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                        Returning 35 results for 'game conflicts lack'.
                    
                
                        
                            
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                                                     Magic Items
                                                    The Book of Many Things
                                                    
                                                
                                            
                                                     feet.
Beast. You immediately transform into a random Beast with a CR of 5 or lower. Your game statisticsâincluding your ability scores, hit points, and possible actionsâare replaced by the
                                                
                                            
                                                
                                                     Beastâs game statistics, and any nonmagical equipment youâre wearing or carrying melds into your new form and canât be used. Any magic items youâre carrying drop in an
                                                
                                            
                                        
                                                    Kenku
                                                    
    
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                                                     Species
                                                    Volo's Guide to Monsters
                                                    
                                                
                                            
                                                     capable of flight, and similar objects provoke a great desire for the kenku to acquire the items for themselves.
Despite their lack of wings, kenku love dwelling in towers and other tall structures
                                                
                                            
                                                
                                                    . They seek out ruins that reach to the sky, though they lack the motivation and creativity to make repairs or fortify such places. Even so, their light weight and size allow them to dwell in rickety
                                                
                                            
                                        
                                                    Elf
                                                    
    
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                                                     Species
                                                    Basic Rules (2014)
                                                    
                                                
                                            
                                                     skill with sword, bow, and strategy.
Hidden Woodland Realms
Most elves dwell in small forest villages hidden among the trees. Elves hunt game, gather food, and grow vegetables, and their skill and
                                                
                                            
                                                
                                                     who fall short of their high expectationsâwhich is most non-elves. Still, they can find good in just about anyone.
Dwarves. âDwarves are dull, clumsy oafs. But what they lack in humor
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Masterâs Guide
                                                    
                                                
                                            
                                                     befall characters, including mind-control magic, helplessness, and death. That said, D&D is a game that has in-world conflicts and mayhem. Certain core elements of the game are difficult to ignore. For
                                                
                                            
                                                
                                                    â in chapter 3 for suggestions). Scott Murphy  Conflicts between characters arenât always bad, but they can get in the way of the game Communicating Limits. Make sure everyone is comfortable with how
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->D&D Beyond Basic Rules
                                                    
                                                
                                            
                                                    , including mind-control magic, helplessness, and death. That said, D&D is a game that has in-world conflicts and mayhem. Certain core elements of the game are difficult to ignore. For example, taking damage
                                                
                                            
                                                
                                                     behavior is interfering with everyone elseâs enjoyment, everyone has a stake in helping to resolve the issue. Setting Expectations Before you assemble a group around a game table, pitch the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Masterâs Guide
                                                    
                                                
                                            
                                                     rulebooks. Heroic Fantasy Conflicts. Heroic fantasy campaigns often revolve around delving into ancient dungeons in search of treasure or to destroy monsters or villains. Consider conflicts like these
                                                
                                            
                                                
                                                     decadent cities, where the protagonists are often motivated more by greed and self-interest than by altruistic virtue. Sword-and-Sorcery Conflicts. In this flavor of campaign, magic-users often
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Van Richtenâs Guide to Ravenloft
                                                    
                                                
                                            
                                                    Set Expectations Well before you assemble a group around a game table, pitch the adventures youâre thinking about running to your prospective players. Note the types of conflicts that might arise
                                                
                                            
                                                
                                                     genres of horror from chapter 2 interest you. Being transparent with your players allows them to decide if this is a game they want to play, which is best to know before play begins.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Sword Coast Adventurerâs Guide
                                                    
                                                
                                            
                                                     anew alongside or on top of an earlier community. It follows, then, that the most common feature of humans is their lack of commonality. This diversity has enabled human civilizations to grow faster
                                                
                                            
                                                
                                                     than those of other races, making humans one of the dominant races in much of the world today. It has also led to conflicts between communities of humans because of their cultural and political
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Volo's Guide to Monsters
                                                    
                                                
                                            
                                                    Hopeless Plagiarists As a result of their lack of creativity, kenku function comfortably as minions of a powerful master. Flock leaders enforce discipline and minimize conflicts, but they fail at
                                                
                                            
                                        
                                                    Adult Deep Dragon
                                                    
    
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                                                     monsters
                                                    Fizban's Treasury of Dragons
                                                    
                                                
                                            
                                                    . The dragon magically transforms into any creature that is Medium or Small, while retaining its game statistics (other than its size). This transformation ends if the dragon is reduced to 0 hit points
                                                
                                            
                                                
                                                    . Deep dragons look down on any creature that isnât useful to them, though they are willing to bargain for knowledge they lack.
Creating a Deep Dragon
Use the Deep Dragon Personality Traits and
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Masterâs Guide
                                                    
                                                
                                            
                                                    Your Campaign Journal At the start of any campaign, thereâs a buzz of excitement as you and your players look forward to creating a new world togetherâone full of adventure and promise. Every game
                                                
                                            
                                                
                                                     your memory on events that transpired early in the campaign and bring closure to unresolved conflicts and mysteries.
                                                
                                            
                                        
                                                    Ancient Deep Dragon
                                                    
    
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                                                     monsters
                                                    Fizban's Treasury of Dragons
                                                    
                                                
                                            
                                                    .
Change Shape. The dragon magically transforms into any creature that is Medium or Small, while retaining its game statistics (other than its size). This transformation ends if the dragon is reduced to 0
                                                
                                            
                                                
                                                    . Deep dragons look down on any creature that isnât useful to them, though they are willing to bargain for knowledge they lack.
Creating a Deep Dragon
Use the Deep Dragon Personality Traits and
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Masterâs Guide (2014)
                                                    
                                                
                                            
                                                    . An adventure typically hinges on the successful completion of a quest, and can be as short as a single game session. Longer adventures might embroil players in great conflicts that require multiple
                                                
                                            
                                                
                                                    The Dungeon Master The Dungeon Master (DM) is the creative force behind a D&D game. The DM creates a world for the other players to explore, and also creates and runs adventures that drive the story
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
                                                    
                                                
                                            
                                                    Session Zero If youâre interested in using these rules in your game, consider holding a session zero to introduce the rules to the players. Such a session zero allows you to ascertain players
                                                
                                            
                                                
                                                     these rules for some or all of the characters. Characters who use these rules will have more focused roleplaying time than those who donât, so you might want to compensate for that lack of âon-screenâ time with additional roleplaying encounters for the other characters.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Masterâs Guide (2014)
                                                    
                                                
                                            
                                                     waste to entire civilizations, invasions of vast armies or extraplanar hordes, assassinations of world leaders. These world-shaking events title the chapters of history. In a D&D game, such events
                                                
                                            
                                                
                                                     D&D game. Games stagnate when the story meanders too long without a change in tone, when the same villains and similar adventures grow tiresome and predictable, and when the world doesnât change
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Masterâs Guide
                                                    
                                                
                                            
                                                     tabletop. Scheduling Games
 Sometimes the hardest thing about running a game is finding a time when everyone can play. Some groups play for a few hours every week, while others set aside a whole day
                                                
                                            
                                                
                                                     once a month. Create a schedule that works best for your group.
 For new groups, it often helps to schedule a single-session game (often called a âone-shotâ) as a way for people to try it out. If
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Lost Mine of Phandelver
                                                    
                                                
                                            
                                                     impressing your players with your thespian skills (or lack thereof). Get inside the NPCsâ minds. Imagine how they might react to the characters, and strive to be realistic. Mug it up. Scowl, smile, snarl
                                                
                                            
                                                
                                                    , and television. Adjust the volume as appropriate. An NPC can be loud, soft-spoken, or something in between. Keep the game moving. Let the players steer the interactions with the NPCs. The characters
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Xanathar's Guide to Everything
                                                    
                                                
                                            
                                                     from among the possibilities on a table. Of course, you also have the option of disregarding the result of a die roll if it conflicts with another result. Likewise, if the text instructs you to roll on
                                                
                                            
                                                
                                                     characterâs race â but you could also wait until later in the process. You might prefer to establish more facts about your characterâs game identity â such as your class, ability scores, and alignment â before supplementing that information with whatâs offered here.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Masterâs Guide (2014)
                                                    
                                                
                                            
                                                     game you want to run, and helps you nail down a few important details about your world and its overarching conflicts. Chapter 2 helps you put your world in the greater context of the multiverse
                                                
                                            
                                                
                                                     game, you make that world your own over the course of a campaign. The world where you set your campaign is one of countless worlds that make up the D&D multiverse, a vast array of planes and worlds where
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
                                                    
                                                
                                            
                                                    Sapphire Dragon Treasures Sapphire dragons covet items of martial significance above other treasure. Weapons and armor from epic conflicts are usually the centerpieces of a sapphire dragonâs hoard
                                                
                                            
                                                
                                                     dragon failed to protect 
   2  A dragonchess set with the white knights replaced by the symbols of a war god; the board is set up for the start of a new game, and the dragon has been waiting decades for
                                                
                                            
                                        
                                                    Kobold
                                                    
    
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                                                     Species
                                                    Volo's Guide to Monsters
                                                    
                                                
                                            
                                                     lack of emotional bonding means they have no concept of marriage or permanent family relationships. Their eggs are placed in a common tribal hatchery with no effort to keep track of who each one
                                                
                                            
                                                
                                                     resources or territory. Such conflicts arenât common, because two tribes will always prefer to expand in different directions if they come into contact, but they do happen.
For example, two
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mythic Odysseys of Theros
                                                    
                                                
                                            
                                                    Phenaxâs Champions Phenaxâs champions are pawns in his grand game of lying, cheating, and deception. He takes particular pleasure in tormenting Heliod and Iroas, whom he regards with special scorn
                                                
                                            
                                                
                                                     simple heist could be the triggering event for a series of major conflicts between two rival temples that ends in a citywide conflagration. Champions of Phenax could also serve as a bulwark against more
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->D&D Beyond Basic Rules
                                                    
                                                
                                            
                                                    Stat Block A stat block contains the game statistics of a monster. Each stat block includes the following information presented after the monsterâs name. Size. A monster is Tiny, Small, Medium, Large
                                                
                                            
                                                
                                                     are detailed in âPlaying the Gameâ. In parentheses after the Hit Points, the monsterâs Hit Point Dice are provided, along with the contribution of its Constitution, if any, to its Hit Points
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Basic Rules (2014)
                                                    
                                                
                                            
                                                     from leather armor to chain mail to costly plate armor, with several other kinds of armor in between. The Armor table collects the most commonly available types of armor found in the game and
                                                
                                            
                                                
                                                     effectively, however. Your class gives you proficiency with certain types of armor. If you wear armor that you lack proficiency with, you have disadvantage on any ability check, saving throw, or attack
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mordenkainen's Fiendish Folio Volume 1
                                                    
                                                
                                            
                                                     action going. We might face a setback, but weâre never completely out of the game. We can load from a save point, restart from level 1, or kick off a new campaign. If youâve ever had someone close to
                                                
                                            
                                                
                                                     support. Every dollar is one step closer to the next level. Game on! Mike Mearls November, 2019 ON FIENDS AND FOLIOS
 Since a treacherous, former servant of mine thought it wise to release my collected
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Van Richtenâs Guide to Ravenloft
                                                    
                                                
                                            
                                                    . Darklords range from monstrous tyrants to depraved individuals who otherwise appear as ordinary people. A Darklordâs position and powers stem from their deeds, not their game statistics. While some
                                                
                                            
                                                
                                                     brood over their failures, but nevertheless they relentlessly strive to achieve their ambitions. Their desperate struggles fuel their conflicts with characters. Liberally use Darklords in your
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
                                                    
                                                
                                            
                                                     the charactersâ lack of diplomacy and does not aid them in future battles. However, if he doesnât have to, he appreciates the charactersâ respect for the creatures of the forest and aids the party in
                                                
                                            
                                                
                                                     any future conflicts where they need aid. Tiger Talk If the characters converse with the weretigers, or if they run the weretigers off and then question Dukha, it becomes clear that Dukha and the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
                                                    
                                                
                                            
                                                     the dragon (usually in Humanoid guise) to meet with visitors. Cloud Bridge. From the antechamber, visitors travel upward along a path of clouds. The impressive route is not as dangerous as its lack of
                                                
                                            
                                                
                                                     her home world of Krynn. The ancient dragon rarely openly participates in heroics, preferring to help in more surreptitious ways. She has been known to join in the conflicts of mortals in disguise
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
                                                    
                                                
                                            
                                                     form. Jhesiyra can exert control over Halasterâs magic gates, keeping adventurers from passing through them if she thinks they lack the might needed to defeat the perils beyond. In terms of game rules
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Sage Advice Compendium
                                                    
                                                
                                            
                                                     natural materials that arenât the worked metal that is associated with civilization. Druids donât lack the ability to wear metal armor. They choose not to wear it. This choice is part of their identity as a
                                                
                                            
                                                
                                                     of a material other than metal, the druid might wear it. If you feel strongly about your druid breaking the taboo and donning metal, talk to your DM. Each class has story elements mixed with its game
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
                                                    
                                                
                                            
                                                     philosophies against one another and highlight subjective views. Situations might encourage characters to reexamine their beliefs in the face of plane-spanning philosophies, conflicts, and revelations
                                                
                                            
                                                
                                                    . Use these insights to inform your understanding of the planes or as quotes to share via mimirs in your game.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Basic Rules (2014)
                                                    
                                                
                                            
                                                    Type A monster's type speaks to its fundamental nature. Certain spells, magic items, class features, and other effects in the game interact in special ways with creatures of a particular type. For
                                                
                                            
                                                
                                                     example, an arrow of slaying (dragon) deals extra damage not only to dragons but also other creatures of the dragon type, such as dragon turtles and wyverns. The game includes the following monster
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Xanathar's Guide to Everything
                                                    
                                                
                                            
                                                    , conflicts and successes, and encounters with the unusual. They can help to explain why your character became an adventurer, and some might still affect your life even after they are long over. The
                                                
                                            
                                                
                                                     add more detail to this friendly character and establish how your friendship began. 51â70 You spent time working in a job related to your background. Start the game with an extra 2d6 gp. 71â75 You met
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
                                                    
                                                
                                            
                                                     other ties that form among people in different guilds. Let these tables inspire you as you think about the circumstances that bring your party together. Although conflicts among the guilds drive much
                                                
                                            
                                                
                                                     of the action in a Ravnica campaign, itâs important not to let that tension cause too much friction in a party of adventurers. The D&D game relies on cooperation among the players, so itâs helpful
                                                
                                            
                                        
                                                    Goblin
                                                    
    
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                                                     Species
                                                    Volo's Guide to Monsters
                                                    
                                                
                                            
                                                     and know the most about the territory farthest from the tribeâs lair. These individuals hunt game in peaceful times, and in combat they serve as scouts, foot soldiers, and cavalry.
Gatherers
                                                
                                            
                                                
                                                     made from dead darkmantles
20
Cloaks made of scraps from an elven tapestry
Booyahgs
Spellcasters of any sort among the goblins are rare. Goblins typically lack the intelligence and
                                                
                                            
                                        






