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Returning 14 results for 'garment coursing location'.
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garment causing location
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Spells
Player’s Handbook
Picture or other likeness
−2
Garment or other possession
−4
Body part, lock of hair, or bit of nail
−10
On a successful save, the target isn’t affected
.
Instead of targeting a creature, you can target a location you have seen. When you do so, the sensor appears at that location and doesn’t move.
Magic Items
Quests from the Infinite Staircase
An ornate carving of a serpent adorned with a coursing river spirals down the length of this redand-gold staff. While you’re holding it, you can use an action to produce one of the following
location.
If you use a bonus action to speak the command word again, or if the snake is reduced to 0 hit points, the snake reverts to staff form in its current space.
Thunderclap. You point the
Scrying
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Spells
Basic Rules (2014)
Likeness or picture
-2
Possession or garment
-4
Body part, lock of hair, bit of nail, or the like
-10
On a successful save, the target isn't affected, and you can't use this
creature, you can choose a location you have seen before as the target of this spell. When you do, the sensor appears at that location and doesn't move.
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
Possession or garment −4 Body part, lock of hair, bit of nail, or the like −10 On a successful save, the target isn’t affected, and you can’t use this spell against it again for 24 hours. On a
it for the duration. A creature that can see invisible objects sees the sensor as a luminous orb about the size of your fist. Instead of targeting a creature, you can choose a location you have seen before as the target of this spell. When you do, the sensor appears at that location and doesn’t move.
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
Possession or garment -4 Body part, lock of hair, bit of nail, or the like -10 On a successful save, the target isn’t affected, and you can’t use this spell against it again for 24 hours. On a
it for the duration. A creature that can see invisible objects sees the sensor as a luminous orb about the size of your fist. Instead of targeting a creature, you can choose a location you have seen before as the target of this spell. When you do, the sensor appears at that location and doesn’t move.
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
or other likeness −2 Garment or other possession −4 Body part, lock of hair, or bit of nail −10 On a successful save, the target isn’t affected, and you can’t use this spell on it again for 24 hours
, remaining within 10 feet of it for the duration. If something can see the sensor, it appears as a luminous orb about the size of your fist. Instead of targeting a creature, you can target a location you have seen. When you do so, the sensor appears at that location and doesn’t move.
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
or other likeness −2 Garment or other possession −4 Body part, lock of hair, or bit of nail −10 On a successful save, the target isn’t affected, and you can’t use this spell on it again for 24 hours
, remaining within 10 feet of it for the duration. If something can see the sensor, it appears as a luminous orb about the size of your fist. Instead of targeting a creature, you can target a location you have seen. When you do so, the sensor appears at that location and doesn’t move.
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
of spider silk shaped by drow magic. They are worth 200 gp each if sold in the markets of the Underdark. The drow magic on a dress fades when the garment is exposed to sunlight, causing it to fall
apart. Development If the characters divulge the medusa’s location to Sark Axebarrel in area 10, they receive the promised reward of 50 gp each. If they deliver Neheedra’s head to Sark, he also gives them
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
Staff of Ruling Staff, Rare (Requires Attunement) An ornate carving of a serpent adorned with a coursing river spirals down the length of this red-and-gold staff. While you’re holding it, you can use
attack your enemies or guard a location. If you use a bonus action to speak the command word again, or if the snake is reduced to 0 hit points, the snake reverts to staff form in its current space
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a6
steam and murk. The gloomy chamber contains a large (giant-sized) rack, a smaller (human-sized) one, an iron maiden (at the location marked A), and a stone-rimmed well (at the location marked B
off a dressing area in the southeast corner near the wardrobe, where a low-backed chair stands with a gown thrown over it. This screen effectively hides the location of the secret door, which enables
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
the orb, the character touching the orb experiences a vivid vision of the target’s location and knows how far away it is and in what direction. Such insight, however, comes with a risk: a creature
create the robe, spin any illusory design or effect into the garment. On completion, they drape the robe over the creature’s shoulders and ascend back to their lair. Each guest can gain this benefit only
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
Cottage Locations The following locations are keyed to the map of Bavlorna’s cottage. Bavlornas Cottage View Player Version B1. Preservation Pool This location is accessible through the cottage’s
-like creature with bulging eyes and cracked skin. It is clad in a shapeless garment and sits on one end of a love seat with its legs pulled up beneath it. Flies flit into and out of its mouth, which
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
teleported to an unoccupied space in area T20a. If there’s not enough space in that location for the creature or object, it is unable to pass through the portal and is rebuffed instead. Southeast Archway
that enters this one-way portal is teleported to an unoccupied space in area T20b. If there’s not enough space in that location for the creature or object, it is unable to pass through the portal and is
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
detail these locations and how creatures transported to them can return to the Lost Caverns. Once a creature has been transported to a location in this way, it can’t be sent to that destination by
who challenged Iggwilv and lost badly. The garment nearby, however, is a motionless cloaker that ambushes any creature that approaches the coffer. Treasure. The coffer is worth 750 gp. It contains ten






