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                        Returning 35 results for 'gain rules'.
                    
                
                        
                            
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                                                     Magic Items
                                                    Mythic Odysseys of Theros
                                                    
                                                
                                            
                                                    The chariotâs riders and creatures pulling the chariot gain a +1 bonus to their AC.
If this magic chariot is pulled by one or more flying creatures, it too can fly.
CHARIOTS
Chariots and
                                                
                                            
                                                
                                                     the creatures pulling them work like controlled mounts, as described in the mounted combat rules in the Playerâs Handbook, but with the following differences:
Mounting or dismounting a chariot
                                                
                                            
                                        
                                                     Monsters
                                                    Spelljammer: Adventures in Space
                                                    
                                                
                                            
                                                     object.
Crew of the Last Breath. The following rules apply to Agony the ghost:
As long as the Last Breath has at least 1 hit point, the ghost canât be permanently slain. If the ghost is reduced
                                                
                                            
                                                
                                                     alignment, Intelligence, Wisdom, Charisma, and immunity to being charmed and frightened. It otherwise uses the possessed target's statistics, but doesn't gain access to the target's knowledge, class
                                                
                                            
                                        
                                                     Monsters
                                                    Monstrous Compendium Vol. 2: Dragonlance Creatures
                                                    
                                                
                                            
                                                     carrying, teleports to an unoccupied space within 30 feet that he can see.Said to be older than the trees themselves, the Forest Master is a wise and powerful unicorn who rules over the creatures of
                                                
                                            
                                                
                                                     themselves beguiled by magical mist and nigh-impregnable thorny thickets, but those who gain the Forest Masterâs favor are blessed with healing and protected as they traverse the woods.PoisonErupting
                                                
                                            
                                        
                                                     Monsters
                                                    Bigby Presents: Glory of the Giants
                                                    
                                                
                                            
                                                    âs Guide for rules on extreme cold). If the climate in the area already features extreme cold, the cold is numbingâcreatures in the area without immunity or resistance to cold damage have
                                                
                                            
                                                
                                                     disadvantage on Strength and Dexterity checks.
Empowered Frost Giants. Frost giants within 1,000 feet of the scion gain a +7 bonus to attack and damage rolls.
Thriving Wildlife. Beasts reproduce
                                                
                                            
                                        
                                                     Monsters
                                                    Bigby Presents: Glory of the Giants
                                                    
                                                
                                            
                                                     envelops the land within 6 miles of the scion (see the Dungeon Masterâs Guide for rules on extreme cold). If the climate in the area already features extreme cold, the cold is numbingâcreatures
                                                
                                            
                                                
                                                     in the area without immunity or resistance to cold damage have disadvantage on Strength and Dexterity checks.
Empowered Frost Giants. Frost giants within 1,000 feet of the scion gain a +7 bonus to
                                                
                                            
                                        
                                                    Baphomet
                                                    
    
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                                                     Monsters
                                                    Out of the Abyss
                                                    
                                                
                                            
                                                     effects.
Magic Weapons. Baphometâs weapon attacks are magical.
Reckless. At the start of his turn, Baphomet can gain advantage on all melee weapon attack rolls during that turn, but attack rolls
                                                
                                            
                                                
                                                    , the Horned King and the Prince of Beasts. He rules over minotaur;minotaurs and others with savage hearts. He is worshiped by those who want to break the confines of civility and unleash their bestial
                                                
                                            
                                        
                                                     Monsters
                                                    Mordenkainen Presents: Monsters of the Multiverse
                                                    
                                                
                                            
                                                     Dungeon Masterâs Guide.Orcusâs Lair
Orcus makes his lair in the fortress city of Naratyr, which is on Thanatos, the layer of the Abyss that he rules. Surrounded by a moat fed by the
                                                
                                            
                                                
                                                    ", "rollType":"roll", "rollAction":"Days"} days.
Cultists of Orcus
Orcus grants his rank-and-file cultists the Undying Soul trait, and his cult leaders can gain the Aura of Death trait.
Undying Soul
                                                
                                            
                                        
                                                     Backgrounds
                                                    Dragonlance: Shadow of the Dragon Queen
                                                    
                                                
                                            
                                                    Prerequisite: Dragonlance Campaign
You have trained to be a valorous warrior known as a Knight of Solamnia. Strict rules guide your every action, and you work to uphold them as you strive to
                                                
                                            
                                                
                                                    , a set of common clothes, and a pouch containing 10 gp
Feature: Squire of Solamnia
You gain the Squire of Solamnia feat.
In addition, the Knights of Solamnia provide you free, modest lodging and food at any of their fortresses or encampments.
                                                
                                            
                                        
                                                     Magic Items
                                                    Lost Laboratory of Kwalish
                                                    
                                                
                                            
                                                    A number of Kwalishâs experiments were attempts to research the works of the legendary mage Heward, who first crafted what he named hireling armor. While wearing this armor, you gain a +1
                                                
                                            
                                                
                                                     armor always weighs 10 pounds, regardless of its pocketsâ contents. Placing an object into one of the armorâs pockets follows the normal rules for interacting with objects. Retrieving an
                                                
                                            
                                        
                                                     Backgrounds
                                                    Spelljammer: Adventures in Space
                                                    
                                                
                                            
                                                    *
7
Neogi*
8
Space clown*
9
Vampirate*
10
Void scavver*
Feature: Wildspace Adaptation
You gain the Tough feat from the Playerâs Handbook. In addition, you learned how
                                                
                                            
                                                
                                                     gravity isnât present, the following rules apply:
Impeded Melee. When making a melee attack with a weapon, a creature that doesnât have a flying or swimming speed (either naturally or
                                                
                                            
                                        
                                                     feats
                                                    
                                                    
                                                
                                            
                                                    , and slashing damage that you take from nonmagical attacks is reduced by 2, to a minimum of 1.
Creatures donât gain advantage on attacks made against you using the optional flanking rules.
After
                                                
                                            
                                                
                                                    Youâve honed your fighting skills and are just as comfortable fighting a group of enemies as you are facing a combatant one on one. You gain the following benefits:
Bludgeoning, piercing
                                                
                                            
                                        
                                                     monsters
                                                    
                                                    
                                                
                                            
                                                     again until the start of her next turn.Scheming Marid Ruler
The calculating Biha Babir rules the pelagic city of Maran Saya in Calimshan. Though her physical form is as fluid as the ocean itself, she
                                                
                                            
                                                
                                                     she also values information and learning just as much as material wealth. Offering valuable information is a surefire way to gain an audience with the her, but those caught lying to her are severely
                                                
                                            
                                        
                                                     Species
                                                    Van Richtenâs Guide to Ravenloft
                                                    
                                                
                                            
                                                     enter into bargains with hags gain their deepest wishes but eventually find themselves transformed. These changes evidence a hagâs influence: ears that split in forked points, skin in lurid
                                                
                                            
                                                
                                                     and avoid the same.
While many hexbloods gain their lineage after making a deal with a hag, others reveal their nature as they ageâparticularly if a hag influenced them early in life or even
                                                
                                            
                                        
                                                    Proficiency Bonus
                                                    
    
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                                                     Rules
                                                    
                                                    
                                                
                                            
                                                    Characters have a proficiency bonus determined by level, as detailed in chapter 1. Monsters also have this bonus, which is incorporated in their stat blocks. The bonus is used in the rules on ability
                                                
                                            
                                                
                                                     checks, saving throws, and attack rolls.
Your proficiency bonus canât be added to a single die roll or other number more than once. For example, if two different rules say you can add your
                                                
                                            
                                        
                                                     Backgrounds
                                                    Ghosts of Saltmarsh
                                                    
                                                
                                            
                                                     favorite fishing lure or oiled leather wading boots, a set of travelerâs clothes, and a belt pouch containing 10 gp
FEATURE: HARVEST THE WATER
You gain advantage on ability checks made using
                                                
                                            
                                                
                                                     might not.
D6
IDEAL
1
Camaraderie. Good people make even the longest voyage bearable. (Good)
2
Luck. Our luck depends on respecting its rules â now
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
                                                    
                                                
                                            
                                                     add flavor to the bookâs adventures, gain minor rules benefits, and perhaps more easily befriendâor irritateâtheir classmates.
                                                
                                            
                                                
                                                    Extracurriculars Extracurricularsâthe campus clubs and societies students can joinâare a key part of student life at Strixhaven. Using the rules that follow, characters can join Extracurriculars to
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dragon of Icespire Peak
                                                    
                                                
                                            
                                                    Leveling Up Characters advance in level by completing quests, using the guidelines for leveling up in the Basic Rules. Regardless of the number of characters in the party, the rate of advancement is
                                                
                                            
                                                
                                                     as follows: Characters gain a level each time they complete a starting quest, until they reach 3rd level. Once they are 3rd level or higher, completing a starting quest has no effect on their level
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
                                                    
                                                
                                            
                                                    â box whenever they gain a Student Die, and they should erase the check mark when they expend the die. OPTING OUT OF THESE RULES
 The rules for Extracurriculars, Jobs, Exams, and Relationships
                                                
                                            
                                                
                                                    Strixhaven Tracking Sheet The sections on the following pages give special rules for certain aspects of university life. Players can use the sheet below to keep track of the effects of those rules on
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
                                                    
                                                
                                            
                                                     character also works on campus using the Job rules, the character can benefit from only one Extracurricular. Characters can gain the benefit from a new Extracurricular only by joining it at the start of
                                                
                                            
                                                
                                                    Joining an Extracurricular At any point during the bookâs adventures, a character can gain the benefit of two of the Extracurriculars noted below, as described later in this section. If a student
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Basic Rules (2014)
                                                    
                                                
                                            
                                                    Hide When you take the Hide action, you make a Dexterity (Stealth) check in an attempt to hide, following the rules for hiding. If you succeed, you gain certain benefits, as described in the "Unseen Attackers and Targets" section later in this section.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Player's Handbook (2014)
                                                    
                                                
                                            
                                                    Class Features When you gain a new level in a class, you get its features for that level. You donât, however, receive the classâs starting equipment, and a few features have additional rules when youâre multiclassing: Channel Divinity, Extra Attack, Unarmored Defense, and Spellcasting.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Player's Handbook (2014)
                                                    
                                                
                                            
                                                    Hide When you take the Hide action, you make a Dexterity (Stealth) check in an attempt to hide, following the rules for hiding. If you succeed, you gain certain benefits, as described in the "Unseen Attackers and Targets" section later in this chapter.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Stranger Things
                                                    
                                                
                                            
                                                    Further Adventures Perhaps the best reward of all is that the characters each gain a level. Use the information in the Basic Rules or Player's Handbook to make them 4th level. They will then be ready to seek more adventure and rewards in future games of Dungeons & Dragons!
                                                
                                            
                                        
                                                    Inspiration
                                                    
    
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                                                     Rules
                                                    
                                                    
                                                
                                            
                                                     a reward for making the game more fun for everyone playing.Other rules might allow your character to gain Heroic Inspiration independent of the DM's decision. For example, Human characters start each day with Heroic Inspiration.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
                                                    
                                                
                                            
                                                     rules for the three Market Games appear in the sections that follow. Characters who win a Market Game gain 1 renown with the Dyn Singh Night Marketâs vendors (see the âGaining Renownâ section). As
                                                
                                            
                                                
                                                     characters gain renown, the marketâs vendors share more information with them (see the âWhat Vendors Knowâ section). If a character participates in and loses all three Market Games, they still gain 1
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Vecna: Eve of Ruin
                                                    
                                                
                                            
                                                    Link to Vecna The characters each gain a metaphysical link to Vecna, which follows the rules for blessings presented in the Dungeon Masterâs Guide. Vecnaâs Link is the result of feedback from the
                                                
                                            
                                                
                                                     player wishes, from the sensation of a specific smell when the character thinks of Vecna to a loud noise only they hear when the lichâs name is uttered. Vecnaâs Link. You gain a special intuition for
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Basic Rules (2014)
                                                    
                                                
                                            
                                                    Class Features When you gain a new level in a class, you get its features for that level. You don't, however, receive the class's starting equipment, and a few features have additional rules when
                                                
                                            
                                                
                                                     you're multiclassing: Channel Divinity, Extra Attack, Unarmored Defense, and Spellcasting. Channel Divinity If you already have the Channel Divinity feature and gain a level in a class that also grants
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Unearthed Arcana
                                                    
                                                
                                            
                                                    The Psion May 27, 2025
  Harness the immence power of thought with the Psion, spellcasters who use innate mental powers to gain extraordinary abilities and unleash the magic of their minds. This
                                                
                                            
                                                
                                                     playtest document presents a new class, the Psion, along with its four subclasses and new spells to support this class. It also contains several Wild Talent feats to add psionic abilities to all types of D&D characters. These playtest rules are compatible with, and make use of, the Player's Handbook.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Sage Advice & Errata
                                                    
                                                
                                            
                                                     gain them from Sorcerer to trigger? From the multiclassing rules: âEach spell you prepare is associated with one of your classes.â This rule means only the spells prepared as part of your Sorcerer class features trigger Wild Magic Surge.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Basic Rules (2014)
                                                    
                                                
                                            
                                                    Movement and Position In combat, characters and monsters are in constant motion, often using movement and position to gain the upper hand. On your turn, you can move a distance up to your speed. You
                                                
                                            
                                                
                                                     can use as much or as little of your speed as you like on your turn, following the rules here. Your movement can include jumping, climbing, and swimming. These different modes of movement can be
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Playerâs Handbook
                                                    
                                                
                                            
                                                    Gaining a Level When you gain a level, follow these steps: Choose a Class. Most characters advance in the same class. However, you might decide to gain a level in another class using the rules in the
                                                
                                            
                                                
                                                     âMulticlassingâ section later in this chapter. Adjust Hit Points and Hit Point Dice. Each time you gain a level, you gain an additional Hit Die. Roll that die, add your Constitution modifier to the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Playerâs Handbook
                                                    
                                                
                                            
                                                     training with Light armor and Shields. Gain the Druidâs level 1 features, which are listed in the Druid Features table. See the multiclassing rules in chapter 2 to determine your available spell slots.
                                                
                                            
                                                
                                                    , individual Druids gain their magic from nature, a nature deity, or both, and they typically unite with other Druids to perform rites that mark the passage of the seasons and other natural cycles. Druids are
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->D&D Beyond Basic Rules
                                                    
                                                
                                            
                                                     magic of animals, plants, and the four elements, Druids heal, transform into animals, and wield elemental destruction. Revering nature above all, individual Druids gain their magic from nature, a nature
                                                
                                            
                                                
                                                     arises, Druids take a more active role as adventurers who combat the threat. Becoming a Druid... As a Level 1 Druid Gain all the traits in the Core Druid Traits table. Gain the Druidâs level 1 features
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->D&D Beyond Basic Rules
                                                    
                                                
                                            
                                                    Gaining a Level When you gain a level, follow these steps: Choose a Class. Most characters advance in the same class. However, you might decide to gain a level in another class using the rules in the
                                                
                                            
                                                
                                                     âMulticlassingâ section later in this chapter. Adjust Hit Points and Hit Point Dice. Each time you gain a level, you gain an additional Hit Die. Roll that die, add your Constitution modifier to the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Lost Mine of Phandelver
                                                    
                                                
                                            
                                                     terrain (see âDifficult Terrainâ in the Basic Rules). Intact buildings are rundown, ramshackle stone cottages that are otherwise still standing. Their wooden doors are swollen and require a successful
                                                
                                            
                                                
                                                     DC 10 Strength check to force open. The windows of any intact building are 2 feet wide and covered by wooden shutters containing 6-inch wide arrow slits. Creatures on one side of an arrow slit gain
                                                
                                            
                                        






