Search Results
All Results
Characters
Compendium
Spells
Items
Monsters
Vehicles
Forums
Returning 35 results for 'gem staff'.
Green Slaad (control gem variant)
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Monsters
Monster Manual (2014)
advantage on saving throws against spells and other magical effects.
Regeneration. The slaad regains 10 hit points at the start of its turn if it has at least 1 hit point.
Control Gem. Implanted in the
slaad's brain is a magic control gem. The slaad must obey whoever possesses the gem and is immune to being charmed while so controlled.
Certain spells can be used to acquire the gem. If the slaad
Magic Items
The Book of Many Things
Donjon*
14
Door
15
Dragon
16
Elemental
17
Euryale*
18
Expert
19
Fates*
20
Fey
21
Fiend
22
Flames*
23
Fool*
24
Gem*
25
Giant
26
Pit
40
Plant
41
Priest
42
Prisoner
43
Puzzle*
44
Ring
45
Rogue*
46
Ruin*
47
Sage*
48
Shield
49
Ship
50
Skull*
51
Staff
52
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
every few seconds (see “Morphing Statue” below).
Cassiok and Pet. Facing the statue with its back to the rest of the room is a black-robed creature (Cassiok Shadowdusk) leaning heavily on a staff
, Infernal, and Undercommon. He has the phantasmal killer spell prepared instead of banishment. He wears the gray slaad’s control gem (a fist-sized gray gem) on a chain around his neck. He wields a
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
every few seconds (see “Morphing Statue” below).
Cassiok and Pet. Facing the statue with its back to the rest of the room is a black-robed creature (Cassiok Shadowdusk) leaning heavily on a staff
, Infernal, and Undercommon. He has the phantasmal killer spell prepared instead of banishment. He wears the gray slaad’s control gem (a fist-sized gray gem) on a chain around his neck. He wields a
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
Elemental Gem 25 Enspelled Staff (cantrip or level 1 spell) 26 Eversmoking Bottle 27 Eyes of Charming 28 Eyes of Minute Seeing 29–30 Figurine of Wondrous Power (silver raven) 31 Gem of Brightness 32 Hag
Potion of Comprehension 56–58 Pot of Awakening 59–60 Prosthetic Limb 61–64 Rival Coin 65–66 Rope of Mending 67–68 Ruby of the War Mage 69–82 Spell Scroll (cantrip or level 1 spell) 83–84 Staff of
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
stands a statue of Amun Sa with a stone replica of a gem held its outstretched right hand and a stone replica of the staff held across its body with its left hand. Hieroglyphs adorn the walls.
This
in the boat’s bow is the star-gem of Mo-Pelar, one of the two treasures the characters require to fulfill Amun Sa’s quest. It can be removed from its niche on the floating boat with a gentle twist
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
stands a statue of Amun Sa with a stone replica of a gem held its outstretched right hand and a stone replica of the staff held across its body with its left hand. Hieroglyphs adorn the walls.
This
in the boat’s bow is the star-gem of Mo-Pelar, one of the two treasures the characters require to fulfill Amun Sa’s quest. It can be removed from its niche on the floating boat with a gentle twist
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
Elemental Gem 25 Enspelled Staff (cantrip or level 1 spell) 26 Eversmoking Bottle 27 Eyes of Charming 28 Eyes of Minute Seeing 29–30 Figurine of Wondrous Power (silver raven) 31 Gem of Brightness 32 Hag
Potion of Comprehension 56–58 Pot of Awakening 59–60 Prosthetic Limb 61–64 Rival Coin 65–66 Rope of Mending 67–68 Ruby of the War Mage 69–82 Spell Scroll (cantrip or level 1 spell) 83–84 Staff of
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
beseeches them to enter his pyramid and retrieve his royal staff and star-gem to end the curse that blights both the land and his soul. Inside the pyramid, the characters meet the Tears of Athis, a
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
beseeches them to enter his pyramid and retrieve his royal staff and star-gem to end the curse that blights both the land and his soul. Inside the pyramid, the characters meet the Tears of Athis, a
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
) Wondrous item No Figurine of wondrous power (serpentine owl) Wondrous item No Flame tongue Weapon Yes Gem of seeing Wondrous item Yes Giant slayer Weapon No Glamoured studded leather Armor No Helm of
rulership Rod Yes Rod of the pact keeper, +2 Rod Yes (warlock) Rope of entanglement Wondrous item No Shield of missile attraction Armor Yes Shield, +2 Armor No Staff of charming Staff Yes (bard, cleric
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
) Wondrous item No Figurine of wondrous power (serpentine owl) Wondrous item No Flame tongue Weapon Yes Gem of seeing Wondrous item Yes Giant slayer Weapon No Glamoured studded leather Armor No Helm of
rulership Rod Yes Rod of the pact keeper, +2 Rod Yes (warlock) Rope of entanglement Wondrous item No Shield of missile attraction Armor Yes Shield, +2 Armor No Staff of charming Staff Yes (bard, cleric
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
charming Wondrous item Yes Eyes of the eagle Wondrous item Yes Figurine of wondrous power (silver raven) Wondrous item No Gauntlets of ogre power Wondrous item Yes Gem of brightness Wondrous item No Gloves
Yes Ring of warmth Ring Yes Ring of water walking Ring No Rod of the pact keeper, +1 Rod Yes (warlock) Sentinel shield Armor No Shield, +1 Armor No Slippers of spider climbing Wondrous item Yes Staff of
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
charming Wondrous item Yes Eyes of the eagle Wondrous item Yes Figurine of wondrous power (silver raven) Wondrous item No Gauntlets of ogre power Wondrous item Yes Gem of brightness Wondrous item No Gloves
Yes Ring of warmth Ring Yes Ring of water walking Ring No Rod of the pact keeper, +1 Rod Yes (warlock) Sentinel shield Armor No Shield, +1 Armor No Slippers of spider climbing Wondrous item Yes Staff of
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
people and cursed them, holding high his two royal implements—the Staff of Ruling (see appendix A) and the star-gem of Mo-Pelar (a Gem of Seeing). He invoked the gods and decreed that if his people
your staff and star-gem from your tomb. Only then will your spirit and the land be healed.” Centuries later, Amun Sa’s spirit still roams the desert, cursed to wander the dunes until he finds mortals skilled enough to overcome the traps and perils in his tomb and put his soul to rest.
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
people and cursed them, holding high his two royal implements—the Staff of Ruling (see appendix A) and the star-gem of Mo-Pelar (a Gem of Seeing). He invoked the gods and decreed that if his people
your staff and star-gem from your tomb. Only then will your spirit and the land be healed.” Centuries later, Amun Sa’s spirit still roams the desert, cursed to wander the dunes until he finds mortals skilled enough to overcome the traps and perils in his tomb and put his soul to rest.
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
recover both the Staff of Ruling (see appendix A) and the star-gem of Mo-Pelar. If you follow this method, the characters should reach 9th level by the adventure’s conclusion.
About the Original
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
recover both the Staff of Ruling (see appendix A) and the star-gem of Mo-Pelar. If you follow this method, the characters should reach 9th level by the adventure’s conclusion.
About the Original
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
- Very rare 6 Deck of Wonder 1- Uncommon 7 Donjon’s Sundering Sphere 2- Rare 5 Dried Leech 1- Uncommon 9 Euryale’s Aegis 4- Legendary 5 Fabulist Gem 1- Uncommon 5 Fate Cutter Shears 3- Very rare 8 Fate
- Uncommon 9 Spindle of Fate 4- Legendary 5 Starshot Crossbow 2- Rare 5 Stonemaker War Pick 3- Very rare 9 Sun Staff 2- Rare 5 Sword of the Planes 4- Legendary 9 Telescopic Transporter 4- Legendary 13
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
- Very rare 6 Deck of Wonder 1- Uncommon 7 Donjon’s Sundering Sphere 2- Rare 5 Dried Leech 1- Uncommon 9 Euryale’s Aegis 4- Legendary 5 Fabulist Gem 1- Uncommon 5 Fate Cutter Shears 3- Very rare 8 Fate
- Uncommon 9 Spindle of Fate 4- Legendary 5 Starshot Crossbow 2- Rare 5 Stonemaker War Pick 3- Very rare 9 Sun Staff 2- Rare 5 Sword of the Planes 4- Legendary 9 Telescopic Transporter 4- Legendary 13
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
know why the city crashed, but she believes that the broken obelisk (see area Y21) can turn back time to repair the damage. To activate its magic, Veneranda says she needs Iriolarthas’s staff of power
, which he keeps in his study. She proposes that the characters break into Iriolarthas’s study, steal his staff, and bring it to her. She declines to accompany them, on account of the likely danger. If
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
know why the city crashed, but she believes that the broken obelisk (see area Y21) can turn back time to repair the damage. To activate its magic, Veneranda says she needs Iriolarthas’s staff of power
, which he keeps in his study. She proposes that the characters break into Iriolarthas’s study, steal his staff, and bring it to her. She declines to accompany them, on account of the likely danger. If
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
early myths, this staff-carrying constellation aimlessly wandered all over the sky. His restlessness abated only after he settled a dispute between the Balance and the Throne. Omen of Imagination. Those
circles, a pair of hands pressed palms together. In mythological stories, the Lovers are bored by the Talons and would rather make tragic deals with the Gem. When portrayed as a person, the Flames takes up
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
early myths, this staff-carrying constellation aimlessly wandered all over the sky. His restlessness abated only after he settled a dispute between the Balance and the Throne. Omen of Imagination. Those
circles, a pair of hands pressed palms together. In mythological stories, the Lovers are bored by the Talons and would rather make tragic deals with the Gem. When portrayed as a person, the Flames takes up
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
from my tomb: my magic staff and the star-gem of Mo-Pelar. Only then will the curse be lifted, freeing my soul and healing this broken land.
“Many have tried, and none have succeeded. If you undo my
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
searching the antechamber. Treasure Hoard A
4,450 gp
370 pp
Spell scroll of wish
Wand of polymorph
Treasure Hoard B
1,240 ep
Staff of withering
+2 longbow
A petrified chwinga
blocks passage to area V4. The only way to get past the door is through the use of the golem’s sapphire. The dispel magic property of this gem alone unlocks and breaks the spell. There is no other way
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
searching the antechamber. Treasure Hoard A
4,450 gp
370 pp
Spell scroll of wish
Wand of polymorph
Treasure Hoard B
1,240 ep
Staff of withering
+2 longbow
A petrified chwinga
blocks passage to area V4. The only way to get past the door is through the use of the golem’s sapphire. The dispel magic property of this gem alone unlocks and breaks the spell. There is no other way
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
from my tomb: my magic staff and the star-gem of Mo-Pelar. Only then will the curse be lifted, freeing my soul and healing this broken land.
“Many have tried, and none have succeeded. If you undo my
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
addition to his staff, which doubles as a walking stick, the drow carries a purple bag made of kuo-toa skin that contains hand-drawn maps of the Underdark on sheets of trillimac, material components for
and the gargoyles might attack him. If he sees the characters, he runs toward them in a panic, babbling about a stolen gem. A successful DC 15 Charisma (Intimidation or Persuasion) check or calm
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
addition to his staff, which doubles as a walking stick, the drow carries a purple bag made of kuo-toa skin that contains hand-drawn maps of the Underdark on sheets of trillimac, material components for
and the gargoyles might attack him. If he sees the characters, he runs toward them in a panic, babbling about a stolen gem. A successful DC 15 Charisma (Intimidation or Persuasion) check or calm
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
small compound that includes stables and other outbuildings. The folk who live here year-round are hunters, trappers, gold prospectors, gem seekers, smallholders and their families, and it is they who
staff the inn when traders come to see what goods can be reaped from the region. Evereska is self-sufficient, but its citizens in their travels sometimes stop at the Halfway Inn and, if traders are
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
small compound that includes stables and other outbuildings. The folk who live here year-round are hunters, trappers, gold prospectors, gem seekers, smallholders and their families, and it is they who
staff the inn when traders come to see what goods can be reaped from the region. Evereska is self-sufficient, but its citizens in their travels sometimes stop at the Halfway Inn and, if traders are
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
* 10 Construct 11 Corpse 12 Crossroads 13 Donjon* 14 Door 15 Dragon 16 Elemental 17 Euryale* 18 Expert 19 Fates* 20 Fey 21 Fiend 22 Flames* 23 Fool* 24 Gem* 25 Giant 26 Humanoid 27 Jester* 28 Key* 29
Staff 52 Stairway 53 Star* 54 Statue 55 Sun* 56 Talons* 57 Tavern 58 Temple 59 Throne* 60 Tomb 61 Tower 62 Tree 63 Undead 64 Void* 65 Warrior 66 Well 67–00 Roll again *Found in the Deck of Many
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
* 10 Construct 11 Corpse 12 Crossroads 13 Donjon* 14 Door 15 Dragon 16 Elemental 17 Euryale* 18 Expert 19 Fates* 20 Fey 21 Fiend 22 Flames* 23 Fool* 24 Gem* 25 Giant 26 Humanoid 27 Jester* 28 Key* 29
Staff 52 Stairway 53 Star* 54 Statue 55 Sun* 56 Talons* 57 Tavern 58 Temple 59 Throne* 60 Tomb 61 Tower 62 Tree 63 Undead 64 Void* 65 Warrior 66 Well 67–00 Roll again *Found in the Deck of Many
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
the table, flanking a drow dressed in black leather armor and robes. The drow clutches a black staff with a carved spider at the top and frowns when he sees you. “It seems that I must deal with you
loose a gem with a DC 10 Strength check. If either gem is removed, the character must succeed on a DC 12 Dexterity saving throw or the six pillars that line the walls crumble, triggering a ceiling