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Returning 35 results for 'gave concerned leading'.
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Monsters
Baldurâs Gate: Descent into Avernus
himself to fighting the ever-present threat of demons.
Gideon slowly gave up his sanity and free will to the devils, leaving him corrupted by Zariel and fully serving her in the months leading up to
his fervor could be an asset to her, so she sent devils to corrupt him in the months leading up to the fall of Elturel. The devils posed as angels, offering Gideon increased power if he would dedicate
Backgrounds
Sword Coast Adventurer's Guide
functionaries in Baldurâs Gate or Neverwinter, or you might have grown up in and around the castle of Daggerford.
Even if you are no longer a full-fledged member of the group that gave you your start in
organization that gave you your start in life. In any event, the abilities that you honed while serving as a courtier will stand you in good stead as an adventurer.
Skill Proficiencies:
Gnome
Legacy
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Species
Basic Rules (2014)
gave Burgell room to pack in all his gnome-sized gear. The front room was his workshop, and it contained a bewildering miscellany of tools: hammers, chisels, saws, lockpicks, tinted lenses, jeweler&rsquo
;s loupes, and jars of powdered and shredded ingredients for casting spells. A fat gray cat, the mageâs familiar, lay curled atop a grimoire. It opened its eyes, gave Aeron a disdainful yellow
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
his own agenda where his fellow drow are concerned. If the characters rebuffed Vizeranâs overtures to an alliance in Gravenhollow (see chapter 11), the drow archmage subsequently sends Grin Ousstyl
(see later in this chapter) as a peace envoy, renewing the offer and leading the characters to Araj if they accept it. Further exploration of the Underdark on their own might convince the adventurers to
Compendium
- Sources->Dungeons & Dragons->Dungeon Masterâs Guide (2014)
War A hobgoblin army marches toward the city, leading elephants and giants to batter down the strongholdâs walls and ramparts. Dragons wheel above an invading horde, scattering enemies as the raging
war campaign isnât generally concerned with the specifics of troop movements, but instead focuses on the heroes whose actions turn the tide of battle. The characters carry out specific missions
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
townsfolk concerned, including reports of bandit attacks on the roads, piracy on the Dessarin River, and monster sightings too close to town. But the mystery that has keen observers of the region most
concerned is the disappearance of a delegation traveling overland from the city of Mirabar to Waterdeep. The delegation stopped in the tiny village of Beliard, where the members mentioned their intent
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
, roaming monsters, suspicious strangers, and unseasonable weather.
The five factions know about the overdue delegation and are concerned enough to send agents to investigate. Characters affiliated with
these factions are contacted and asked to help out. Tell each player in private why his or her faction is concerned about the missing delegation. The exact reasons for each faction are described as
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
relate their story, Xoese-Addae ponders a moment. If the characters mention the phantom ship they encountered on the way to Janya, he is particularly concerned. Many of the wreck sites dotting the
Djaynai who escaped into the sea during the Passage of Vultures. The magic of Djaynaian transmuters and that of the Nightsea itself gave these people the ability to live beneath the waves. Now known
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
months leading up to the fall of Elturel. The devils posed as angels, offering Gideon increased power if he would dedicate himself to fighting the ever-present threat of demons. Gideon slowly gave up his
sanity and free will to the devils, leaving him corrupted by Zariel and fully serving her in the months leading up to Elturelâs fall. He died during the destruction wrought as the city was drawn to
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
of placing pieces is wonderful.â Ideal. âI want my inventions to ensure fewer children lose their parents.â Bond. âI always wear the necklace my adoptive sister gave me. When I feel anxious about a
thanks them again and asks if theyâll do her another favor. Sheâs still concerned about her townâs warriors. She asks the characters to go to the Twin Gods Observatory and find out what happened to
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
broken by the shifting ice. Buried under the snow on the slopes above the last row of houses are the ruins of the Caer that gave the town its nameâa reminder to the people of Caer-Konig that nothing
no evidence of the intruders except dwarven boot tracks in the snow leading north. Since there are no known settlements in that direction, the townsfolk assume that Aurilâs everlasting winter has
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
Worshiping Erebos To many mortals, Erebos is primarily concerned not with death, but with gold. Most of his followers downplay his association with death and misfortune, instead praying to him for
, allowing Daxosâs body to go back to the mortal world as a Returned. Bereft of memories, he wanders aimlessly.
A Shadowed World. Heliodâs followers maintain that their god gave rise to Erebos by
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurerâs Guide
tomb isnât marked with the personâs name. Few people favor Jergal as a deity, and most who do are concerned with the dispensation of the dead in some way. Priests of Jergal serve communities as
them?â asked Jergal.
Bane, Bhaal, and Myrkul considered the godâs offer and agreed to it. So Jergal took the skulls of his three most powerful liches and gave them to the trio so they could compete in
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
Brandath family is an old one. Lord Dagult Neverember married into it for its wealth, and Lady Brandath gave birth to his son, Renaer. Itâs a dark irony that Neverember entrusted the location of his
enter unmolested, and says to Renaer in passing, âYour mother was a lovely person.â Glyph of Warding A glyph of warding spell has been cast on the first step leading down to the underground level
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
in and out of the structures, which appear long abandoned. An opulent coach, looking distinctly out of place, is parked amid the buildings with its curtains drawn.
The road leading to the buildings
Trecena, where he serves as Councilor of Arms. The public gave him the moniker Astaverde (meaning âgreen hornâ) for his jadeite prosthetic horn. Following the death of his mother, a celebrated military
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Turn of Fortuneâs Wheel
.
There is no obvious exit from this chamber, and Fellik doesnât know where to go from here. The young man swiftly grows concerned, fearing he and his father have been betrayed. A character who
inspects the ground and succeeds on a DC 12 Wisdom (Perception) check finds footprints leading into the sludge. Creatures that enter the sludge and search for a passage find a submerged tunnel leading
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
believe they have any active role to play in building the future of giantkind. They are concerned only with preserving the past so that giants of the futureâhowever that grand future might come into being
the Hidden Rune. According to this story, Annam gave the great giant empires of the past access to a rune of such enormous power that it guaranteed their dominance over the world. But when the
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
the gargoyle who gave her the gem is a messenger from House Druuâgiir, and that killing Lorthuun will redeem her. 7b. Zhentarim Warehouse The double doors leading to the Zhentarim warehouse are made of
Compendium
- Sources->Dungeons & Dragons->Dungeon Masterâs Guide
pointed us to a cave that was the source of the polluted stream.
Amy: Before he wandered off, he gave us a magic acorn, and thatâs where we ended last week.
Jared: So now youâre in this gloomy
cave
entrance as the adventurers approach
Phillip (as Gareth): Into the cave!
1 Jared: Whoâs leading the way?
Russell: Iâll go first.
1 The DM knows something the players donât
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
ceilings above the water collectors are domed and vary in height. The connecting tunnels between the collectors and the bridges have flat, 15-foot-high ceilings. All doors leading to this area are made
lawful evil creature, it tries to uphold its end of any agreement while twisting a badly worded deal to its advantage. Primarily, Extremiton is concerned with its own safety and the elimination of the
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
mother and pushing him up through the ranks of the cult. C7. Great Hall The double door leading to the courtyard (area C2) can be sealed shut with a huge crossbar. It takes an action to slide the crossbar
cistern (area C22). C8. Speakerâs Den This well-appointed sitting room is where Crannoc Siever used to meet with visitors, whether distinguished guests or concerned townsfolk. Comfortable furnishings
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
warning them that any interference might get them arrested or killed. Bystanders look a little surprised or concerned but donât intervene, not even to aid the unconscious merchant once the guards leave. If
the characters investigate the circumstances leading to the assault, bystanders tell them that one of the guards noticed a golden pin the merchant was wearing inside his collar. Though adornment for
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
nothing more than a small room or section of tunnel that contains one or more hovering gas spores. The passage leading to it is sealed off or constricted to prevent the fungus creatures from drifting into
beholder would primarily be concerned with securing the area in a 1-mile radius around its lair (corresponding to the area of the beholderâs regional effects), but could range even farther if the
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
Against the Giants d8 Adventure Hook 1 Adventurers find a village completely deserted, with tracks leading to a hill giant steading. Can they rescue the surviving villagers and livestock before the hill
there serve them while they recover. 2 A dragon and a giant, in the middle of a fierce battle, suddenly fall from the sky into a town square. Neither combatant is concerned about protecting the people
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
Wisdom (Perception) score notices a blood trail leading to a small, shattered door at the rear of the room. Beyond it, a hall leads to the sealed staircase detailed in the âPath Belowâ section
Knightlund. Failed Redemption. The gods gave Soth the opportunity to redeem himself and prevent the Cataclysm, but he didnât complete his quest, and the Cataclysm occurred. Tarnished Reputation. Sothâs
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
powers concerned with their mutual security and prosperity. Heading the coalition are rulers in the North and along the Sword Coast. Although alliance members have pledged to join forces against
see more than a few feet in any direction. Soon, even the werewolf tracks disappear. No matter which direction they go, the characters come to a lonely dirt road that cuts through the woods, leading to area A (see chapter 2). As an alternative, you can have them enter Barovia near Krezk (see chapter 8).
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
soul shakerâs evil and the excavations of the crawling claws have spoiled the land around the house. If Proclaimer Ward is with the party, the Proclaimer investigates the crops and grows concerned
leading off the hallway are closed but not locked. F3: Living Room The furniture in this living room is haphazardly arranged and looks close to falling apart. Beneath, the floor is covered in
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
Bastion of Takhisis The City of Lost Names was built on a foundation of pillaged dragon bones, which gave it much of its magic. The Bastion of Takhisis (depicted on map 7.3) now carries that magicâs
mild surprise, she notices you. âOh. You,â she says. âYou could be helpful. Come on.â With that, she turns and heads up the far stairs.
This hall connects the stairs leading to areas S19 and S22
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
mahogany wardrobe stuffed with expensive gowns and dress clothes stands next to a pair of open glass doors leading out to a balcony. Yalah Gralhund. Lady Gralhund gave the Stone of Golorr and a map of
her body on the stairs leading up to the servantsâ quarters (area G19). The maid has a ring of keys on her belt that opens all the locked doors in the mansion as well as the cabinets in area G8. G8
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
stand guard around this promontory, which has twisting steps leading up to where Splugoth stands.
A sandstone pillar rises from the mesa before the goblin. Floating above it is the orrery, its
gear or a rope providing advantage on the check. Twisting Steps and Rune Traps. The steps leading up the mesa shift underfoot as a result of Far Realm energy flooding through them, making them
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
characters who successfully climbed the cavern walls.) Any creature within 10 feet of the disused passage at area H4 or the steps leading to area H3 must make a DC 10 Dexterity saving throw to avoid being
Sword Coast concerned with mutual security and prosperity. The order ensures the safety of the cities and other settlements of Faerûn by proactively handling violent threats, and order members work to
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
turn him over to the Mirabar authorities. Zhentarim operatives stationed in various cities of the North have seen neither hide nor hair of him, leading Sorelisa to suspect that the Weevil is hiding
deeply troubled. If they pry into his affairs, Sir Lanniver reveals that heâs concerned about another member of the Order of the Gauntlet named Dannika Zarrn, a knight of Helm who has joined a splinter
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
the Tiger Tribe who gave up the nomadic lifestyle and settled in Ten-Towns three years ago, before Aurilâs everlasting winter beset Icewind Dale. A secret Auril worshiper, Yselm is known throughout
heâll find and kill the Red Yeti before they can. If the characters take the bet, the contest sparks excitement in taverns across Ten-Towns, leading to all sorts of side-betting. The charactersâ search
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
gift in exchange. House Thann is one of Waterdeepâs leading vintners, and although Cauldar is elderly and forgetful, he recalls with perfect clarity that the Thann family and Ziâs family are allies. He
captivated a few adventurous admirers in her day. One of them, Arleosa says, was so enchanted with her that he gave her a wooden ring adorned with dancing nymphs and told her that it represented a special
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
leading east, called the Eastway, stretches roughly thirteen miles to the town of Easthaven on the shore of Lac Dinneshere. The southwest route, known as the Caravan Trail, is called the Ten Trail where it
parents gave him up as a baby; he was raised in an orphanage and learned his survival skills as a teenager living on the streets of Suzail. He traveled west with a caravan to Baldurâs Gate, then sailed up






