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Returning 35 results for 'giants constructed level'.
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Monsters
Bigby Presents: Glory of the Giants
ft., one creature casting a spell of 5th level or lower. Hit: 26 (4d12);{"diceNotation":"4d12", "rollType":"damage", "rollAction":"Spell Reflection", "rollDamageType":"force"} force damage, and the
target must succeed on a DC 15 Intelligence saving throw or the spell fails and has no effect.According to The Saga of the Dragon Queller, told by giants on some worlds, a disparate group of giants
Monsters
Bigby Presents: Glory of the Giants
only), mage hand, prestidigitation
1/day each: chain lightning, cone of cold (6th-level version), fireball (6th-level version), fly, plane shift (self only)Before their banishment to the Underdark
occupied a place in the giantsâ ordning between hill and stone giants. In ancient times, they were scholars of magic known for their keen intellectâbut also for their inflated egos and sense
Monsters
Bigby Presents: Glory of the Giants
away from the gargantua, and has the prone condition.
Spell Mimicry (1/Day). Immediately after a creature the gargantua can see casts a spell of 5th level or lower, the gargantua tries to copy the
spell. That creature must succeed on a DC 19 Charisma saving throw, or the gargantua immediately casts the same spell at the same level (+11;{"diceNotation":"1d20+11", "rollType":"spell", "rollAction
Monsters
Planescape: Adventures in the Multiverse
spell. If the spell is 3rd level or lower, it fails and has no effect. If the spell is 4th level or higher, the hexton makes an Intelligence check (DC 10 + the spellâs level). On a success, the
which end in powerful pincers.
Modrons
Constructed on the plane of Mechanus, modrons are partially mechanical beings that belong to a strict hierarchy. Each modron dutifully obeys commands from the
Monsters
Mordenkainen Presents: Monsters of the Multiverse
Control Weather (8th-level Spell). The giant can cast the control weather spell, requiring no material components and using Charisma as the spellcasting ability.Multiattack. The giant makes two Slam
giants who honor and emulate the craftiness and deceit of the deity Memnor above all else. They are tricksters supreme who use sleight of hand, deception, misdirection, and magic in their pursuit of
Monsters
Mythic Odysseys of Theros
sentinel has advantage on saving throws against any spell that targets only the sentinel (not an area). If the sentinelâs saving throw succeeds and the spell is of 4th level or lower, the spell has
creations are now heirlooms of monarchs; others are lost to the sands of time or are guarded by ancient monsters.
Constructed Nature. An anvilwrought doesnât require air, food, drink, or sleep.Fire, Poison
Monsters
Bigby Presents: Glory of the Giants
casting a spell of 4th level or higher, it must succeed on a DC 18 Intelligence saving throw, or the spell fails and has no effect.Cloud giants rise in the ordning by amassing valuable and beautiful
feet of itself casting a spell, the giant tries to interrupt it. If the creature is casting a spell using a spell slot of 3rd level or lower, the spell fails and has no effect. If the creature is
Monsters
Sleeping Dragonâs Wake
, speak with animals
Regeneration. Lhammaruntosz regains 5 hit points at the start of her turn.
Spellcasting. Lhammaruntosz is an 8th-level spellcaster. Her spellcasting ability is Charisma (spell save
, mending
1st level (4 slots): charm person, detect magic, expeditious retreat, sleep
2nd level (3 slots): darkness, invisibility,suggestion
3rd level (3 slots): dispel magic, protection from energy
Magic Items
Storm King's Thunder
of the Wyrmskull Throne, which has become the centerpiece of King Hekatonâs throne room in the undersea citadel of Maelstrom. Fear of the throneâs power has helped prevent evil giants
expend any charges.
As an action, the creature can expend 1 charge to cast lightning bolt (spell save DC 19) from the throne. The spell is cast as though using a 9th-level spell slot and deals 49 (14d6
Species
Wayfinder's Guide to Eberron
Caerys held her double blade in the falcon guard, level with her shoulders and spreading out like wings. âI came in search of legends. Ten thousand years ago Daealyth of Taeri stood this
âdrik. Tens of thousands of years ago, the elves rose up against the giants who ruled that land. Ultimately, the elves fled from Xenâdrik and settled the island nation of Aerenal. There
Species
Wayfinder's Guide to Eberron
Caerys held her double blade in the falcon guard, level with her shoulders and spreading out like wings. âI came in search of legends. Ten thousand years ago Daealyth of Taeri stood this
âdrik. Tens of thousands of years ago, the elves rose up against the giants who ruled that land. Ultimately, the elves fled from Xenâdrik and settled the island nation of Aerenal. There
monsters
use of (A) Time-Warping Breath or (B) Spellcasting to cast Thunderwave (level 2 version).
Rend. Melee Attack Roll: +15;{"diceNotation":"1d20+15", "rollType":"to hit", "rollAction":"Rend"}, reach 15
(Beast or Humanoid form only, no Temporary Hit Points gained from the spell, and no Concentration or Temporary Hit Points required to maintain the spell), Thunderwave (level 2 version)
1/Day Each
Species
Wayfinder's Guide to Eberron
Caerys held her double blade in the falcon guard, level with her shoulders and spreading out like wings. âI came in search of legends. Ten thousand years ago Daealyth of Taeri stood this
âdrik. Tens of thousands of years ago, the elves rose up against the giants who ruled that land. Ultimately, the elves fled from Xenâdrik and settled the island nation of Aerenal. There
Species
Mordenkainen Presents: Monsters of the Multiverse
Distant cousins of giants, the first firbolgs wandered the primeval forests of the multiverse, and the magic of those forests entwined itself with the firbolgsâ souls. Centuries later, that
Character
At 1st level, you choose whether your character is a member of the human race or of a fantastical race. If you select a fantastical race, follow these additional rules during character
Goliath
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Species
Mordenkainen Presents: Monsters of the Multiverse
The first goliaths lived on the highest mountain peaksâfar above the tree line, where the air is thin and frigid winds howl. Distantly related to giants and infused with the supernatural
essence of their ancestorsâ mountainous home, goliaths stand between 7 and 8 feet tall and have a wide array of skin tones resembling different types of stone.
Creating Your Character
At 1st level
Species
Wayfinder's Guide to Eberron
Caerys held her double blade in the falcon guard, level with her shoulders and spreading out like wings. âI came in search of legends. Ten thousand years ago Daealyth of Taeri stood this
âdrik. Tens of thousands of years ago, the elves rose up against the giants who ruled that land. Ultimately, the elves fled from Xenâdrik and settled the island nation of Aerenal. There
Compendium
- Sources->Dungeons & Dragons->Giants of the Star Forge
fallen star, atop which ancient giants constructed the Star Forge. From the Fireside Monastery, itâs a three-hour hike to the craterâs rim.
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
fortress, were clearly made for giants.
Grimskalle was constructed for a frost giant queen named Vassavicken and is filled with the remnants of her reign, including her corpse. Auril has claimed the
. Each step is 4 feet higher than the one below it, making the staircase difficult terrain for creatures that arenât Huge giants. The snow and rime covering the steps make them less slippery than they would be otherwise.
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
The Caverns Umber hulks bored the tunnels that connect this level of Undermountain to the levels above and below. The stone giants donât like the damage that the umber hulks cause and scare them off
as best they can. Unless otherwise noted, all chambers on this level are rough-hewn (not naturally formed) and have 30-foot-high ceilings. Wider passages are 20 feet tall â ideal for the 18-foot-tall
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
and hid it in on level 23, but he has agreed to part with it if the fire giants use their exceptional metal-forging abilities to build a giant construct for him. Work is under way, with the construct
Fire Giants Emberosa, a fire giant, has come to Undermountain with six of her kin on a mission to raise fire giants to the top of the giant ordning, dethroning the mighty storm giants. Emberosa hopes
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
establish the setting of the adventure, or use them in a nonhostile capacity. For example, if youâre creating encounters for a 6th-level party, a fight against two storm giants would make for a dreadfully
the giants are indifferent or friendly toward the characters, leading to a dramatic interaction that might offer hooks to adventures more appropriate to your partyâs level. See the âGiants and Tiers
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a6
in level at the end of each section of the story. Only strong and experienced characters should adventure into these giantsâ areas if the party consists of no more than four characters. The
even for characters of the recommended level. Further, adventurers who call too much attention to themselves are likely to be doomed. It takes only one or two extra giants in an encounter to turn a
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
Hobgoblin Raiders The bounty of salvage on this level has not gone unnoticed by the fire giants on level 14. They send hobgoblin minions to steal scrap metal, which the giants are using to build a
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
Basement Features The Fortress of Caerdoonâs basement has the following features: Walls. The walls are damp and made of smooth, worked stone. Ceilings. The ceilings throughout this level are 10 feet
high. Doors. The doors are constructed of heavy wood. Each sports a simple but sturdy drop-down latch on the outside unless otherwise specified. Latched doors require a successful DC 16 Strength
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
What Dwells Here? Arcturiadoom has been taken over by fire giants in the service of Halaster. The fire giants are accompanied by a large force of hobgoblins. Drow have also infiltrated this level of the dungeon, though they have no quarrel with adventurers.
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal
compilation of Steading of the Hill Giant Chief, Glacial Rift of the Frost Giant Jarl, and Hall of the Fire Giant King was published in 1981 as Against the Giants. The version presented here is designed to be undertaken by characters of 11th level.
Against the Giants The three linked adventures that make up Against the Giants were created and originally released in 1978, during the time when Gary Gygax was still writing the Playerâs Handbook
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
to stoop to get down to that level! A giantâs metal hammer could serve as an anvil for a human smith, and a giantâs shield is bigger and heavier than a feasting table. Giants Are Heavy. If a giant
giant is near! Loose stones vibrate and tumble down the hillside. Trees sway, then bend aside as the colossus emerges. How can anything be that big? Is it a trick of perspective? When giants first
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
structure is open, airy, and constructed of stone blocks. The floors are hardwood, and the bedroom, study, trophy room, and dining room have carpets that cover most of the floor space in those rooms. The
20 feet from the building on all sides. A creature that enters the miasma feels increasingly uneasy during the first minute of exposure. If it remains in the miasma, it gains 1 level of exhaustion for every minute it spends there.
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
Giants and Other Ancients In the mythic history of most D&D worlds, giants occupy a privileged placeâalongside dragonsâamong the first sapient creatures to walk the earth. Elves and dwarves arose or
âboth in history and in their current formâcan be an interesting way to develop a campaign that prominently features giants. Ancient History The history of the giants and these other ancient peoples
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
characters. You can start the adventure with 1st-level characters or 5th-level characters. Either way, the characters should reach at least 11th level by the adventureâs conclusion. Because giants
Introduction You are about to embark on a great adventure that pits heroes against giants bent on reshaping the world. Storm Kingâs Thunder is a Dungeons & Dragons adventure for four to six player
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
the giant races analyzes a different combination of skills or qualities to determine the ordning. Giants make excelling in these qualities the purpose of their lives. At the highest level of the ordning
The Ordning Each of the main giant races â the cloud giant, fire giant, frost giant, hill giant, stone giant, and storm giants â are related by common elements of history, religion, and culture. They
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
all other types of damage. Great Stone Gears Areas 58, 59, and 60 are constructed within giant stone gears. When the characters arrive on this level for the first time, the gear rooms are configured as
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
11. Disposal Cave The stench of death fills these caves, which the giants visit infrequently. 11a. Faces of Halaster Stone Faces. Giant-carved visages of Halaster cover the walls. Each face has a
different expression.
Corpses. Dozens of humanoid corpses in varying stages of putrefaction, including a few reduced to moldy bones, lie stacked like cordwood against the walls.
The stone giants have
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
most from the giantsâ depredations. The first inkling of trouble was a sudden drop in the riverâs water level, caused by the dam-like structure of the hill giant den. Not long thereafter, Guhâs
The Hunt for Food Chief Guh has driven away all the other female hill giants in her clan and taken their husbands as her own. She tasks her many husbands with bringing her food, and she doesnât care
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
Grudd Haug The hill giantsâ den is called Grudd Haug, which means âriver moundâ in Giant. Resembling a beaver dam, it straddles a river. The lower level of the den is lodged between two rocky
. The structure is an impressive feat of engineering, well beyond the ability of hill giants to fabricate on their own. In fact, Grudd Haugâs design is the work of hobgoblin and goblin engineers






