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Returning 35 results for 'gift concerns locations'.
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Monsters
Bigby Presents: Glory of the Giants
camouflage them in their favored habitats even when the landscape is draped in snow.
Giant lynxes are crafty hunters, cooperating in small groups to trap prey and occasionally using a magical gift to scout
likely hunting locations. Theyâre also smart enough to outwit many of the hunters who seek to trap them for their fur, and theyâre fond of disabling any trappersâ snares they find in
Monsters
Fizban's Treasury of Dragons
never be the answer in a multiverse of infinite possibilities. (Neutral)
3
Whimsy. Why waste time on boring, ordinary concerns when the world is filled with fantastic and ludicrous wonders
might include a secluded grove on the Material Plane, a well-protected tower in the Feywild, and even a hidden corner of the Ethereal Plane. Moonstone dragons often use locations in the Feywild as
Monsters
Fizban's Treasury of Dragons
Nonviolence. Violence need never be the answer in a multiverse of infinite possibilities. (Neutral)
3
Whimsy. Why waste time on boring, ordinary concerns when the world is filled with fantastic and
the Ethereal Plane. Moonstone dragons often use locations in the Feywild as their primary residences, locations on the Material Plane for entertaining guests, and locations on the Ethereal Plane for
Monsters
Fizban's Treasury of Dragons
something new. (Chaotic)
2
Empathy. Itâs a gift to share in anotherâs joy, even if sometimes you must bear their pain, too. (Good)
3
Hospitality. We all live beautiful livesâit
spirit of their glacier home. Such worship amuses and flatters the dragon, who keeps the hunters safe and leads them to locations where seals are plentiful.
Crystal Dragon Lairs
Crystal dragons
Monsters
Fizban's Treasury of Dragons
)
6
Power. Knowledge is power, power must be used, and I use it. Your concerns are irrelevant. (Evil)
Amethyst Dragon Adventures
The Amethyst Dragon Adventure Hooks table offers
, preferring caverns with at least one entrance submerged underwater. They prize locations with a combination of open space, connecting tunnels, and dead ends to make the most of their natural and
Monsters
Fizban's Treasury of Dragons
mediate disputes when I can. (Good)
6
Power. Knowledge is power, power must be used, and I use it. Your concerns are irrelevant. (Evil)
Amethyst Dragon Adventures
The Amethyst Dragon
. They prize locations with a combination of open space, connecting tunnels, and dead ends to make the most of their natural and magical mobility, using flight and teleportation to navigate obstacles in
Monsters
Fizban's Treasury of Dragons
. (Chaotic)
2
Empathy. Itâs a gift to share in anotherâs joy, even if sometimes you must bear their pain, too. (Good)
3
Hospitality. We all live beautiful livesâit would be a
university, but the students must travel to the dragonâs mountain lair for class.
Crystal Dragon Lairs
Crystal dragons seek out frigid, picturesque locations with clear views of the sky
Triton
Legacy
This doesn't reflect the latest rules and lore.
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Species
Volo's Guide to Monsters
spread across the worldâs oceans and established protectorates to watch over deep sea trenches, portals, undersea caves, and other locations where their enemies might lurk. They defeated their
. The tritonsâ limited view of the world leaves them ignorant of the kingdoms, wars, and other struggles of the surface world. Tritons readily see such concerns as minor events, a sideshow to
Backgrounds
Sword Coast Adventurer's Guide
easily pick out the dens of criminal activity in a community, although youâre more likely to be welcome in the former locations rather than the latter.
Variant: Investigator
Rarer
suit your identity as a member of the city watch.
Your bond is likely associated with your fellow watch members or the watch organization itself and almost certainly concerns your community. Your
Kobold
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Species
Volo's Guide to Monsters
rock outcroppings, creating warrens above the water line.
Kobolds reside most commonly in hilly or mountainous terrain. Such locations usually have natural caves suitable for living space, plenty of
room to dig, and ready sources of food. Although lairing in these locations puts kobolds in competition with surface-dwelling humanoids, their ability to avoid detection often means their warrens go
Compendium
- Sources->Dungeons & Dragons->Lost Mine of Phandelver
presents it to Agatha as a gift, the check is automatically successful. The ghostly figure smiles with cold amusement. âVery well,â she says. âI know that you seek many things. Ask me one question, and I
, divide 200 XP equally among the characters. WHERE'S THE MAP?
No maps are provided for Agathaâs lair, Old Owl Well, or Wyvern Tor. These adventure locations contain only one or two points of interest
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
Nyleaâs Influence Nylea is worshiped by hunters, but her concerns go far beyond humanityâs ability to subsist on the bounty of the natural world. She controls the turning of the seasons. Usually, she
Nyleaâs realm flourish, but he also gave mortals the gift of bronze, enabling them to make axes and spears. In both his destructive and creative guises, Purphoros might threaten what Nylea holds dear
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
camouflage them in their favored habitats even when the landscape is draped in snow. Giant lynxes are crafty hunters, cooperating in small groups to trap prey and occasionally using a magical gift to scout
likely hunting locations. Theyâre also smart enough to outwit many of the hunters who seek to trap them for their fur, and theyâre fond of disabling any trappersâ snares they find in their territories
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
their inner strength during crises. Thanks to their ring of mind shieldingâa gift from their mother, who was also a magistrateâthey have not been affected by Wong-Haâs curse, as the spirit canât
250 gp. Ahn-Jun also promises to inform the cityâs rulers of the charactersâ service. Where to Investigate Once the characters agree to assist Ahn-Jun, the magistrate notes three locations the
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
. Banshees are the undead remnants of elves who, blessed with great beauty, failed to use their gift to bring joy to the world. Instead, they used their beauty to corrupt and control others. Elves afflicted
magically sense the presence of creatures up to 5 miles away that arenât undead or constructs. She knows the general direction theyâre in but not their exact locations.
Incorporeal Movement. The banshee
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
still respects his past. During the celebration, she asks Thoman, her familyâs head of security, to go to the vault and bring out the suit of armor as a gift to her husband. Tannus Thunderwind. Tannus
access the vault while everyone is having drinks in the tavern. One of the gift boxes present at the celebration has her crossbow hidden within. Rescuing the true Rala might make an interesting side
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
Palace Garden Locations The following locations are keyed to the maps of the palace. If the characters explore one or more of these locations after ending the time-freezing effect on the palace
, modify the descriptions of these locations as needed to account for this change. Palace of Heartâs Desire, lower View Player Version P1. Front Gate Ivy clings to a set of silvery gates embedded in the
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurerâs Guide
. These monks seek the secrets of life by studying death itself. It is the condition of being dead that concerns them most, and not what lies beyond; the afterlife holds little interest for them. Their
welcome the diseased and the dying so that they might watch and record their deaths. If such unfortunates seek release from pain through death, the monks provide it. They view death as a gift that
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
Ziggurat Locations, Tier 4 The fourth tier of the ziggurat holds the tombs of King Alendria, Queen Zanobis, and various members of their court. The following locations are keyed to map 2.2. Mike
the coffin lies the astrologerâs body. Treasure. A bronze tube in one of the brass jars contains a crudely drawn map of this tier of the ziggurat. Two stars on the map denote the locations of the
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
hands instead. The flesh was warm. I fed myself. I fed Yeenoghu.
Day 16: Third use of ritual. As my connection to my lord deepens, I leave my old concerns behind. His hunger is all that matters. It is
come if we eat well. He will come if we kill well. We will kill and He will eat, and we shall be He and He shall be we, never alone, never afraid, never hungry.
The Gift of Yeenoghu Yeenoghu imparts to
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
into hierarchical ranks. Only storm giants, largely solitary and imagining themselves above such petty concerns, have no interest in ranking themselves. Regardless of a giantâs ranking within its kind
recoup those losses by plundering a royal treasury or the adventurersâ stronghold. 6 A cloud giant offers to buy the adventurersâ services as an extravagant (and useful) gift for another giant. Fire
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
locations for characters exploring uncharted oceans or those simply trying to get home. While any island might present the opportunity to rest, weather storms, restock, and explore, the islands of Theros
. The island is inherently magical, perhaps being an intrusion from a bizarre demiplane or the dream of a sleeping demigod.
9 Promised Land. The island is a gift from a god to a favored individual
Compendium
- Sources->Dungeons & Dragons->Monster Manual
secrets, such as the weaknesses of villains, the locations of lost treasures, or the ways to break curses. They might trade such knowledge for rare magic or symbolic treasures. Roll on or choose a result
loved one.
2 The cauldron of a rival hag.
3 A favor to be redeemed when the hag wishes.
4 A flower from a hidden Feywild garden.
5 A gift given freely by a yugoloth.
6 A
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
Detention Bog Locations The following sections are keyed to map 6.1. The characters begin on the island in the southeast corner of the map. Map 6.1: the detention bog View Player Version D1. The
orange, rests amid a pool of bubbling, hissing water.
This is the crate that concerns Instructor Minexes the most, although the characters are likely unaware of this fact. Several flasks inside the
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
Forge Locations The following locations are keyed to map 3.6. Damien Mammoliti Map 3.6: Forge of the Kagu-svirfneblin View Player Version F1: Misty Gulch Leading off from the main valley is a narrow
last gift. Each creature who helped bring the star to the dome (including each of the characters) tingles with resilience, gaining 5 temporary hit points and resistance to fire damage until the next
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
water are difficult terrain. Shrine Locations The following locations are keyed to map 5.2. Map 5.2: blue phoenix shrine View Player Version C1: Shrine Entrance The shrineâs entrance is carved in the
, each character in the room who washed themself in area C3 and who didnât disturb the sarcophagi in area C5 gains the charm Habbakukâs Blessing (a type of supernatural gift detailed in the Dungeon
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
Locations in Vogler While in Vogler, the characters might visit any of the locations in this section. These sites are marked on map 3.1. Map 3.1: Vogler View Player Version The Brass Crab The Brass
Highwater (introduced in the âParting Giftâ section later in this chapter). Becklinâs austere room lies on the uppermost story; from there, a ladder leads to the keepâs crenelated roof. Voglerâs
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
Secret Grotto Locations The following locations are keyed to map 13.2. Map 13.2: secret grottoView Player Version S1: Jade Golem Tomb Characters who pass through the portal appear in the center of
compartments. A tag reads âPotion of Longevity Ă 12.â A wind fan painted with an image of flat-bottomed ships. A tag identifies it as a gift for one of the emperorâs children. Three fragile porcelain vases
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
nearby locations of interest, food sources, or safe places to rest in exchange for its safety. An awakened beast can be persuaded to help the characters, and perhaps even join the party for a time
harmless giftâa friendly offering with a sweet taste. If the chwinga is insane, the frozen berry is bitter, and a character who eats it takes 1 poison damage and must succeed on a DC 8 Constitution saving
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
Raided Catacombs Locations The following locations are keyed to map 4.4. Map 4.4: raided catacombs View Player Version R1: Hall of Knights Stairs descend into a stone chamber engulfed in violet
(Animal Handling) check, the skeletons stop, bow, and vanish. That character then gains the following charm (a type of supernatural gift detailed in the Dungeon Masterâs Guide). Favor of the Heroic Steed
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
Lodge Locations The ice lodge was where Garagai lived and entertained other frost giants. Although not a jarl, Garagai held a respected position among the frost giants of the Far North. Everything in
the lodge is built for giants and therefore quite large. The ceilings inside soar to a height of 30 feet. Map 1.8: Frost Giant Ice LodgeView Player Version The following locations are keyed to map
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
value has little if anything to do with monetary concerns. A typical halflingâs most prized possessions are those that have the most interesting stories attached to them. Indeed, entering an elderly
who has retired after a life of adventuring might own mementos as diverse as a spoon from Sigilâs Great Bazaar, a pan pilfered from an elven kitchen in Evermeet, a rake received as a gift from a
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
Manor Locations (C11-C20) C11. Side Deck These smaller side decks each have a low railing that the characters can easily climb over to access the locked glass door leading into manor. Bushy magic
Verelda Lang, the charactersâ Magical Physiologies professor. If they bring the lost ring to her, she is effusive in her thanksâand then offers it to the characters as a gift, trying to conceal her pride
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a6
Locations on the Upper Level The following locations are identified on map 6.3. 1. Guardroom Ice Cavern One frost giant keeps watch here at all times to prevent any unauthorized use of the long
three rocks handy. Treasure. Hidden among the piles of skins in the cave is a jeweled platinum crown (worth 3,000 gp) that the stone giants intend to give to the jarl as a gift if he appears to be
Compendium
- Sources->Dungeons & Dragons->Dragon Delves
Lower Level Locations Francesca Baerald Map: monastery lower levelView Player Version The following locations are keyed to Map: Monastery Lower Level. M23: North Stairs This stairway connects the
drawers contains 60 PP. The second satchel contains four pearls worth 100 GP each. The third satchel is empty but used to contain a bejeweled necklace that Ronnom gave to Skalanthas as a gift (see area






