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                        Returning 35 results for 'globe carried learn'.
                    
                
                        
                            
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                                                     Monsters
                                                    Fizban's Treasury of Dragons
                                                    
                                                
                                            
                                                     Aura","rollDamageType":"fire"} fire damage, and flammable objects in the aura that arenât being worn or carried ignite. A creature that touches the animated breath or hits it with a melee attack
                                                
                                            
                                                
                                                     manifestation of the energy that suffuses the dragon. With sufficient practice, dragons can learn to draw on magic from the Elemental Planes to shape their breath weapons into bipedal form, creating
                                                
                                            
                                        
                                                     Monsters
                                                    Fizban's Treasury of Dragons
                                                    
                                                
                                            
                                                    ","rollDamageType":"fire"} fire damage, and flammable objects in the aura that arenât being worn or carried ignite. A creature that touches the animated breath or hits it with a melee attack takes 3
                                                
                                            
                                                
                                                    "}.A chromatic dragonâs breath weapon is a manifestation of the energy that suffuses the dragon. With sufficient practice, dragons can learn to draw on magic from the Elemental Planes to shape
                                                
                                            
                                        
                                                     Monsters
                                                    Waterdeep: Dragon Heist
                                                    
                                                
                                            
                                                    , sending, tongues4th level (3 slots): banishment, greater invisibility, Otiluke's resilient sphere5th level (3 slots): cone of cold, geas, Rary's telepathic bond6th level (2 slots): globe of
                                                
                                            
                                                
                                                     disappears.
Release a 60-foot line of silver fire that is 5 feet wide or a 30-foot cone of silver fire. Objects in the area that arenât being worn or carried take 26 (4d12);{"diceNotation
                                                
                                            
                                        
                                                     Magic Items
                                                    Storm King's Thunder
                                                    
                                                
                                            
                                                    ) lightning damage. The bolt discharges from the mouth of one of the throneâs blue dragon skulls.
As an action, the creature can expend 2 charges to cast the globe of invulnerability spell from
                                                
                                            
                                                
                                                     the throne. The globe encloses both the creature and the throne.
As an action, the creature can expend 3 charges to create a spectral image of an ancient blue dragon that surrounds both it and the
                                                
                                            
                                        
                                                     Monsters
                                                    Fizban's Treasury of Dragons
                                                    
                                                
                                            
                                                     each: blink, control water, dispel magic, freedom of movement, globe of invulnerability, plane shift, protection from evil and good, sendingThe dragon can take 3 legendary actions, choosing from the
                                                
                                            
                                                
                                                     your selves do, really.
7
It is not my place to interfere. I merely seek to observe, learn, and understand.
8
With a true understanding of metaphysics, anything is possibleâincluding
                                                
                                            
                                        
                                                    Dragonborn
                                                    
    
        Legacy
    
    
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                                                     Species
                                                    Basic Rules (2014)
                                                    
                                                
                                            
                                                     foreign house. The sword at his back was the same, though, the one he had carried since even before he had found the twins left in swaddling at the gates of Arush Vayem.
For all her life, Farideh had
                                                
                                            
                                                
                                                     known that reading her fatherâs face was a skill sheâd been fortunate to learn. A human who couldnât spot the shift of her eyes or Havilarâs would certainly see only the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Acquisitions Incorporated
                                                    
                                                
                                            
                                                     vault doors, and other defenses. When the characters enter the orrery vault, read: Statues of human-sized brass dragons stand at the center of the vault, their heads pointed at a globe of light hovering
                                                
                                            
                                                
                                                     guests, two clockwork dragons are on guard here. If the characters are themselves, they face five of the creatures. The clockwork dragons take no action until a character moves toward the globe of light
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Player's Handbook (2014)
                                                    
                                                
                                            
                                                     some foreign house. The sword at his back was the same, though, the one he had carried since even before he had found the twins left in swaddling at the gates of Arush Vayem.
 For all her life
                                                
                                            
                                                
                                                    , Farideh had known that reading her fatherâs face was a skill sheâd been fortunate to learn. A human who couldnât spot the shift of her eyes or Havilarâs would certainly see only the indifference of a
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Basic Rules (2014)
                                                    
                                                
                                            
                                                     some foreign house. The sword at his back was the same, though, the one he had carried since even before he had found the twins left in swaddling at the gates of Arush Vayem.
 For all her life
                                                
                                            
                                                
                                                    , Farideh had known that reading her fatherâs face was a skill sheâd been fortunate to learn. A human who couldnât spot the shift of her eyes or Havilarâs would certainly see only the indifference of a
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mythic Odysseys of Theros
                                                    
                                                
                                            
                                                     secret someone carried with them to the grave. 
   4  Track down and eliminate someone who is trying to keep a radical discovery a secret. 
   5  Assassinate an important figure whose death would
                                                
                                            
                                                
                                                     catalyze one of Pharikaâs experiments. 
   6  Perfect a perilous ritual to awaken the landscape and learn how to discover its forgotten lore. 
   A Pharika Campaign Pharika delights in testing the limits
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Ghosts of Saltmarsh
                                                    
                                                
                                            
                                                    Adventure Summary The adventure begins with the characters traveling along the coast and arriving in the nearby village of Uskarn, they learn that the villagers are concerned about the hermitage that
                                                
                                            
                                                
                                                    , the characters learn about the dark fate of the hermitage and its people. More important, they come to understand that after the drowned ones have finished hunting the last residents of Firewatch
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
                                                    
                                                
                                            
                                                     the surrounding streets and line the river.
 If the characters donât already know the information in âThe Shankha Trialsâ section, nowâs a perfect time for them to learn it. This might be related by
                                                
                                            
                                                
                                                     and of the anguish carried by Nisha and all those Manivarshi who will never return to their ancestral home. As the dance ends, a tumultuous cheer rises from the crowd.
 A character who succeeds on a
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Princes of the Apocalypse
                                                    
                                                
                                            
                                                     describes the pilgrimsâ garb well enough for the characters to know the pilgrims were elemental cultists. They carried a box, which had elemental symbols worked into it. The caravaner and her servants then
                                                
                                            
                                                
                                                     witnessed the devastation but were too far away to lend any aid. If the characters visit the wrecked town, they can confirm the scope of the damage. They learn from survivors that the cultists marched
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mythic Odysseys of Theros
                                                    
                                                
                                            
                                                    , and a cerulean butterfly came to rest on his hand. Carefully, he carried the butterfly back to Nylea. She not only spared him, but blessed his house and all his descendants.
 The Tragedy of Arasta
                                                
                                            
                                                
                                                     retreated and has terrorized the godsâ servants ever since. To this day, Nylea remains deeply pained by Arastaâs loss. Knowing that only Phenax can undo the curse he laid upon the dryad, Nylea often sends her champions to learn the secret of what might restore her friend.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Van Richtenâs Guide to Ravenloft
                                                    
                                                
                                            
                                                    , and Dementlieu, the mystical writings and talismans the wereravens carried from Barovia came to the attention of the bored elite. Fascinated, these socialites became obsessed with the occult, seeking
                                                
                                            
                                                
                                                     fiends and angry spirits into their salons. But a few earnest amateur spiritualists genuinely sought to learn more about the secrets beyond their homes, their lives, and the Mists. In these would-be
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
                                                    
                                                
                                            
                                                    Animated Breath A chromatic dragonâs breath weapon is a manifestation of the energy that suffuses the dragon. With sufficient practice, dragons can learn to draw on magic from the Elemental Planes to
                                                
                                            
                                                
                                                     being worn or carried ignite. A creature that touches the animated breath or hits it with a melee attack takes 3 (1d6) fire damage.
 Putrid Aura (Acid and Poison Forms Only). A creature that starts its
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Xanathar's Guide to Everything
                                                    
                                                
                                            
                                                    Path of the Storm Herald All barbarians harbor a fury within. Their rage grants them superior strength, durability, and speed. Barbarians who follow the Path of the Storm Herald learn to transform
                                                
                                            
                                                
                                                     being worn or carried by anyone else and set it on fire. Sea. You gain resistance to lightning damage, and you can breathe underwater. You also gain a swimming speed of 30 feet. Tundra. You gain
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
                                                    
                                                
                                            
                                                    ): banishment, greater invisibility, Otilukeâs resilient sphere
5th level (3 slots): cone of cold, geas, Raryâs telepathic bond
6th level (2 slots): globe of invulnerability, mass suggestion
7th level (1 slot
                                                
                                            
                                                
                                                     a 60-foot line of silver fire that is 5 feet wide or a 30-foot cone of silver fire. Objects in the area that arenât being worn or carried take 26 (4d12) fire damage. Each creature in the area must
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Acquisitions Incorporated
                                                    
                                                
                                            
                                                     around to find their way to Lottie, and can learn useful information with which to present their case before her while they do. In the end, their goal is to learn the last of the orreryâs secrets, and to
                                                
                                            
                                                
                                                     center of the room stands a large glass globe on a stone pedestal. A brilliant ball of light pulses within the globe, which roils with dark energy bearing a disturbing resemblance to a map of the world
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Acquisitions Incorporated
                                                    
                                                
                                            
                                                     told of how those powers would increase if a magic orreryâs missing components were collected and placed within it. Unfortunately, Caerhan also never learned about the curse the orrery carried â and
                                                
                                            
                                                
                                                    , the orrery waits for someone else to take possession of it. As the characters will learn in time, the orrery and its components were intentionally scattered long ago. But the pieces of the orrery
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Basic Rules (2014)
                                                    
                                                
                                            
                                                    , learn a secret, or unravel a cryptic prophecy. 9 Destiny Seeker: The item is convinced that it and its wielder have key roles to play in future events. 10 Creator Seeker: The item seeks its creator and
                                                
                                            
                                                
                                                     demands: The item insists on being carried or worn at all times. The item demands that its wielder dispose of anything the item finds repugnant. The item demands that its wielder pursue the item's goals
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Eberron: Rising from the Last War
                                                    
                                                
                                            
                                                     against the fears and prejudices of the people of the Five Nations, and also the selfish ambitions of many of their own power-hungry warlords. Once the adventurers learn that the Daughters truly want peace
                                                
                                            
                                                
                                                     Terazaâs visions enable them to target enemies with unerring precision and reveal enemy plans before they are carried out. Can the adventurers find a way to deal with Sora Teraza and end this threat
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Eberron: Rising from the Last War
                                                    
                                                
                                            
                                                     scorching ray, shatter 9th fireball, wind wall 13th ice storm, wall of fire 17th cone of cold, wall of force  Eldritch Cannon At 3rd level, you learn how to create a magical cannon. Using woodcarverâs
                                                
                                            
                                                
                                                     failed save or half as much damage on a successful one. The fire ignites any flammable objects in the area that arenât being worn or carried. Force Ballista Make a ranged spell attack, originating
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tashaâs Cauldron of Everything
                                                    
                                                
                                            
                                                     Plane carried psionic energy to you. When you use your powers, faint motes of light sparkle around you. 3 You once suffered the dominating powers of an aboleth, leaving a psychic splinter in your mind
                                                
                                            
                                                
                                                     the truth to you: your psionic powers are not your own. You draw them from your parasitic twin!  Psionic Spells 1st-level Aberrant Mind feature You learn additional spells when you reach certain
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tashaâs Cauldron of Everything
                                                    
                                                
                                            
                                                     them gained a voice of their own. And now they sing too. Learn the Song, students, and you too can teach the mountains to sing and dance.â Dwarves and gnomes often encourage their bards to become
                                                
                                            
                                                
                                                     animate one Large or smaller nonmagical item within 30 feet of you that isnât being worn or carried. The animate item uses the Dancing Item stat block, which uses your proficiency bonus (PB). The
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tomb of Annihilation
                                                    
                                                
                                            
                                                     lurks on the other side of the skeleton gate (the great green door), but the dolls donât know what the creature is. To learn more about the adventurers, the hags have been torturing the âlookie-likeâ in
                                                
                                            
                                                
                                                     they canât leave this chamber unless they are picked up and carried out. If any character makes an effort to befriend one of the dolls, the soul of the child trapped inside the doll bestows a magical
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Masterâs Guide (2014)
                                                    
                                                
                                            
                                                     an action to learn which way is north. 3 Conscientious. When the bearer of this item contemplates or undertakes a malevolent act, the item enhances pangs of conscience. 4 Delver. While underground
                                                
                                            
                                                
                                                     item is imbued with illusion magic, allowing its bearer to alter the itemâs appearance in minor ways. Such alterations donât change how the item is worn, carried, or wielded, and they have no effect
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Van Richtenâs Guide to Ravenloft
                                                    
                                                
                                            
                                                     races, such as Elvish or Dwarvish, remain the same in every domain. Those who wish to learn a domainâs language can do so using the training downtime activity (see the Playerâs Handbook). Although it
                                                
                                            
                                                
                                                     from one domain to another might wander into the Mists hoping to be carried elsewhere, or they can employ Mist talismans to guide them. Due to the danger and unreliability of traveling the Mists, those
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Sage Advice Compendium
                                                    
                                                
                                            
                                                     then cast hold person on your companion who fails the save against it, you could unleash your readied dispel magic and end hold person. Can dispel magic end globe of invulnerability? Yes, dispel magic
                                                
                                            
                                                
                                                     can dispel the barrier created by globe of invulnerability, but not any magical effects that are active inside the barrier. If dispel magic targets the magical effect from bless cast by a cleric
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Volo's Guide to Monsters
                                                    
                                                
                                            
                                                     carried into battle like a standard and used to rally troops.
 Life in a Slave State When a host conquers a settlement or a community, the surviving victims quickly learn to adapt to life under goblinoid
                                                
                                            
                                                
                                                     STAND
 Goblinoids are indoctrinated from a young age to consider all gods but their own as lesser, false entities. Maglubiyet is the only true deity, they learn, and the world will be wracked by chaos
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Volo's Guide to Monsters
                                                    
                                                
                                            
                                                    , the orc goddess who represents both life and the grave. It is her worshipers that raise young orcs to be warriors, and then, at the end of their lives, take them to Yurtrus and Shargaas to be carried
                                                
                                            
                                                
                                                     understand the ebb and flow of combat to sit around his council fire and learn the ways of warfare. Skilled Strategists. Orcs that show aptitude for the nuances of warfare at an early age are considered
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tyranny of Dragons
                                                    
                                                
                                            
                                                     presence, he arranges a private meetingâone that Rezmir and Borngray donât even know about, let alone attend. He wants to learn how much the characters know of the cultâs plans, where and how they uncovered
                                                
                                            
                                                
                                                     far, the pledge hasnât carried much weight. Neither dragon leaves its lair frequently enough to provide much help. Like all black dragons, these two are paranoid about all other dragons. Tiamatâs
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Hoard of the Dragon Queen
                                                    
                                                
                                            
                                                     private meeting â one that Rezmir and Borngray donât even know about, let alone attend. He wants to learn how much the characters know of the cultâs plans, where and how they uncovered the information, who
                                                
                                            
                                                
                                                     hasnât carried much weight. Neither dragon leaves its lair frequently enough to provide much help. Like all black dragons, these two are paranoid about all other dragons. Tiamatâs potential return and the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tales from the Yawning Portal->a1
                                                    
                                                
                                            
                                                     fist-sized crystalline globe resting on it. The globes in the northern alcoves are cracked and dark, but the globe in the southern alcove glows with a soft blue light. Faint tinkling notes issue from it
                                                
                                            
                                                
                                                    .
 If a character moves within 5 feet of the lit globe, brooding music begins to play throughout the area, and the sound carries into areas 6, 8, and 9 if the doors to those areas are open. Any
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
                                                    
                                                
                                            
                                                    . Criminals may beg as they please, but their sentences are carried out with unshakable fervor. Jailers donât make laws or pass judgment. Similarly, they donât arrest lawbreakersâthatâs the Harmoniumâs job
                                                
                                            
                                                
                                                    . By experiencing all there isâevery sensation, emotion, thought, everythingâone can learn and understand the entirety of existence. Alix Branwyn  Sensates live each moment as if it were the only one
                                                
                                            
                                        






