Search Results
All Results
Characters
Compendium
Spells
Items
Monsters
Vehicles
Forums
Returning 35 results for 'gave contained leading'.
Other Suggestions:
gain contained leading
gain contained leaving
gain contains leading
game contained leaving
gain confined leading
Monsters
Baldurâs Gate: Descent into Avernus
himself to fighting the ever-present threat of demons.
Gideon slowly gave up his sanity and free will to the devils, leaving him corrupted by Zariel and fully serving her in the months leading up to
his fervor could be an asset to her, so she sent devils to corrupt him in the months leading up to the fall of Elturel. The devils posed as angels, offering Gideon increased power if he would dedicate
Gnome
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Species
Basic Rules (2014)
gave Burgell room to pack in all his gnome-sized gear. The front room was his workshop, and it contained a bewildering miscellany of tools: hammers, chisels, saws, lockpicks, tinted lenses, jeweler&rsquo
;s loupes, and jars of powdered and shredded ingredients for casting spells. A fat gray cat, the mageâs familiar, lay curled atop a grimoire. It opened its eyes, gave Aeron a disdainful yellow
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
apartment gave Burgell room to pack in all his gnome-sized gear. The front room was his workshop, and it contained a bewildering miscellany of tools: hammers, chisels, saws, lockpicks, tinted lenses
, jewelerâs loupes, and jars of powdered and shredded ingredients for casting spells. A fat gray cat, the mageâs familiar, lay curled atop a grimoire. It opened its eyes, gave Aeron a disdainful yellow stare
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
apartment gave Burgell room to pack in all his gnome-sized gear. The front room was his workshop, and it contained a bewildering miscellany of tools: hammers, chisels, saws, lockpicks, tinted lenses
, jewelerâs loupes, and jars of powdered and shredded ingredients for casting spells. A fat gray cat, the mageâs familiar, lay curled atop a grimoire. It opened its eyes, gave Aeron a disdainful yellow stare
Compendium
- Sources->Dungeons & Dragons->Hoard of the Dragon Queen
ice, with no passages leading out. The ceiling is 30 feet high and lined with icicles, and bits of broken ice surround a massive white marble sarcophagus situated in the middle of the floor. The lid
name ESCLAROTTA. The lid of the sarcophagus requires a DC 30 Strength check to push aside, and the bones of Blagothkusâs deceased cloud giant wife are contained within. There is no treasure buried
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
21. Secret Stairs A narrow spiral staircase made of creaky wood is contained within a 5-foot-wide shaft of mortared stone that starts in the attic and descends 50 feet to the dungeon level, passing
must provide their own light sources, as the dungeon is unlit.
As the characters explore the dungeon, they see centuries-old human footprints in the earthen floor leading every which way.
Compendium
- Sources->Dungeons & Dragons->Sleeping Dragonâs Wake
can visit. The âAdventure Backgroundâ section describes the events leading up to the adventure and the main threats the characters will face. The âWelcome to Leilonâ and âExploring Leilonâ sections
information you need from that adventure to run Sleeping Dragonâs Wake is contained in the âAdventure Backgroundâ section.
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
ice, with no passages leading out. The ceiling is 30 feet high and lined with icicles, and bits of broken ice surround a massive white marble sarcophagus situated in the middle of the floor. The lid
the name ESCLAROTTA. The lid of the sarcophagus requires a DC 30 Strength check to push aside, and the bones of Blagothkusâs deceased cloud giant wife are contained within. There is no treasure buried
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
warm, dry, and brightly lit. The source of the light and the heat is a raging fire contained within a bowl-shaped basin in the center of the chamber. Natural gas escaping through holes in the basin
giant. An absentminded giant removed it from the temple (area 6) and left it here. Like the other weapons in area 6, it can be used to activate the portal leading to the divine oracle (area 11).
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
months leading up to the fall of Elturel. The devils posed as angels, offering Gideon increased power if he would dedicate himself to fighting the ever-present threat of demons. Gideon slowly gave up his
sanity and free will to the devils, leaving him corrupted by Zariel and fully serving her in the months leading up to Elturelâs fall. He died during the destruction wrought as the city was drawn to
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
broken by the shifting ice. Buried under the snow on the slopes above the last row of houses are the ruins of the Caer that gave the town its nameâa reminder to the people of Caer-Konig that nothing
no evidence of the intruders except dwarven boot tracks in the snow leading north. Since there are no known settlements in that direction, the townsfolk assume that Aurilâs everlasting winter has
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
young world of Theros was the godlike race of titans, born from the same swirling chaos as the world itself. Before any order could be imposed on the world, the titans had to be contained. Kruphix and
Kruphix and Klothys emerged from opposite sides of the roiling tangle of possibilities that eventually gave birth to Theros. At first the two battled for supremacy, but they soon realized their conflict
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
45. Halasterâs Sanctuary These areas serve as Halasterâs private abode on this level, though the Mad Mage himself is not present. 45a. Spectral Skull The single door leading to this room opens inward
disappears while contained in an antimagic field. No other magic has any effect on it. If the skull sees any creature other than the real Halaster in the room, it screams, âYouâre not me!â When this
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
Brandath family is an old one. Lord Dagult Neverember married into it for its wealth, and Lady Brandath gave birth to his son, Renaer. Itâs a dark irony that Neverember entrusted the location of his
enter unmolested, and says to Renaer in passing, âYour mother was a lovely person.â Glyph of Warding A glyph of warding spell has been cast on the first step leading down to the underground level
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
in and out of the structures, which appear long abandoned. An opulent coach, looking distinctly out of place, is parked amid the buildings with its curtains drawn.
The road leading to the buildings
Trecena, where he serves as Councilor of Arms. The public gave him the moniker Astaverde (meaning âgreen hornâ) for his jadeite prosthetic horn. Following the death of his mother, a celebrated military
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
the gargoyle who gave her the gem is a messenger from House Druuâgiir, and that killing Lorthuun will redeem her. 7b. Zhentarim Warehouse The double doors leading to the Zhentarim warehouse are made of
Compendium
- Sources->Dungeons & Dragons->Dungeon Masterâs Guide
pointed us to a cave that was the source of the polluted stream.
Amy: Before he wandered off, he gave us a magic acorn, and thatâs where we ended last week.
Jared: So now youâre in this gloomy
cave
entrance as the adventurers approach
Phillip (as Gareth): Into the cave!
1 Jared: Whoâs leading the way?
Russell: Iâll go first.
1 The DM knows something the players donât
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
a ten-foot-wide, twenty-foot-long hall leading to a brightly lit chapel. The hall is unlit and reeks of mildew. Four doors, two on each side of the hall, lead to adjacent chambers. You can see that
downfall (see area E5f). Fortunes of Ravenloft If your card reading reveals that a treasure is in the undercroft, itâs contained in a moldy, old chest in the southwest corner of the room. The chest is unlocked and not trapped.
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
the glassblowerâs workshop in the Wizard of Wines winery (chapter 12, area W10). 4 of CoinsâMerchant Seek a cask that once contained the finest wine, of which not a drop remains.
The treasure lies in
White Sun (chapter 8, area S4). 4 of GlyphsâShepherd Find the motherâshe who gave birth to evil.
The treasure lies in the tomb of King Barov and Queen Ravenovia (chapter 4, area K88). 5 of GlyphsâDruid
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
contained. 6 You were affected by teleportation magic. 7 You turned invisible for a time. 8 You identified an illusion for what it was. 9 You saw a creature being conjured by magic. 10 Your fortune was read
friendly wizard gave you a spell scroll containing one cantrip (of the DMâs choice). 2 You saved the life of a commoner, who now owes you a life debt. This individual accompanies you on your travels
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
leading to a stone portico. Oil lamps hang from the portico ceiling by chains, flanking an oaken double door.
The double door opens into an empty antechamber. On the south wall is a shield emblazoned with
pushes open to reveal a cobweb-filled wooden staircase leading to the attic. D12aâD12c: Master Suite Burgundy drapes cover the windows of this large bedroom. The furnishings include a four-poster bed
Compendium
- Sources->Dungeons & Dragons->Playerâs Handbook
Harmony with the Cosmos Bards of the College of Dance know that the Words of Creation canât be contained within speech or song; the words are uttered by the movements of celestial bodies and flow
you who can see or hear you gains a bonus to Initiative equal to the number rolled. Level 14: Leading Evasion When you are subjected to an effect that allows you to make a Dexterity saving throw to
Compendium
- Sources->Dungeons & Dragons->Tashaâs Cauldron of Everything
institution with which youâre aligned. Academy Type d6 Academy Types 1 Boarding School. Students and faculty enjoy a familial relationship on a self-contained campus. 2 Arcane Enclave. Drawn
Cryptogeography. You search for proof of a hidden land or that the world isnât structured as commonly assumed. 5 Restorative Antiquarianism. You track clues leading to plundered artifacts and then restore them to
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
Wisdom (Perception) score notices a blood trail leading to a small, shattered door at the rear of the room. Beyond it, a hall leads to the sealed staircase detailed in the âPath Belowâ section
Knightlund. Failed Redemption. The gods gave Soth the opportunity to redeem himself and prevent the Cataclysm, but he didnât complete his quest, and the Cataclysm occurred. Tarnished Reputation. Sothâs
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
of a previous expedition, after they discovered a secret door that they couldnât get open. The secret door was reduced to rubble, creating a gap in the wall leading to area P13. Dzaanâs simulacrum (see
kingdom for sixty-one years, and fake his own death. Ventatost. This book uses testimonials and conspiracy theories to piece together events leading up to the destruction of a Netherese city called
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
Bastion of Takhisis The City of Lost Names was built on a foundation of pillaged dragon bones, which gave it much of its magic. The Bastion of Takhisis (depicted on map 7.3) now carries that magicâs
mild surprise, she notices you. âOh. You,â she says. âYou could be helpful. Come on.â With that, she turns and heads up the far stairs.
This hall connects the stairs leading to areas S19 and S22
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
mahogany wardrobe stuffed with expensive gowns and dress clothes stands next to a pair of open glass doors leading out to a balcony. Yalah Gralhund. Lady Gralhund gave the Stone of Golorr and a map of
her body on the stairs leading up to the servantsâ quarters (area G19). The maid has a ring of keys on her belt that opens all the locked doors in the mansion as well as the cabinets in area G8. G8
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
stand guard around this promontory, which has twisting steps leading up to where Splugoth stands.
A sandstone pillar rises from the mesa before the goblin. Floating above it is the orrery, its
gear or a rope providing advantage on the check. Twisting Steps and Rune Traps. The steps leading up the mesa shift underfoot as a result of Far Realm energy flooding through them, making them
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
stationed here are four veterans. If the characters are pretending to be workers, the guards search them for concealed armor and weapons before leading them to area X4. A character can try to smuggle a
contained shrines to various gods, but the Onyx Scar renovated it, creating a hallway with arrow slits on both sides. Arrow Slits. Four Onyx Scar thugs stand behind the western arrow slits, ready to shoot
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
Waterdeepâ sidebar.) The wyrmling, which calls itself Dabshabah, entered a sea cave near Waterdeep that contained a passage leading to this complex of tunnels and caverns. She was hiding when the
might target such characters as easy marks in future adventures. Trap D. The area of trap D appears as normal stone, and its trigger is contained in the double door. It takes a successful DC 20
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
of the lake disappears into darkness.
The quay leading to area C4 might or might not be visible, depending on which direction the party approaches from. It isnât illuminated and hard to see in the
another passageway leading east. A second canal leads north from the eastern portion of the lake, and the glimmer of light comes from that direction, as well.
The ceiling of this cavern is a dome, at
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
the Tiger Tribe who gave up the nomadic lifestyle and settled in Ten-Towns three years ago, before Aurilâs everlasting winter beset Icewind Dale. A secret Auril worshiper, Yselm is known throughout
heâll find and kill the Red Yeti before they can. If the characters take the bet, the contest sparks excitement in taverns across Ten-Towns, leading to all sorts of side-betting. The charactersâ search
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
gem that allows Al-Saryak to discern ghostly pathways leading to treasure. The gem works for no one else. Al-Saryak holds the sending stone matched to Liara Portyrâs (see âFort Beluarianâ).
The
blades donât attack any creature wearing an eye patch, nor do they animate when an eye patch-wearing creature disturbs the treasure. Treasure. The warehouseâs treasure is contained in numerous
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
lure it elsewhere, a frustrated ice troll (see appendix C) stands at the bottom of the wooden stairs leading down from the main deck. It is trying to claw through the door that leads to area D12. The
detritus notices that some of the planks display parts of a painted symbol. The characters can reassemble the symbol by putting the planks together properly. The image is a circle, contained within which
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
P14, and area P16). The globe has a flying speed of 10 feet, and a creature contained within gains the benefit of a water breathing spell for as long as it remains in the globe. Any time during the
splits the waterway north and south. The sound of falling water is louder to the south.
The current pulls to the south of the island toward the waterfall leading to area P17. Characters navigating






