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Returning 35 results for 'gives college lead'.
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Monsters
Keys from the Golden Vault
father slew the monster, the attack left Sythian with an acute fear of frogs and toads.
Sythian’s parents hoped his interest in music would lead Sythian to become an extraordinary musician; he
see any harm befall his students, as his reputation and financial success hinge on their well-being. He gladly gives up the instrument to save himself.
Sythian is an impatient and demanding teacher who
Monsters
Vecna: Eve of Ruin
gives no hint of her supernaturally extended life span. She typically wears long robes and wields a unicorn-headed staff, her Staff of Silverymoon.
Personality
Alustriel’s primary concerns
in her true form. She helped create Silverymoon’s famous Moonbridge and cofounded the Lady’s College, the first school in Faerûn for mages as students rather than as apprentices in
Monsters
Mordenkainen Presents: Monsters of the Multiverse
spiderlike creatures originally created to serve Lolth. They rule colonies of chitine;chitines and lead them into battle in Lolth’s war against her enemies.
When devotees of Lolth created the first
connection to Lolth, which gives them divine magic. They also make up the ruling caste of most chitine colonies. A colony can support numerous choldriths, who serve as commanders, priests, and
Monsters
Mordenkainen's Fiendish Folio Volume 1
are content to lead peaceful lives as hunters and gatherers, the magic that created the crab folk sometimes compels them to lash out in fearsome raids when the conditions are right.
Aquatic Vassals
claim the metal.
Brutal Raiders. Each year, when the warm summer gives way to the chill of autumn, the crab folk look to the sky for omens. In ancient days, the green hag kept close watch on the fishing
Backgrounds
Wayfinder's Guide to Eberron
.
4
I don’t care about the house as a whole, but I would do anything for my old mentor.
5
My house must evolve, and I’ll lead the evolution.
6
I’m determined to impress
widespread in my house.
6
I’m working for a hidden faction in my house that gives me secret assignments.
Backgrounds
Wayfinder's Guide to Eberron
revenge.
4
I don’t care about the house as a whole, but I would do anything for my old mentor.
5
My house must evolve, and I’ll lead the evolution.
6
I’m determined
’t widespread in my house.
6
I’m working for a hidden faction in my house that gives me secret assignments.
Backgrounds
Wayfinder's Guide to Eberron
.
4
I don’t care about the house as a whole, but I would do anything for my old mentor.
5
My house must evolve, and I’ll lead the evolution.
6
I’m determined to
widespread in my house.
6
I’m working for a hidden faction in my house that gives me secret assignments.
Backgrounds
Wayfinder's Guide to Eberron
.
4
I don’t care about the house as a whole, but I would do anything for my old mentor.
5
My house must evolve, and I’ll lead the evolution.
6
I’m determined to
widespread in my house.
6
I’m working for a hidden faction in my house that gives me secret assignments.
Backgrounds
Wayfinder's Guide to Eberron
don’t care about the house as a whole, but I would do anything for my old mentor.
5
My house must evolve, and I’ll lead the evolution.
6
I’m determined to impress the
in my house.
6
I’m working for a hidden faction in my house that gives me secret assignments.
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
, such as a background choice. From the start, your character is making decisions that will lead to their eventual college choice. Chapter 1 describes each of the colleges. How do you decide which of
Choosing a College At Strixhaven, students choose their colleges at the start of their second year. But even during a character’s first year, you make college-related decisions for your character
Backgrounds
Wayfinder's Guide to Eberron
don’t care about the house as a whole, but I would do anything for my old mentor.
5
My house must evolve, and I’ll lead the evolution.
6
I’m determined to impress the
widespread in my house.
6
I’m working for a hidden faction in my house that gives me secret assignments.
Backgrounds
Wayfinder's Guide to Eberron
revenge.
4
I don’t care about the house as a whole, but I would do anything for my old mentor.
5
My house must evolve, and I’ll lead the evolution.
6
I’m determined
’t widespread in my house.
6
I’m working for a hidden faction in my house that gives me secret assignments.
Backgrounds
Wayfinder's Guide to Eberron
I don’t care about the house as a whole, but I would do anything for my old mentor.
5
My house must evolve, and I’ll lead the evolution.
6
I’m determined to impress the
widespread in my house.
6
I’m working for a hidden faction in my house that gives me secret assignments.
Backgrounds
Wayfinder's Guide to Eberron
revenge.
4
I don’t care about the house as a whole, but I would do anything for my old mentor.
5
My house must evolve, and I’ll lead the evolution.
6
I’m determined
’t widespread in my house.
6
I’m working for a hidden faction in my house that gives me secret assignments.
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
owlin, a character race option perfect for playing an owl-like student. “Choosing a College” gives advice on building a character for adventuring in Strixhaven. “Strixhaven Backgrounds” presents a
background option for each Strixhaven college, linking a character to one of the five colleges. “Feats” offers Strixhaven-themed feats for use with A Curriculum of Chaos and other adventures. “Spells
Backgrounds
Wayfinder's Guide to Eberron
revenge.
4
I don’t care about the house as a whole, but I would do anything for my old mentor.
5
My house must evolve, and I’ll lead the evolution.
6
I’m determined to
’t widespread in my house.
6
I’m working for a hidden faction in my house that gives me secret assignments.
Backgrounds
Wayfinder's Guide to Eberron
.
4
I don’t care about the house as a whole, but I would do anything for my old mentor.
5
My house must evolve, and I’ll lead the evolution.
6
I’m determined to
;t widespread in my house.
6
I’m working for a hidden faction in my house that gives me secret assignments.
Backgrounds
Wayfinder's Guide to Eberron
don’t care about the house as a whole, but I would do anything for my old mentor.
5
My house must evolve, and I’ll lead the evolution.
6
I’m determined to impress the
widespread in my house.
6
I’m working for a hidden faction in my house that gives me secret assignments.
Backgrounds
Wayfinder's Guide to Eberron
.
4
I don’t care about the house as a whole, but I would do anything for my old mentor.
5
My house must evolve, and I’ll lead the evolution.
6
I’m determined to impress
widespread in my house.
6
I’m working for a hidden faction in my house that gives me secret assignments.
Backgrounds
Guildmasters’ Guide to Ravnica
I am determined that one day I will lead my clan — or a new one.
2
I would give my life for my clan chieftain.
3
The chieftain of another clan has a grudge against me.
4
I am
.
2
A Boros soldier gives me gifts in exchange for information about other clans’ movements.
3
I once caught and released a Dimir spy.
4
I consult with a Golgari shaman for
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
with flavors from his homeland into an ever-changing menu of delicacies. Students from every college trek through Sedgemoor in droves for his food. The only complaint he ever receives is that he gives out unreasonably large portions.
, Widdershins Hall is the heart of Witherbloom College Lisette, Dean of the Root Dean Lissette (neutral good human Witherbloom professor of growth) is a world-class healer and herbalist; it’s even said she once
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
friends and foes. Chapter 1 gives an overview of life and study at Strixhaven. It introduces the main features of the central campus and each of the five colleges. Chapter 2 is your guide to creating a
student character. It introduces the owlin race and five backgrounds—one for each college—as well as a collection of feats, spells, and magic items. Chapters 3–6 provide a campaign meant to advance
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
discover what treasure is in the dragon’s hoard, an award ceremony where the queen gives medals to the victorious heroes, or even a time to mourn adventuring companions who didn’t survive the battle
. The denouement can also be an opportunity for the players to identify loose threads that haven’t been tied up—threads that can lead them into the next adventure. The “Episodes and Serials” section in chapter 5 offers suggestions for weaving these connecting threads.
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
College of Swords Bards of the College of Swords are called blades, and they entertain through daring feats of weapon prowess. Blades perform stunts such as sword swallowing, knife throwing and
juggling, and mock combats. Though they use their weapons to entertain, they are also highly trained and skilled warriors in their own right. Their talent with weapons inspires many blades to lead double
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
Lorehold Student You have spent your youth preparing to be a student of Lorehold College, reading every book on the college’s recommended reading list for prospective students. Your academic passions
to Everything) or a paladin whose Oath of the Ancients gives a concrete link to history. Suggested Characteristics. Methodical historians and daring adventurers alike can be found among the ranks of
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
Ending a Chase A chase ends when one side or the other stops, when the quarry escapes, or when the pursuers are close enough to their quarry to catch it. If neither side gives up the chase, the
. If the quarry consists of multiple creatures, they all make the check. If the quarry is never out of the lead pursuer’s sight, the check fails automatically. Otherwise, if the result of the quarry’s
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
the Ironclad Regiment named Svilnt Sunderlit. Mayor Raven gives Cudgel and the characters leeway in conducting the interrogation. Raven doesn’t oppose the use of coercive magic, but she refuses to let
anyone harm the captive. Cudgel initially tries to lead the interrogation, but she struggles to contain her anger at her betrayal. She soon retreats to watch from a distance as the characters lead
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
devoid of other students or staff. Map 3.1: the biblioplex View Player Version B1. Main Entrance Enchanted marble steps lead up 5 feet to a small plaza at the Biblioplex’s entrance. The double door’s
. Once a character chooses a college at the start of second year, they receive a set of college robes, a knit hat, a scarf, a tunic, and gloves free of charge. (This set normally costs 5 gp.) In
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
-grandchildren who lead their own trades or are Kings of Coin. Their power stems less from magic and more from their far-reaching connections. Elucidarium The bardic college of Zinda, the Elucidarium, is the
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
you describe the branching passages, doors, chambers, and other features the adventurers encounter as they go, and gives the players the opportunity to choose their own path. Similarly, a wilderness map
can show roads, rivers, terrain, and other features that might guide the characters on their travels — or lead them astray. The Map Travel Pace table helps you track travel on maps of different
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
On the Hunt Seeking Zenia at the Thornapple gives the characters their first opportunity to explore Zinda. With the March of Vice occurring soon, people are in high spirits. Characters who move about
stolen for mysterious reasons. (True) 6 Grand Messer Amos Nir plans to retire imminently and will name his son, Azra, to lead the Kings of Coin in his place. (True)
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
Chapter 3: Classes Adventurers are extraordinary people, driven by a thirst for excitement into a life that others would never dare lead. They are heroes, compelled to explore the dark places of the
among various deities. While the fighter has contacts in a mercenary company or army, the cleric might know a number of priests, paladins, and devotees who share his faith. Your class gives you a
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
pursuers, and designate the pursuer closest to them as the lead. The lead pursuer might change from round to round. Dashing During the chase, a participant can freely use the Dash action a number of
check, they cast bane instead (save DC 14). 6–10 No complication Ending the Chase The chase ends when either side gives up the chase, when Itzmin escapes, or when the pursuers are close enough to
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
Ending a Chase A chase ends when one side or the other stops, when each quarry escapes, or when the pursuers are close enough to their quarry to catch it. If neither side gives up the chase, the
quarry makes a Dexterity (Stealth) check on Initiative count 0 each round, after every participant in the chase has taken its turn. If the quarry is never out of the lead pursuer’s sight, the check fails
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
too. The dragon speaks Dwarvish to its servants as the characters approach. Read the following: As the duergar priests lead you to a building carved from the stone just outside a huge cave entrance, the
glowing in the shadows of the cave before coming into the light. “You didn’t say I was having surfacers for dinner today.”
The dragon chuckles at his own wit. His massive body gives the distinct






