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                        Returning 35 results for 'gaining cunning locations'.
                    
                
                        
                            
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                                        giving cunning location
                                    
                                
                                    
                                        giving cunning locations
                                    
                                
                        
                    
                
                        
                                                     Monsters
                                                    Baldur’s Gate: Descent into Avernus
                                                    
                                                
                                            
                                                    Cunning Action. On each of her turns in combat, Rilsa can use a bonus action to take the Dash, Disengage, or Hide action.
Focus. If Rilsa damages a creature with a weapon attack, she gains advantage
                                                
                                            
                                                
                                                    ’s most notorious locations is the Calim Jewel Emporium, widely regarded as the best jeweler in the city — and the best place to fence stolen gems, as it’s also the local Guild
                                                
                                            
                                        
                                                     Monsters
                                                    Mordenkainen Presents: Monsters of the Multiverse
                                                    
                                                
                                            
                                                    , and each one starts its training by gaining mastery over an umber hulk.
Neogi
A neogi looks like an outsize spider with an eel’s neck and head. It can poison the body and the mind of its
                                                
                                            
                                                
                                                     targets and can subjugate even beings that are physically superior.
Neogi usually dwell in far-flung locations on the Material Plane, as well as in the Astral Plane and the Ethereal Plane. They left
                                                
                                            
                                        
                                                     Monsters
                                                    Mordenkainen Presents: Monsters of the Multiverse
                                                    
                                                
                                            
                                                     archdevils, he compensates with cunning. A shrewd politician, he has clawed his way up through the ranks to become the second-most powerful devil in Dis, entirely by saying the right thing at the right time
                                                
                                            
                                                
                                                    , Titivilus has manipulated everyone along his path to power, either to win them over to his cause or to remove them as a threat.
Since gaining his position, Titivilus has convinced Dispater that countless
                                                
                                            
                                        
                                                    Baphomet
                                                    
    
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                                                     Monsters
                                                    Out of the Abyss
                                                    
                                                
                                            
                                                     cultists become tainted by his influence, gaining bloodshot eyes and coarse, thickening hair. Small horns eventually sprout from the forehead. In time, a devoted cultist might transform entirely into a
                                                
                                            
                                                
                                                    . Although filled with bestial bloodlust, there lies within a cruel and cunning intellect devoted to subverting all of civilization.
Baphomet wields a great glaive called Heartcleaver. He sometimes
                                                
                                            
                                        
                                                     Monsters
                                                    Mordenkainen Presents: Monsters of the Multiverse
                                                    
                                                
                                            
                                                     brass decorate their profane altars.
Over time, a cultist of Baphomet becomes tainted by his influence, gaining bloodshot eyes and coarse, thickening hair. Small horns eventually sprout from the
                                                
                                            
                                                
                                                     minotaur with six iron horns. A fiendish light burns in his red eyes. Although he is filled with bestial blood lust, there lies within him a cruel and cunning intellect devoted to subverting all
                                                
                                            
                                        
                                                     Monsters
                                                    Fizban's Treasury of Dragons
                                                    
                                                
                                            
                                                    ":"damage", "rollAction":"Emerald Embers", "rollDamageType":"fire"} fire damage.Emerald dragons are the most curious, cunning, and manipulative of the gem dragons, wielding psionic power to weave illusions to
                                                
                                            
                                                
                                                    .
Emerald Dragon Lairs
Emerald dragons make their lairs in caves and subterranean ruins, favoring locations that have been abandoned—and ideally forgotten—by other creatures. They are most
                                                
                                            
                                        
                                                     Monsters
                                                    Fizban's Treasury of Dragons
                                                    
                                                
                                            
                                                    ":"Emerald Embers", "rollDamageType":"fire"} fire damage.Emerald dragons are the most curious, cunning, and manipulative of the gem dragons, wielding psionic power to weave illusions to deceive and
                                                
                                            
                                                
                                                     for a history of the gods the dragon is compiling.
Emerald Dragon Lairs
Emerald dragons make their lairs in caves and subterranean ruins, favoring locations that have been abandoned&mdash
                                                
                                            
                                        
                                                    Urchin
                                                    
    
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                                                     Backgrounds
                                                    Player’s Handbook (2014)
                                                    
                                                
                                            
                                                     recuperate. You’ve survived despite all odds, and did so through cunning, strength, speed, or some combination of each.
You begin your adventuring career with enough money to live modestly but
                                                
                                            
                                                
                                                     are not in combat, you (and companions you lead) can travel between any two locations in the city twice as fast as your speed would normally allow.
 
Suggested Characteristics
Urchins are
                                                
                                            
                                        
                                                     monsters
                                                    
                                                    
                                                
                                            
                                                     ferocious might, cunning ambushes, or fungal poisons. Some adult deep dragons plunder the surface for treasures and lore.
Deep Dragons
Deep dragons slither through the wet and lightless places of the
                                                
                                            
                                                
                                                     dragons lair in fungus-encrusted caverns of the Underdark or old, forgotten ruins, preferring locations near subterranean bodies of water.
The region containing an adult or ancient deep dragon&rsquo
                                                
                                            
                                        
                                                     Backgrounds
                                                    Baldur’s Gate: Descent into Avernus
                                                    
                                                
                                            
                                                     elements, and endured sickness without the advantage of medicine or a place to recuperate. You’ve survived despite all odds, and did so through cunning, strength, speed, or some combination of each
                                                
                                            
                                                
                                                     can find passages through the urban sprawl that others would miss. When you are not in combat, you (and companions you lead) can travel between any two locations in the city twice as fast as your
                                                
                                            
                                        
                                                     Backgrounds
                                                    Sword Coast Adventurer's Guide
                                                    
                                                
                                            
                                                     areas to help you succeed.
You might be a cunning thief-catcher, prowling the rooftops to catch one of the myriad burglars of the city. Perhaps you are someone who has your ear to the street, aware of
                                                
                                            
                                                
                                                     situation. I never raise my voice or let my emotions control me.
3
The first thing I do in a new place is note the locations of everything valuable—or where such things could be hidden
                                                
                                            
                                        
                                                     Backgrounds
                                                    Sword Coast Adventurer's Guide
                                                    
                                                
                                            
                                                     locations discussed here, it is far more unnatural. You hail from one of the settlements in the Underdark, each of which has its own strange customs and laws. If you are a native of one of the great
                                                
                                            
                                                
                                                     and wonderful! (Chaotic)
4
Cunning. Though I may not know their ways, neither do they know mine, which can be to my advantage. (Evil)
5
Inquisitive. Everything is new, but I have a thirst
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Out of the Abyss
                                                    
                                                
                                            
                                                     and brass decorate their profane altars. Over time, Baphomet’s cultists become tainted by his influence, gaining bloodshot eyes and coarse, thickening hair. Small horns eventually sprout from the
                                                
                                            
                                                
                                                     tall with six iron horns. An infernal light burns in his red eyes. Although filled with bestial bloodlust, there lies within a cruel and cunning intellect devoted to subverting all of civilization
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
                                                    
                                                
                                            
                                                     and brass decorate their profane altars. Over time, Baphomet’s cultists become tainted by his influence, gaining bloodshot eyes and coarse, thickening hair. Small horns eventually sprout from the
                                                
                                            
                                                
                                                     six iron horns. An infernal light burns in his red eyes. Although he is filled with bestial blood lust, there lies within him a cruel and cunning intellect devoted to subverting all of civilization
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Out of the Abyss
                                                    
                                                
                                            
                                                    Gaining Access By the time they have visited the locations detailed in the previous chapters, the characters should have knowledge of a route to the surface world and a map or guide to help them
                                                
                                            
                                                
                                                     hints and opportunities carefully, the characters’ path through the Underdark should feel like a smoothly escalating series of discoveries, no matter what order they chose to explore the locations and deal with the challenges of the previous chapters.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
                                                    
                                                
                                            
                                                    Plundering a Hoard Because dragons’ power is linked to treasure, it’s possible to weaken a dragon by plundering the dragon’s lair. By gaining access to a hoard and making off with a significant
                                                
                                            
                                                
                                                     strip an adult or ancient dragon of legendary status by plundering the dragon’s entire hoard across all its locations. For this to work, the dragon would have to be magically bound or otherwise
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Player’s Handbook
                                                    
                                                
                                            
                                                       Level Proficiency Bonus Class Features Eldritch Invocations Cantrips Prepared Spells Spell Slots Slot Level   1 +2 Eldritch Invocations, Pact Magic 1 2 2 1 1 2 +2 Magical Cunning 3 2 3 2 1 3 +2 Warlock
                                                
                                            
                                                
                                                     and Gaining Invocations. Whenever you gain a Warlock level, you can replace one of your invocations with another one for which you qualify. You can’t replace an invocation if it’s a prerequisite for
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->D&D Beyond Basic Rules
                                                    
                                                
                                            
                                                       Level Proficiency Bonus Class Features Eldritch Invocations Cantrips Prepared Spells Spell Slots Slot Level   1 +2 Eldritch Invocations, Pact Magic 1 2 2 1 1 2 +2 Magical Cunning 3 2 3 2 1 3 +2 Warlock
                                                
                                            
                                                
                                                     and Gaining Invocations. Whenever you gain a Warlock level, you can replace one of your invocations with another one for which you qualify. You can’t replace an invocation if it’s a prerequisite for
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Acquisitions Incorporated
                                                    
                                                
                                            
                                                    Seeking the Ritual Site In the course of locating the ritual site (see “Franchise Downtime” in episode 5), the characters might travel to any number of locations, either to confirm that those
                                                
                                            
                                                
                                                     locations are not the ritual site or to gain additional information or magic useful in the search for the real site. If you want to set up a prolonged search for the site, any of the following iconic
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Out of the Abyss
                                                    
                                                
                                            
                                                     Cunning, and Innate Spellcasting features of a deep gnome). Despite the desecration of the drow invasion and the decades of scavenging and raiding in its aftermath, the old city’s honored dead still rest
                                                
                                            
                                                
                                                     about who he is and what happened to him. After gaining any sense that the characters are seeking information from the svirfneblin, he asks them to perform two tasks involving laying other svirfneblin
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tales from the Yawning Portal->a6
                                                    
                                                
                                            
                                                     a reasonable chance of survival if they use their knowledge and cunning to best advantage. These adventures were designed for strategic play, so some areas of the giant settlements are very dangerous
                                                
                                            
                                                
                                                     not too difficult to find locations for the strongholds and the events in Against the Giants.
 Dragonlance. On Krynn, the alliance of giants could center on the Kharolis Mountains, bringing
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Eberron: Rising from the Last War
                                                    
                                                
                                            
                                                     ruins of their ancient cities. Match wits with cunning drow in the depths of a primordial jungle. Any follower of the Sovereign Host knows this story about Xen’drik. In the dawn of time, the
                                                
                                            
                                                
                                                     large collapses into madness. The Traveler’s Curse twists space, and explorers might follow the same path twice only to end up in entirely different locations. Xen’drik is a continent that defies
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Player’s Handbook
                                                    
                                                
                                            
                                                    
 Are you ready to embark on fantasy adventures with your friends? Dungeons & Dragons invites you to play imaginary adventurers who delve into dungeons and other perilous locations together, face
                                                
                                            
                                                
                                                     fearsome foes such as dragons, and build friendships forged amid fantastical dangers. Fueled by imagination and rules, D&D invites you to adopt a fantasy persona—a mighty Fighter, a cunning Rogue, a faithful
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Storm King's Thunder
                                                    
                                                
                                            
                                                     complex north of the village. The chapter concludes with the characters rescuing the villagers and gaining a quest that leads them to one of three locations: Bryn Shander, Goldenfields, or Triboar
                                                
                                            
                                                
                                                     three locations described in chapter 2. Appendix A suggests ways in which you can transition characters from the D&D Starter Set adventure or one of several other D&D adventures to chapter 2 of Storm
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Uni and the Hunt for the Lost Horn
                                                    
                                                
                                            
                                                     a maximum of 20. (This is included above.) Blindsight. You have Blindsight with a range of 10 feet. Fog of War. You exploit the distractions of battle, gaining Advantage on any Dexterity (Stealth
                                                
                                            
                                                
                                                     2: Cunning Action Your quick thinking and agility allow you to move and act quickly. On your turn, you can take one of the following actions as a Bonus Action: Dash, Disengage, or Hide. Level 3: Fast
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Monsters of the Multiverse
                                                    
                                                
                                            
                                                    . Although Titivilus is inferior in physical strength and power when compared to other archdevils, he compensates with cunning. A shrewd politician, he has clawed his way up through the ranks to become the
                                                
                                            
                                                
                                                     threat. Since gaining his position, Titivilus has convinced Dispater that countless plots are being hatched against him and that Asmodeus himself seeks to remove Dispater from power. In response, Dispater
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
                                                    
                                                
                                            
                                                     they’ve defeated. See area I2 for how such an attempt might unfold. Camp Carrionclay Locations The following locations are keyed to map 5.7.  Map 5.7: camp carrionclay View Player Version I1: Wooden
                                                
                                            
                                                
                                                     a sivak draconian and two baaz draconians (see appendix B for both stat blocks). Gaining Access. If the characters disguise themselves as Dragon Army soldiers, they can attempt to deceive the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mythic Odysseys of Theros
                                                    
                                                
                                            
                                                    Court of Orestes Locations The area around the Court of Orestes and its interior locations are identified on map 4.16. Map 4.16: Court of Orestes View Player Version 1. Khystonos Riverbank When the
                                                
                                            
                                                
                                                     attractive lampads (see chapter 6) named Antiophes and Callisos recently happened upon Orestes’s tomb, gaining access through the collapsed eastern wall. They discovered the magical sarcophagus here and
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Eberron: Rising from the Last War
                                                    
                                                
                                            
                                                     locations are constructed by and for dragons. The orreries that surround the central space track the courses of the planes as they shift toward and away from Eberron. All about the observatory are enormous
                                                
                                            
                                                
                                                     eventual destruction of a humanoid city. A disguised silver dragon, cunning and subtle, works to destabilize the city and bring about its ruin. 3 A local librarian is a disguised gold dragon in the service
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Monsters of the Multiverse
                                                    
                                                
                                            
                                                     time, a cultist of Baphomet becomes tainted by his influence, gaining bloodshot eyes and coarse, thickening hair. Small horns eventually sprout from the cultist’s forehead. In time, a devoted cultist
                                                
                                            
                                                
                                                     burns in his red eyes. Although he is filled with bestial blood lust, there lies within him a cruel and cunning intellect devoted to subverting all civilization. Baphomet wields a great glaive called
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
                                                    
                                                
                                            
                                                     with cunning. A shrewd and calculating politician, he has clawed his way up through the ranks to become the second-most powerful fiend in Dis, entirely by saying just the right thing at the right
                                                
                                            
                                                
                                                    . Through these skills, Titivilus has manipulated everyone along his path to power, either to win them over to his cause or to remove them as a threat. Since gaining his position, Titivilus has convinced
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->The Book of Many Things
                                                    
                                                
                                            
                                                     humanoid form if he dies.
 Cunning Action. Augustus takes the Dash, Disengage, or Hide action.
  Christopher Burdett   Boss Delour Delour the wererat is a sly trickster and consummate thief who rules
                                                
                                            
                                                
                                                     carrying isn’t transformed. He reverts to his humanoid form if he dies.
 Cunning Action. Delour takes the Dash, Disengage, or Hide action.
  Nikki Dawes   Kathra Bitterwind The human werevulture
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Quests from the Infinite Staircase
                                                    
                                                
                                            
                                                    Forge Locations The following locations are keyed to map 3.6. Damien Mammoliti  Map 3.6: Forge of the Kagu-svirfneblin View Player Version F1: Misty Gulch Leading off from the main valley is a narrow
                                                
                                            
                                                
                                                     last gift. Each creature who helped bring the star to the dome (including each of the characters) tingles with resilience, gaining 5 temporary hit points and resistance to fire damage until the next
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Volo's Guide to Monsters
                                                    
                                                
                                            
                                                     aren’t much of a threat to civilized locations because they are somewhat fearful of humans, dwarves, and elves. When things go badly for them, they kidnap whoever’s handy and sacrifice them to their craven
                                                
                                            
                                                
                                                     darkvision 30 ft., passive Perception 8
 Languages Abyssal
 Challenge 1/8 (25 XP)
 Low Cunning. The xvart can take the Disengage action as a bonus action on each of its turns.
 Overbearing Pack. The
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Volo's Guide to Monsters
                                                    
                                                
                                            
                                                     poison the body and the mind of its target, able to subjugate other beings that are otherwise physically superior. Alien Tyrants. Neogi usually dwell in far-flung locations on the Material Plane, as well
                                                
                                            
                                                
                                                     hatchlings begin their lives under the control of adult neogi. They must learn about their society and earn a place in it, and each one starts its training by gaining mastery over a young umber hulk
                                                
                                            
                                        






