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Returning 29 results for 'giant shall'.
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Compendium
- Sources->Dungeons & Dragons->Domains of Delight: A Feywild Accessory
now, friend. Why the long face?
I would not wish you upon a toad.
I shall make a banquet of your dreams.
You beastly little imp!
Hush, my sweet dumpling.
Oh, let us make merry again soon
, piglet! You have squealed enough.
Enough! I shall not be kicked by any mule!
This dream shall soon end.
An unnecessary footnote, you are.
As for this one: let your sword speak.
A runt has no
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
now, friend. Why the long face?
I would not wish you upon a toad.
I shall make a banquet of your dreams.
You beastly little imp!
Hush, my sweet dumpling.
Oh, let us make merry again soon
, piglet! You have squealed enough.
Enough! I shall not be kicked by any mule!
This dream shall soon end.
An unnecessary footnote, you are.
As for this one: let your sword speak.
A runt has
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
Audience with the Stonespeaker If the adventurers helped stop the rampaging giant in the Darklake District (and especially if they didnât kill him), Hgraam is expecting them by the entrance to the
Cairngorm Caverns. Though the stone giant is short on pleasantries, he gives the characters what information he can in response to their questions, including ways to return to the âdreamlands,â as the
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
your mindâs eye and brushes aside your wandering thoughts. âHear me well, fool,â it sneers. âYou have offended the Elder Elemental Eye. For your sacrilege, others shall be punished. At sunset the day
after tomorrow, we will destroy the town of Beliard. You can try to stop us, but you will fail; none shall survive. This is the price of your defiance.â
A new vista forms in your dream. You are
Yuan-ti Pureblood
Legacy
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Species
Volo's Guide to Monsters
giant snake.
To force their compliance, enemies might be brainwashed, charmed, tortured, or transformed into broodguards. Those that prove intractable still have their uses, either as sacrifices to
an anathema. (Evil)
3
Unity. No leader shall put personal goals above those of our race. (Any)
4
Kinship. My allegiance is to my caste and my city. Other settlements can burn for all I care
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
ceiling by iron chains is a 20-foot-long iron horn with etched Dwarvish runes coiling around it.
The giant horn weighs 2 tons. It dangles 20 feet above the floor on three thick, 5-foot-long iron chains
up to the horn or climb above it to read the message in its entirety, which is âIf you blind us, shall we not revenge?â Removing one or more gemstones from the pillars causes the horn to magically
Compendium
- Sources->Dungeons & Dragons->Giants of the Star Forge
of the road is a broad-shouldered giant with dusky skin and flaming red hair. She wears intimidating armor made of jagged lava rock and wields a searing scepter.
âNone shall pass,â the giant intones
. At these words, two serpentine creatures of living flame slither to join her side.
Brimskardaâs most trusted companion, her sister Zohelm, guards the path to the Star Forge. Zohelm is a fire giant
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
here. The knights are willing to sell items at a ten percent markup. When the characters arrive, four hippogriffs and two giant vultures occupy the stables, each in its own stall, and one Feathergale
. This noblewoman from Waterdeep has an interesting tale to tell, and we shall enjoy interrogating her further. Keep a close watch on the Sacred Stone Monastery. I want to know what our enemy is planning
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
shall be paid to each of their houses. Praise Lolth!â "The Spider Queen watches. We are all her children. Praise Lolth!â âMinarra. Report to the temple at once.â âPatrol Six, report to Captain Zress for
shaft in the ceiling climbs 10 feet to level 9, area 41.)
Braziers. Purple flames issue from stone braziers that resemble giant spiders. (Originating from gas vents under the floor, these flames shed
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurerâs Guide
Evereska I would be remiss if I didnât mention Evereska, but I will be brief for I have no desire to publish all its secrets. I shall endeavor to describe my own homeland in as unbiased a way as I
. Yet should such approach Evereska, its guardians mounted on giant eagles would ensure no ill befell the vale. Unlike cramped and crowded human cities, Evereska is composed of clusters of buildings
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
shall leave these caves in the morning and never return.â U7. Waterfall The river used to tumble over a small waterfall in this area, following the current west toward Lac Dinneshere. The waterfall now
giant skeleton (see appendix C) partially encased in ice. It remains inanimate until it takes damage or until an intruder enters the ossuary. Instead of rolling initiative for it, have it act on
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
14 (+2)
CHA
16 (+3)
Skills Deception +5, Insight +4, Persuasion +5
Senses passive Perception 12
Languages Common, Dwarvish, Giant, Orc
Actions
Dagger. Melee or Ranged Weapon
: âTyr is my lord; the order, my family. Through my actions, I shall honor both.â
Flaw: âIâm not afraid to die. When Tyr finally calls me, Iâll go to him happily.â
Shalvus Martholio Medium Humanoid
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
breeze!â
Ideal. âThe pursuit of true love compels me! Never shall I wilt if I have such a cause to champion.â
Bond. âThe beautiful Pollenellaâa vision in stripes.â
Flaw. âI cannot resist a pretty
of the Misty Forest will lose their homes and likely perish if that green dragon isnât slain or driven off. I shall deal with the dragon before it visits great harm on the forest and my people. That
Compendium
- Sources->Dungeons & Dragons->Domains of Delight: A Feywild Accessory
!â
Ideal. âThe pursuit of true love compels me! Never shall I wilt if I have such a cause to champion.â
Bond. âThe beautiful Pollenellaâa vision in stripes.â
Flaw. âI cannot resist a pretty face
of the Misty Forest will lose their homes and likely perish if that green dragon isnât slain or driven off. I shall deal with the dragon before it visits great harm on the forest and my people. That is
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
picked clean of flesh by the giant spiders that lurk in the web-draped stalactites overhead. In return for victims and adoration, Lolth grants signs of her favor, such as great success during a slave
birth of gods can never be known for certain. Keptolo Keptolo shows the way. Feed the vanity of your mistress, and all her treasures shall be yours. Be careful whom you offend, and keep an expendable
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a1
. To the edge of the niche are two large nests made of hair, dry fungus, and refuse.
Creature. Balsag the bugbear and his two giant rat âhounds,â named Grip and Fang, reside in a natural stone
Chamber. One goblin and two goblin commoners monitor the health of a diseased giant rat, which is strapped spread-eagled onto a wooden bench. The rat suffers from horrible tumors that look woody and
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
, and steeples leaning at odd angles surround a huge citadel.
At the foot of the causeway, a giant statue lies prone and motionless, its surfaces gleaming with rime.
The cityâs dominating feature
tomb tapper looks like a faceless, misshapen giant. It turned to stone when it died, leaving behind its big sledgehammer. Y2. Wizard Spires Several crooked spires branch off the enclaveâs perimeter wall
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
, but when they encounter other types of goblinoids (or seek them out), it is viewed by all as a divine sign â Maglubiyet has called them together to do his bidding on a grand scale. NO OTHER GOD SHALL
goblins and worg-riding hobgoblins also make up a significant portion of the force. Hobgoblins might ride horses or other mounts they could obtain, such as hippogriffs, axe beaks, or giant vultures
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
Roslof. He lives on a giant pumpkin farm, sharing his rustic farmhouse space with rodents and pixies. His adventuring days are behind him, and he looks quite old and frail. Nevertheless, he is
.
âSeek out Zybilna of Prismeer, help her if you can, and return with proof that she is alive and well. Upon your return, all the hard-won earnings of my adventuring career shall be yours.â
Madryck
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
Fane Locations F1. Wormâs Stair The skeleton of a giant worm is fused to the sides of this long tunnel, disappearing into a nearly vertical tunnel fifty feet above the floor. Wooden steps have been
, though slippery, provide a much safer route down to area P1. F9. Fungal Swamp A forest of weird fungal growth infests this large cavern. Giant toadstools and puffballs stand in and among shallow
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
(see area C4) 2â3 1d4 + 4 lizardfolk (see area C13) 4 1d2 trolls (see area C12) 5 1 giant octopus (see area C3) 6 1 dragon turtle (see area C21) 7â20 None The giant octopus attacks any small group
spoken in area C1 can easily be heard in area C19, and vice versa. The lake is home to small blind cave fish. A giant octopus lurks in a grotto to the south, behind a column of rock that supports the
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
tents and pack them onto dogsleds. A few of them spot you and brandish their weapons. A tall figure standing among them calls out, âWe shall not lie down and die for your pleasure, emissaries of
weather doesnât bother him. When the characters arrive, Aerix is cowering in the chieftainâs tent while six giant vultures feast on the corpses of his mother (the chieftain) and father (the campâs shaman
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
Zyrian at once, he fights back and begins to speak, saying, âYou shall not free her! I will protect the free peoples of the world against the Princess of the Shadow Glass until the end of time!â If the
DC 18 Wisdom (Perception) check. Beneath the loose flagstone is a 3-foot-deep, 4-foot-wide cubbyhole that holds three rotted crates (empty), several empty glass vials, a potion of giant strength
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a1
bottom of the subterranean vault is 80 feet below where the characters stand. Creatures. Drawn by the occasional animal that accidentally falls into the ravine, three giant rats lurk in the rubble
Strength (Athletics) check; on a failed check, the victim drops back into the cavity. Creatures. Each time a creature falls into a cavity, the noise is 10 percent likely to draw 1d4 giant rats from the
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
, shouts to be heard. âRally to me side, me crew! We fight still! Fight for our lives! No curse shall bring us down!â
The captain smashes a zombie with her hammer, then pulls a scroll from a satchel and
while avoiding the shifting barges requires a successful DC 15 Strength (Athletics) check for each move made to swim. Any character in the water also attracts the attention of the giant poisonous
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
emblazoned with Vrakirâs symbolâa crown encircling the branches of a tree wreathed in flameâas well his motto, atka ignari (Ignan for âall shall burnâ). Two erinyes are stationed on the rooftops of the
. Towering over the eastern edge of the yard is the volcanoâs ash-covered slope, featuring a giant efreeti face carved from the stone and spewing lava from its mouth.
The upper yard is patrolled by a young
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
long-abandoned dwarven stronghold that exists below the Sacred Stone Monastery; He nurtures something called the Black Geode, and when all is ready, âthe Evergrowing Mountain shall come and remake
interested in the philosophy of magic, not bigger and more powerful spells or artifacts. However, scattered among the curios are a potion of greater healing, a potion of hill giant strength, a scroll of
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
: âAcererak commends you! Alas, these doors lead nowhere, but your skill shall not go unrewarded. Should you wish to plumb the depths of my tomb, heed these words: the blue one craves your magic
tactile, and creatures unable to breathe underwater suffocate while in this chamber. A hostile giant shark swims beneath the characters. The shark is part of the mirage, though it can harm characters who
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
before the caravanâs approach, with a set of stone doors taller than a giant set behind them to mark the interior entrance to the enclave. The caravan stops and waits as a dwarf with bagpipes steps
, for the storage of any additional gifts during the celebration. After that time, Thoman Dhargun will retain one key and Horn Enclave shall retain the other.â
Rizwin then grows suddenly stern. âPlease






