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Returning 20 results for 'ghast contingency long'.
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Monsters
Mordenkainen Presents: Monsters of the Multiverse
reduced by 1d4;{"diceNotation":"1d4","rollType":"roll","rollAction":"Bite"}. This reduction lasts until the target finishes a short or long rest. The target dies if this reduces its Charisma to 0. It rises
itself on a success.
Raise Ghoul (Recharge 5–6);{"diceNotation":"1d6","rollType":"recharge","rollAction":"Raise Ghoul"}. The maurezhi targets one dead ghoul or ghast (see the Monster Manual) it can
Maurezhi
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Monsters
Mordenkainen’s Tome of Foes
score is reduced by 1d4;{"diceNotation":"1d4","rollType":"roll","rollAction":"Bite"}. This reduction lasts until the target finishes a short or long rest. The target dies if this reduces its Charisma
success.
Raise Ghoul (Recharge 5–6);{"diceNotation":"1d6","rollType":"recharge","rollAction":"Raise Ghoul"}. The maurezhi targets one dead ghoul or ghast it can see within 30 feet of it. The target
Compendium
- Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
Ravnica was thrown into chaos. It didn’t take long for wealthy power-mongers to begin seizing control of elements in the city, turning the guilds to their service instead of the other way around. Eventually
maintain the balance among them. Years later, in 10,075 ZC, the Izzet guildmaster discovered that Azor, founder of the Azorius Senate, had created a contingency plan that would take effect if the magic of
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
-scenes spells such as word of recall, find the path, contingency, teleport, and true seeing alter the way players approach their adventures. Each spell level after that point introduces new effects with an
characters undertake. Adventurers explore uncharted regions and delve into long-forgotten dungeons, where they confront terrible masterminds of the lower planes, cunning rakshasas and beholders, and
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
Feonor’s world, Mahadi fell head-over-heels in love with her zombie-like indifference. Not long after arriving in Avernus, Feonor grew bored of Mahadi’s attempts to impress her. Without so much as a farewell
frustrated sighs. Golden Doom Feonor rides around in a Demon Grinder called Golden Doom, so named because Mahadi fitted it with gilded death armor (see "Gilded Death Armor"). The vehicle is driven by a ghast
Compendium
- Sources->Dungeons & Dragons->Dragon Delves
pallid skin stands in the middle of the hall, presiding over the work. She wears a crimson robe and a horned headdress. Surrounding her are four gaunt creatures with sharp claws, long tongues, and
.
The woman is Xia, a Ghast Gravecaller. Accompanying her are four Ghouls. Xia has tasked four Zombies in crimson Robes to paint fluffy white clouds and silver dragons on the wall, in accordance with
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
to hit, reach 5 ft., one target. Hit: 14 (2d10 + 3) piercing damage. If the target is a humanoid, its Charisma score is reduced by 1d4. This reduction lasts until the target finishes a short or long
can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.
Raise Ghoul (Recharge 5–6). The maurezhi targets one dead ghoul or ghast it can see within 30 feet of it. The target is revived with all its hit points.
Compendium
- Sources->Dungeons & Dragons->Monsters of the Multiverse
short or long rest. The target dies if this reduces its Charisma to 0. It rises 24 hours later as a ghoul (see the Monster Manual), unless it has been revived or its corpse has been destroyed.
Claw
ghoul or ghast (see the Monster Manual) it can see within 30 feet of it. The target is revived with all its hit points.
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
higher to heave them open. 8B. Ruined Workshop The roof of this workshop collapsed long ago, and now a thick mass of plants grows from the rubble. Through the moss, you see hundreds of iron keys
represents the trickster god Unkh as a flail snail. Three ghasts (undead Chultan tribesfolk) hide behind it. Each ghast has Ras Nsi’s symbol — a small blue triangle — tattooed on its forehead. The ghasts
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
Fierna and Belial A paladin? How exquisite! Sit, please. Rest. Tell me about the god that would send such a bright soul on so long and dark a journey.
— Fierna
In the flaming realm of Phlegethos
Belial, but his contingency plans rescue him from possible disaster. Other devils might gain a brief advantage over the two lords because of their infighting, but whenever any true threat to their rule
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
her sleeping area. Both use the ghast stat block and start combat with 5 temporary hit points, having recently bathed in area U1. The creatures attack without mercy. Combat here alerts Y’demi in area
Basin. The copper basin contains a gallon of fresh blood. So long as she can see the basin and there’s a gallon or more of blood in it, Y’demi can use the following bonus action: Sanguine Tentacles (1
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
the clan, and stone carvers start using short cuts that compromise their constructions. If such a decline continues for too long and becomes too severe, the result could be a schism within the clan
for their home. But the clan must survive, even if only as a shell of its former self, and so every clan has a contingency plan to secure a safe escape for the stronghold’s children and enough adults
Compendium
- Sources->Dungeons & Dragons->Divine Contention
the floor and a fire burns in a brazier in the center of the room. There is one necromancer in here, plus one ghast and one priest for every character in the party, including sidekicks. The characters
). The vestige appears as a bloated, drowned death knight with horribly long arms. Its Longsword attack is replaced with the following attack: Ghoulish Claws. Melee Weapon Attack: +11 to hit, reach 5
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
punt is moored here. The punt is a long, flat-bottomed boat equipped with a pole for navigation through the water node. This punt can accommodate up to seven Medium creatures. As part of its movement
P14, and area P16). The globe has a flying speed of 10 feet, and a creature contained within gains the benefit of a water breathing spell for as long as it remains in the globe. Any time during the
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
Cultists of the Dead Three The Dead Three are evil adventurers named Bane, Bhaal, and Myrkul who long ago quested to become gods. They succeeded but grew even more ambitious. They tried to seize the
Tablets of Fate from the overgod Ao and use them to rule over Faerûn and its gods. They failed and were slain during the Time of Troubles. Since then, a variety of contingency plans they had in place
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
Constitution saving throw or contract the disease. Symptoms strike when a victim starts a long rest or next becomes excited, as during combat. A victim suffers severe cramps, and their bowels make sounds
resting or spending Hit Dice. A victim who finishes a long rest can attempt a DC 12 Constitution saving throw. On a successful save, the victim shakes off the disease. Failure deals the character
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
flame. Three flameskulls guard this room. They attack intruders on sight. The shaft in the ceiling is 10 feet wide and 20 feet long, with abundant handholds. No ability check is required to climb it
the following additional feature: Spider Climb. The ghast can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check. Characters who touch the amber
Compendium
- Sources->Dungeons & Dragons->Divine Contention
with long fingers squatting over an upturned rowboat. A woman squirms in the mud underneath, trapped by the weight of the boat. You recognize her as Valdi Estapaar, the fisherwoman who sits on the town
they survive this long, the townsfolk get to safety, and the characters can retreat if needed. When the encounter is resolved, count any victories scored so far: The characters scored fewer than
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
feet long. A number of stone mausoleums stand vacant, their doors hanging open. The interior of a mausoleum is dimly lit when its door is open and shrouded in darkness when the door is closed. As the
see any demon within 60 feet of it and ends its turn not having attempted to attack a demon. This curse can be removed with a remove curse spell or similar magic. At the end of each long rest, a cursed
Compendium
- Sources->Dungeons & Dragons->Sage Advice Compendium
Specific Spells Can I cast animate dead on the humanoid-shaped corpse of an undead creature such as a zombie or a ghast? When animate dead targets a corpse, the body must have belonged to a creature
is meant to work only as long as you have the temporary hit points that the spell grants. When those temporary hit points are gone, the spell is done. Keep in mind that temporary hit points aren’t






