Search Results
All Results
Characters
Compendium
Spells
Items
Monsters
Vehicles
Forums
Returning 35 results for 'genie constant lightning'.
Other Suggestions:
genie content lightning
Monsters
Monster Manual
. The djinni has a 30 percent chance of knowing the Wish spell. If the djinni knows it, the djinni can cast it only on behalf of a non-genie creature who communicates a wish in a way the djinni can
", "rollType":"damage", "rollAction":"Storm Blade", "rollDamageType":"Lightning"} Lightning damage.
Storm Bolt. Ranged Attack Roll: +9;{"diceNotation":"1d20+9", "rollType":"to hit", "rollAction":"Storm Bolt
Monsters
Quests from the Infinite Staircase
, he can choose to succeed instead.
Magic Resistance. Nafas has advantage on saving throws against spells and other magical effects.
Noble Genie. Nafas doesn’t suffer any of the penalties that
", "rollAction":"Storm Shamshir", "rollDamageType":"slashing"} slashing damage plus 14 (4d6);{"diceNotation":"4d6", "rollType":"damage", "rollAction":"Storm Shamshir (Lightning)", "rollDamageType":"lightning
Monsters
Princes of the Apocalypse
(Athletics) check.
Thunderstorms erupt in a 5-mile radius centered on Yan-C-Bin’s lair, creating deafening cracks of thunder and constant lightning. Every ten minutes the storm rages, creatures standing
, requiring no material components:
At will: gust of wind, invisibility, lightning bolt
2/day each: chain lightning, cloudkill, haste
Legendary Resistance (3/Day). If Yan-C-Bin fails a saving throw, he
Monsters
Mordenkainen Presents: Monsters of the Multiverse
Amphibious. The giant can breathe air and water.
Legendary Resistance (1/Day). If the giant fails a saving throw, it can choose to succeed instead.Multiattack. The giant makes two Lightning Sword
attacks, or it uses Wind Javelin twice.
Lightning Sword. Melee Weapon Attack: +14;{"diceNotation":"1d20+14", "rollType":"to hit", "rollAction":"Lightning Sword"} to hit, reach 15 ft., one target. Hit
Magic Items
Tasha’s Cauldron of Everything
(Perception) checks from constant whispers of memories and nearby minds.
9
The Disappearances of Half Hollow (vomerine tooth of a Large toad)
4 giant toad;giant toads
Your long jump is up to 30
lightning damage and vulnerability to thunder damage.
18
The Last Tarrasque (jagged sliver of tarrasque tooth)
1 tarrasque (ignores you and your commands; appears for 1d4 rounds then vanishes
Storm Giant Quintessent
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Monsters
Volo's Guide to Monsters
Amphibious. The giant can breathe air and water.Multiattack. The giant makes two Lightning Sword attacks or uses Wind Javelin twice.
Lightning Sword. Melee Weapon Attack: +14;{"diceNotation":"1d20+14
","rollType":"to hit","rollAction":"Lightning Sword"} to hit, reach 15 ft., one target. Hit: 40 (9d6 + 9);{"diceNotation":"9d6+9","rollType":"damage","rollAction":"Lightning Sword","rollDamageType
Monsters
Mordenkainen's Fiendish Folio Volume 1
(1d6);{"diceNotation":"1d6","rollType":"damage","rollDamageType":"lightning"} lightning damage plus 3 (1d6);{"diceNotation":"1d6","rollType":"damage","rollDamageType":"fire"} fire damage plus 3 (1d6
peppered with a parental attitude toward strangers. Another is a mirthful sybarite with an unfettered love of food, drink, and romance. When dealing with the forlarren, the only constant is the malleable
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
of the Elements. A genie is born when the soul of a sentient living creature melds with the primordial matter of an elemental plane. Only under rare circumstances does such an elemental-infused soul
coalesce into a manifest form and create a genie. A genie usually retains no connection to the soul that gave it form. That life force is a building block that determines the genie’s form and apparent
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
Thundering Observatory Features Dyson Logos Map 4.17: Thundering Observatory Map 4.17 depicts the Thundering Observatory, including the following features: Lightning Tethers. The tethers holding up
the observatory shed bright light for 50 feet and dim light for an additional 50 feet. They also emit a constant, loud rumble audible for 10 miles. This constant thunder is so intense that any
Compendium
- Sources->Dungeons & Dragons->Monster Manual
Djinni Genie of the Air Habitat: Coastal, Planar (Elemental Plane of Air); Treasure: Arcana As genies of wind and skies, djinn personify freedom and might. They can control wind and travel as
Elemental (Genie), Neutral
AC 17 Initiative +2 (12)
HP 218 (19d10 + 114)
Speed 30 ft., Fly 90 ft. (hover)
Ability Score Mod Save
Str 21 +5 +5
Dex 15 +2 +6
Con 22 +6 +6
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
Magic of the Storm During the Sundering, a constant storm called the Great Rain covered the Sea of Fallen Stars, darkening the skies and causing massive floods. Thousands of people died from drowning
, lightning strikes, or bursts of wind that hit like fists and capsized ships. A few survivors of these events found themselves blessed or cursed with innate magic — storm sorcerers able to bend
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
domes, and melodious chimes dance in the shutterless windows of its vaulted halls. Held aloft by genie magic and the staircases that branch from it, the palace is a pit stop for planar travelers and a
, and the target must succeed on a DC 21 Strength saving throw or have the prone condition. Lightning Strike. A bolt of lightning strikes a point Nafas can see within 120 feet of him. Each creature within
Compendium
- Sources->Dungeons & Dragons->Monster Manual
Marid Genie of the Water Habitat: Coastal, Planar (Elemental Plane of Water), Underwater; Treasure: Relics Michael Broussard Marids surge with the power of the seas, using it to manipulate the waves
of domed theaters and libraries—and the air-filled, cosmopolitan City of Glass. Marid Large Elemental (Genie), Chaotic Neutral
AC 17 Initiative +5 (15)
HP 229 (17d10 + 136)
Speed 30 ft., Fly 60
Compendium
- Sources->Dungeons & Dragons->Forgotten Realms: Heroes of Faerûn
eye patch, but the folk of Calimshan know him by the name Bhaelros and depict him with a genie-like appearance. Talos rules over the gods of fury—Auril, Malar, and Umberlee—though it’s said Malar would
kill him if he could. The Raging One manifests to mortals as bellowing laughter in the heart of strong winds or as red lightning strikes in a storm. Day-to-day worship of the Storm Lord is outlawed
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
Marid Hailing from the Elemental Plane of Water, the marids are the most wondrous of genie-kind. Although all genies wield great power, even the lowliest marid sees itself as clearly superior to the
. Water is a marid’s native element, and the genie can manipulate water in virtually any way it desires. A marid can walk on water and breathe naturally beneath its surface. It can create water or shape
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
dictate a lightning rail route) requires constant attention, so at least two pilots typically travel on every journey. Only a dragonmark heir with the Mark of Storm can use the wheel and command the
employed by explorers and by wealthy travelers who demand luxury — clients who have a need to move quickly to places that might not be served by the lightning rail. Suppression. Although the elemental
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
fraught with frustration, and his insights make short work of such hindrances as easily as the lightning parts a mighty oak. Keranos dispenses inspiration without regard for the morality of its
mortals. His blasts of lightning set house and forest ablaze, thus rendering the soil clear for new life and new creations. His is a vision he alone is equipped to see. He is content to watch his divine
Compendium
- Sources->Dungeons & Dragons->Monsters of the Multiverse
Resistances cold; bludgeoning, piercing, and slashing from nonmagical attacks
Damage Immunities lightning, thunder
Senses truesight 60 ft., passive Perception 20
Languages Common, Giant
Challenge 16
Multiattack. The giant makes two Lightning Sword attacks, or it uses Wind Javelin twice.
Lightning Sword. Melee Weapon Attack: +14 to hit, reach 15 ft., one target. Hit: 40 (9d6 + 9) lightning damage
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
round unless they succeed at a DC 15 Strength (Athletics) check. Thunderstorms erupt in a 5-mile radius centered on Yan-C-Bin’s lair, creating deafening cracks of thunder and constant lightning. Every
+13, Wis +11, Cha +12
Damage Resistances cold, fire; bludgeoning, piercing, and slashing damage from nonmagical weapons
Damage Immunities lightning, poison, thunder
Condition Immunities charmed
Compendium
- Sources->Dungeons & Dragons->Dragon Delves
walls. To the west, tunnels lead to other parts of the sandstone city.
The crystal formations are lightning crystals (see “Haskasori Features”). The four statues are Gargoyles, which serve the genie
mostly broken statues are the remains of a band of adventurers who sought shade in this cave and ran afoul of the basilisks in the promenade (area H3). All six were transformed into lightning crystal
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Turn of Fortune’s Wheel
Tasha 3 A noble from a planar empire, such as a githyanki warlord or a genie noble 4 A down-on-their-luck adult dragon of any type 5 An inscrutable being that loves gambling and manifests as a column of
Platinum Rooms share the following features: Ceilings. Enclosed areas have 15-foot-high ceilings. Climate Control. All the Platinum Rooms have breathable air, normal gravity, and a constant temperature of
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
Restoration, or Remove Curse, using the same spellcasting ability as Spellcasting.
Djinni Large Elemental (Genie), Neutral
AC 17 Initiative +2 (12)
HP 218 (19d10 + 114)
Speed 30 ft., Fly 90 ft
Immunities Lightning, Thunder
Senses Darkvision 120 ft.; Passive Perception 13
Languages Primordial (Auran)
CR 11 (XP 7,200; PB +4)
Traits
Elemental Restoration. If the djinni dies outside the
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
following effects in and around the gate-town: Chaotic Combustion. When a creature in Xaos casts a spell that deals acid, cold, fire, or lightning damage, the gate-town attempts to substitute that
damage type for another. Roll a d4 for the new damage type, if any: (1) acid, (2) cold, (3) fire, or (4) lightning. This effect can change only one damage type per casting of a spell. Spontaneous
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Fiendish Folio Volume 1
mirthful sybarite with an unfettered love of food, drink, and romance. When dealing with the forlarren, the only constant is the malleable, chaotic, and temperamental nature they all share. When its
) slashing damage.
Gore. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) piercing damage.
Chromatic Ray. Ranged Weapon Attack: +6 to hit, range 60 ft., one target. Hit: 3 (1d6 + 3) lightning damage, plus 3 (1d6) cold damage.
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
edge of the horizon. Several times a day, however, the sky clouds over and releases a deluge of rain, often accompanied by spectacular shows of lightning, before clearing up again. At night, a
Water and is a seemingly endless glacier swept by constant, raging blizzards. Frozen caverns twist through the Plane of Ice, home to yetis, remorhazes, white dragons, and other creatures of cold. The
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
purple lightning; the other wrapping around an enormous metal gear floating one hundred feet below. Another hundred feet below the gear, a second vortex rages.
To drive his infernal machinery
constant motion. One part of the chain descends at a rate of 50 feet per round, wrapping around the giant gear that floats 100 feet below the east balcony, while the other part of the chain climbs to enter
Compendium
- Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
the Lightning Rod. Research into smelting and forging, most often using the magical metal known as mizzium, is conducted at the Laboratory of Metallurgy, which has a small outpost in the Tenth
opposing elements, with the purpose of creating creatures called weirds. Izzet laboratories function in a constant state of high energy that propels researchers from one experiment to the next. Some
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
blunt rocks and cave floor. The walls are rough and can be climbed with a successful DC 10 Strength (Athletics) check. The chasm fills with wind, thunder, or lightning at random times. If one or more
11–15 Wind 16–18 Thunder 19–20 Lightning Wind. A strong wind fills the chasm for 1 minute. The wind extinguishes open flames in or above the chasm and imposes disadvantage on Strength and Dexterity
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
triggered when anyone who isn’t a worshiper of Tharizdun moves or swims through the doorway from area L1 to area L2. When the glyph is triggered, each creature in area L1 takes 22 (5d8) lightning damage
. Because the lightning diffuses evenly through the water, no saving throw is allowed against this effect. The glyph can be found by any creature that inspects the doorway and succeeds on a DC 14
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
, Cha +9
Skills Arcana +8, History +8, Perception +10
Damage Resistances cold; bludgeoning, piercing, and slashing from nonmagical attacks
Damage Immunities lightning, thunder
Senses truesight
60 ft., passive Perception 20
Languages Common, Giant
Challenge 16 (15,000 XP)
Amphibious. The giant can breathe air and water.
Actions
Multiattack. The giant makes two Lightning Sword
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
being capable of wholly independent reactions to potential threats. Though most clockwork dragons have a breath weapon that deals fire damage, some might be constructed to deal acid, cold, or lightning
roosts are common in such places, whose ambient warmth provides constant temperature regulation for the creature’s eggs.
Regional Effects The region containing an ancient deep crow’s lair is
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
Master’s Guide). Its captain, Tholtz Daggerdark (CE male Illuskan human archmage), is one of Slarkrethel’s mad, devoted thralls. He claims to be in constant telepathic contact with the kraken, though in
level: counterspell, fly, lightning bolt, sending, water breathing
4th level: arcane eye, banishment, fire shield, ice storm, stoneskin
5th level: cone of cold, scrying, seeming, teleportation
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
Skills Perception +17, Stealth +7
Damage Immunities lightning
Senses blindsight 60 ft., darkvision 120 ft., passive Perception 27
Languages Common, Draconic
Challenge 23 (50,000 XP)
Legendary
bite and two with its claws.
Bite. Melee Weapon Attack: +16 to hit, reach 15 ft., one target. Hit: 20 (2d10 + 9) piercing damage plus 11 (2d10) lightning damage.
Claw. Melee Weapon Attack: +16 to hit
Compendium
- Sources->Dungeons & Dragons->Dragon Delves
it’s worth 750 GP. If the genie dies, her body dissolves into mist, leaving behind her silk clothing (worth 250 GP), two black pearl gemstones (worth 500 GP each), and a Wand of Lightning Bolts. N11
genie is unaffected by the laughing gas. Laughing Gas. This cave is filled with laughing gas (see “Lair Features”). Treasure. The chalice belongs to Nakari, but the dragon won’t notice its absence, and
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
. Kythri, the Churning Chaos The plane of chaos and change, Kythri is a realm in constant flux. The elements collide in fantastic explosions of unbridled power, motes of earth careen erratically through
, force, lightning, or thunder damage cast within the zone instead deals one of those damage types determined at random. Lamannia, the Twilight Forest Though it is referred to as a forest, Lamannia






