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                        Returning 35 results for 'giant coined learning'.
                    
                
                        
                            
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                                                     Monsters
                                                    Storm King's Thunder
                                                    
                                                
                                            
                                                    Possession (Recharges after a Short or Long Rest). The yakfolk attempts to magically possess a humanoid or giant. The yakfolk must touch the target throughout a short rest, or the attempt fails. At
                                                
                                            
                                                
                                                     that image until the strangers can be disarmed and taken prisoner.
In their seemingly idyllic hideaways, the yakfolk rule with iron fists, and for all their learning and culture, they are enormously
                                                
                                            
                                        
                                                     Monsters
                                                    Storm King's Thunder
                                                    
                                                
                                            
                                                    Possession (Recharges after a Short or Long Rest). The yakfolk attempts to magically possess a humanoid or giant. The yakfolk must touch the target throughout a short rest, or the attempt fails. At
                                                
                                            
                                                
                                                    , and the yakfolk foster that image until the strangers can be disarmed and taken prisoner.
In their seemingly idyllic hideaways, the yakfolk rule with iron fists, and for all their learning and
                                                
                                            
                                        
                                                     Monsters
                                                    Fizban's Treasury of Dragons
                                                    
                                                
                                            
                                                     has been raised in the caring environment of a crystal dragonâs lair. But they fiercely oppose destructive forces in their home territories, which sometimes leads nearby frost giant;frost
                                                
                                            
                                                
                                                     Personality Traits
d8;{"diceNotation":"1d8","rollType":"roll","rollAction":"Trait"}
Trait
1
If youâre not a thief or a frost giant, letâs talk!
2
Are you comfortable
                                                
                                            
                                        
                                                     Monsters
                                                    Fizban's Treasury of Dragons
                                                    
                                                
                                            
                                                     giant;frost giants and white dragons to put aside their mutual enmity to hunt them.
Glittering Hoards
For their treasure hoards, crystal dragons prize diamonds and baubles that refract light
                                                
                                            
                                                
                                                    .
Crystal Dragon Personality Traits
d8;{"diceNotation":"1d8","rollType":"roll","rollAction":"Trait"}
Trait
1
If youâre not a thief or a frost giant, letâs talk!
2
Are
                                                
                                            
                                        
                                                     Monsters
                                                    Fizban's Treasury of Dragons
                                                    
                                                
                                            
                                                     found in the domain of a territorial stone giant clan.
2
A coven of hags seeks to reclaim its hag eye, which rests within an amethyst dragonâs hoard.
3
An amethyst dragon magically
                                                
                                            
                                                
                                                     dragon's lair, and its members telepathically commune with the dragon and any visitors in the lair from time to time.
2
A young amethyst dragon and a githzerai zerth travel together, learning
                                                
                                            
                                        
                                                     Monsters
                                                    Fizban's Treasury of Dragons
                                                    
                                                
                                            
                                                     leads nearby frost giant;frost giants and white dragons to put aside their mutual enmity to hunt them.
Glittering Hoards
For their treasure hoards, crystal dragons prize diamonds and baubles that
                                                
                                            
                                                
                                                     dragon characters.
Crystal Dragon Personality Traits
d8;{"diceNotation":"1d8","rollType":"roll","rollAction":"Trait"}
Trait
1
If youâre not a thief or a frost giant, letâs
                                                
                                            
                                        
                                                     Monsters
                                                    Fizban's Treasury of Dragons
                                                    
                                                
                                            
                                                    , which sometimes leads nearby frost giant;frost giants and white dragons to put aside their mutual enmity to hunt them.
Glittering Hoards
For their treasure hoards, crystal dragons prize diamonds and
                                                
                                            
                                                
                                                     giant, letâs talk!
2
Are you comfortable? Can I tell your future for you? Just let me know what I can do for you, okay?
3
Jokes are as valuable as any gemstone and more fun to share
                                                
                                            
                                        
                                                     Species
                                                    Mordenkainen Presents: Monsters of the Multiverse
                                                    
                                                
                                            
                                                     exuberance with them and learning new languages as they went.
Harengons are bipedal, with the characteristic long feet of the rabbits they resemble and fur in a variety of colors. They share the keen senses
                                                
                                            
                                                
                                                     creature types in alphabetical order: Aberration, Beast, Celestial, Construct, Dragon, Elemental, Fey, Fiend, Giant, Humanoid, Monstrosity, Ooze, Plant, Undead. These types donât have rules
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
                                                    
                                                
                                            
                                                    Hill Giant Bags The items found in hill giant bags reflect a diversity of taste and interest as broad as that found among any other giants. Some hill giants carry only food and boulders for throwing
                                                
                                            
                                                
                                                    , while others collect artistic or scholarly materials that defy stereotypes attached to their kind. Hill giant bags are made from simple materials like burlap or linen. Most have a distinctive âsnack
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
                                                    
                                                
                                            
                                                    10. Xortaâs Flute Xorta. The reclusive stone giant lairs here, shunning the rest of her family.
 Bats. Ten giant bats cling to the caveâs roof, their wings wrapped tightly around their bodies as
                                                
                                            
                                                
                                                     lacks the courage to defy them and knows they wonât let her leave. She has a 4-foot-long stone flute and likes to play it here because the acoustics are favorable. Sheâs still learning how to play
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
                                                    
                                                
                                            
                                                     Traits    d8 Trait 
     1  If youâre not a thief or a frost giant, letâs talk! 
   2  Are you comfortable? Can I tell your future for you? Just let me know what I can do for you, okay? 
   3  Jokes
                                                
                                            
                                                
                                                     others. (Neutral) 
   4  Determinism. Our destinies may already be written, but the way we achieve them still matters. (Any) 
   5  Fun and Games. Play is learning, but without the boredom. (Chaotic) 
   6  Control. Everyone is welcome, as long as they follow my rules. (Lawful)
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Masterâs Guide (2014)
                                                    
                                                
                                            
                                                    Levels 1-4: Local Heroes Characters in this tier are still learning the range of class features that define them, including their choice of specialization. But even 1st-level characters are heroes
                                                
                                            
                                                
                                                     characters navigate dangerous terrain and explore haunted crypts, where they can expect to fight ruthless bandits, ferocious wolves, giant spiders, evil cultists, bloodthirsty ghouls, and hired thugs. If they face even a young dragon, theyâre better off avoiding a fight.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Xanathar's Guide to Everything
                                                    
                                                
                                            
                                                    Learning Beast Shapes  The Wild Shape feature in the Playerâs Handbook lets you transform into a beast that youâve seen. That rule gives you a tremendous amount of flexibility, making it easy to
                                                
                                            
                                                
                                                     1) or the Circle Forms feature of the Circle of the Moon (up to a challenge rating of 6). Arctic  CR Beast Fly/Swim   0 Owl Fly 1/8 Blood hawk Fly 1/4 Giant owl Fly 1 Brown bear â 2 Polar bear Swim 2
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
                                                    
                                                
                                            
                                                     players: A giant slab of ice is wedged at the end of this craggy ravine. Through its surface, you glimpse a glacial landscape draped in snow.
 Anyone who gazes into the surface of this 20-foot-tall
                                                
                                            
                                                
                                                     Intelligence saving throw or become stunned for 1 minute. As they gaze stunned into their reflectionâs eyes, Mephistopheles gains access to all their thoughts, fears, and knowledge, learning of their mission to retrieve Zarielâs sword and free Elturel (see âDevelopmentâ below).
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
                                                    
                                                
                                            
                                                     giant captures a renowned Humanoid smith in the hope of learning a new technique, and the smithâs spouse begs the adventurers to help. 6 A fire giant offers adventurers an extravagant sum for metal
                                                
                                            
                                                
                                                     creatures of the Giant typeâsuch as ettins, fomorians, and trollsâare not counted as part of the ordning, placing them functionally below the hill giants. At a smaller scale, every giant has a precise
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Volo's Guide to Monsters
                                                    
                                                
                                            
                                                    The Giant Tongue The language that giants share is one of the few remnants from their once-grand empire. Over time it has fragmented into many dialects, and each type has its own distinctive accent
                                                
                                            
                                                
                                                    , but giants of different types can generally understand one another. Any non-giant who learns the Giant language can converse with all types of giants, but giants sometimes have a hard time hearing the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Monster Manual (2014)
                                                    
                                                
                                            
                                                    Fire Giant Master crafters and organized warriors, fire giants dwell among volcanoes, lava floes, and rocky mountains. They are ruthless militaristic brutes whose mastery of metalwork is legendary
                                                
                                            
                                                
                                                    . Fire Forged. Fire giant fortresses are built around and inside volcanoes or near magma-filled caverns. The blistering heat of their homes fuels the fire giantsâ forges, and causes the iron of their
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
                                                    
                                                
                                            
                                                     pause between two great moments in their history. The mission of this scholarly order is to collect the accumulated learning of the past and preserve it so a future giant civilization can build upon
                                                
                                            
                                                
                                                     it. Giants of the Hidden Rune are active across many worlds of the Material Plane. On worlds that had giant empires in the ancient past (such as Ostoria in the Forgotten Realms and the giant empire of
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Storm King's Thunder
                                                    
                                                
                                            
                                                     seemingly idyllic hideaways, the yakfolk rule with iron fists, and for all their learning and culture, they are enormously evil overlords. Yakfolk care for their hapless prisoners only to the extent
                                                
                                            
                                                
                                                    )
 Possession (Recharges after a Short or Long Rest). The yakfolk attempts to magically possess a humanoid or giant. The yakfolk must touch the target throughout a short rest, or the attempt fails. At the end
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
                                                    
                                                
                                            
                                                    , learning, and enlightenment. Peace. We foster peace among all peoples. All who desire to live peaceably together are welcome among us. Knights of the Stewards of the Eternal Throne are mostly giants
                                                
                                            
                                                
                                                     tutelage of giantsâas Annam intended. Eternal Throne Adventures The Eternal Throne Adventures table offers hooks you can use to involve characters in the business of these giant knights. Many people
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
                                                    
                                                
                                            
                                                     bring not only her divine family but also mortal giants together in harmony. Iallanis envisions a restored giant empire as a realm of benevolence, learning, and innovation where giants lead but do not
                                                
                                            
                                                
                                                     giant society. The head of the pantheon is the All-Father, but most giants view him as a remote, disinterested, or deeply disappointed father who has little role to play in giant life any more. The other
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Candlekeep Mysteries
                                                    
                                                
                                            
                                                     learning and harnessing this new magic, the giants became a force for good in the region for many years, until their patron was overthrown in a coup. Enemies of the deposed Wind Duke wiped out the giant
                                                
                                            
                                                
                                                    Encounter Locations The following encounters are keyed to the map of the ruined cloud giant keep.  Map 12.2: cloud giants keep View Player Version C1. Front Yard The mountainside splits, leaving a
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
                                                    
                                                
                                            
                                                     when the characters arrive, so the area is sparsely populated.  Map 4.1: wiltroot hall and outer grounds View Player Version W1. Hall and Learning Platform The trunk of an enormous dead tree rises nearly
                                                
                                            
                                                
                                                     one hundred feet in the air. Near the ground, the wide trunk has been hollowed out and carved to form doors, windows, and a spacious learning center. Surrounding the tree is a wooden platform that
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dragon Delves
                                                    
                                                
                                            
                                                     information below when shown the scroll. Aunt Dellie Aunt Dellie (Medium, Chaotic Good Commoner) is a human skimmer boat pilot with a skeptical mind, a soft heart, a loud laugh, and a talent for learning
                                                
                                            
                                                
                                                    , Irvin, was a copper miner in the Rattle. He claimed a dragon lived under a hill not far from the mine. Poor Irvinâflattened by a hill giant!â Taelyn Taelyn (Medium, Neutral Good Warrior Veteran) is
                                                
                                            
                                        
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        Legacy
    
    
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                                                     Species
                                                    Volo's Guide to Monsters
                                                    
                                                
                                            
                                                     while learning to fight, to survive in the wild, and to fear the gods.
The children that canât endure the rigors of a life of combat are culled from the main body of the tribe, taken into the
                                                
                                            
                                                
                                                    ; their loyalty by turning them into slaves.
If a tribe is defeated and driven from its lair, the survivors might come under the sway of a strong but dimwitted creature, such as a hill giant or an ogre
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Ghosts of Saltmarsh
                                                    
                                                
                                            
                                                    , learning their ways.  Cursed Cursed islands are steeped in dark magic from a ritual cast by necromancers, hag covens, evil spellcasters, foul deities, or worse. The island might still hold some hint as to
                                                
                                            
                                                
                                                     their islands with traps and attack outsiders out of hunger, boredom, or fear.  Hostile Island Leader   d6 Leader   1 Cloud giant 2 Hill giant 3 Oni 4 Spirit naga 5 Werewolf 6 A chromatic dragon of the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Eberron: Rising from the Last War
                                                    
                                                
                                            
                                                     follow classical traditions. University, Upper Menthis Great Hall of Aureon Sharnâs largest temple to the Sovereign Aureon, the Great Hall celebrates knowledge and learning. The clergy are sages and
                                                
                                            
                                                
                                                     illusions. Denâiyas, Upper Menthis Little Xenâdrik This area of small shops deals in antiquities and relics recovered from Xenâdrik and the ruins below Sharn. Cloud Antiquities specializes in giant
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Storm King's Thunder
                                                    
                                                
                                            
                                                    Yakfolk Priest Yakfolk have a drive for learning, particularly when it comes to the secrets of elemental magic and dark knowledge that might serve to corrupt or dominate others. Knowledge that the
                                                
                                            
                                                
                                                     humanoid or giant. The yakfolk must touch the target throughout a short rest, or the attempt fails. At the end of the rest, the target must succeed on a DC 12 Constitution saving throw or be possessed by the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Acquisitions Incorporated
                                                    
                                                
                                            
                                                     local townsfolk, learning that the members of the âCâ Team entered the inn but have not returned. Likewise, the innâs co-owner and proprietor, Propha Dran, has not been seen since the planar strangeness
                                                
                                            
                                                
                                                     surrender their orrery components â and then releases Onyx, the giant (relative to the characters) innâs cat, upon them. Successfully fleeing from Onyx transforms the inn once more. In the final stage
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Eberron: Rising from the Last War
                                                    
                                                
                                            
                                                     around me intended to speak with the Daughters of Sora Kell. All I could think about was the stories my grandmother used to tell me. Sora Maenya can crush a giant with her bare hands. She can eat the
                                                
                                            
                                                
                                                     frightening member of the Daughters of Sora Kell!
 When I could set aside my sheer terror, I was learning a great deal about this strange nation. The Daughters invested power in warlords, each of whom rules a
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
                                                    
                                                
                                            
                                                     
     1  An amethyst dragon seeks a rare type of crystal found in the domain of a territorial stone giant clan. 
   2  A coven of hags seeks to reclaim its hag eye, which rests within an amethyst
                                                
                                            
                                                
                                                     githzerai zerth travel together, learning about the multiverse. 
   3  A young amethyst dragon wants to take over the cavern lair of a hydra. 
   4  A deep pool in a young amethyst dragonâs lair leads
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Storm King's Thunder
                                                    
                                                
                                            
                                                     were known to raid Ten-Towns for supplies, but now the Tribe of the Elk is learning to live in peace with the more civilized people of Ten-Towns. The other three Reghed tribes â the Tribe of the Tiger
                                                
                                            
                                                
                                                     Reghed tribe, but Bjornhild Solvigsdottir is no ordinary woman. The fearless wife of King Korold, she fought alongside him in many battles. After a frost giant slew Korold, the formidable Bjornhild took
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Princes of the Apocalypse
                                                    
                                                
                                            
                                                     air cultists as allies and cooperate with them. Hippogriffs, griffons, and giant vultures are frequently used as air cult steeds. The Sign of the Howling Hatred. The symbol of elemental air is an
                                                
                                            
                                                
                                                     of an old mystic with brown skin and white hair, who promised to teach her all she desired to know â a vision of Yan-C-Bin, the Prince of Evil Air. Aerisi turned her study to elemental air, learning
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Vecna: Eve of Ruin
                                                    
                                                
                                            
                                                     of glass sits on the muck atop a low hill. The oval reflects the surrounding mist-shrouded landscape with supernatural clarity. The oval looks like a giant mirror, but it functions as a door between
                                                
                                            
                                                
                                                    â reaction to this revelation, learning it counts as a secret for the purposes of the Power of Secrets rules in this bookâs introduction. Treasure. A character who searches the area and succeeds on a DC 14
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Vecna: Eve of Ruin
                                                    
                                                
                                            
                                                     northwest wall. Leaning next to it is a giant-size club.
 The chest contains confiscated weapons and equipment from prisoners kept in the nearby cells. Itâs locked and requires a DC 20 Dexterity
                                                
                                            
                                                
                                                    . The giant-size club next to the chest is a +2 Greatclub that belongs to Gertrude, the cyclops imprisoned in area W6a. The greatclub resizes to serve its wielder. W6a: Holding Cell A A burly cyclops
                                                
                                            
                                        






