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                                                    Yuan-ti Pureblood
                                                    
    
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                                                     Species
                                                    Volo's Guide to Monsters
                                                    
                                                
                                            
                                                     and eaten as part of the procedure.
Undercover Empire
The human civilization that gave rise to the yuan-ti was among the richest in the mortal world. It rapidly progressed in metalworking, using
                                                
                                            
                                                
                                                     cluster of allied city-states. Conquered neighbors were allowed to keep their leaders and culture so long as they paid tribute, swore allegiance to the victors, and incorporated their conquerors
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Volo's Guide to Monsters
                                                    
                                                
                                            
                                                    Undercover Empire The human civilization that gave rise to the yuan-ti was among the richest in the mortal world. It rapidly progressed in metalworking, using keen intellect and magic to discover the
                                                
                                            
                                                
                                                    . Conquered neighbors were allowed to keep their leaders and culture so long as they paid tribute, swore allegiance to the victors, and incorporated their conquerorsâ serpent gods into their religions. These
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Keys from the Golden Vault
                                                    
                                                
                                            
                                                     Tavio gave him. (Give the players a copy of map 9.1.) The map is pieced together from several torn scraps and shows most of Xeluanâs tomb, minus locations that hadnât been uncovered at the time the
                                                
                                            
                                                
                                                     quarters and gave it to Leandro for safekeeping. Leandroâs Map If the characters seem interested in stopping the earthquakes and solving the mystery of Rilagoâs disappearance, Leandro shows them the map
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Masterâs Guide (2014)
                                                    
                                                
                                            
                                                     players describe where and how their characters spend their time â a favorite tavern, library, or temple, perhaps. Using these NPCs and locations as a starting point, flesh out the settlementâs cast of
                                                
                                            
                                                
                                                     of adventure and intrigue to your campaign. Adventure Site A village harboring a secret cult of devil worshipers. A town controlled by a guild of wererats. A city conquered by a hobgoblin army. These
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Storm King's Thunder
                                                    
                                                
                                            
                                                     oracle. The Uthgardt spirit mounds are described in chapter 3, and their locations are marked on the maps of the North in that chapter.  Lost Giant Relics   Spirit Mound Relic Giant Lord   Beorunnaâs
                                                
                                            
                                                
                                                     locations of all nine spirit mounds. He can take an hour to draw a crude map that shows where the spirit mounds are located relative to key landmarks and terrain features. He doesnât know what relics are
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Masterâs Guide
                                                    
                                                
                                            
                                                    . The Sea Baronies are vassal states that provide most of the kingdomâs navy.  Eastern Flanaess Locations   Location Ruler Description   Aerdiaak Herzog Varz Grenell (human) North province of the Great
                                                
                                            
                                                
                                                     Aerdi tribe of humans that conquered the region and established the Great Kingdom almost 800 years ago. The Aerdi valued common sense, hard work, and knowing oneâs place in a strict social order
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Curse of Strahd
                                                    
                                                
                                            
                                                    Treasure Locations The cards of the common deck determine the locations of the Tome of Strahd (card 1), the Holy Symbol of Ravenkind (card 2), and the Sunsword (card 3). Swords (Spades) 1 of Swords
                                                
                                            
                                                
                                                     White Sun (chapter 8, area S4). 4 of GlyphsâShepherd Find the motherâshe who gave birth to evil.
 The treasure lies in the tomb of King Barov and Queen Ravenovia (chapter 4, area K88). 5 of GlyphsâDruid
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
                                                    
                                                
                                            
                                                     Bhaerynden did so two millennia before the drow conquered the place. They put the blame for its fall on the complacency that drove their ancestors to leave. âGold dwarves endure. Shield dwarves adapt
                                                
                                            
                                                
                                                    , having retained a foothold both in out-the-way locations inside Thorbardin and on the surface. Referred to by others as gully dwarves, the Aghar are derided as stupid, smelly, and dirty. Most dwarves
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dragon Delves
                                                    
                                                
                                            
                                                    Lower Level Locations Francesca Baerald  Map: monastery lower levelView Player Version The following locations are keyed to Map: Monastery Lower Level. M23: North Stairs This stairway connects the
                                                
                                            
                                                
                                                     drawers contains 60 PP. The second satchel contains four pearls worth 100 GP each. The third satchel is empty but used to contain a bejeweled necklace that Ronnom gave to Skalanthas as a gift (see area
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Storm King's Thunder
                                                    
                                                
                                            
                                                    Locations in Bryn Shander The following locations are identified on map 2.1.  Map 2.1: Bryn Shander View Player Version B1. Outer Gates The town has three sets of 15-foot-high hinged wooden gates
                                                
                                            
                                                
                                                     parents gave him up as a baby; he was raised in an orphanage and learned his survival skills as a teenager living on the streets of Suzail. He traveled west with a caravan to Baldurâs Gate, then sailed up
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
                                                    
                                                
                                            
                                                     of their hoard and feel no need to consolidate it in specific locations. A dragon emperor might accept fealty from lesser sovereigns and nobles who govern parts of the realm in the dragonâs name, or
                                                
                                            
                                                
                                                     an iron grip, bringing the spoils of conquest and the tribute of conquered peoples to swell the dragonâs hoard. Those minions might be Humanoids, violent monsters, or a mix of both, forming an
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
                                                    
                                                
                                            
                                                    Encounters in the Villa The following encounter locations, keyed to map 3.1, describe the Gralhund estate as it stands when the characters first arrive. The Zhents have taken over the downstairs
                                                
                                            
                                                
                                                     artifact. She gave a necklace of fireballs to her mechanical servant and sent it out to help retrieve the stone. It was careless and caught the Zhents in the fireball by mistake.â G16. Master Bedroom The
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
                                                    
                                                
                                            
                                                    Icewind Dale Quests Instead of enticing players with the tall tales in the previous section, you can use any or all of the following quests to entice characters into exploring the locations described
                                                
                                            
                                                
                                                     the Tiger Tribe who gave up the nomadic lifestyle and settled in Ten-Towns three years ago, before Aurilâs everlasting winter beset Icewind Dale. A secret Auril worshiper, Yselm is known throughout
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Ghosts of Saltmarsh
                                                    
                                                
                                            
                                                     locations are identified on map 7.4.  Map 7.4: Hermitage Upper Floors and Cellar View Player Version 22. Abandoned Quarters A cast-iron potbelly stove squats to the north of the upper level of the
                                                
                                            
                                                
                                                     ten feet below. The pile of rubble covers the smashed remains of a chair.
 Archais, the wizard of the old Firewatch Island garrison, once resided in this chamber. It was he who first gave the warning
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Storm King's Thunder
                                                    
                                                
                                            
                                                     to explore other locations throughout the North. Whether the characters travel over land or by sea, use the âRandom Wilderness Encountersâ section in chapter 3 to stage encounters along the way
                                                
                                            
                                                
                                                     captivated a few adventurous admirers in her day. One of them, Arleosa says, was so enchanted with her that he gave her a wooden ring adorned with dancing nymphs and told her that it represented a special
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Candlekeep Mysteries
                                                    
                                                
                                            
                                                    Encounter Locations The following encounters are keyed to the map of the ruined cloud giant keep.  Map 12.2: cloud giants keep View Player Version C1. Front Yard The mountainside splits, leaving a
                                                
                                            
                                                
                                                     weather caught the attention of one of the Wind Dukes of Aaqa on the Elemental Plane of Air. This benevolent entity gave them access to powerful elemental magic in exchange for their fealty. After
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Storm King's Thunder
                                                    
                                                
                                            
                                                    Locations M - P Maelstrom The daughters of King Hekaton reside in this undersea fortress, which stands amid reefs and barnacle-covered shipwrecks in the depths of the Trackless Sea. See chapter 10
                                                
                                            
                                                
                                                     other dwarfholds hidden deep below its mines. Bruenor Battlehammer gave up the title of King of Mithral Hall for the third and final time when he set out to reclaim the lost dwarven city of
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tomb of Annihilation
                                                    
                                                
                                            
                                                    Wyrmheart Mine A clan of shield dwarves operated this iron mine (map 2.14) up until forty years ago, when it was conquered by a young red dragon named Tzindelor. Hew Hackinstone (see âFinding a Guide
                                                
                                            
                                                
                                                     to hack through the heavy door with axes but gave up after making little headway.
 The axe marks are only a few feet off the ground (having been made by kobolds). The door can be forced open with a
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dragons of Stormwreck Isle
                                                    
                                                
                                            
                                                    Observatory Locations The following locations are keyed to map 5, which shows the layout of the Clifftop Observatory.  Map 5: clifftop observatory View Player Version D1: Overlook A broken and
                                                
                                            
                                                
                                                     statue is a small hexagonal indentation, about 1 inch wide and 2 inches deepâperfectly sized to accommodate the moonstone key Runara gave them. When the key is inserted into the base of either statue
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
                                                    
                                                
                                            
                                                    Cragmaw Hideout Locations The following locations are keyed to map 1.2. Mike Schley  Map 1.2: Cragmaw Hideout View Player Version H1: Cave Mouth The goblinsâ trail ends at a cave in a hillside five
                                                
                                            
                                                
                                                     Cragmaw band that waylaid Sildar. The goblin gave Sildar a bad feeling, but the Cragmaws didnât seem to know the creature. The goblin whispered âyouâre not what Ruxithid wantsâ to Sildar before leaving the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->The Book of Many Things
                                                    
                                                
                                            
                                                    House of Cards Locations The following locations are keyed to map 18.1. Mike Schley  Map 18.1: The House of CardsView Player Version 1: Entrance Every surface of this irregularly shaped room is made
                                                
                                            
                                                
                                                     nonmagical Jester card he gave them gains a magical property (see the âEffects of Single Cardsâ section in chapter 2). Secret Door. A secret door leads south to area 12. 12: Ruin This irregular
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
                                                    
                                                
                                            
                                                    Zorzulaâs Rest Locations The following locations are keyed to map 5.5. Mike Schley  Map 5.5: Zorzulaâs Rest View Player Version Z1: Entrance The towering stone double door before you is free of
                                                
                                            
                                                
                                                     goblins by defeating the monsters in the forge (area Z7). If asked about Ruxithid, the goblins state that heâs probably in the blue room communing with the mighty gods that gave him and the other
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
                                                    
                                                
                                            
                                                    Villa Locations The following area descriptions are keyed to map 1.5. V1. Yard Nine lawful evil human guards patrol the yard in three groups of three. When the characters first arrive, these groups
                                                
                                            
                                                
                                                     unique in its design. This particular box belongs to Thavius Kreeg and was entrusted to Duke Vanthampur for safekeeping. Curious to know whatâs inside the box, the duke gave it to Thurstwell
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Princes of the Apocalypse
                                                    
                                                
                                            
                                                    Fane Locations F1. Wormâs Stair The skeleton of a giant worm is fused to the sides of this long tunnel, disappearing into a nearly vertical tunnel fifty feet above the floor. Wooden steps have been
                                                
                                            
                                                
                                                     the floor is thick, and the air is stale.
 The dwarves of Tyar-Besil began to carve mining tunnels here, but they gave up when faced with too many threats pouring up from the Underdark. Four specters
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Storm King's Thunder
                                                    
                                                
                                            
                                                    Locations I - L Ice Peak The frozen island that lies southeast of the Sea of Moving Ice is named for the snow-capped promontory that dominates its northern half. Most of the inhabitants live in a few
                                                
                                            
                                                
                                                     Black Road through Anauroch, they conquered Llorkh, using it as a foothold in the North. The Zhentarim also laid claim to the gold and silver mines in the nearby hills and utterly depleted them, all
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Storm King's Thunder
                                                    
                                                
                                            
                                                     from a cluster of islands that humans refer to as the Red Rocks. One of the storm giants who found the queen also found a wooden coin painted with a golden goose insignia and gave it to Serissa
                                                
                                            
                                                
                                                     locations of shipwrecks, sahuagin strongholds, sea elf domains, and dragon turtle lairs. These rocks also record fables that are meant to be passed down from one generation to the next, including
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
                                                    
                                                
                                            
                                                    Bathhouse Locations The following area descriptions are keyed to map 1.3. D1. Courtyard Describe this location to the players as follows: This L-shaped courtyard features a trimmed lawn and nicely
                                                
                                            
                                                
                                                     be tortured. Under interrogation, she gave her captors information regarding the Oathoons and their security arrangements. She also witnessed the interrogation and death of Effinax, who was questioned
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Monster Manual (2014)
                                                    
                                                
                                            
                                                     security for its hoard. Most chromatic dragon lairs are hidden in dangerous and remote locations to prevent all but the most audacious mortals from reaching them. A black dragon might lair in the heart of a
                                                
                                            
                                                
                                                     delivering them to sate the dragonâs hunger.
 
 Wealth of the Ancients. Black dragons hoard the treasures and magic items of crumbled empires and conquered kingdoms to remind themselves of their greatness
                                                
                                            
                                        






