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Returning 35 results for 'give conflicts list'.
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Magic Items
Strixhaven: A Curriculum of Chaos
(Acrobatics) or a Charisma (Performance) check while holding the primer, you can expend 1 charge to give yourself a 1d4 bonus to the check, immediately after you roll the d20.
In addition, if you study the
primer at the end of a long rest, you can choose one 1st-level spell from the bard or sorcerer spell list. Before you finish your next long rest, you can cast the chosen spell once without a spell slot
Magic Items
Strixhaven: A Curriculum of Chaos
(Arcana) or an Intelligence (Nature) check while holding the primer, you can expend 1 charge to give yourself a 1d4 bonus to the check, immediately after you roll the d20.
In addition, if you study the
primer at the end of a long rest, you can choose one 1st-level spell from the druid or wizard spell list. Before you finish your next long rest, you can cast the chosen spell once without a spell slot if
Magic Items
Strixhaven: A Curriculum of Chaos
(Intimidation) or a Charisma (Persuasion) check while holding the primer, you can expend 1 charge to give yourself a 1d4 bonus to the check, immediately after you roll the d20.
In addition, if you study
the primer at the end of a long rest, you can choose one 1st-level spell from the bard or cleric spell list. Before you finish your next long rest, you can cast the chosen spell once without a spell
Magic Items
Strixhaven: A Curriculum of Chaos
(Nature) or Wisdom (Survival) check while holding the primer, you can expend 1 charge to give yourself a 1d4 bonus to the check, immediately after you roll the d20.
In addition, if you study the
primer at the end of a long rest, you can choose one 1st-level spell from the druid or wizard spell list. Before you finish your next long rest, you can cast the chosen spell once without a spell slot if
Magic Items
Strixhaven: A Curriculum of Chaos
(History) or Intelligence (Religion) check while holding the primer, you can expend 1 charge to give yourself 1d4 bonus to the check, immediately after you roll the d20.
In addition, if you study the
primer at the end of a long rest, you can choose one 1st-level spell from the cleric or wizard spell list. Before you finish your next long rest, you can cast the chosen spell once without a spell
Hobgoblin
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Species
Volo's Guide to Monsters
will result in death if the act will bring glory to the banner or the legion.
Honor the Gods. Hobgoblins give regular recognition to the deities left to them after Maglubiyetâs conquest. Idols
rank or banner status. Of course, Maglubiyetâs call to conquest is always answered.
Suffer nor Give Insult. As befits their warlike nature, hobgoblins believe that any insult demands a response
Backgrounds
Guildmastersâ Guide to Ravnica
Spells table are added to the spell list of your spellcasting class. (If you are a multiclass character with multiple spell lists, these spells are added to all of them.)
Golgari Guild Spells
.
2
I like to remind people of their inevitable demise.
3
Sometimes I give voice to the whispers of the rot, which I hear but no one else does.
4
I do my best to discourage anyone from
Compendium
- Sources->Dungeons & Dragons->Dungeon Masterâs Guide
Step-by-Step Campaigns Follow these steps to create a campaign: Step 1: Lay Out the Premise. Consider the core conflicts driving the campaign, and choose a setting that reinforces the themes and tone
play. Step 3: Plan Adventures. Consider the smaller conflicts that make up the larger conflicts of the campaign, and devise fun quests that help drive the story. Flesh out the antagonists, the
Backgrounds
Guildmastersâ Guide to Ravnica
class feature
For you, the spells on the Selesnya Guild Spells table are added to the spell list of your spellcasting class. (If you are a multiclass character with multiple spell lists, these spells
finally know peace. (Any)
Bonds
d6
Bond
1
I would give my life in the defense of the small enclave where I first encountered MatâSelesnya.
2
I love beasts and
Compendium
- Sources->Dungeons & Dragons->Dungeon Masterâs Guide
adventures youâre thinking about running to your prospective players. Note the in-world conflicts that might arise, the settingâs overall tone, and the themes youâd like to explore. (The âEvery DM Is Unique
. If you know that some elements of the game might run up against some playersâ limits, list those elements in this box. See the âHard and Soft Limitsâ section for examples.
Once the above information
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
Bonus Feats Whatever background you choose for a character in a Dragonlance campaign, you gain bonus feats, as detailed below. Characters involved in the War of the Lance or other conflicts on Krynn
the background you choose doesnât provide a feat, you gain a bonus feat of your choice from the following list (a parenthesis tells you where to find the feat): Skilled (Playerâs Handbook) Tough
Backgrounds
Guildmastersâ Guide to Ravnica
even be stripped of your position.
Azorius Guild Spells
Prerequisite: Spellcasting or Pact Magic class feature
For you, the spells on the Azorius Guild Spells table are added to the spell list of
.
3
When I give an order, I expect it to be obeyed.
4
I just want things the way I like them: neat, orderly, and clean.
5
No wrongdoing can escape my watchful gaze.
6
I always say
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
elements of the game might run up against some playersâ limits, list those elements in this box. See the âHard and Soft Limitsâ section for examples.
Once the above information is added, give a copy of
adventures youâre thinking about running to your prospective players. Note the in-world conflicts that might arise, the settingâs overall tone, and the themes youâd like to explore. (The âEvery DM Is Unique
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
Always-Prepared Spells Certain features might give you a spell that you always have prepared. If you also have a list of prepared spells that you can change, a spell that you always have prepared
doesnât count against the number of spells on that list. Casting in Armor
You must have training with any armor you are wearing to cast spells while wearing it. You are otherwise too hampered by the armor for spellcasting.
Compendium
- Sources->Dungeons & Dragons->Playerâs Handbook
Always-Prepared Spells Certain features might give you a spell that you always have prepared. If you also have a list of prepared spells that you can change, a spell that you always have prepared
doesnât count against the number of spells on that list. Casting in Armor
You must have training with any armor you are wearing to cast spells while wearing it. You are otherwise too hampered by the armor for spellcasting.
Backgrounds
Guildmastersâ Guide to Ravnica
feature
For you, the spells on the Dimir Guild Spells table are added to the spell list of your spellcasting class. (If you are a multiclass character with multiple spell lists, these spells are added to
something horrible that I canât remember because of the guildâs mind magic.
6
I put too much trust in the people who give me orders.
Contacts
As an agent of House Dimir working
Backgrounds
Guildmastersâ Guide to Ravnica
Guild Spells table are added to the spell list of your spellcasting class. (If you are a multiclass character with multiple spell lists, these spells are added to all of them.)
Gruul Guild Spells
I am determined that one day I will lead my clan â or a new one.
2
I would give my life for my clan chieftain.
3
The chieftain of another clan has a grudge against me.
4
I am
Compendium
- Sources->Dungeons & Dragons->Dungeon Masterâs Guide (2014)
up, and they can start planning their actions in advance. A visible list also removes any uncertainty about when the monsters will act in the fight. A variation on the visible list is to give one
Tracking Initiative You can use several different methods for keeping track of who goes when in combat. Hidden List Many DMs keep track of initiative on a list the players canât see: usually a piece
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
list. Over the centuries, the houses have developed tools that enhance and channel the powers of a mark, and these items give the houses much of their economic power.
. If you are a spellcaster, your dragonmark also fuels or channels some of your spells. Each dragonmarkâs description includes a list of dragonmark spells that flow from the magic of the mark. If you
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
you are a spellcaster, your dragonmark also fuels or channels some of your spells. Each dragonmarkâs description includes a list of dragonmark spells that flow from the magic of the mark. If you play
a character with the Spellcasting or the Pact Magic class feature, your dragonmark spells are added to the spell list for each of your spellcasting classes, thereby expanding the spell options
Compendium
- Sources->Dungeons & Dragons->Dungeon Masterâs Guide (2014)
NPC Statistics When you give an NPC game statistics, you have three main options: giving the NPC only the few statistics it needs, give the NPC a monster stat block, or give the NPC a class and
need an exhaustive list of equipment. An enemy meant to be faced in combat requires weapons and armor, plus any treasure the NPC carries (including magic items that might be used against the adventurers
Compendium
- Sources->Dungeons & Dragons->Tashaâs Cauldron of Everything
3). Alternatively, the password can be used for any other function that fits with your story. You find an old piece of paper bearing a list of spells and components. Random letters are also scratched
quickly on the paper between the two lists. A message at the top of the page says, âread untouched to gain new spells.â
Give the players a copy of puzzle handout 5 (see the end of this chapter).
Compendium
- Sources->Dungeons & Dragons->Dragon Delves
Temple Map Paolo Vacala When the characters are ready to travel to the temple, give the players copies of the Temple Map hand-out and read the following aloud: Oriannâs parents drew a rough map of
the temple, which the innkeeper now entrusts to your care. Oriann attests to the mapâs accuracy but admits it might be incomplete. They have also added a list of the stolen items to the map.
In
Kobold
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Species
Volo's Guide to Monsters
undetected and donât give their targets reason to harm them. For example, a group of city kobolds might sneak into a cobblerâs house at night to loot it of knives, leather bits, nails, and
comedic preparations sometimes give rescuers time to locate and free the captives before the kobolds settle down for the main course.
Hatred
Because the gnome god Garl Glittergold trapped the kobold
Compendium
- Sources->Dungeons & Dragons->Van Richtenâs Guide to Ravenloft
Horror Content Survey Take advantage of the time before your first game session to learn about your playersâ thoughts related to horror adventures. To do this, create a brief list of questions
following list is not exhaustive; customize your list to include elements you imagine could arise during adventures. End the list with a space where players can add other topics to avoid or that theyâre
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
Robes, the Red Robes, and the Black Robes, respectively. As it unfolds, give the character the opportunity to choose any order they please. If the character makes a surprising choice, consider asking the
player how they reconcile their choice with their characterâs values. If the character feels strongly about a choice that conflicts with their values or alignment, their player might use this as a
Compendium
- Sources->Dungeons & Dragons->Dungeon Masterâs Guide
Ending a Campaign A campaignâs ending should conclude the last of the major conflicts and tie up most of the threads of its beginning and middle. (Itâs OK to leave some loose ends for characters to
â individual goals will be fulfilled by the final adventure. Give characters with unfinished goals a chance to finish them before the very end. Once your campaign has ended, a new one can begin. If you intend to
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
Paladin friend and roll Initiative to regain expended uses of Rage. In any situation where a characterâs actions initiate combat, you can give the acting character Advantage on their Initiative roll
your players to use Initiative scores, have them record those scores on their character sheets, and keep your own list of those scores. Initiative Scores for Monsters. A monsterâs stat block includes
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
Mount Celestia or contracts originating in the Nine Hells, and itâs never a battleground for the conflicts of Material Plane worlds. On rare occasions, the Lady of Pain drifts through the streets
, hovering above the ground. Creatures that interfere with her are flayed by her stare or vanish into nothingness as she turns to face them. Wise travelers give the Lady a wide berth, finding pressing business
Backgrounds
Guildmastersâ Guide to Ravnica
are added to the spell list of your spellcasting class. (If you are a multiclass character with multiple spell lists, these spells are added to all of them.)
Izzet Guild Spells
Spell Level
exciting it all is!
3
Itâs not magic â or anything, really â if you do it only halfway. Whatever I do, I give it all Iâve got.
4
I do what my gut tells me.
5
Compendium
- Sources->Dungeons & Dragons->Dungeon Masterâs Guide
use these conflicts, look for opportunities in your adventures to introduce creatures in service to the three villainous groups. Give goals to these villains that bring their operatives into conflict
Greyhawk Conflicts Although Greyhawk lends itself well to any D&D adventure you might want to run, the default setting features conflicts with three major villainous groups: chromatic dragons
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
retire, seeking promising mages to inspire. Clue 3. Each group deserves a free treat for their investment. Serve up this list and enjoy your refreshment. Clue 4. These leafy beds arenât always what
they seem. Give them a pat and see what you glean. Clue 5. Some stars are ancient, enduring, and bright. But othersâmaybe you!âare born on opening night. Each clue can be unraveled either by deduction
Compendium
- Sources->Dungeons & Dragons->Sage Advice Compendium
and introduces an additional requirement: the spell on the scroll must be on your classâs spell list for you to read the scroll. A spell scroll can be named in a variety of ways: spell scroll , scroll
scrollâs requirement, the spell on the scroll needs to be on whatever spell list is used by your class. Here are two examples. If youâre a cleric, the spell must be on the cleric spell list, and if
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
â rules, ignoring any special flourishes in the stat block. The Gear entry doesnât necessarily list all of a monsterâs equipment. For example, a monster that wears clothes is assumed to be dressed
usable. Beware of giving a monster combat-oriented magic items, since those might alter the monsterâs Challenge Rating. If you do give a monster a magic item, the monster can have Attunement with magic
Compendium
- Sources->Dungeons & Dragons->Playerâs Handbook
spellcasting. The information below details how you use those rules with Ranger spells, which appear in the Ranger spell list later in the classâs description. Spell Slots. The Ranger Features table
shows how many spell slots you have to cast your level 1+ spells. You regain all expended slots when you finish a Long Rest. Prepared Spells of Level 1+. You prepare the list of level 1+ spells that are






