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                        Returning 35 results for 'gnome channel leading'.
                    
                
                        
                            
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                                        gnome channel learning
                                    
                                
                        
                    
                
                        
                                                     Monsters
                                                    Tales from the Yawning Portal
                                                    
                                                
                                            
                                                    Gnome Cunning. Erky has advantage on all Intelligence, Wisdom, and Charisma saving throws against magic.
Spellcasting. Erky is a 1st-level spellcaster. Its spellcasting ability is Wisdom (spell save
                                                
                                            
                                                
                                                     flame, thaumaturgy
1st level (3 slots): bless, cure wounds, sanctuary
Channel Divinity: Turn Undead. As an action, Erky may present his holy symbol and speak a prayer censuring the undead. Each undead
                                                
                                            
                                        
                                                     Monsters
                                                    Fizban's Treasury of Dragons
                                                    
                                                
                                            
                                                     a constant battle against deep gnome miners, who scour the tunnels of the dragonâs lair in search of emeralds.
2
An adult silver dragon tries to befriend and draw out a reclusive adult
                                                
                                            
                                                
                                                     over a century ago when an upwelling from the lake at the calderaâs center collapsed a portion of the vaults and flooded their halls with boiling water and noxious fumes. The stairwell leading
                                                
                                            
                                        
                                                     Monsters
                                                    Fizban's Treasury of Dragons
                                                    
                                                
                                            
                                                     halls with boiling water and noxious fumes. The stairwell leading up to the city was sealed to prevent the fumes from spilling into the streets above. Decades later, once the volcanoâs activity
                                                
                                            
                                                
                                                     dragon resides in a grand rectangular hall near the center of the vaults, keeping one eye on the hallway leading to the flooded stairwell, never quite trusting that some covetous intruder wonât
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dragon of Icespire Peak
                                                    
                                                
                                            
                                                    G14. Throne Room Situated atop a stone dais are two squat thrones made of scrap metal and sized for gnomes. A secret door in the north wall conceals a short tunnel leading to area G15. Only the gnome kings know of this secret passage.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Eberron: Rising from the Last War
                                                    
                                                
                                            
                                                    Interesting Things About Zilargo Most consider the Library of Korranberg the finest repository of knowledge in Khorvaire. The Korranberg Chronicle is the leading source of news in Khorvaire. Gnome
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
                                                    
                                                
                                            
                                                    Interesting Things About Zilargo The Library of Korranberg is considered to be the finest repository of knowledge in all of Khorvaire. The Korranberg Chronicle is the leading source of news in the
                                                
                                            
                                                
                                                     Five Nations, and gnome chroniclers travel across Khorvaire in search of stories. The major cities of Zilargo have temples and shrines dedicated to every religion. Most Zil explore a few faiths before settling on one; others practice multiple religions.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Lost Mine of Phandelver
                                                    
                                                
                                            
                                                     obstructed by rounded boulders and pebbles. It might have been a streambed, though no water flows here now.
 The dwarves diverted the stream into the channel leading to area 12 to drive the waterwheel in the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
                                                    
                                                
                                            
                                                     leading to the observatory. Creatures from the Giant Construct Encounters table in chapter 3, fueled by magical lightning, deny entrance to the turret when the characters escort the gnome there to study.
                                                
                                            
                                                
                                                    . Creatures from the Frost Giant Encounters and Elemental Air Encounters tables (see chapter 3) defend the observatory. History Lesson A rock gnome mage has pieced together accounts from ancient sites
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Keys from the Golden Vault
                                                    
                                                
                                            
                                                    Into the Underdark Little Lockford is situated in the Underdark, but the tunnels leading to the settlement are well traveled and relatively easy to navigate. Stone signs illuminated by continual
                                                
                                            
                                                
                                                     The characters enter a small cave containing a stone throne fit for a gnome. The throne, which looks like it was carved from a stalagmite, is a mimic that attacks anyone who sits on it. 7â12 A deep
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Lost Mine of Phandelver
                                                    
                                                
                                            
                                                     Echo Cave. In addition to its mineral wealth, the mine contained great magical power. Human spellcasters allied themselves with the dwarves and gnomes to channel and bind that energy into a great forge
                                                
                                            
                                                
                                                     wizards fought alongside their dwarf and gnome allies to defend the Forge of Spells, and the ensuing spell battle destroyed much of the cavern. Few survived the cave-ins and tremors, and the location of
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
                                                    
                                                
                                            
                                                     known as Wave Echo Cave. In addition to its mineral wealth, the mine contained great magical power. Human spellcasters allied themselves with dwarves and gnomes to channel and bind that energy into a
                                                
                                            
                                                
                                                     their dwarf and gnome allies to defend the Forge of Spells, and the ensuing spell battle destroyed much of the cavern. Few survived the cave-ins and tremors, and knowledge of the location of Wave Echo
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
                                                    
                                                
                                            
                                                    , alerting all creatures in those locations. The demons then eagerly join any battle that erupts. 17a. Northeast Perch The vrock perched here focuses its attention on the ramp leading up to this area. 17b
                                                
                                            
                                                
                                                     tunnels leading to those two locations prevent the vrock from exploring them. 17c. Northwest Perch The vrock perched here is gnawing on a dead troglodyte. It has fashioned a nest for itself from the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Ghosts of Saltmarsh
                                                    
                                                
                                            
                                                     activities from Constable Jute or from the physician Emil Trantor, and if they missed the trail leading from the latest murder, they might need to resort to divination or commune spells or similar magic
                                                
                                            
                                                
                                                     of at least 10 gp. Bribes and questions on the streets around Hemlock Pit also inform the characters that two figures in the Styes have strong dealings with Mr. Dory and are good potential sources of information: Master Loquid, a local perfumer, and Grotten Longflint, a gnome burglar.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
                                                    
                                                
                                            
                                                     is your quest? Over the course of your isolation you became something of a tourist attraction; a gnome merchant used to sell plaster statues of you on your pillar. 
   2  You spent your life in a
                                                
                                            
                                                
                                                    âsomething so big that itâs driven you from your beloved books and into a life of adventure. Is it a fragment of the Draconic Prophecy? A complex puzzle leading to an ancient treasure?
                                                
                                            
                                        
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                                                     Species
                                                    Volo's Guide to Monsters
                                                    
                                                
                                            
                                                     herself and claw Maglubiyetâs beady eyes from his face to prevent him from taking them from her. The cosmic battle between the two pantheons has raged for eons without resolution, leading those
                                                
                                            
                                                
                                                     corpseâs ears for three days to ward off any retribution, and then bury or burn them.
Three ravens is always a good sign.
It is good luck to spit where you are about to sleep.
Gnome bones can
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
                                                    
                                                
                                            
                                                     scrap metal dominates the middle of the cavern. Hiding in it are nine lava children (see appendix A).
 Runes carved on the inside walls of the forge channel magical energy from the Elemental Plane
                                                
                                            
                                                
                                                     frustrated by Zox because the gnome is scatterbrained and has them working on multiple projects at once. They strongly dislike the hobgoblins, who rob them of metal. A character can convince an azer to
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
                                                    
                                                
                                            
                                                     rectangular opening, 12 inches long by 6 inches wide, that forms the mouth of a stone chute leading up.
 Every few hours, a brick of rotting meat slides down the chute from a hidden chamber above. The
                                                
                                            
                                                
                                                     the meat has been harvested from. 23d. Guffaw the Stone Eater This room contains the smashed remains of a dwarf statue and a plump deep gnome (svirfneblin) named Guffaw Gravelstock, who was plucked
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
                                                    
                                                
                                            
                                                     fumes. The stairwell leading up to the city was sealed to prevent the fumes from spilling into the streets above. Decades later, once the volcanoâs activity had subsided, the dragon moved in. The lair
                                                
                                            
                                                
                                                     the center of the vaults, keeping one eye on the hallway leading to the flooded stairwell, never quite trusting that some covetous intruder wonât find a way through. Treasury. The dragon stores the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Lost Laboratory of Kwalish
                                                    
                                                
                                            
                                                     Contact The easiest approach is to have Kwalish in area O7 when the characters arrive â an elderly gnome arcane inventor (use the evoker stat block from Voloâs Guide to Monsters) working on his latest
                                                
                                            
                                                
                                                     negotiate with Kwalish, the gnome asks only for a single bit of soul energy from any one character. If unsuccessful, he demands one bit of soul from each character in exchange for his aid or information. The
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tashaâs Cauldron of Everything
                                                    
                                                
                                            
                                                     strange, life. These druids believe that life and death are parts of a grand cycle, with one leading to the other and then back again. Death isnât the end of life, but instead a change of state that sees
                                                
                                            
                                                
                                                     rest, violate the cycle and must be thwarted.  A gnome druid of spores picks mushrooms with his bullywug zombie companion. Circle Spells 2nd-level Circle of Spores feature Your symbiotic link to
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Ghosts of Saltmarsh
                                                    
                                                
                                            
                                                     than from stone.
 A narrow timber bridge sags across the channel, leading from the back of a crooked alley to what appears to be a partially sunken galley whose structure has been incorporated into the
                                                
                                            
                                                
                                                     apartments and storefronts rises up on either side of a channel of sluggish, tainted water. The structures down near the waterline are empty and desolate, while the ramshackle additions built over
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Out of the Abyss
                                                    
                                                
                                            
                                                     intentions. On his first turn, he uses a bonus action to channel the power of this âshrine,â raising six skeletons to aid him. The undead assemble from the remains on the floor to form shambling, mismatched
                                                
                                            
                                                
                                                    , replace him with a carrion crawler feeding on the dead remains. Development When the monsters are defeated, the ghost of a deep gnome named Pelek pokes its head up out of the ground, blinks, and then
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Out of the Abyss
                                                    
                                                
                                            
                                                     Lord. A deep gnome spurned by others of his kind weeps as he wanders the dark tunnels, talking to the things that crawl and seep from the walls. You see him adopt two slick patches of ooze, sensing his
                                                
                                            
                                                
                                                     innate power over them. He plays with them as if they were children, chasing them through the gloomy depths.
 Something changes, and the oozes flow away. The deep gnome runs after them, fearful of
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
                                                    
                                                
                                            
                                                    , and Zglarrd) are supposed to be cleaning up the cargo hold but are just pushing junk around and annoying Dredavexâs flesh golem. Unless one of the gnome ceremorphs is leading the party through the
                                                
                                            
                                                
                                                     themselves across the floor using oversized face-tentacles. The fourth is a lumbering monstrosity made of stitched-together parts from goblins, dwarves, and reindeer.
 The three gnome squidlings (Rin, Rix
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tashaâs Cauldron of Everything
                                                    
                                                
                                            
                                                     Youâve learned new ways to channel arcane energy to harm or heal. When either you hit a target with a magic weapon attack or your steel defender hits a target, you can channel magical energy through
                                                
                                            
                                                
                                                     chosen recipient, restoring 2d6 hit points to it.  Gnome Battle Smith with Steel Defender You can use this energy a number of times equal to your Intelligence modifier (minimum of once), but you can do
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
                                                    
                                                
                                            
                                                    .
 The stream flowing from area W10 to area W18 used to continue through this low passage, eventually emptying into area W16. The dwarves diverted the stream into the channel leading to area W12 to
                                                
                                            
                                                
                                                     carved with simple reliefs showing dwarf and gnome miners at work. Nearly two dozen skeletons in rusted scraps of armor are scattered across the cavern floor. Some are dwarf skeletons, while others
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mythic Odysseys of Theros
                                                    
                                                
                                            
                                                    Worshiping Mogis Mogis exhorts his followers to channel their hatred and rage into ever greater acts of cruelty and violence. He demands actions over words, making his followers an active and
                                                
                                            
                                                
                                                     communities with long-held grudges find themselves incensed during the festival, leading them to seek violent ends to their rivalries.
 Wrathbringer. Shortly after his birth, Mogis decided to create a
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Candlekeep Mysteries
                                                    
                                                
                                            
                                                    Disposing of Evidence After a few hours of travel, the characters discover a worn path leading deeper into the forest. If they follow the path, they happen upon a grisly scene: A noxious smell fills
                                                
                                            
                                                
                                                     seep out of the tree and begin consuming the remains. Each black pudding can devour one gnome corpse in 2 rounds or one human corpse in 4 rounds. The puddings ignore creatures that leave them alone
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
                                                    
                                                
                                            
                                                        d10 Connected Creatures 
     1  An entrepreneurial gnome uses a faerie dragonâs Euphoria Breath to open a novel relaxation spa; the dragon appreciates the steady stream of treats and baubles they
                                                
                                            
                                                
                                                     of blink dogs, leading them on a grand quest against evil that the dragon is making up along the way. 
   8  A green dragon wyrmling has recruited a faerie dragon as a spy, though the faerie dragonâs
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
                                                    
                                                
                                            
                                                    Meeting Paloma As conversation dies down, Paloma emerges from a door leading to the cellar and approaches the characters. She is wrapped in a rebozo and suffers from sereno with 3 levels of
                                                
                                            
                                                
                                                     turn against them if they proceed.  Paloma Paloma Paloma (chaotic good, gnome assassin) leads a band of revolutionaries in the borderlands around San CitlĂĄn. She was falsely accused of rustling
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Out of the Abyss
                                                    
                                                
                                            
                                                    . Instead, the charactersâ escape is made possible by a set of conditions that you can implement when the time is right. Blingdenstone The deep gnome settlement (see chapter 6) has the most dealings with the
                                                
                                            
                                                
                                                     the characters to depart comes along before exploring any of the previous options. Portals A number of ancient portals can be found in the Underdark. A functional portal is a magical doorway leading to
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Out of the Abyss
                                                    
                                                
                                            
                                                     as a âDuergar Patrolâ encounter instead. Random Encounters in Gracklstugh  d20 Encounter   1â2 Abusive duergar guards 3â4 deep gnome (svirfneblin) merchant* 5â7 derro rioters* 8â9 drow emissary* 10â12
                                                
                                            
                                                
                                                     the characters investigate the circumstances leading to the assault, bystanders tell them that one of the guards noticed a golden pin the merchant was wearing inside his collar. Though adornment for
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Keys from the Golden Vault
                                                    
                                                
                                            
                                                     respects history 3 Billie Quartermile (lawful neutral halfling), who loves policy and procedure 4 Milanova Wumplestocking (lawful good gnome), who is very serious but loves a good pun 5 Garent Millaneff
                                                
                                            
                                                
                                                     Alarmsâ below for more information). The alarms are located as follows: The front doors to area V1 At the bottom of the stairs in area V1 In each hallway leading from area V1 to area V3 On the doors
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Acquisitions Incorporated
                                                    
                                                
                                            
                                                     glass walls and features an open-air catwalk. Map 3.1 shows the layout of the lighthouse tower, which is reached by way of a twisting but safe path leading up from the beach behind it. The Order of the
                                                
                                            
                                                
                                                    , making finishing a long rest impossible unless the characters leave the area. Front Door The door leading into the ground floor at the base of the lighthouse is both locked and trapped. Fusillade Trap. A
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Acquisitions Incorporated
                                                    
                                                
                                            
                                                     attention to themselves if things go bad. Focusing with Flair All sorcerers rely on an arcane focus through which they channel their magic, but traditional focuses lack a singular style. Staffs, orbs, wands
                                                
                                            
                                                
                                                     delicious to you and any other creature nearby 
   6  A gold harmonica that cranks out a dramatic tune when you cast 
   7  A shrunken gnome head that blinks and sticks its tongue out occasionally
                                                
                                            
                                        






