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Returning 35 results for 'focus sword'.
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Lizardfolk
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Species
Volo's Guide to Monsters
swamps they inhabit are filled with a staggering variety of threats. Lizardfolk focus on survival above all, without sentiment.
Lizardfolk assess everyone and everything in terms of utility. Art and
beauty have little meaning for them. A sharp sword serves a useful and good purpose, while a dull sword is a dead weight without a whetstone.
Lizardfolk see little need to plan more than a season or so
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
, you gain the following benefits. Spellcasting Focus. You can use the amulet as a Spellcasting Focus for your Warlock spells. Unknown Spell. As a Magic action, you can try to cast a cantrip that you
check, the spell fails, and the action used to cast it is wasted. In either case, you can’t use this property again until you finish a Long Rest. Conceptopolis Dancing Sword (Longsword), Dagger of Venom, Dark Shard Amulet, Decanter of Endless Water
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
. Lizardfolk focus on survival above all, without sentiment. Lizardfolk assess everyone and everything in terms of utility. Art and beauty have little meaning for them. A sharp sword serves a useful
and good purpose, while a dull sword is a dead weight without a whetstone. Lizardfolk see little need to plan more than a season or so into the future. This approach allows them to maintain their
Compendium
- Sources->Dungeons & Dragons->Rise of Tiamat
The Sea of Moving Ice The journey up the Sword Coast isn’t the focus of this chapter, so you don’t need to dwell on it in detail. With favorable winds, Frostskimmr reaches the Sea of Moving Ice in a
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
The Sea of Moving Ice The journey up the Sword Coast isn’t the focus of this chapter, so you don’t need to dwell on it in detail. With favorable winds, Frostskimmr reaches the Sea of Moving Ice in a
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
to see a warrior with a sword on one hip and a wand on the other. Within the army, such a soldier is referred to as an arcaneer. On the streets, they are called wandslingers. A wandslinger is defined
frost, burning hands, or shield. The critical limitation of the wandslinger is a dependence on an arcane focus. A wandslinger must have an arcane focus—a wand, rod, staff, orb, or crystal—to perform
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
9. Shadow Vigil Double Door. Carved into the double door to the north are two figures: a skeletal warrior clutching the bladeless hilt of a sword on the left door, and a handsome young man with
that burns with a purple flame. The walls of the alcoves are cracked and pitted.
The rats attack creatures not dressed as cultists of Shar. The cultists are chanting to help focus the power of the
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
motivation, but it also might explain some of your class features or magic. A bard of the College of Lore might focus on the study of giants, a Rune Knight fighter (from Tasha’s Cauldron of Everything
Accessories You might use a giant-crafted item—probably something inscribed with one or more Giant runes—as a spellcasting focus. For example, the staff you wield as an arcane focus might have been a giant’s
Compendium
- Sources->Dungeons & Dragons->Dragon of Icespire Peak
match what’s in the printed adventure. Focus on getting the shape and dimensions correct, and leave the rest to the players’ imaginations.
Map: The Sword Coast View Player Version Conyberry The
Map of the Sword Coast The map below shows a region of the Forgotten Realms called the Sword Coast. This is a place of adventure, where daring souls delve into ancient strongholds and explore the
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
from their hiding places to stand in the light of the mortal world once more. All eyes focus on Zariel where she stands, sword in hand. The planetar that raised Elturel out of Avernus kneels before her
glimmer of hope for her salvation. A fragment of the devil’s former self still lingers within her sword, but inspiring Zariel to reverse the course of her destiny is not as easy as simply handing her the
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
Bladesinging Bladesingers are elves who bravely defend their people and lands. They are elf wizards who master a school of sword fighting grounded in a tradition of arcane magic. In combat, a
graces you with supernatural speed, agility, and focus. You can use a bonus action to start the Bladesong, which lasts for 1 minute. It ends early if you are incapacitated, if you don medium or heavy
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
ruthless focus on victory at any cost is what fuels the devils’ war machine. Every devil takes a grim pride in its service in the Blood War. Talk to one for a short time, and it will reveal the scars
hordes of lemures and nupperibos. They are deployed as a delaying tactic, serving as fodder to slow down an advancing horde of demons while sword legions organize their counterattacks and shield
Compendium
- Sources->Dungeons & Dragons->Storm Lord’s Wrath
Adventure Background As the settlers of Leilon bend their backs to the arduous task of creating a defensible settlement in the dangerous wilds of the Sword Coast, even larger threats loom all around
them. Two forces of evil rise nearby, eager to control the region around Leilon and eventually the Sword Coast. The first is a cult of Talos, god of storms, led by the priestess Fheralai Stormsworn
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
focus their attacks on its bearer. Treasure. The opaque water hides the skeletal remains of dozens of the house’s past victims. Any character who uses an action to sift through the water and succeeds
on a DC 10 Wisdom (Perception) check finds one of the following six treasures: one of four potions of healing, a deck of illusions in a watertight lacquered box, or Mara’s crimson sword, Oathmaker—a
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
Hammer of Runic Focus 3- Very rare 9 House of Cards 1- Uncommon 8 Jester’s Mask 4- Legendary 5 Plate of Knight’s Fellowship 1- Uncommon 5 Ring of Puzzler’s Wit 1- Uncommon 5 Rod of Hellish Flames 3
- Uncommon 9 Spindle of Fate 4- Legendary 5 Starshot Crossbow 2- Rare 5 Stonemaker War Pick 3- Very rare 9 Sun Staff 2- Rare 5 Sword of the Planes 4- Legendary 9 Telescopic Transporter 4- Legendary 13
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
academy, learning strategy, tactics, and military history. Or you might be self-taught — unpolished but well tested. Did you take up the sword as a way to escape the limits of life on a farm, or are
. First, make Strength or Dexterity your highest ability score, depending on whether you want to focus on melee weapons or on archery (or finesse weapons). Your next-highest score should be Constitution, or
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
focus—specifically thieves’ tools or some kind of artisan’s tool—in hand when you cast any spell with this Spellcasting feature (meaning the spell has an “M” component when you cast it). You must be
any item bearing one of your infusions as a spellcasting focus. THE MAGIC OF ARTIFICE
As an artificer, you use tools when you cast your spells. When describing your spellcasting, think about how
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
forces of the Sword Coast with certainty into the coming darkness. He believes that the adventurers have a chance to be those heroes. However, he explains that each faction will weigh every word the
adventure await. Setup: Varram the White One of Remallia Haventree’s first acts in her fight against the Cult of the Dragon was to encourage the Harpers to focus all their resources on the cult’s
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
Bladesinging When faced with the endless onslaught of magical possibilities, many wizards suffer identity crises. Some overcome, some break, and some become sword-bards.
Tasha
Bladesingers master
shield. It graces you with supernatural speed, agility, and focus. You can use a bonus action to start the Bladesong, which lasts for 1 minute. It ends early if you are incapacitated, if you don medium or
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
dealing damage. Hammer of Runic Focus Weapon (Warhammer), Very Rare (Requires Attunement) This magic hammer has 3 charges. As a bonus action, you can expend 1 charge and slam this hammer on the ground
charges daily at dawn. Chris Casciano Hammer of Runic Focus Shield of the Tortoise Armor (Shield), Uncommon (Requires Attunement) While you are wielding this shield, you gain a +1 bonus to AC. This bonus
Compendium
- Sources->Dungeons & Dragons->Rise of Tiamat
the forces of the Sword Coast with certainty into the coming darkness. He believes that the adventurers have a chance to be those heroes. However, he explains that each faction will weigh every word
of the adventure await. Setup: Varram the White One of Remallia Haventree’s first acts in her fight against the Cult of the Dragon was to encourage the Harpers to focus all their resources on the
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
College of Swords Bards of the College of Swords are called blades, and they entertain through daring feats of weapon prowess. Blades perform stunts such as sword swallowing, knife throwing and
the scimitar. If you’re proficient with a simple or martial melee weapon, you can use it as a spellcasting focus for your bard spells. Fighting Style At 3rd level, you adopt a style of fighting as
Compendium
- Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
a distant tower. Standing in her stirrups and raising her sword, she turns her mount toward the dragon, ready to battle once again for the sake of Ravnica. Ravnica is a whole new world for your
characters to advance in rank and position within their guilds by acquiring renown. The focus of chapter 3 is on the city itself — and particularly on the Tenth District, which is the heart of Ravnica
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
characters. The troglodytes enter any fight against the drow, under the limitations of their shackles. If they can, they focus their attacks on Tsabdrar Do’ett (see area 2c), hoping to acquire the key
identical gate located there. 2c. Amoral Dilemma Monsters. At the north end of the cave, five male drow elite warriors are holding eleven troglodyte young (Small noncombatants) at sword point. A male
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
be disrupting wards that hold evil at bay. The heroes find a powerful magic weapon in an ancient tomb; but this artifact is the sword of an ancient hobgoblin general, and his descendants want it back
. The most interesting path often lies between the two extremes, but don’t be afraid to focus on one end of the spectrum if that’s what suits your story. Regrets Table 1d10 Regret
1 While
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
2), and the characters are pulled away from the threat of Elemental Evil to focus on the giant threat instead. Here are a few hooks to lure the characters to Triboar, if they aren’t there already
Imix, the Prince of Evil Fire, whom they worship as a god. The Cult of the Howling Hatred, after witnessing several cloud giant castles drifting in the skies over the Sword Coast, sends
Compendium
- Sources->Dungeons & Dragons->Dragons of Stormwreck Isle
graduating from your apprenticeship, you and your peers went your separate ways to focus on your own studies. Recently, you received a letter from one of your colleagues, pointing you toward a source of lost
, and its influence is spreading across the Sword Coast. You followed that expansion, hoping to find your fortune in the city of Neverwinter. Shawn Wood Fortunes in Neverwinter have been fair but not the
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
those to the south and those to the east, becoming more foreign to the folk of the Sword Coast and the North the farther away they are. Lands to the South To the south of the Sword Coast lie ancient
connections, as well as to learn what has changed of the world in their century of absence. The Lake of Steam. Far to the south and east of the Sword Coast, the Lake of Steam is more accurately an
Compendium
- Sources->Dungeons & Dragons->Dragons of Stormwreck Isle
characters like the most and let them be the focus of the characters’ interactions with the kobolds: Agga speaks little and has no patience for nonsense. She keeps the rest of the kobolds organized and in
adores puns. Rix recently witnessed a ship crashing on the rocks to the north (see “Cloister Quests” later in this chapter). Zark is rude and fond of colorful insults. His favorites are “Eat my sword
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
horror deals fire damage instead of slashing damage with its fiery sword, which disappears in a cloud of smoke when the helmed horror drops to 0 hit points. S2: Hallway The northernmost wall of this
contained in each figurine can be turned against Charmayne. Specifically, each figurine can be used as a spellcasting focus once before it turns to ash. When used as the focus for a spell that targets
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
, including the mirrors of fortune (area T3), the testing chamber (area T4), and the phasing passage (area T7). She also knows why the sword hilt has been hidden in the dais in area T4, but does not
(Perception) check made to observe the dais, spots an ornate sword hilt embedded within it (see “Treasure” below). The hilt can be noted automatically by anyone within 5 feet of the dais. Genie Guardians
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
found in the Sword Coast Adventurer’s Guide. But the following information covers the basics the characters can learn regarding this side trek: Everything that goes on in Neverwinter is inexorably tied
). Moguhl’s weapon Piercer is a rare magic item that requires attunement. The sword is a +1 shortsword, and a character attuned to the sword regains the maximum possible number of hit points from
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
decorated with grim paintings, but all furnishings have been removed except a ten-foot-square rug in the middle of the floor and a sword mounted on the middle of the north wall.
The rug is a rug of
smothering, and the sword is a flying sword. They both attack if a character comes within 5 feet of either. Hidden Room. A secret door in the north wall (where the flying sword hangs when it isn’t attacking
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
three feet. A ball of viscera two feet across is pinned to a wide, flat wall with a large sword. A puddle of slime has leaked down the wall and onto the floor beneath the entrails.
The viscera here
splat. The hole left by the greatsword closes as the Briny Maze swiftly heals. Varakkta is keen to have her sword back, as described in area B7. Slime. A character who succeeds on a DC 14 Wisdom
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
silver goblets
Urdlen CE Greed, murder Death, War White-clawed mole emerging from ground
*Appears in Xanathar’s Guide to Everything
**Appears in Sword Coast Adventurer’s Guide
Garl
, but he and the rest of the pantheon do have to focus her attention on the task at hand, so that her madcap inventiveness doesn’t derail the effort. All gnomes see Nebelun as the delightful spirit of






