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                        Returning 35 results for 'for the gods voice'.
                    
                
                        
                            
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                                                     Magic Items
                                                    Quests from the Infinite Staircase
                                                    
                                                
                                            
                                                    The blasphemous weapon Heretic was created by a cult to steal power from good-aligned gods. The blade hungers to strike down servants of the Upper Planes and weaken the forces of good.
You gain a +3
                                                
                                            
                                                
                                                    . Its voice is soft and deep but rises in a wild furor when itâs aware Celestials or worshipers of good-aligned deities are present. While you are attuned to it, Heretic also understands every
                                                
                                            
                                        
                                                     Monsters
                                                    Icewind Dale: Rime of the Frostmaiden
                                                    
                                                
                                            
                                                     the godâs divine spark. The diamond has facets and a sharp point at the bottom. It hovers in the air, radiating intense cold all around it. When Auril speaks, her voice seems to emanate from the
                                                
                                            
                                                
                                                     all forms, from art objects and flowers to skilled artisans and their wondrous works, freezing them in magical ice for her pleasure alone.
Auril was aligned with the gods Talos, Umberlee, and Malar
                                                
                                            
                                        
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                                                     Species
                                                    Basic Rules (2014)
                                                    
                                                
                                            
                                                    
âYer late, elf!â came the rough edge of a familiar voice. Bruenor Battlehammer walked up the back of his dead foe, disregarding the fact that the heavy monster lay on top of his elven
                                                
                                            
                                                
                                                     ancient strongholds in the youth of the world, and donât abandon those traditions lightly. Part of those traditions is devotion to the gods of the dwarves, who uphold the dwarven ideals of
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mythic Odysseys of Theros
                                                    
                                                
                                            
                                                     often as a barely audible whisper. Kruphix can speak with a booming voice directly into the minds of all the other gods simultaneously, though, doing so when something threatens the cosmic order
                                                
                                            
                                                
                                                     that has ever been known by anyone. Quiet surrounds Kruphix like a shroud. Standing apart from the other gods, he speaks rarely, even to his most favored followers. When he does communicate, it is
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Basic Rules (2014)
                                                    
                                                
                                            
                                                     woodlands and open moor. When the first forester dared put a name to the face seen in the bole of a tree or the voice babbling in a brook, these gods forced themselves into being. The Celtic gods are as
                                                
                                            
                                                
                                                     unexpected red of mistletoe on an oakâand it is in this space that the Celtic gods dwell. They sprang from the brook and stream, their might heightened by the strength of the oak and the beauty of the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mythic Odysseys of Theros
                                                    
                                                
                                            
                                                    Oracle You possess a precious gift coveted not just by mortals but by the gods themselves: the gift of clear communication between the mortal and divine realms. As an oracle, you can perceive the
                                                
                                            
                                                
                                                     whims of the gods and petition them for glimpses of their vast insight. This gift also comes with a curse, though, which typically takes the form of dire insights. Consult the Oracle Curse table to
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
                                                    
                                                
                                            
                                                     good, human acolyte) is small of stature and soft of voice, and their worldly appearance belies their young years. Despite Wardâs relaxed demeanor, their approachability covers a calculating
                                                
                                            
                                                
                                                     personality. Thanks to Wardâs history of making friends, trading favors, and pulling strings, even rivals find the Proclaimer difficult to directly oppose. Ward seeks evidence of the godsâ influence and motives
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Van Richtenâs Guide to Ravenloft
                                                    
                                                
                                            
                                                     ascended to the throne. The new pharaoh quickly became unpopular among the people and priests. Seeking a remedy for this, Ankhtepot came to believe that the gods wanted another to take the pharaohâs
                                                
                                            
                                                
                                                     place, one with knowledge of rule and the deitiesâ blessing. On the day of the ritual that would consecrate the pharaohâs connection with the gods, Ankhtepot rallied his loyal priests and murdered their
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
                                                    
                                                
                                            
                                                     spoken in her dead friend Culleyâs voice. Kianna shares that she blames herself for Culleyâs death at Cradlelace Lake, and when she heard his voice, she thought the gods might be giving her a chance
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Eberron: Rising from the Last War
                                                    
                                                
                                            
                                                    Gods, Celestials, and Fiends The people of Eberron believe their gods are omnipresent â not bound to a single coherent form, but present in all places. If you revere the Silver Flame, its power is
                                                
                                            
                                                
                                                     always with you. The Sovereign Onatar guides the hand of every smith who knows how to listen for his voice, and Dol Arrah and Dol Dorn are active on every battlefield, guiding every soldier. This
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Player's Handbook (2014)
                                                    
                                                
                                            
                                                     woodlands and open moor. When the first forester dared put a name to the face seen in the bole of a tree or the voice babbling in a brook, these gods forced themselves into being. The Celtic gods are as
                                                
                                            
                                                
                                                     unexpected red of mistletoe on an oakâand it is in this space that the Celtic gods dwell. They sprang from the brook and stream, their might heightened by the strength of the oak and the beauty of the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Van Richtenâs Guide to Ravenloft
                                                    
                                                
                                            
                                                    Roleplaying Ankhtepot Ankhtepot is seen only a few times a year, when his priests bring offerings to Pharaohâs Rest and beseech him for the godsâ empty blessings. Those who glimpse the pharaoh
                                                
                                            
                                                
                                                     describe a withered corpse clad in black linen wrappings and gold adornments, with a voice like sand ground between clashing mountains. The only time he bothers with either the living or the dead is when
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Van Richtenâs Guide to Ravenloft
                                                    
                                                
                                            
                                                    Ankhtepotâs Powers and Dominion A fantastically ancient Undead, Ankhtepot has statistics similar to a mummy lord. Beyond this, he rules as pharaoh, national leader, and voice of the gods. None in
                                                
                                            
                                                
                                                     same priests who died alongside him in ages past. He resurrected these mummies and mummy lords with the heads of animals, painting them as spirits and harbingers of his fictitious gods of HarâAkir. As
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
                                                    
                                                
                                            
                                                    Voice of War However the characters choose to respond to the army near Vogler, their plans are derailed by unexpected visitors. As the characters prepare, a messenger in black-and-red armor arrives
                                                
                                            
                                                
                                                     takes the messengerâs letter. The message reads as follows: People of Vogler,
 By the orders of Belephaion, the Voice of Takhisis, you will quarter the soldiers of the invincible Red Dragon Army this
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Eberron: Rising from the Last War
                                                    
                                                
                                            
                                                    Dark Six  The Dark Six are the shadows of the Sovereign Host. These dark gods shape the world and are present at all times, speaking to those willing to hear them. Where the Sovereigns govern
                                                
                                            
                                                
                                                     worshiped openly elsewhere in Khorvaire; the godsâ shrines are hidden, and itâs more common to find a cult devoted to a single member of the Six than a temple dedicated to the entire pantheon.
 The Six
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tomb of Annihilation
                                                    
                                                
                                            
                                                     "Spirits of the Nine Trickster Gods"). When Moaâs spirit manifests, read: Green smoke billows from the staff, coiling around you like a serpent. A sibilant voice whispers in your ear: âLet me help you
                                                
                                            
                                                
                                                     mind to blank out the details of her plight. The first character to enter the tomb hears Nepartak call out telepathically: The voice of a young girl echoes in your mind: âWhatâs happening? Why canât I
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Quests from the Infinite Staircase
                                                    
                                                
                                            
                                                    Heretic Weapon (Longsword), Legendary (Requires Attunement by a Non-good Creature) The blasphemous weapon Heretic was created by a cult to steal power from good-aligned gods. The blade hungers to
                                                
                                            
                                                
                                                     understand Common and Giant, and it can communicate with its wielder telepathically. Its voice is soft and deep but rises in a wild furor when itâs aware Celestials or worshipers of good-aligned deities are
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
                                                    
                                                
                                            
                                                    Broken Silence For hundreds of years, the world of Krynn has been bereft of those who call upon the favor of the gods. Legends say deities turned away from the world after the Cataclysm, and the
                                                
                                            
                                                
                                                     prayers of the few who remember them have been met with silence ever since. But that silence is now being broken. A chosen few hear the call of the gods and awaken to their power. This prelude suits
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Player's Handbook (2014)
                                                    
                                                
                                            
                                                     Host are thought to have dominion over every aspect of existence, and to speak with a unified voice. But the Dark Six are the bloody and cruel gods who offer a dissenting voice. Eberronâs other
                                                
                                            
                                                
                                                    Eberron The world of Eberron has many different religions, but the most important revolves around a pantheon called the Sovereign Host and their malign shadow, the Dark Six. The gods of the Sovereign
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Monster Manual (2014)
                                                    
                                                
                                            
                                                     gods. Forsaken Humanity. The yuan-ti were once humans who thrived in the earliest days of civilization and worshiped serpents as totem animals. They lauded the serpentâs sinuous flexibility, its
                                                
                                            
                                                
                                                    . Their warriors were legendary, their empires always expanding. Yuan-ti temples stood at the centers of ancient metropolises, reaching ever higher in prayer to the gods they longed to emulate. In time, the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mythic Odysseys of Theros
                                                    
                                                
                                            
                                                    Welcome to Theros I am Medomai, ageless and deathless, seer of endings:
 I did foretell the fall of Alephne in watery terror,
 Mocked by the foolish who say that the voice of the gods is but
                                                
                                            
                                                
                                                    .
 âJenna Helland, Godsend
 The caprice of the gods. The destiny of heroes. Great journeys into monster-infested wilds, and mythic odysseys to the edge of the world and back. These elements of adventure
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dragon Delves
                                                    
                                                
                                            
                                                     recognize Proclaimer Tungsten Ward. Slight of stature and neatly dressed in scholarâs garb of purple and gold, Proclaimer Ward greets you in a soft voice and says, âThe gods have delivered you safely. For
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Quests from the Infinite Staircase
                                                    
                                                
                                            
                                                    Factions of Cynidicea Three factions of Cynidiceans seek to restore the worship of the old gods Gorm, Usamigaras, and Madarua. Opposed by the cultists of Zargon, each faction hopes to stop the slow
                                                
                                            
                                                
                                                     reboant voice. Guardians wear brass masks depicting the stern, bearded face of Gorm and deep blue tunics. Under each guardianâs armor, their right shoulder bears a cobalt-hued tattoo of a lightning bolt
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mythic Odysseys of Theros
                                                    
                                                
                                            
                                                     the fabric of Nyx, opening the boundary between the realms of gods and mortals. As a result, the hydra Polukranos fell to the mortal world, but Heliod and Nylea joined forces to bind the hydra in the
                                                
                                            
                                                
                                                    .
 Birth of Erebos. Some myths claim that Heliod was the first of the gods, though most people believe that distinction belongs to Kruphix. These myths also say that when the light of Heliodâs own sun
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Eberron: Rising from the Last War
                                                    
                                                
                                            
                                                    Blood of Vol Everyone has a spark of divinity. Find that power within. Death is the end, Dolurrh is oblivion, and if the gods exist, they are cruel. Stand with those you care for; all we have is this
                                                
                                            
                                                
                                                     life and each other. Voice of
 BRELAND
 Corpse Cleric Condemns Claw
 Last month, the Emerald Claw took credit for the ghoul outbreak in Wroat. This terrorist organization has a new and unusual
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Rise of Tiamat
                                                    
                                                
                                            
                                                     center. The walls are decorated with life-sized frescoes showing the lost gods of Netheril and Anauria. If the party benefits from the boon granted in area 1, all the characters sense it would be
                                                
                                            
                                                
                                                    , the mummy lord, rests within the sarcophagus. When the characters approach within a few paces of it, a deep, clear voice issues from the coffin, saying, âYou approach Diderius in repose. I know what
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tyranny of Dragons
                                                    
                                                
                                            
                                                     walls are decorated with life-sized frescoes showing the lost gods of Netheril and Anauria. If the party benefits from the boon granted in area 1, all the characters sense it would be disrespectful to
                                                
                                            
                                                
                                                    , rests within the sarcophagus. When the characters approach within a few paces of it, a deep, clear voice issues from the coffin, saying, âYou approach Diderius in repose. I know what you seek
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tomb of Annihilation
                                                    
                                                
                                            
                                                     to poison damage. The egg turns to dust and is destroyed if it leaves the Tomb of the Nine Gods (but see "Lost Treasures"). Nangnangâs Spirit. The spirit of Nangnang tries to inhabit any character
                                                
                                            
                                                
                                                     who touches the egg (see "Spirits of the Nine Trickster Gods"). When Nangnangâs spirit manifests, read: As you touch the egg, a tendril of slime rises from its surface and transforms into a frog-like
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mythic Odysseys of Theros
                                                    
                                                
                                            
                                                     those memories voice once more: Varyasâs eidolon. With the aid of both the eidolon and Varyasâs mask, a character can start the process of revealing the message written on the mask. While Varyasâs eidolon
                                                
                                            
                                                
                                                     Titans from the Underworld. Mortals killed him to save themselves. The gods let him escape the Underworld to save themselves. What will Phenax do if he learns of his true destiny? 
   2  A secret
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->The Book of Many Things
                                                    
                                                
                                            
                                                    Warnings Warnings are the first stage of an apocalypse. A warning can involve a divine voice or a messenger telling people that the end is near, that punishment is coming unless they change their
                                                
                                            
                                                
                                                     to seek out the wisdom of the gods from prophets or seers. Warnings leave fear and uncertainty in their wake. An individual might take desperate measures to persuade others to take such a warning
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
                                                    
                                                
                                            
                                                     steps from the base of the tree. This is Lungtian, a ninuno and Nimuelâs partner. Light clothing of leaves and vines grows from Lungtianâs body, and when Lungtian speaks, their voice sounds like rustling
                                                
                                            
                                                
                                                     between the living and the gods. Nimuel or Lungtian shares these details if asked, along with any specifics from the âLife in Dayawlongonâ section later in this adventure. Nimuel Nimuel (neutral good
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Monster Manual
                                                    
                                                
                                            
                                                    Harpy Winged Voice of Doom Habitat: Coastal, Forest, Hill, Mountain; Treasure: Any Mark Zug  Hate-filled creatures, harpies strive to cause pain and bring an end to love and life. These monsters
                                                
                                            
                                                
                                                     their deaths on harpiesâ vicious claws or amid natural perils. Harpies dwell in remote, dismal places tainted by tragedy and despair. Some tales claim harpies offended the gods and were transformed as
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Curse of Strahd
                                                    
                                                
                                            
                                                     the chapel is strewn with debris, and you hear a soft voice from within reciting a prayer. Suddenly, the prayer is blotted out by an inhuman scream that rises up from beneath the wooden floor.
 The
                                                
                                            
                                                
                                                     scream comes from the churchâs undercroft (area E5g). The soft voice uttering the prayer belongs to Donavich, the priest (see area E5f). E5b. Doruâs Bedroom This dirty, lightless room contains a wooden
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mythic Odysseys of Theros
                                                    
                                                
                                            
                                                     between a mortal and the manifestation of a god. As explained in chapter 2, the gods arenât all-knowing, so theoretical limits do exist on the information a god might be able to pass on to a human
                                                
                                            
                                                
                                                     champion. That said, the gods are tremendously knowledgeable, with perfect recall of their past experiences and a reliable ability to predict the short-term future. The gods donât like to reveal their
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tomb of Annihilation
                                                    
                                                
                                            
                                                     dao named Keshma al-Wazir, who was trapped centuries ago by Acererak. Anyone examining the bottle spots the genie waving from within and hears her muffled voice calling out. Keshma speaks Terran only
                                                
                                            
                                                
                                                     area 57 if she casts plane shift. If she escapes from area 57, she expects the characters to help her find a safe way out of the tomb. When she learns of the trickster gods, Keshma encourages the
                                                
                                            
                                        






