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                        Returning 35 results for 'force teeth'.
                    
                
                        
                            
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                                        force tooth
                                    
                                
                                    
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                                                     Magic Items
                                                    Tashaâs Cauldron of Everything
                                                    
                                                
                                            
                                                    The Teeth of Dahlver-Nar are stories given form. They are a collection of teeth, each suggestive of wildly different origins and made from various materials. The collection rests within a leather
                                                
                                            
                                                
                                                     pouch, stitched with images of heroes and whimsical creatures. Where the teeth fall, they bring legends to life.
Using the Teeth. While you are holding the pouch, you can use an action to draw one tooth
                                                
                                            
                                        
                                                     Monsters
                                                    Van Richtenâs Guide to Ravenloft
                                                    
                                                
                                            
                                                    ","rollAction":"Bite","rollDamageType":"piercing"} piercing damage plus 3 (1d6);{"diceNotation":"1d6","rollType":"damage","rollAction":"Bite","rollDamageType":"force"} force damage.Magic Allergy (1/Day
                                                
                                            
                                                
                                                    );{"diceNotation":"1d6","rollType":"damage","rollAction":"Magic Allergy","rollDamageType":"force"} force damage.
3â4. The gremishka surges with magical energy and regains 3 (1d6);{"diceNotation":"1d6
                                                
                                            
                                        
                                                     Monsters
                                                    Mordenkainen Presents: Monsters of the Multiverse
                                                    
                                                
                                            
                                                    ":"Incorporeal Movement", "rollDamageType":"force"} force damage if it ends its turn inside an object.
Regeneration. The troll regains 10 hit points at the start of its turn. If the troll takes psychic or force
                                                
                                            
                                                
                                                     creature still moves and attacks with teeth and claws as everâbut now the troll strikes at victimsâ minds.
Trolls
Trolls that are nearly obliterated but survive and regenerate from mere
                                                
                                            
                                        
                                                     Monsters
                                                    Van Richtenâs Guide to Ravenloft
                                                    
                                                
                                            
                                                     the swarm has half of its hit points or fewer, plus 7 (2d6);{"diceNotation":"2d6","rollType":"damage","rollAction":"Bite","rollDamageType":"force"} force damage.Spell Redirection. In response to a
                                                
                                            
                                                
                                                     a single annoying gremishka into a chittering, magic-reflecting wave of teeth and claws.Bludgeoning, Piercing, Slashing
                                                
                                            
                                        
                                                     Monsters
                                                    Fizban's Treasury of Dragons
                                                    
                                                
                                            
                                                    ", "rollAction":"Energy Ray"} to hit, range 60 ft., one target. Hit: 8 (1d10 + 3);{"diceNotation":"1d10+3", "rollType":"damage", "rollAction":"Energy Ray", "rollDamageType":"force"} force damage
                                                
                                            
                                                
                                                    : dimension door, disguise self, sendingMagic Shield (3/Day). When the draconian is hit by an attack roll, it can create an invisible barrier of magical force around itself, granting it a +5 bonus to its
                                                
                                            
                                        
                                                     Monsters
                                                    Monstrous Compendium Vol. 1: Spelljammer Creatures
                                                    
                                                
                                            
                                                    ":"Disintegration Gaze","rollDamageType":"force"} force damage on a failed save, or half as much damage on a successful one. If this magical effect reduces the target to 0 hit points, the target is disintegrated
                                                
                                            
                                                
                                                     nightmare beastâs legs end in claws, enabling it to climb well despite its size. Its skin is thick and tough, and its teeth are long and sharp. A pair of long, curved tusks jut from the sides of
                                                
                                            
                                        
                                                     Monsters
                                                    Mordenkainen Presents: Monsters of the Multiverse
                                                    
                                                
                                            
                                                     + 9);{"diceNotation":"2d12+9", "rollType":"damage", "rollAction":"Flail", "rollDamageType":"force"} force damage. If itâs his turn, Yeenoghu can cause the target to suffer one of the following
                                                
                                            
                                                
                                                    âs next turn.
Force. The target takes an extra 13 (2d12);{"diceNotation":"2d12", "rollType":"damage", "rollAction":"Force", "rollDamageType":"force"} force damage.
Paralysis. The target must
                                                
                                            
                                        
                                                     Monsters
                                                    Curse of Strahd
                                                    
                                                
                                            
                                                     on the same plane of existence and regains all its hit points. While the soul is bodiless, a wish spell can be used to force the soul to go to the afterlife and not return.
Special Equipment
                                                
                                            
                                                
                                                    . Vladimir wields a weapon, +2; +2 greatsword with a hilt sculpted to resemble silver dragon wings and a pommel shaped like a silver dragon's head clutching a black opal between its teeth
Turn Immunity
                                                
                                            
                                        
                                                     Monsters
                                                    Mordenkainen Presents: Monsters of the Multiverse
                                                    
                                                
                                            
                                                    ", "rollAction":"Chain", "rollDamageType":"force"} force damage.
Squirt Bile. The sibriex targets one creature it can see within 120 feet of it. The target must succeed on a DC 20 Dexterity saving throw
                                                
                                            
                                                
                                                     back, granting it a flying speed of 30 feet.
31â35
The targetâs ears tear free from its head and scurry away; the target is deafened.
36â40
Two of the targetâs teeth
                                                
                                            
                                        
                                                    Yeenoghu
                                                    
    
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                                                     Monsters
                                                    Out of the Abyss
                                                    
                                                
                                            
                                                    ","rollDamageType":"force"} force damage on a hit, appears as a flail)
3/day each: dispel magic, fear, invisibility
1/day each: teleport
Legendary Resistance (3/Day). If Yeenoghu fails a saving throw, he can
                                                
                                            
                                                
                                                    , hunched over, and filing their teeth down to points.
Yeenoghu wants nothing more than slaughter and senseless destruction. The gnoll;gnolls are his instruments, and he drives them to ever-greater
                                                
                                            
                                        
                                                     Monsters
                                                    Mordenkainen Presents: Monsters of the Multiverse
                                                    
                                                
                                            
                                                    ", "rollDamageType":"force"} force damage.
Frightful Presence. Each creature of Baphometâs choice within 120 feet of him and aware of him must succeed on a DC 18 Wisdom saving throw or become frightened for 1
                                                
                                            
                                                
                                                     civilization.
Baphomet wields a great glaive called Heartcleaver. He also charges his enemies and gores them with his horns, trampling his foes into the earth and rending them with his teeth like a
                                                
                                            
                                        
                                                     Monsters
                                                    Van Richtenâs Guide to Ravenloft
                                                    
                                                
                                            
                                                    .
Warp Space (Costs 2 Actions). The emissary causes the ground in a 20-foot square that it can see within 90 feet of it to turn into teeth and maws until the start of its next turn. The area becomes
                                                
                                            
                                                
                                                     form to another, it loses all the traits and actions of the previous form and gains those of the new form.Acid, Force, Necrotic, Psychic
                                                
                                            
                                        
                                                    Shifter
                                                    
    
        Legacy
    
    
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                                                     Species
                                                    Eberron: Rising from the Last War
                                                    
                                                
                                            
                                                     world around them. Do they embrace their primal instincts or the path of civilization?
The Beast Within
Early in childhood, a shifter forms a bond with a beast within, a totemic force that shapes their
                                                
                                            
                                                
                                                     typically more lithe and flexible. Their facial features have a bestial cast, often with large eyes, flat noses, and pointed ears; most shifters also have prominent canine teeth. They grow fur-like
                                                
                                            
                                        
                                                    Demilich (Variant)
                                                    
    
        Legacy
    
    
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                                                     Monsters
                                                    Monster Manual (2014)
                                                    
                                                
                                            
                                                     gemstones into his skullâs eye sockets and teeth. Each of these soul gems possessed the power to capture the souls on which his phylactery would feed.
Acererak abandoned his physical body
                                                
                                            
                                                
                                                     its skull remains. This âdemilichâ contains only a fragment of the lichâs malevolent life force â just enough so that if it is disturbed, these remains rise into the air and
                                                
                                            
                                        
                                                    Orc
                                                    
    
        Legacy
    
    
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                                                     Species
                                                    Volo's Guide to Monsters
                                                    
                                                
                                            
                                                     with orcs tells of confronting a hulking foe that can cleave through a warrior with a single blow, part of a force that can cut down enemies as though they were trembling stalks of wheat before the
                                                
                                            
                                                
                                                     Luthic. He predicts that the war will end with Luthic the only deity standing, as the cave mother ascends to rule her warrior children.
Life in the Tribe
Orcs survive through savagery and force of
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
                                                    
                                                
                                            
                                                     unaware of the transition â it still moves and attacks with teeth and claws as it always did â but now it strikes at its victimâs mind. Spirit Troll
 Large giant, chaotic evil
 Armor Class 17
                                                
                                            
                                                
                                                     if they were difficult terrain. It takes 5 (1d10) force damage if it ends its turn inside an object.
 Regeneration. The troll regains 10 hit points at the start of each of its turns. If the troll
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
                                                    
                                                
                                            
                                                     possible. Escaping the Mouth. The Nematode doesnât open its mouth, and the characters canât force it open from here. The stony teeth and tough flesh are 10 feet thick at the thinnest point, so excavating
                                                
                                            
                                                
                                                     moist tentacles. At the same time, blunt stones like teeth emerge from all sides of the cave entrance, and its opening slams shut like a mouth closing.
 Anyone in the cavern when the teeth emerge and
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tales from the Yawning Portal->a7
                                                    
                                                
                                            
                                                    The Truth behind the Legend Ages ago, a human wizard/cleric of surpassing evil took the steps necessary to preserve his life force beyond the centuries he had already lived, and this creature became
                                                
                                            
                                                
                                                     undead life force of Acererak began to wane, so for the next eight decades, the lichâs servants labored to create the Tomb of Horrors. Then Acererak destroyed all his servitors, magically hid the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
                                                    
                                                
                                            
                                                    10. Roller-Dragon This oval chamber has a 10-foot-high ceiling. Standing against the east wall is a stone statue of a young gold dragon on stone rollers. The dragonâs mouth is agape, teeth bared, and
                                                
                                            
                                                
                                                    -wide passageways. It is a Large object with AC 17, 120 hit points, and immunity to all damage except force damage. Teleport Trap A teleport trap fills the 10-foot-square space in front of the west exit
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Monster Manual (2014)
                                                    
                                                
                                            
                                                    -brown to dark gray. Yellow or dark brown eyes peer out beneath their beetling brows, and their wide mouths sport sharp and yellowed teeth. A male hobgoblin might have a large blue or red nose, which
                                                
                                            
                                                
                                                    , caring about nothing except the opportunity to demonstrate skill and cunning in battle. Hobgoblins of high military rank attain their positions by force, then hold those positions by imposing their
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Van Richtenâs Guide to Ravenloft
                                                    
                                                
                                            
                                                     spontaneously created swarms can rapidly turn a single annoying gremishka into a chittering, magic-reflecting wave of teeth and claws. Gremishka
 Tiny Monstrosity
 Armor Class 12
 Hit Points 10 (4d4
                                                
                                            
                                                
                                                     3 (1d6) force damage.
 Reactions
 Magic Allergy (1/Day). Immediately after a creature within 30 feet of the gremishka casts a spell, the gremishka can spontaneously react to the magic. Roll a d6 to
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Curse of Strahd
                                                    
                                                
                                            
                                                    !â Angry villagers who have entered the castle brandish torches and pitchforks in a ridiculous display of force. Everywhere they go, they shout for justice. They follow the characters unless prevented
                                                
                                            
                                                
                                                     knife blades for claws and retractable teeth. 2 A smiling jester marionette with tangled strings and tiny copper bells sewn into its cap. 3 A wooden puzzle box, 6 inches on a side, carved with
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
                                                    
                                                
                                            
                                                     poisonous gas. They also have formidable claws and teeth they use to rend foes in close combat. Dying draconian masterminds are a sight to behold, as their magical essence coalesces as a ball of
                                                
                                            
                                                
                                                     Attack: +5 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) slashing damage.
 Energy Ray. Ranged Spell Attack: +6 to hit, range 60 ft., one target. Hit: 8 (1d10 + 3) force damage.
 Noxious Breath
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Monsters of the Multiverse
                                                    
                                                
                                            
                                                    -like aspect, hunching over and filing their teeth down to points. Yeenoghu wants nothing more than slaughter and senseless destruction. Gnolls are his favorite instruments, and he drives his gnoll
                                                
                                            
                                                
                                                     his teeth. Yeenoghu
 Huge Fiend (Demon), Chaotic Evil
 Armor Class 20 (natural armor)
 Hit Points 333 (23d12 + 184)
 Speed 50 ft.
   STR
  29 (+9) 
 
  DEX
  16 (+3) 
 
  CON
  26 (+8
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Curse of Strahd
                                                    
                                                
                                            
                                                     of refugees to Argynvostâs valley, but Strahd tracked them to their sanctuary and overwhelmed them with a vast force. Vladimir, whom Argynvost had made a field commander, couldnât hold back the evil
                                                
                                            
                                                
                                                     resemble silver dragon wings and a pommel shaped like a silver dragonâs head clutching a black opal between its teeth. As an action, he can make two attacks with the sword (+9 to hit). It deals 20 (4d6 + 6
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Monstrous Compendium Volume One: Spelljammer Creatures
                                                    
                                                
                                            
                                                     despite its size. Its skin is thick and tough, and its teeth are long and sharp. A pair of long, curved tusks jut from the sides of the beastâs mouth, and its large red eyes glow in the dark. The
                                                
                                            
                                                
                                                    .
 Disintegration Gaze (Recharge 5â6). The beast targets one creature it can see within 60 feet of itself. The target must make a DC 18 Constitution saving throw, taking 70 (10d6 + 40) force damage
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tales from the Yawning Portal->a5
                                                    
                                                
                                            
                                                     Intelligence (Arcana or Religion) checks performed by a character who is proficient in that skill and is touching the target sepulcher. On each failed check, the character takes force damage equal to the
                                                
                                            
                                                
                                                     its eye sockets and eight oversized glowing diamonds in place of teeth.
 Kazit Gul Kazit Gul, a demilich, has entered the vault and immediately attacks the characters. If the demilich is destroyed
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Acquisitions Incorporated
                                                    
                                                
                                            
                                                     having to make other peopleâs nice clothes all bloody, but some circumstances require carefully applied martial force. And others require the same thing, but with a lot less care. Sending a Clear Message
                                                
                                            
                                                
                                                    , people say, âThereâs a force to be reckoned with! And who does their tailoring?!â Barbarian Style    d10 Style 
     1  A fur-lined, double-breasted suit with a corporate logo on the pocket 
   2  A hand
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Van Richtenâs Guide to Ravenloft
                                                    
                                                
                                            
                                                    
  20 (+5) 
 
  CHA
  23 (+6)
Saving Throws Int +13, Wis +11, Cha +12
 Skills Arcana +19, Deception +18, Perception +11
 Damage Resistances acid, force, necrotic, psychic
 Condition Immunities
                                                
                                            
                                                
                                                     Throws Con +15, Int +15, Wis +13, Cha +14
 Skills Arcana +22, Perception +13
 Damage Resistances acid, force, necrotic, psychic
 Condition Immunities charmed, frightened
 Senses truesight 120 ft
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Volo's Guide to Monsters
                                                    
                                                
                                            
                                                     have different attributes and thus different roles in the war bandâs assaults. Augmenting the warriors that comprise the bulk of the force are the hunters, specialists in sneaking and attacking at range
                                                
                                            
                                                
                                                     perimeter of the force. Hunters are more adept than other gnolls at sneaking and moving through an area undetected, which makes them useful for reconnaissance. Sometimes a team of hunters is used to
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tomb of Annihilation
                                                    
                                                
                                            
                                                    35. Iâjinâs Tomb Characters can reach this area via area 18, by lowering the stone block in the east wall (area 35A), or by slipping between the teeth of the jackal visage at area 29. 35A. Stone
                                                
                                            
                                                
                                                     force (like those created by a wall of force spell) to surround the dais on all four sides. The walls last until destroyed or until the sarcophagus is returned to the barge. The sarcophagus contains the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
                                                    
                                                
                                            
                                                     remarkably useful things from his arcane past.  Barnabasâs Goal. The redcaps like to hurl things at Barnabas, and after getting hit in the jaw with a loose gear, Barnabas lost one of his teeth. He saw
                                                
                                            
                                                
                                                     be magically charmed into doing so. The redcap attacks any character who tries to take it by force, and twelve other redcaps join the fight on the next round. Mad Maggie wonât break up such a fight
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Monsters of the Multiverse
                                                    
                                                
                                            
                                                     as insubstantial as shadow. The troll might be unaware of the transitionâthe creature still moves and attacks with teeth and claws as everâbut now the troll strikes at victimsâ minds. Spirit Troll
                                                
                                            
                                                
                                                    . The troll can move through other creatures and objects as if they were difficult terrain. It takes 5 (1d10) force damage if it ends its turn inside an object.
 Regeneration. The troll regains 10 hit
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Lost Mine of Phandelver
                                                    
                                                
                                            
                                                     take the deal, Yeemik tries to force them to pay a rich ransom for Sildar even after they complete their part of the bargain. If the characters refuse to parley, Yeemik shoves Sildar over the edge and
                                                
                                            
                                                
                                                     only as long as doing so makes sense for those goals.  Treasure Yeemik carries a pouch containing three gold teeth (1 gp each) and 15 sp. Sildarâs gear, along with Gundren Rockseeker, was taken to Cragmaw Castle.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tomb of Annihilation
                                                    
                                                
                                            
                                                     place. With each eye that is inserted, the reflections of the characters in the mirror become progressively unhealthier â losing weight, hair, and teeth as they come to resemble undead. When all ten
                                                
                                            
                                                
                                                     (2,500 gp) A potion of diminution, a bead of force, and a bronze +1 shield shaped like a screaming devilâs face
                                                
                                            
                                        






