
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
to 30 feet to an unoccupied space it can see. 7 Quickness (Recharge 6). The animal can take the Dodge action as a bonus action. 8 Shrouded Step. The animal can’t be tracked except by magical means
30 feet of it. The next ability check, attack roll, or saving throw the target makes in the next hour has advantage. 2 Burst of Speed (Recharge 6). The animal can take the Dash action as a bonus
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
to 30 feet to an unoccupied space it can see. 7 Quickness (Recharge 6). The animal can take the Dodge action as a bonus action. 8 Shrouded Step. The animal can’t be tracked except by magical means
30 feet of it. The next ability check, attack roll, or saving throw the target makes in the next hour has advantage. 2 Burst of Speed (Recharge 6). The animal can take the Dash action as a bonus
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
pleas for mercy. That event haunted her childhood. Van Richten tracked down Ezmerelda’s family soon after the kidnapping, but not before the Vistani had sold the boy. Though van Richten could have done
Richten, ran away from home. After many harrowing adventures, she tracked down van Richten two years later. Thinking she was a Vistana assassin, he put a sword to her throat and threatened to spill her
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
pleas for mercy. That event haunted her childhood. Van Richten tracked down Ezmerelda’s family soon after the kidnapping, but not before the Vistani had sold the boy. Though van Richten could have done
Richten, ran away from home. After many harrowing adventures, she tracked down van Richten two years later. Thinking she was a Vistana assassin, he put a sword to her throat and threatened to spill her
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
druids have tracked heavenly patterns since time immemorial, discovering secrets hidden amid the constellations. By revealing and understanding these secrets, the Circle of the Stars seeks to harness
them as on a star chart. This form sheds bright light in a 10-foot radius and dim light for an additional 10 feet. The form lasts for 10 minutes. It ends early if you dismiss it (no action required
Compendium
- Sources->Dungeons & Dragons->Monsters of the Multiverse
Orthon When an archduke of the Nine Hells needs a creature tracked, found, and either done away with or captured, the task usually falls to an orthon. These devils are infernal bounty hunters
target takes 5 (1d10) radiant damage. In addition, the target and each creature within 20 feet of it must succeed on a DC 17 Dexterity saving throw or be blinded until the end of the orthon’s next turn
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
Orthon When an archduke of the Nine Hells needs a creature tracked, found, and either done away with or captured, the task usually falls to an orthon. Orthons are infernal bounty hunters, tireless in
successful one.
2. Blindness (1/Day). The target takes 5 (1d10) radiant damage. In addition, the target and all other creatures within 20 feet of it must each make a successful DC 17 Dexterity saving
Compendium
- Sources->Dungeons & Dragons->Monsters of the Multiverse
Orthon When an archduke of the Nine Hells needs a creature tracked, found, and either done away with or captured, the task usually falls to an orthon. These devils are infernal bounty hunters
target takes 5 (1d10) radiant damage. In addition, the target and each creature within 20 feet of it must succeed on a DC 17 Dexterity saving throw or be blinded until the end of the orthon’s next turn
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
Orthon When an archduke of the Nine Hells needs a creature tracked, found, and either done away with or captured, the task usually falls to an orthon. Orthons are infernal bounty hunters, tireless in
successful one.
2. Blindness (1/Day). The target takes 5 (1d10) radiant damage. In addition, the target and all other creatures within 20 feet of it must each make a successful DC 17 Dexterity saving
Compendium
- Sources->Dungeons & Dragons->Infernal Machine Rebuild
passage, so she can be tracked only by magic. Any equipment she wears or carries is invisible with her.
Hag Covens
When hags must work together, they form covens, in spite of their selfish natures
all three members of a hag coven are within 30 feet of one another, they can each cast the following spells from the wizard’s spell list but must share the spell slots among themselves:
1st level
Compendium
- Sources->Dungeons & Dragons->Infernal Machine Rebuild
passage, so she can be tracked only by magic. Any equipment she wears or carries is invisible with her.
Hag Covens
When hags must work together, they form covens, in spite of their selfish natures
all three members of a hag coven are within 30 feet of one another, they can each cast the following spells from the wizard’s spell list but must share the spell slots among themselves:
1st level
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
1H). 1A. Feast Hall The frost giants have tracked snow into this great hall, which is illuminated by continual flame spells cast on torches that are mounted to the walls and wooden pillars. These cold
fires bathe the hall in a bluish light. Six massive wooden tables, each one 5 feet tall, are arranged about the room. The frost giants sit around them to eat. Wooden goblets and scraps of frozen meat
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
1H). 1A. Feast Hall The frost giants have tracked snow into this great hall, which is illuminated by continual flame spells cast on torches that are mounted to the walls and wooden pillars. These cold
fires bathe the hall in a bluish light. Six massive wooden tables, each one 5 feet tall, are arranged about the room. The frost giants sit around them to eat. Wooden goblets and scraps of frozen meat
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
the kitchen. Child Worker. Mishka (a 9-year-old female human) serves Granny Nightshade as a scullery maid. Mishka has managed to escape from Loomlurch twice, only to be tracked down by Cradlefall and
creature into the oven, if the creature is within 5 feet of the oven’s open door (see “Shoving a Creature” in the Player’s Handbook). If the creature is looking into the oven when it is shoved, the Strength
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
distance to and direction of any creature against which it seeks revenge, even if the creature and the revenant are on different planes of existence. If the creature being tracked by the revenant dies, the
the target is Large or smaller.
Vengeful Glare. The revenant targets one creature it can see within 30 feet of it and against which it has sworn vengeance. The target must make a DC 15 Wisdom saving






