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                                                    Spell Sniper
                                                    
    
        Legacy
    
    
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                                                     Feats
                                                    Playerâs Handbook (2014)
                                                    
                                                
                                            
                                                    You have learned techniques to enhance your attacks with certain kinds of spells, gaining the following benefits:
When you cast a spell that requires you to make an attack roll, the spellâs
                                                
                                            
                                                
                                                    , warlock, or wizard spell list. Your spellcasting ability for this cantrip depends on the spell list you chose from: Charisma for bard, sorcerer, or warlock; Wisdom for cleric or druid; or Intelligence for wizard.
                                                
                                            
                                        
                                                    Find Familiar
                                                    
    
        Legacy
    
    
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                                                     Spells
                                                    Basic Rules (2014)
                                                    
                                                
                                            
                                                     with it telepathically. Additionally, as an action, you can see through your familiar's eyes and hear what it hears until the start of your next turn, gaining the benefits of any special senses that the
                                                
                                            
                                                
                                                     instead cause it to adopt a new form. Choose one of the forms from the above list. Your familiar transforms into the chosen creature.
Finally, when you cast a spell with a range of touch, your
                                                
                                            
                                        
                                                     feats
                                                    Wayfinder's Guide to Eberron
                                                    
                                                
                                            
                                                    .
You learn a cantrip of your choice from the sorcerer spell list. In addition, choose a 1st-level spell from the sorcerer spell list. You learn that spell and can cast it through your mark. Once you
                                                
                                            
                                                
                                                    , a character who has the Aberrant Dragonmark feat has a chance of manifesting greater power. Upon reaching 10th level, such a character has a 10 percent chance of gaining an epic boon from among the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Masterâs Guide
                                                    
                                                
                                            
                                                    Step-by-Step Campaigns Follow these steps to create a campaign: Step 1: Lay Out the Premise. Consider the core conflicts driving the campaign, and choose a setting that reinforces the themes and tone
                                                
                                            
                                                
                                                     play. Step 3: Plan Adventures. Consider the smaller conflicts that make up the larger conflicts of the campaign, and devise fun quests that help drive the story. Flesh out the antagonists, the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->D&D Beyond Basic Rules
                                                    
                                                
                                            
                                                    Gaining Spells Before you can cast a spell, you must have the spell prepared in your mind or have access to the spell from a magic item, such as a Spell Scroll. Your features specify which spells you
                                                
                                            
                                                
                                                     have access to, if any; whether you always have certain spells prepared; and whether you can change the list of spells you have prepared.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Player's Handbook (2014)
                                                    
                                                
                                            
                                                    Spell Sniper Prerequisite: The ability to cast at least one spell You have learned techniques to enhance your attacks with certain kinds of spells, gaining the following benefits: When you cast a
                                                
                                            
                                                
                                                    . Choose the cantrip from the bard, cleric, druid, sorcerer, warlock, or wizard spell list. Your spellcasting ability for this cantrip depends on the spell list you chose from: Charisma for bard, sorcerer, or warlock; Wisdom for cleric or druid; or Intelligence for wizard.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Playerâs Handbook
                                                    
                                                
                                            
                                                    Gaining Spells Before you can cast a spell, you must have the spell prepared in your mind or have access to the spell from a magic item, such as a Spell Scroll. Your features specify which spells you
                                                
                                            
                                                
                                                     have access to, if any; whether you always have certain spells prepared; and whether you can change the list of spells you have prepared.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
                                                    
                                                
                                            
                                                    Bonus Feats Whatever background you choose for a character in a Dragonlance campaign, you gain bonus feats, as detailed below. Characters involved in the War of the Lance or other conflicts on Krynn
                                                
                                            
                                                
                                                     the background you choose doesnât provide a feat, you gain a bonus feat of your choice from the following list (a parenthesis tells you where to find the feat): Skilled (Playerâs Handbook) Tough
                                                
                                            
                                        
                                                    Hobgoblin
                                                    
    
        Legacy
    
    
        This doesn't reflect the latest rules and lore.
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                                                     Species
                                                    Volo's Guide to Monsters
                                                    
                                                
                                            
                                                    . Suitably (and somewhat ironically), the outward politeness and civility that they demonstrate among each other enables them to avoid conflicts in daily life. This same form of âcourtesy&rdquo
                                                
                                            
                                                
                                                     pride. Such a feud can continue over generations in an ongoing cycle of retribution. Each legion has a list of grievances against any others it knows about, and any legions meeting for the first time view
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Xanathar's Guide to Everything
                                                    
                                                
                                            
                                                    Magic Items Characters earn treasure points from adventures, then redeem those points in exchange for magic items. The list of available magic items is agreed to and compiled by the DMs running the
                                                
                                            
                                                
                                                     campaign. Gaining Treasure Points Each character earns treasure points based on an adventureâs tier and its intended playing time: 1 treasure point is awarded for every 2 hours played in a tier 1 or
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
                                                    
                                                
                                            
                                                     player how they reconcile their choice with their characterâs values. If the character feels strongly about a choice that conflicts with their values or alignment, their player might use this as a
                                                
                                            
                                                
                                                     pivotal moment for character growth. Ending the Test As the test reaches its decisive moment, remind the characterâs player that their characterâs choices will result in them gaining membership in a
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Masterâs Guide
                                                    
                                                
                                            
                                                     adventures youâre thinking about running to your prospective players. Note the in-world conflicts that might arise, the settingâs overall tone, and the themes youâd like to explore. (The âEvery DM Is Unique
                                                
                                            
                                                
                                                    . If you know that some elements of the game might run up against some playersâ limits, list those elements in this box. See the âHard and Soft Limitsâ section for examples.
 Once the above information
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->D&D Beyond Basic Rules
                                                    
                                                
                                            
                                                     adventures youâre thinking about running to your prospective players. Note the in-world conflicts that might arise, the settingâs overall tone, and the themes youâd like to explore. (The âEvery DM Is Unique
                                                
                                            
                                                
                                                     elements of the game might run up against some playersâ limits, list those elements in this box. See the âHard and Soft Limitsâ section for examples.
 Once the above information is added, give a copy of
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Eberron: Rising from the Last War
                                                    
                                                
                                            
                                                    : Increase your Constitution score by 1, to a maximum of 20. You learn a cantrip of your choice from the sorcerer spell list. In addition, choose a 1st-level spell from the sorcerer spell list. You learn
                                                
                                            
                                                
                                                     Aberrant Dragonmark feat has a chance of manifesting greater power. Upon reaching 10th level, such a character has a 10 percent chance of gaining an epic boon from among the options in chapter 7 of
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Sage Advice Compendium
                                                    
                                                
                                            
                                                     spell learned through your Magical Secrets feature counts as a bard spell for you, so it can be replaced upon gaining a bard level later. But it must be replaced by a bard spell, according to the rule
                                                
                                            
                                                
                                                     in the Spellcasting feature. Which spell scrolls can bards understandâspells from the bard list only, or spells from the bard list plus spells from Magical Secrets? A bard can use any spell scroll
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Player's Handbook (2014)
                                                    
                                                
                                            
                                                     your next turn, gaining the benefits of any special senses that the familiar has. During this time, you are deaf and blind with regard to your own senses. You canât have more than one familiar at a time
                                                
                                            
                                                
                                                    . If you cast this spell while you already have a familiar, you instead cause it to adopt a new form. Choose one of the forms from the above list. Your familiar transforms into the chosen creature
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Sword Coast Adventurerâs Guide
                                                    
                                                
                                            
                                                     reconquest by the dwarves. Living in a near-constant state of war for generations, shield dwarves are a hardy people, slow to trust, with long memories and often an equally long list of grievances against
                                                
                                            
                                                
                                                     by their gold dwarf cousins. Shield dwarf crafters build to last, and each oneâs signature mark placed upon an enduring masterpiece serves as a way of gaining immortality. DWARF CLANS OF THE NORTH
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Basic Rules (2014)
                                                    
                                                
                                            
                                                     can communicate with it telepathically. Additionally, as an action, you can see through your familiarâs eyes and hear what it hears until the start of your next turn, gaining the benefits of any
                                                
                                            
                                                
                                                     a familiar, you instead cause it to adopt a new form. Choose one of the forms from the above list. Your familiar transforms into the chosen creature. Finally, when you cast a spell with a range of
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Playerâs Handbook
                                                    
                                                
                                            
                                                     and Gaining Invocations. Whenever you gain a Warlock level, you can replace one of your invocations with another one for which you qualify. You canât replace an invocation if itâs a prerequisite for
                                                
                                            
                                                
                                                     rules with Warlock spells, which appear in the Warlock spell list later in the classâs description. Cantrips. You know two Warlock cantrips of your choice. Eldritch Blast and Prestidigitation are
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->D&D Beyond Basic Rules
                                                    
                                                
                                            
                                                     and Gaining Invocations. Whenever you gain a Warlock level, you can replace one of your invocations with another one for which you qualify. You canât replace an invocation if itâs a prerequisite for
                                                
                                            
                                                
                                                     rules with Warlock spells, which appear in the Warlock spell list later in the classâs description. Cantrips. You know two Warlock cantrips of your choice. Eldritch Blast and Prestidigitation are
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Playerâs Handbook
                                                    
                                                
                                            
                                                    . The information below details how you use those rules with Druid spells, which appear on the Druid spell list later in the classâs description. Cantrips. You know two cantrips of your choice from the
                                                
                                            
                                                
                                                     Druid spell list. Druidcraft and Produce Flame are recommended. Whenever you gain a Druid level, you can replace one of your cantrips with another cantrip of your choice from the Druid spell list
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->D&D Beyond Basic Rules
                                                    
                                                
                                            
                                                    . The information below details how you use those rules with Druid spells, which appear on the Druid spell list later in the classâs description. Cantrips. You know two cantrips of your choice from the
                                                
                                            
                                                
                                                     Druid spell list. Druidcraft and Produce Flame are recommended. Whenever you gain a Druid level, you can replace one of your cantrips with another cantrip of your choice from the Druid spell list. When
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Acquisitions Incorporated
                                                    
                                                
                                            
                                                     with Rizwin, then stealing Rizwinâs jewelry under the pretense of wanting to remember her âŠ itâs a long list, actually. If the characters double down on research, you can share additional specific
                                                
                                            
                                                
                                                     details from the âHorn Enclaveâ section of episode 5 if you like. This might include information on residents and guards, gaining access to the hold, the general workings of its vaults, and so forth.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Masterâs Guide (2014)
                                                    
                                                
                                            
                                                     your world might worship a patron deity, performing secret missions in that deityâs name. To reflect this cultural detail, you could add Religion to the list of skills that a rogue character can choose
                                                
                                            
                                                
                                                     presented as a divine blessing.  Changing Spell Lists Modifying a classâs spell list usually has little effect on a characterâs power but can change the flavor of a class significantly. In your world
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Sword Coast Adventurerâs Guide
                                                    
                                                
                                            
                                                     and keep the city strong through the trying times following the recent conflicts. Although the two monarchs share the rule of the city, and speak with absolute authority, their citizens are wise to
                                                
                                            
                                                
                                                     almost entirely underground. However, since it has been invaded by orcs more than once, no accurate maps of the cityâs full interior are known to exist, preventing would-be attackers from gaining their
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Eberron: Rising from the Last War
                                                    
                                                
                                            
                                                    . The guest list defines the current social order of the city; those families who hold permanent invitations, known as the Sixty, are the de facto royalty of Sharn. Celyria does invite unusual guests
                                                
                                            
                                                
                                                     by a brief upturn in violence. Sunâs Blessing (15 Therendor) The festival of Dol Arrah is a day of peace and a time when enemies are urged to find a peaceful resolution to their conflicts. Itâs one
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Xanathar's Guide to Everything
                                                    
                                                
                                            
                                                     the others might be neutral or good; conflicts with those rivals might be social or political, rather than manifesting as direct attacks. The best rivals have a connection with their adversaries on a
                                                
                                            
                                                
                                                     marshal. Does the character have enough money to pay bribes or to hire a small gang of mercenaries? Does the rival hold sway over any guilds, temples, or other groups? Make a list of the rivalâs assets
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Masterâs Guide
                                                    
                                                
                                            
                                                     conflicts, and an internal logic that will resonate with your players. Five Questions to Consider. As you contemplate a new campaign setting, think about your answers to the following questions: Whatâs
                                                
                                            
                                                
                                                     running list of ideas as you decide on other aspects of your setting. What Factions and Organizations Are Prominent? Nations, temples, guilds, orders, secret societies, and colleges shape the social
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
                                                    
                                                
                                            
                                                     to find a peaceful resolution to their conflicts. Itâs one of the safest days in the city. The Tain Gala (First Far of each month). The irâTains are the richest and most powerful family in Sharn. Each
                                                
                                            
                                                
                                                     month, Celyria irâTain holds a ball at her Skyway mansion. The guest list defines the social order of the city; those families with permanent invitationsâknown as the Sixtyâare the royalty of Sharn
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Acquisitions Incorporated
                                                    
                                                
                                            
                                                    , you might undertake a deep study of conflicts and rival organizations, working carefully to stay three steps ahead of the opposition. In all cases, though, you help advance your franchise by
                                                
                                            
                                                
                                                     Functions: Destroy targets (people and information); study conflicts Position Proficiency: In addition to the proficiencies noted below, you can add your proficiency bonus to an ability check to make sense of
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Sword Coast Adventurerâs Guide
                                                    
                                                
                                            
                                                     order to free up the post for one of her rivals within the city. It is conflicts and schemes such as this that keep Yartar from gaining prominence in the North. If the town can overcome its internal
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Princes of the Apocalypse
                                                    
                                                
                                            
                                                     choose adventure-specific hooks from the list below and align with a faction (see âFactionsâ below). Doing so ties the characters more to the fight against Elemental Evil. The following descriptions detail
                                                
                                            
                                                
                                                    , Marlos Urnrayle, in dreams and knows that Marlos is a dangerous villain who must be stopped. The character earns inspiration for gaining access to the earth temple and again for defeating Marlos
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Masterâs Guide (2014)
                                                    
                                                
                                            
                                                     randomly determine a disaster that conflicts with your setting, you can reroll, but the challenge of justifying the catastrophe can produce interesting results. With two exceptions, the disasters on the
                                                
                                            
                                                
                                                     Religion/sect/denomination 9 School/university 10 Secret society/cult/cabal  Then consider some or all of the following options: The new order supplants a current power group in the world, gaining territory
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Volo's Guide to Monsters
                                                    
                                                
                                            
                                                     (and somewhat ironically), the outward politeness and civility that they demonstrate among each other enables them to avoid conflicts in daily life. This same form of âcourtesyâ is often extended to
                                                
                                            
                                                
                                                     in an ongoing cycle of retribution. Each legion has a list of grievances against any others it knows about, and any legions meeting for the first time view each other with immediate hostility. Only a
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
                                                    
                                                
                                            
                                                     on the wind each morning), but their prayers often sound more like a list of grievances than honest worship. His priests are drawn from giants who occupy high positions within the ordning of their kind
                                                
                                            
                                                
                                                     as the stronger and braver of the two, and he often comes out on top in contests and conflicts where those qualities outweigh Surturâs cleverness. Thrym is often described as a bully, frustrated that
                                                
                                            
                                        






