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Returning 35 results for 'glory contains learning'.
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Monsters
Fizban's Treasury of Dragons
shame not to share our lives with others. (Neutral)
4
Determinism. Our destinies may already be written, but the way we achieve them still matters. (Any)
5
Fun and Games. Play is learning, but
.
The lair has the following features:
Ice Bridge. The crowning glory of this infrastructural marvel is a wide bridge of ice that spans a chasm between a lesser peak and the lair.
Anterior Spires
Monsters
Fizban's Treasury of Dragons
is learning, but without the boredom. (Chaotic)
6
Control. Everyone is welcome, as long as they follow my rules. (Lawful)
Crystal Dragon Adventures
The Crystal Dragon Adventure Hooks
that ascends the mountain to encourage travel to and from the lair.
The lair has the following features:
Ice Bridge. The crowning glory of this infrastructural marvel is a wide bridge of ice that
Orc
Legacy
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Species
Volo's Guide to Monsters
hatred of the civilized races of the world and their need to satisfy the demands of their deities, the orcs know that if they fight well and bring glory to their tribe, Gruumsh will call them home to
while learning to fight, to survive in the wild, and to fear the gods.
The children that canât endure the rigors of a life of combat are culled from the main body of the tribe, taken into the
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
Chapter 5: Giant Treasures Working together forged our friendship as well as my beneficent bracelet. Afterward, Diancastra delighted in showing me the glory of the giants across the breadth of the
intrepid adventurers might find during their encounters with giants, focusing on the six main families of giants described in the Monster Manual. This chapter contains the following sections: âGiant Bags
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
Q9. Private Cellar An innocent halfling family, the Peabodys, brews beer in this cellar, which lies beneath their home on Fishgut Alley in the Dock Ward. Their cellar contains brewing supplies and
higher to be lifted. Development If the characters ascend out of the cellar and enter the Peabodysâ small house, the halflings are initially alarmed but can be easily calmed. Upon learning of the secret trapdoor, they vow to seal it up again but allow the characters to make use of it if the need arises.
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Education and Research Morgrave University, though not the most respectable institution of higher learning in Khorvaire, has an extensive library that boasts definitive collections of lore in certain
City Archive, in the Highest Towers district of Upper Central. The archive contains exhaustive historical documents of Sharn; birth, death, and marriage records; and copies of legal documents such as
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
schemes or feuds. Upper Menthis also contains the University district, home to Brelandâs finest institutions of learning. More information about this district can be found in chapter 1.
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
. Library of Korranberg. The Library of Korranberg boasts the greatest collection of learning in Khorvaire. Its prestige means that people associated with it often look down on their colleagues at
rivals. Despite the friendly ties among academic institutions, Morgrave occupies the low end of the prestige scale among academic bodies, so its faculty tends to look for opportunities to steal glory
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
, or druids. Their focus is on martial excellence, and their spiritual leaders are bards, who tell tales of past glory. Among the Dhakaan, goblinoids work together. Hobgoblins are the strategists and
exceptional goblins join the kheshâdar (âsilent folkâ), learning the skills of rogues, monks, or rangers. The kheshâdar spread agents across the Five Nations, and one can never know when a city goblin might
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
. She is a bloodthirsty sadist absolutely assured that her divine vision will raise her in glory to rule her people. Bound and gagged against the far wall is a duergar prisoner (see âThe Offering
â). Treasure Bloppblippoddâs hovel contains wealth accumulated since her rise to power: 1,000 cp, 500 sp, 290 gp, an embroidered silk handkerchief with a spider design worth 25 gp, three azurite gems worth 10 gp each, a duergar-made bronze cup worth 25 gp, and a silver choker with a spider design worth 30 gp.
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
clan, bringing security and stability to its members and greater glory to the group. The most important clan members to any dwarf are the members of oneâs immediate family, because the instinctive
role takes years to master it. A weaponsmith starts work in the forge, providing manual labor to haul ore from the mines and learning how to repair tools. The dwarf might then work in the mines, pushing
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Morteâs Planar Parade
, hey! Zip it there, bud! I donât know who got you a defective mimir, Chief, but Iâll tell you whatâs what from here out.â
âMorte
Planar travelers often find mimirs invaluable in learning about
inhabitants of the planes. This book contains useful data gleaned from Morteâs stories and ramblings. Still, the planes are vast and varied, and what Morte experienced as true might not match all
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Turn of Fortuneâs Wheel
repository of learning and a place to study the Outer Planes. It was created by githzerai long ago. Modron. Zaythir was recently visited by a monodrone who called himself R04M. He had been using a mimir (see
characters, but sheâs happy to let them research in the castleâs library. Unfortunately, the library contains no information on the charactersâ circumstances. If itâs clear the characters plan to explore
Compendium
- Sources->Dungeons & Dragons->Playerâs Handbook
characterâs most exciting capabilities. This chapter offers twelve classes, each of which contains four subclassesâall summarized below.
Barbarian. Storm with Rage, and wade into hand-to-hand combat
the Oath of...
Devotion to emulate the angels of justice.
Glory to reach the heights of heroism.
The Ancients to preserve life, joy, and nature.
Vengeance to hunt down evildoers.
Ranger
Compendium
- Sources->Dungeons & Dragons->Playerâs Handbook
Chapter 3: Character Classes (Continued) Character class provides a characterâs most exciting capabilities. This chapter offers twelve classes, each of which contains four subclassesâall summarized
.
Paladin. Smite foes and shield allies with divine and martial might. Then swear the Oath of...
Devotion to emulate the angels of justice.
Glory to reach the heights of heroism.
The Ancients to
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
describe Annam as a sleeping god whose dreams formed the substance of reality and allowed other gods to create within it. Annam is often described as an all-knowing god whose deep learning, profound
cleverness. Giants who value or seek to emulate these qualities pray and sacrifice to her, asking her blessing. Those who hold out hope for the restoration of giantsâ ancient glory worship her as well
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
with tales of past glory. Among the Dhakaan, all goblinoids work together, using their talents for the greater good. Hobgoblins are the strategists and commanders, typically having the skills of
kheshâdar (âsilent folkâ), learning the skills of rogue, monk, or ranger. The kheshâdar are spreading agents across the Five Nations, and you never know when a city goblin might turn out to be a deadly
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
learning and harnessing this new magic, the giants became a force for good in the region for many years, until their patron was overthrown in a coup. Enemies of the deposed Wind Duke wiped out the giant
, and helmets, all with icicles hanging from them. The room also contains a padlocked wooden chest in one corner and an enormous, wheel-shaped whetstone in another corner, frozen in position. Standing
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
Dexterity (Stealth) check. This check is made with advantage at night or in fog. V2. Stable House This stone building contains stables for four draft horses, plus a fully equipped smithy with an anvil and a
weighs 50 pounds and is worth 250 gp. Each of the two tapestries weighs 5 pounds and is worth 75 gp. V4. Servantsâ Quarters This undecorated room contains four single beds and a dining table for the
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
there. The base of each statue contains a ladder down to the storeroom (area B2) and up into the statue above, which is also hollow. Each statue contains a speaking tube, as well as a series of rusty
storeroom, hunting for food. If the beetles detect the characters, the beetles hiss and attack. Treasure. This room contains spare parts for the machinery and traps in area B1. Strewn throughout the room are
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
of the ledge, and two rough-hewn tunnels at the back of the ledge lead deeper into the mountain.
Five goliath warriors (see appendix C) stand guard atop this overlook. The griffonâs nest contains a
extends upward from the ceiling of this cave. This fifteen-foot-high cave contains four griffon nests: three clustered in the middle of the cave and one to the north. The northernmost nest contains a full
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
addition to nonmagical gear and clothing, the store also contains the magic items from the âMagic Itemsâ section of chapter 2. B6. Biblioplex CafĂ© One wall of this area is covered with a mural made from a
â section) is here, recruiting first-year students to the club. The Biblioplex is a storied hall of learning on campus as well as a meeting place for friends of all stripes
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
what they were looking for. Landro This unusually large colossus contains the third piece of the Rod of Seven Parts. Landro is described later in this chapter. Veteransâ Camp A crumbling stone bridge
â reaction to this revelation, learning it counts as a secret for the purposes of the Power of Secrets rules in this bookâs introduction. Treasure. A character who searches the area and succeeds on a DC 14
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
simple pull-chain mechanism in times of danger. This hall is devoid of decoration. A frozen well stands hear a hallway to the east, and three iron cages are pushed against one wall. One contains a
filthy creatures could imagine. You donât understand the glory of it, the power found in the ice. None of you do. But you will learn soon enough when my father unleashes his terror upon Ten-Towns
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
fiercely loyal to Acererak. His passion for learning followed him into undeath, granting him a rare chance to study for eternity. The walls of his office are covered in papers on natural history and
: Khomara Blackfire. âKhomaraâ and âBlackfireâ are actually the command words for the mirror of life trapping in area 50. The desk drawer contains a translucent, fist-sized gray stone that radiates an aura
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
of the charactersâ reaction to this revelation, learning it counts as a secret for the purposes of the Power of Secrets rules. At your discretion, if the characters help Naxa return to her sister and
infiltrate Camlashâs forces, this room is an excellent resource for drow accoutrements. Treasure. In addition to the Cloak of Arachnida that Naxa wears, this room contains four +1 Longswords, three +1
Compendium
- Sources->Dungeons & Dragons->Lost Mine of Phandelver
bansheeâs anger, but the characters could ask the question for him. (Agatha knows the name: Arthindol.) Treasure Hamun Kostâs tent contains a comfortable traveling suite, including a cot, a chair, a writing
tiny jeweled box (25 gp) containing a ring of protection from ancient Netheril, the Red Wizardâs most interesting discovery so far. Awarding Experience Points Learning about the Red Wizardâs presence at
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
. Alien Island Story Hooks d4 Story Hook 1 The leader has a spell scroll of true resurrection among its belongings. 2 The island contains a piece of a tablet with instructions on how to open a portal
, learning their ways. Cursed Cursed islands are steeped in dark magic from a ritual cast by necromancers, hag covens, evil spellcasters, foul deities, or worse. The island might still hold some hint as to
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
, northeast, and southeast walls are rusted shut, and a semicircular chamber that opens in the southwest wall contains a shrine.
To convince unwelcome visitors that this cave is unused, the facilityâs
northwest wall. Leaning next to it is a giant-size club.
The chest contains confiscated weapons and equipment from prisoners kept in the nearby cells. Itâs locked and requires a DC 20 Dexterity
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
conceals a drop box where visitors stash black-market goods, fenced items, and guild tributes. Any character who lifts the plank sees a dusty satchel in the drop box. The satchel contains 25 sp and a
it notices a row of tiny pinholes in the lid. The coin box contains 15 cp and 11 sp, as well as a spider. Keys. The two keys hanging on the wall unlock the doors to areas G17 and area G18
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurerâs Guide
allies of the Harpers but remain neutral in most conflicts, dedicated to preserving knowledge above all else. The College of the Herald is less concerned with musical performance (although it contains
a considerable library of songs) and more with history, heraldry, and folklore, making it a key center of learning for bards of the College of Lore, as described in the Bard College class feature in
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurerâs Guide
deserts. Much of Calimshan is a chaotic place dominated by wealth, political influence, and personal power. Many pray for the return of the Chosen and the completion of his work. Others are learning to live
. The city of Luthcheq is dominated by worship of the bizarre deity known as Entropy, while Erebos is ruled by the latest incarnation of the red dragon known as Tchazzar the Undying. Heptios contains
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
if they have the magic to do so (such as the gaseous form spell). Otherwise, theyâll need the speak the pass phrase âFor Gloryâ to proceed any farther. Characters can learn the pass phrase from
characters approach one of these areas, read: Recesses in the walls hold iron burial caskets. Each casket has a single, healthy red rose resting on its lid.
Each of these corridors contains six
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
contains a single table, a cabinet filled with ruined parchment scrolls, and a dresser containing writing materials. Everything is in disarray and covered in ice. Characters who search the northernmost
âLoross: The Netherese Tongueâ sidebar) and tries to find out what has happened in the world in the centuries since Ythrynâs fall. Her singular goal is to restore Ythryn to its past glory. She doesnât
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
City Inhabitants Several factions dwell within Omu, including yuan-ti, grungs, vegepygmies, and kobolds. Explorers also come here in search of gold and glory. Presently, these include Red Wizards and
vegepygmies arose. Their tribes prowl the flooded backstreets. Yuan-ti have learned to shun these areas and kill the âmoldiesâ on sight. Omu contains several small tribes of vegepygmies. They clash over






