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Returning 35 results for 'give certain lurking'.
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game certain lurking
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given certain lurking
Spells
Playerâs Handbook
You give a verbal command to a creature that you can see within range, ordering it to carry out some service or refrain from an action or a course of activity as you decide. The target must succeed
damage if it acts in a manner directly counter to your command. It takes this damage no more than once each day.
You can issue any command you choose, short of an activity that would result in certain
Monsters
The Wild Beyond the Witchlight
", "rollAction":"Sling", "rollDamageType":"bludgeoning"} bludgeoning damage.Harengon brigands are usually encountered in small bands lurking along trails and roadways, where they can easily spot and
best way to deal with harengon brigands is to outnumber them or give them a good kicking. They flee quickly when the tables are turned against them.
Harengons
Harengons are rabbit-folk native to the
Monsters
Fizban's Treasury of Dragons
psionically manipulate the fundamental principles of the multiverse, from the force of gravity to the emanations of the Outer Planes. Their innate psionics give them a measure of control over how physical laws
. Having knowledge and power gives one a responsibility to those who have less of either. (Lawful)
5
Noble Obligation. My superior experience, intellect, and insight give me a duty to mediate
Magic Items
Fizban's Treasury of Dragons
you makes a saving throw, you can use your reaction to give that creature advantage on the saving throw.
Dragon-Touched Focus (Wakened);Wakened (Very Rare). The Wakened focus has the Slumbering and
Stirring properties, and while you are holding a Wakened focus, you can use it to cast certain spells. Once the item is used to cast a given spell, it canât be used to cast that spell again
Monsters
Van Richtenâs Guide to Ravenloft
; souls as springboards to his own immortality. He forged pacts with any entity that would give him more power and delved into any eldritch secret that would prolong his life. He became a devotee of the
be certain that they will be reborn when they perish.
In an effort to rid themselves of this curse, they devoted themselves to the same Dark Powers with whom their master had communed. They were
Monsters
Van Richtenâs Guide to Ravenloft
his own immortality. He forged pacts with any entity that would give him more power and delved into any eldritch secret that would prolong his life. He became a devotee of the Dark Powers and tapped
;that their immortality would fail them when they least expected it and that he himself would become one of the Dark Powers. As a result of that curse, a priest of Osybus canât be certain that they
Monsters
Van Richtenâs Guide to Ravenloft
give him more power and delved into any eldritch secret that would prolong his life. He became a devotee of the Dark Powers and tapped into their immortal malice to fuel his apotheosis.
As his power
and that he himself would become one of the Dark Powers. As a result of that curse, a priest of Osybus canât be certain that they will be reborn when they perish.
In an effort to rid themselves
Monsters
Fizban's Treasury of Dragons
of gravity to the emanations of the Outer Planes. Their innate psionics give them a measure of control over how physical laws affect them. They defy gravity with flight that doesnât rely solely
of either. (Lawful)
5
Noble Obligation. My superior experience, intellect, and insight give me a duty to mediate disputes when I can. (Good)
6
Power. Knowledge is power, power must be
Monsters
Van Richtenâs Guide to Ravenloft
. Osybus sought to use othersâ souls as springboards to his own immortality. He forged pacts with any entity that would give him more power and delved into any eldritch secret that would prolong
that curse, a priest of Osybus canât be certain that they will be reborn when they perish.
In an effort to rid themselves of this curse, they devoted themselves to the same Dark Powers with whom
Monsters
Van Richtenâs Guide to Ravenloft
mysterious figure of unfathomable ambition and evil. Osybus sought to use othersâ souls as springboards to his own immortality. He forged pacts with any entity that would give him more power and
become one of the Dark Powers. As a result of that curse, a priest of Osybus canât be certain that they will be reborn when they perish.
In an effort to rid themselves of this curse, they
Monsters
Van Richtenâs Guide to Ravenloft
immortality. He forged pacts with any entity that would give him more power and delved into any eldritch secret that would prolong his life. He became a devotee of the Dark Powers and tapped into
immortality would fail them when they least expected it and that he himself would become one of the Dark Powers. As a result of that curse, a priest of Osybus canât be certain that they will be
Monsters
Van Richtenâs Guide to Ravenloft
by Osybus, a mysterious figure of unfathomable ambition and evil. Osybus sought to use othersâ souls as springboards to his own immortality. He forged pacts with any entity that would give him
himself would become one of the Dark Powers. As a result of that curse, a priest of Osybus canât be certain that they will be reborn when they perish.
In an effort to rid themselves of this
Monsters
Fizban's Treasury of Dragons
fundamental principles of the multiverse, from the force of gravity to the emanations of the Outer Planes. Their innate psionics give them a measure of control over how physical laws affect them. They defy
power gives one a responsibility to those who have less of either. (Lawful)
5
Noble Obligation. My superior experience, intellect, and insight give me a duty to mediate disputes when I can. (Good
Monsters
Fizban's Treasury of Dragons
psionically manipulate the fundamental principles of the multiverse, from the force of gravity to the emanations of the Outer Planes. Their innate psionics give them a measure of control over how
Responsibility. Having knowledge and power gives one a responsibility to those who have less of either. (Lawful)
5
Noble Obligation. My superior experience, intellect, and insight give me a duty to
Species
Mordenkainen Presents: Monsters of the Multiverse
lurking just out of sight, and many of them have sneaked away from that godâs influence.
They are long of limb and covered in coarse hair, with wedge-shaped ears and pointed teeth. Despite their
. These types donât have rules themselves, but some rules in the game affect creatures of certain types in different ways. For example, the cure wounds spell doesnât work on a Construct or
Backgrounds
Guildmastersâ Guide to Ravnica
-minted 1-zino coins)
Feature: Legal Authority
You have the authority to enforce the laws of Ravnica, and that status inspires a certain amount of respect and even fear in the populace. People mind
.
3
When I give an order, I expect it to be obeyed.
4
I just want things the way I like them: neat, orderly, and clean.
5
No wrongdoing can escape my watchful gaze.
6
I always say
Goblin
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Species
Volo's Guide to Monsters
castes that give goblins their reputation for cowardice.
Pariahs. Some goblin families are the lowest of the low, composed of the most dimwitted, least educated, and weakest goblins. They get the worst
the tribe. If the creature is dimwitted, like a troll or ogre, the lower-class goblins give it obeisance, but before long the upper-class goblins begin to think that whoever can bend the ear of the
Backgrounds
Guildmastersâ Guide to Ravnica
unmasked and killed. My revenge on the killers will be thorough and painful.
4
I spend as much time as I can in the Ismeri Library because Iâm certain an information hub operates behind its
something horrible that I canât remember because of the guildâs mind magic.
6
I put too much trust in the people who give me orders.
Contacts
As an agent of House Dimir working
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
Unseen Attackers and Targets Combatants often try to escape their foes' notice by hiding, casting the invisibility spell, or lurking in darkness. When you attack a target that you can't see, you have
rolls against it. If you are hidden--both unseen and unheard--when you make an attack, you give away your location when the attack hits or misses.
Compendium
- Sources->Dungeons & Dragons->Tashaâs Cauldron of Everything
characterâs origin and give you the ability to create many different types of characters. Despite that versatility, a D&D race that has the Ability Score Increase trait includes little or no choiceâa lack
that can make it difficult to realize certain character concepts. The following subsections address that lack by adding choice to your characterâs race, allowing you to customize your ability scores, languages, and certain proficiencies to fit the origin you have in mind for your character.
Compendium
- Sources->Dungeons & Dragons->Playerâs Handbook
Always-Prepared Spells Certain features might give you a spell that you always have prepared. If you also have a list of prepared spells that you can change, a spell that you always have prepared
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
Always-Prepared Spells Certain features might give you a spell that you always have prepared. If you also have a list of prepared spells that you can change, a spell that you always have prepared
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
Karontorâs Hold Adventures Here are sample adventure hooks to bring characters to Karontorâs Hold or to give them missions to pursue there. Amplified Intrusion A fomorian deep crawler (see chapter 6
) lurking in the hold has designs on the Forest Crystal (in this chapter), seeking to corrupt it and use its magic to spread the Far Realm intrusion. While some of its minionsâcreatures from the
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
Harengon Brigand Harengon brigands are usually encountered in small bands lurking along trails and roadways, where they can easily spot and ambush their victims. They delight in extorting travelers
them or give them a good kicking. They flee quickly when the tables are turned against them. Harengon Brigand
Medium Humanoid, Any Alignment
Armor Class 14 (leather armor)
Hit Points 9 (2d8
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
. The Eighth Remnant The Eighth Remnant chases down any potential source of soul coins. Targets who give up their soul coins freely are allowed to continue on their way without further harassment
, provided there are no demons lurking among them. Kovik has a Devilâs Ride and travels with two bearded devils on similar vehicles. The rest of the gang consists of four barbed devils on a Tormentor and
Compendium
- Sources->Dungeons & Dragons->Tashaâs Cauldron of Everything
boons, such as audiences with powerful figures or exceptions from certain laws. Specific perks are presented in the description of each group patron. The DM should not feel limited to providing only the
perks noted in each group patronâs description. Patrons give a party access to solutions and support they wouldnât have otherwise, and a patron can use their varied resources to guide their agents or prepare them for greater adventures.
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
predatory creatures lurking in the extensive ruins. Despite forays by adventuring bands and dwarves determined to reclaim and explore the ruins, the halls rarely stay empty for long. As a result
, travelers usually give the Halls of the Hunting Axe a wide berth. Many dwarves and most local Harpers believe King Torhild Flametongue, the founder of Besilmer, lies entombed with his legendary greataxe
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
octopus has remained in the area, lurking in the water a hundred feet below. (The creature is fixated on bringing down the Emperor and pays no heed to Soul of Winter or the rowboat that waits for the
anything they can wrap around. From that point on, donât give the players the luxury of pondering their charactersâ next moves. Push them to make fast decisions and do everything you can to reinforce the idea that theyâre caught in a panicked flight from a sinking ship.
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
Infuse Item At 2nd level, you gain the ability to imbue mundane items with certain magical infusions. The magic items you create with this feature are effectively prototypes of permanent items
your choice when you reach certain levels in this class, as shown in the Infusions Known column of the Artificer table. Whenever you gain a level in this class, you can replace one of the artificer
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
balloon, all three are lurking in the guest room (see appendix C for their stat blocks). Charmâs detached shadow is also present unless the characters destroyed it earlier in the adventure. Like other
hagâs favor. Charm wonât give up the spool of thread without a fight. The darklings are merchants and thieves, not cold-blooded killers. They take no offense at the charactersâ intrusion and are
Compendium
- Sources->Dungeons & Dragons->Monster Manual
theories reveal little about these monsters but overmuch of the dread lurking beyond our certain shores.
âLeomund
David Auden nash
Merrow Large Monstrosity, Chaotic Evil
AC 13 Initiative
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
parts. If the characters canât figure out what the cylinders have to say, Pelk or another staff member at Candlekeep can give them instructions. The first step is to remove some of the clay from its bag
harvesting giant crabs, which are loaded onto seagoing vessels and taken away while the frogfolk celebrate their newly earned wealth. The second cylinderâs story begins with serpent creatures lurking
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
further details, see chapter 5. Characters who search the area discover a moldy parchment caught in the lining of one of the tents; give the players a copy of handout 13 (see appendix E). The leader of the
determined Red Wizard (see âRed Wizards of Thayâ) stumbles upon them. The Red Wizard is accompanied by two mercenaries and is searching for Omuan shrines. A battle is certain unless the party has struck up an alliance with Zagmira, in which case the Red Wizard offers to join forces with the party.
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
, to more extraordinary boons, like audiences with powerful figures or exceptions from certain laws. Specific benefits are presented in more detail in the benefits section of each group patron. Beyond
their goals. In any case, the DM shouldnât feel limited to providing only the benefits noted in each group patronâs description. Patrons give a party access to solutions and support they wouldnât
Compendium
- Sources->Dungeons & Dragons->Rrakkma
temple marked the tenants of their faith upon these walls, but the writing has been virtually scoured from the walls. Only vague markings in certain places here and there give testimony that the






