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                        Returning 35 results for 'gift conflicts list'.
                    
                
                        
                            
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                                                     Species
                                                    Mordenkainen Presents: Monsters of the Multiverse
                                                    
                                                
                                            
                                                     and from out of the corner of your eye, they came to the Material Plane, urged to spread throughout the multiverse by the conquering god Maglubiyet. Centuries later, they still bear a fey gift for
                                                
                                            
                                                
                                                     character. The Playerâs Handbook offers a list of languages to choose from. The DM is free to modify that list for a campaign.
Creature Type
Every creature in D&D, including each player
                                                
                                            
                                        
                                                     Species
                                                    Mordenkainen Presents: Monsters of the Multiverse
                                                    
                                                
                                            
                                                     creates a mystical bond between the giver and the receiver of a gift.
On some worlds, such bonds lead hobgoblins to form communities with deep ties to one another. In Eberron and the Forgotten Realms, vast
                                                
                                            
                                                
                                                     above 20.
Languages
Your character can speak, read, and write Common and one other language that you and your DM agree is appropriate for the character. The Playerâs Handbook offers a list of
                                                
                                            
                                        
                                                     Backgrounds
                                                    Guildmastersâ Guide to Ravnica
                                                    
                                                
                                            
                                                     class feature
For you, the spells on the Selesnya Guild Spells table are added to the spell list of your spellcasting class. (If you are a multiclass character with multiple spell lists, these spells
                                                
                                            
                                                
                                                    
Members of the Selesnya Conclave refer to their magic as âdoruvati,â a Sylvan word meaning âgift.â When you use these gifts of MatâSelesnya, graceful swirls of green and
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Masterâs Guide
                                                    
                                                
                                            
                                                    Step-by-Step Campaigns Follow these steps to create a campaign: Step 1: Lay Out the Premise. Consider the core conflicts driving the campaign, and choose a setting that reinforces the themes and tone
                                                
                                            
                                                
                                                     play. Step 3: Plan Adventures. Consider the smaller conflicts that make up the larger conflicts of the campaign, and devise fun quests that help drive the story. Flesh out the antagonists, the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mythic Odysseys of Theros
                                                    
                                                
                                            
                                                     crown. None who have attempted to claim this strange gift have survived. Even the gods prove reticent to speak of the place, denying its existence or speaking of it with shame. The miracles and conflicts of the gods play out endlessly in the stars of Nyx
(TYLER JACOBSON)
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
                                                    
                                                
                                            
                                                    Bonus Feats Whatever background you choose for a character in a Dragonlance campaign, you gain bonus feats, as detailed below. Characters involved in the War of the Lance or other conflicts on Krynn
                                                
                                            
                                                
                                                     the background you choose doesnât provide a feat, you gain a bonus feat of your choice from the following list (a parenthesis tells you where to find the feat): Skilled (Playerâs Handbook) Tough
                                                
                                            
                                        
                                                    Hobgoblin
                                                    
    
        Legacy
    
    
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                                                     Species
                                                    Volo's Guide to Monsters
                                                    
                                                
                                            
                                                    . Suitably (and somewhat ironically), the outward politeness and civility that they demonstrate among each other enables them to avoid conflicts in daily life. This same form of âcourtesy&rdquo
                                                
                                            
                                                
                                                     pride. Such a feud can continue over generations in an ongoing cycle of retribution. Each legion has a list of grievances against any others it knows about, and any legions meeting for the first time view
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Masterâs Guide
                                                    
                                                
                                            
                                                     adventures youâre thinking about running to your prospective players. Note the in-world conflicts that might arise, the settingâs overall tone, and the themes youâd like to explore. (The âEvery DM Is Unique
                                                
                                            
                                                
                                                    . If you know that some elements of the game might run up against some playersâ limits, list those elements in this box. See the âHard and Soft Limitsâ section for examples.
 Once the above information
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Masterâs Guide
                                                    
                                                
                                            
                                                     rulebooks. Heroic Fantasy Conflicts. Heroic fantasy campaigns often revolve around delving into ancient dungeons in search of treasure or to destroy monsters or villains. Consider conflicts like these
                                                
                                            
                                                
                                                     decadent cities, where the protagonists are often motivated more by greed and self-interest than by altruistic virtue. Sword-and-Sorcery Conflicts. In this flavor of campaign, magic-users often
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
                                                    
                                                
                                            
                                                     gnome commoner), the café manager, is a Strixhaven staff member and the only worker behind the counter at present. The characters must present their scavenger hunt list to Aisla. When they do, she tells
                                                
                                            
                                                
                                                     assistance with a successful DC 15 Dexterity check, Aisla gives that character a random trinket from chapter 2. Many students have ignored her requests for help during the orientation, she says, so she decides to make an exception with a gift from her own pockets. Plus, she likes the new studentsâ ambition.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mythic Odysseys of Theros
                                                    
                                                
                                            
                                                     rules from chapter 6 of the Playerâs Handbook, your Dungeon Master might allow you to take a feat as a variant supernatural gift. You gain one feat of your choice. This list suggests twelve feats from
                                                
                                            
                                                
                                                     character in Theros begins with one supernatural gift chosen from those in this section. Work with the DM to decide where your characterâs gift came from. Is it tied to the god you serve? Was it the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->D&D Beyond Basic Rules
                                                    
                                                
                                            
                                                     adventures youâre thinking about running to your prospective players. Note the in-world conflicts that might arise, the settingâs overall tone, and the themes youâd like to explore. (The âEvery DM Is Unique
                                                
                                            
                                                
                                                     elements of the game might run up against some playersâ limits, list those elements in this box. See the âHard and Soft Limitsâ section for examples.
 Once the above information is added, give a copy of
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Acquisitions Incorporated
                                                    
                                                
                                            
                                                     if it conflicts with the creatureâs normal activities and desires, the creature can make another Wisdom saving throw to try to end the effect. This save is made with advantage if you or your
                                                
                                            
                                                
                                                    , consider the following allocation.
 Bard Spells
 1st level: distort value
 2nd level: gift of gab
 3rd level: fast friends, motivational speech
 Cleric Spells
 3rd level: fast friends, incite
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
                                                    
                                                
                                            
                                                     a d4 and add the number rolled to the ability check. Makerâs Gift. You gain proficiency with one type of artisanâs tools of your choice. Spellsmith. You know the mending cantrip. You can also cast
                                                
                                            
                                                
                                                     added to the spell list of your spellcasting class. Mark of Making Spells    Spell Level Spells 
     1st  identify, Tenserâs floating disk 
   2nd  continual flame, magic weapon 
   3rd  conjure barrage, elemental weapon 
   4th  fabricate, stone shape 
   5th  creation
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Spelljammer Academy
                                                    
                                                
                                            
                                                     reward for their heroism, each character can choose one item from the following list as a graduation gift: +1 rod of the pact keeper +1 shield +1 weapon Bag of holding Goggles of night
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Eberron: Rising from the Last War
                                                    
                                                
                                            
                                                     can roll a d4 and add the number rolled to the ability check. Makerâs Gift. You gain proficiency with one type of artisanâs tools of your choice. Spellsmith. You know the mending cantrip. You can also
                                                
                                            
                                                
                                                     table are added to the spell list of your spellcasting class.  Mark of Making Spells   Spell Level Spells   1st identify, Tenserâs floating disk 2nd continual flame, magic weapon 3rd conjure barrage, elemental weapon 4th fabricate, stone shape 5th creation
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Player's Handbook (2014)
                                                    
                                                
                                            
                                                     11 for the wizard spell list. Cantrips At 1st level, you know three cantrips of your choice from the wizard spell list. You learn additional wizard cantrips of your choice at higher levels, as shown
                                                
                                            
                                                
                                                    . To cast one of these spells, you must expend a slot of the spellâs level or higher. You regain all expended spell slots when you finish a long rest. You prepare the list of wizard spells that are
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Basic Rules (2014)
                                                    
                                                
                                            
                                                     11 for the wizard spell list. Cantrips At 1st level, you know three cantrips of your choice from the wizard spell list. You learn additional wizard cantrips of your choice at higher levels, as shown
                                                
                                            
                                                
                                                    . To cast one of these spells, you must expend a slot of the spellâs level or higher. You regain all expended spell slots when you finish a long rest. You prepare the list of wizard spells that are
                                                
                                            
                                        
                                                    Kobold
                                                    
    
        Legacy
    
    
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                                                     Species
                                                    Volo's Guide to Monsters
                                                    
                                                
                                            
                                                     resources or territory. Such conflicts arenât common, because two tribes will always prefer to expand in different directions if they come into contact, but they do happen.
For example, two
                                                
                                            
                                                
                                                     being able to fly is an incredible gift, and it would be expected for kobolds to interpret the wings as a blessing from Tiamat, ordinary kobolds resent urds and donât get along with them. Fragments
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Player's Handbook (2014)
                                                    
                                                
                                            
                                                    Pact Boon At 3rd level, your otherworldly patron bestows a gift upon you for your loyal service. You gain one of the following features of your choice. Pact of the Chain You learn the find familiar
                                                
                                            
                                                
                                                     extradimensional space when the bond breaks. Pact of the Tome Your patron gives you a grimoire called a Book of Shadows. When you gain this feature, choose three cantrips from any classâs spell list (the three
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Candlekeep Mysteries
                                                    
                                                
                                            
                                                    Entering Candlekeep The required entrance fee for admission into Candlekeep is a work of writing not already collected therein. Those who show up at the gates without such a gift are kindly but
                                                
                                            
                                                
                                                     been annotated by a prominent scholar outside the library. Once granted admission, visitors quickly discover that itâs wise to assemble a âwish listâ of works that members of the senior staff are
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Basic Rules (2014)
                                                    
                                                
                                            
                                                    Pact Boon At 3rd level, your otherworldly patron bestows a gift upon you for your loyal service. You gain one of the following features of your choice. Pact of the Chain You learn the find familiar
                                                
                                            
                                                
                                                     extradimensional space when the bond breaks. Pact of the Tome Your patron gives you a grimoire called a Book of Shadows. When you gain this feature, choose three cantrips from any classâs spell list
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mythic Odysseys of Theros
                                                    
                                                
                                            
                                                     let a falsehood told in front of her go unpunished. Whether she actually intervenes is unclear, but conflicts that play out this way are often resolved peacefully, without a need for the justice system
                                                
                                            
                                                
                                                     of Glossion boasts a remarkable library that according to local legend was a gift from Ephara. Other tales suggest that the library was actually founded by an ancient sage named Anatheia, but then a
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tashaâs Cauldron of Everything
                                                    
                                                
                                            
                                                     that might empower a warlock include krakens, ancient water elementals, godlike hallucinations dreamed into being by kuo-toa, merfolk demigods, and sea hag covens. Expanded Spell List 1st-level
                                                
                                            
                                                
                                                     Fathomless feature The Fathomless lets you choose from an expanded list of spells when you learn a warlock spell. The following spells are added to the warlock spell list for you.  Fathomless Expanded Spells
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Eberron: Rising from the Last War
                                                    
                                                
                                            
                                                    . The guest list defines the current social order of the city; those families who hold permanent invitations, known as the Sixty, are the de facto royalty of Sharn. Celyria does invite unusual guests
                                                
                                            
                                                
                                                     by a brief upturn in violence. Sunâs Blessing (15 Therendor) The festival of Dol Arrah is a day of peace and a time when enemies are urged to find a peaceful resolution to their conflicts. Itâs one
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Xanathar's Guide to Everything
                                                    
                                                
                                            
                                                     the others might be neutral or good; conflicts with those rivals might be social or political, rather than manifesting as direct attacks. The best rivals have a connection with their adversaries on a
                                                
                                            
                                                
                                                     marshal. Does the character have enough money to pay bribes or to hire a small gang of mercenaries? Does the rival hold sway over any guilds, temples, or other groups? Make a list of the rivalâs assets
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Masterâs Guide
                                                    
                                                
                                            
                                                     conflicts, and an internal logic that will resonate with your players. Five Questions to Consider. As you contemplate a new campaign setting, think about your answers to the following questions: Whatâs
                                                
                                            
                                                
                                                     running list of ideas as you decide on other aspects of your setting. What Factions and Organizations Are Prominent? Nations, temples, guilds, orders, secret societies, and colleges shape the social
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Acquisitions Incorporated
                                                    
                                                
                                            
                                                     gift of the diviner, able to tap into the flow of time to read portents of the future. Your divinations help negate the risks for your franchise, whether in business deals or dangerous treasure
                                                
                                            
                                                
                                                    . Many war mages feel it their duty to waste their lives (sometimes literally) on the battlefield. But you specialize in the more subtle conflicts of the marketplace, where you can take your skills to a
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
                                                    
                                                
                                            
                                                     to find a peaceful resolution to their conflicts. Itâs one of the safest days in the city. The Tain Gala (First Far of each month). The irâTains are the richest and most powerful family in Sharn. Each
                                                
                                            
                                                
                                                     month, Celyria irâTain holds a ball at her Skyway mansion. The guest list defines the social order of the city; those families with permanent invitationsâknown as the Sixtyâare the royalty of Sharn
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Masterâs Guide
                                                    
                                                
                                            
                                                    
 Players can use the Bastion Tracker sheet as a record of the facilities and other characteristics of their Bastions. Encourage your players to list their hirelings on this sheet and develop them more
                                                
                                            
                                                
                                                     âMarks of Prestigeâ in chapter 3). 2 The guest requests sanctuary while avoiding persecution for their beliefs or crimes. They depart 7 days later, but not before offering you a gift of 1d6 Ă 100 GP. 3
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
                                                    
                                                
                                            
                                                     magewright are time and money. A locksmith can cast more than one arcane lock in a day; but it takes an hour and 65 gp for each lock they want to create. While the common spell list is a starting point for
                                                
                                            
                                                
                                                     functions. Such a divine caster is called an adept. Divine magic is a gift instead of a science, and adepts typically work on behalf of their faith rather than selling their services.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
                                                    
                                                
                                            
                                                     a snorkel. Gifted Stoneworkers Loxodons are tireless, patient artisans with an unrivaled intuition about their craft. Although they make nurturing spiritual leaders, their gift for stonework is so
                                                
                                            
                                                
                                                     list of options. Your trunk canât wield weapons or shields or do anything that requires manual precision, such as using tools or magic items or performing the somatic components of a spell. Keen Smell
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Volo's Guide to Monsters
                                                    
                                                
                                            
                                                     it desperately tries to defend its life. Likewise, kinship to their own tribe can prompt kobolds to battle another kobold tribe for resources or territory. Such conflicts arenât common, because two
                                                
                                            
                                                
                                                     at random from kobold eggs, even in a tribe that has no adult urds. Although being able to fly is an incredible gift, and it would be expected for kobolds to interpret the wings as a blessing from
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Playerâs Handbook
                                                    
                                                
                                            
                                                     as if you were in your space or the other creatureâs space if the two of you are within 60 feet of each other. Gift of the Depths Prerequisite: Level 5+ Warlock You can breathe underwater, and you
                                                
                                            
                                                
                                                     gain a Swim Speed equal to your Speed. You can also cast Water Breathing once without expending a spell slot. You regain the ability to cast it in this way again when you finish a Long Rest. Gift of the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->D&D Beyond Basic Rules
                                                    
                                                
                                            
                                                     as if you were in your space or the other creatureâs space if the two of you are within 60 feet of each other. Gift of the Depths Prerequisite: Level 5+ Warlock You can breathe underwater, and you
                                                
                                            
                                                
                                                     gain a Swim Speed equal to your Speed. You can also cast Water Breathing once without expending a spell slot. You regain the ability to cast it in this way again when you finish a Long Rest. Gift of the
                                                
                                            
                                        






