Search Results
All Results
                Characters
                Compendium
                Spells
                Items
                Monsters
                Vehicles
                Forums
                
                        Returning 35 results for 'gnome conduct learn'.
                    
                
                        
                            
                                Other Suggestions:
                            
                            
                                    
                                        gnome consult learn
                                    
                                
                                    
                                        gnome contact learn
                                    
                                
                                    
                                        game consult learn
                                    
                                
                                    
                                        grove consult learn
                                    
                                
                                    
                                        gnome connect learn
                                    
                                
                        
                    
                
                        
                                                     Monsters
                                                    Mordenkainen Presents: Monsters of the Multiverse
                                                    
                                                
                                            
                                                     as a fighting platform for up to four Small people. Ogre howdahs are most often seen bearing bow- and spear-wielding goblin;goblins into battle, or perhaps kobold;kobolds or deep gnome (svirfneblin
                                                
                                            
                                                
                                                     of them learn to carry out specialized missions. The names they are given—the ogre battering ram;battering ram, the ogre bolt launcher;bolt launcher, the ogre chain brute;chain brute, and the
                                                
                                            
                                        
                                                     Monsters
                                                    Fizban's Treasury of Dragons
                                                    
                                                
                                            
                                                    
Inquisitiveness. Even the smallest village contains myriad stories of love, loss, triumph, and betrayal. There is always more to learn about people. (Any)
6
Espionage. Once I get paid for the
                                                
                                            
                                                
                                                     a constant battle against deep gnome miners, who scour the tunnels of the dragon’s lair in search of emeralds.
2
An adult silver dragon tries to befriend and draw out a reclusive adult
                                                
                                            
                                        
                                                    Dragonborn
                                                    
    
        Legacy
    
    
        This doesn't reflect the latest rules and lore.
        Learn More
    
                                                
                                            
                                                     Species
                                                    Basic Rules (2014)
                                                    
                                                
                                            
                                                     known that reading her father’s face was a skill she’d been fortunate to learn. A human who couldn’t spot the shift of her eyes or Havilar’s would certainly see only the
                                                
                                            
                                                
                                                     than life itself. Dragonborn owe their devotion and respect to their clan above all else, even the gods. Each dragonborn’s conduct reflects on the honor of his or her clan, and bringing dishonor
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
                                                    
                                                
                                            
                                                    Gnomes Mount Nevermind—a hollow, dormant volcano on the island of Sancrist—is a hub of wonders and catastrophes. Here, energetic gnome inventors endlessly create and test stupendous devices—and learn
                                                
                                            
                                                
                                                     the pursuit of invention.
 As a gnome, you might be a tinker pursuing some niche scientific endeavor, coaxed from Mount Nevermind to conduct research or to seek inspiration beyond the mountain
                                                
                                            
                                        
                                                    Kobold
                                                    
    
        Legacy
    
    
        This doesn't reflect the latest rules and lore.
        Learn More
    
                                                
                                            
                                                     Species
                                                    Volo's Guide to Monsters
                                                    
                                                
                                            
                                                    
Kobolds are a lot less cute when they learn how to cast fireballs.
— Volo
Kobolds are often dismissed as cowardly, foolish, and weak, but these little reptilian creatures actually have a
                                                
                                            
                                                
                                                     improvised traps they use to protect their warrens.
KURTULMAK: GOD OF KOBOLDS
The god of kobolds was a vassal of Tiamat. When the gnome god Garl Glittergold stole a treasure from Tiamat’s hoard, she
                                                
                                            
                                        
                                                     Backgrounds
                                                    Baldur’s Gate: Descent into Avernus
                                                    
                                                
                                            
                                                    : the Upper City, the Lower City, or the Outer City. This is the district where you conduct most of your business. Whenever you need information about something in one of that district’s
                                                
                                            
                                                
                                                     neighborhoods, you can seek out crew members in that area and learn the local gossip. You can also gain unimpeded entry to nearly any bank, guild hall, place of business, workhouse, or crew meeting place in
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
                                                    
                                                
                                            
                                                     gnome who hears about a master illusionist in a faraway realm could embark on a journey to find that person and learn new tricks. A rock gnome artificer might become determined to locate any deposits
                                                
                                            
                                                
                                                    Gnome Adventurers I don’t know how many times I’ve seen a gnome
turn a dead end into a wonderful opportunity.
  — Delaan Winterhound
 When a gnome leaves the burrow, the force behind that decision
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
                                                    
                                                
                                            
                                                     gnome Lorehold apprentice; see chapter 7) approaches them. The gnome announces that Aerojaunt Field is reserved for the characters’ Mage Tower team to practice. The characters’ designated practice slot is
                                                
                                            
                                                
                                                     at the end of this week. As a student referee, Rosie is tasked with helping the characters learn the rules of Mage Tower and the game’s basic techniques. Further, as long as the entire party has not
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
                                                    
                                                
                                            
                                                     occasional adventuresome rock gnome takes up residence in a human or dwarven city. Rock gnome communities are most common in the Western Heartlands and along the coast of the Shining Sea, but gnome
                                                
                                            
                                                
                                                     wanderers travel between communities across Faerûn in order to trade with or learn from outsiders, including members of other races. Rock gnomes who leave their communities often find work by using their
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
                                                    
                                                
                                            
                                                    . This is the district where you conduct most of your business. Whenever you need information about something in one of that district’s neighborhoods, you can seek out crew members in that area and learn
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Baldur’s Gate Gazetteer
                                                    
                                                
                                            
                                                    . This is the district where you conduct most of your business. Whenever you need information about something in one of that district’s neighborhoods, you can seek out crew members in that area and learn
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
                                                    
                                                
                                            
                                                     the Hourglass Coven and are searching for a way to free her. The characters can undo the spell that froze Zybilna in time and learn that she is, in fact, Iggwilv the Witch Queen. If all goes well, they
                                                
                                            
                                                
                                                    ’ experience as entertaining as possible: Read the description of Iggwilv’s Cauldron in appendix A. Read this chapter in its entirety, and reacquaint yourself with the “Rules of Conduct” and “Death in
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Lost Laboratory of Kwalish
                                                    
                                                
                                            
                                                     obsession. One of his ancestors took part in Kwalish’s lost expedition to find Daoine Gloine, the mythical city of the Barrier Peaks inhabited by “people of glass.” The gnome has long sought to learn the truth of the expedition’s demise.
                                                
                                            
                                                
                                                    The Cartophile Anaxi Zephries is a wealthy gnome merchant and sage. He is well known for his vast collection of maps, which cover the known world, pocket dimensions, routes across the planes, and
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
                                                    
                                                
                                            
                                                     priest are rare. According to Simbon’s friends, the entire campus is abuzz with speculation that Kedjou came to the academy to conduct secret research. Finding Kedjou requires the characters to spend an
                                                
                                            
                                                
                                                     hour asking around Anisa Academy or to succeed on a DC 14 Charisma (Persuasion) check while engaging with academy faculty. They eventually learn that Kedjou has taken up offices on the top floor of the academy’s library.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Ghosts of Saltmarsh
                                                    
                                                
                                            
                                                     and can help conduct research. His expert command of local history makes him a useful contact. He has no shortage of semi-interesting tales about notorious fish and monstrous pirates. Wages and
                                                
                                            
                                                
                                                     learn one piece of lore regarding the region around Saltmarsh. That lore is the equivalent of one true statement about a person, place, or thing found within 25 miles of town. The DM is the final
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
                                                    
                                                
                                            
                                                     blizzard. The ship’s cocaptains, Vorryn Q’uuol and Dredavex Sinfiz, are chaotic neutral gnome ceremorphs, which are smaller-than-normal mind flayers spawned from gnome hosts. Their crew consists of
                                                
                                            
                                                
                                                     three gnome squidlings named Rin, Rix, and Zglarrd. See the “Mind Flayers” entry in appendix C for more information about gnome ceremorphs and squidlings. The illithids are stuck unless they can find a
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
                                                    
                                                
                                            
                                                    Drinking Deeply of Life A gnome is rarely bored and tries to savor every minute, for life is full of opportunities to learn, to help others, and to have fun. Gnomes are born with a fascination for
                                                
                                            
                                                
                                                     underlie the multiverse. Though this pursuit of knowledge might compel a gnome to spend long periods in the workshop or the laboratory, the activity is never seen as drudgery — quite the opposite. Gnomes
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
                                                    
                                                
                                            
                                                     caravans traveling to and from Ten-Towns and mount hunting expeditions across the tundra. Any of the following hooks might lure characters to the gates of Karkolohk: The characters learn about the goblin
                                                
                                            
                                                
                                                     Out” and “Gnome Diplomacy” below). The characters follow a goblin wagon heading back to Karkolohk (see “Foaming Mugs”). The characters find a shield guardian’s amulet in the Lost Spire of Netheril (see
                                                
                                            
                                        
                                                    Goblin
                                                    
    
        Legacy
    
    
        This doesn't reflect the latest rules and lore.
        Learn More
    
                                                
                                            
                                                     Species
                                                    Volo's Guide to Monsters
                                                    
                                                
                                            
                                                    
4
A gnome’s boot used as a hat
5
A pouch of toenail clippings from an allied ogre
6
A frog kept in a jar
7
Fragile helmets made from axebeak eggs
8
Nose rings
9
                                                
                                            
                                                
                                                     patience needed to learn and practice wizardry, and they fare poorly even when given access to the necessary training and knowledge. Sorcerers are less prevalent among them than in many other races, and
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
                                                    
                                                
                                            
                                                    Gnome Gods Who forged the chains that bind Tiamat in Avernus? Why do the modrons go on the Great March? Who is the Lady of Pain, really? I can’t tell you, but the answers lie in the Golden Hills. And
                                                
                                            
                                                
                                                     if Garl and his gang don’t know, it can’t be known.
  — Griballix, gnome of Sigil
 It shouldn’t be surprising that gnomes, inveterate inventors that they are, have an incredible number of legends
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Ghosts of Saltmarsh
                                                    
                                                
                                            
                                                    Part 3: Hemlock Pit Although Jarme’s murderous actions were controlled by the Whisperer, no clues yet point toward the aboleth. If the characters don’t learn about Mr. Dory’s seemingly suspicious
                                                
                                            
                                                
                                                     of at least 10 gp. Bribes and questions on the streets around Hemlock Pit also inform the characters that two figures in the Styes have strong dealings with Mr. Dory and are good potential sources of information: Master Loquid, a local perfumer, and Grotten Longflint, a gnome burglar.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
                                                    
                                                
                                            
                                                    Rock Gnomes A visitor’s first steps into a rock gnome warren are accompanied by the sounds of industry — hammers rapping on metal, chisels chewing wood, cauldrons bubbling, and a host of assorted
                                                
                                            
                                                
                                                     squeaks, pings, and whistles. Against this backdrop, the halls echo with the voices of rock gnome inventors jabbering at near unintelligible speed about their latest ideas, and the hubbub is occasionally
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
                                                    
                                                
                                            
                                                    Forest Gnomes As the companions of nature and its animals, forest gnomes learn from their surroundings as if from a master teacher. They evade incursions into their wooded realm by great numbers of
                                                
                                            
                                                
                                                     stone being their favorite of all gems. Forest gnome settlements often escape notice. Roving hunters can wander through without ever suspecting they are walking through anything but wilderness. A
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Eberron: Rising from the Last War
                                                    
                                                
                                            
                                                     Khorvaire. Whatever path your character takes in Eberron, consider how the world affects your character.  With a homunculus on her shoulder, the gnome artificer Vi brandishes
 her Arcane Firearm, as
                                                
                                            
                                                
                                                     the following choices: Race. Choose one of the playable races detailed in this chapter, or pick a race from the Player’s Handbook and learn here how Eberron has affected that species’ development
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Player's Handbook (2014)
                                                    
                                                
                                            
                                                     the impossible seem real. Some illusionists — including many gnome wizards — are benign tricksters who use their spells to entertain. Others are more sinister masters of deception, using their
                                                
                                            
                                                
                                                     spellbook is halved. Improved Minor Illusion When you choose this school at 2nd level, you learn the minor illusion cantrip. If you already know this cantrip, you learn a different wizard cantrip of your
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
                                                    
                                                
                                            
                                                     tent. This challenge doesn’t have an audience. When the characters enter the tent, read or paraphrase the following text: Seated at the middle of this sizable empty tent is a wizened gnome at work amid
                                                
                                            
                                                
                                                     tangles of colorful yarn. Several fuzzy, kitten-sized blue caterpillars drowse on her, nestled in her clothing and hair. The gnome peers up and says, “Welcome! I am Madam Kulp. Are you here to play
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Out of the Abyss
                                                    
                                                
                                            
                                                     purchase from duergar traders in Mantol-Derith (see chapter 9). Tappy Foamstrap, a bored deep gnome, runs the inn. The characters’ arrival is the most exciting thing that has happened in months, so she
                                                
                                            
                                                
                                                     engage with the tavern’s patrons while the gnomes’ general attitude is indifferent or friendly learn the following information. Blingdenstone’s ghost problem is getting worse, and there are even spirits
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Monster Manual
                                                    
                                                
                                            
                                                    Aboleth Ageless Alien Mastermind Habitat: Underdark, Underwater; Treasure: Relics Kev Walker  A gnome cultist consults an all-knowing aboleth In aquatic abysses, aboleths dream of dead empires and
                                                
                                            
                                                
                                                     Aboleth Seeks To...   1 Accomplish incomprehensible plans that lead it to act in seemingly random ways. 2 Learn more of the world by kidnapping people and consuming their minds. 3 Manipulate innocents
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Xanathar's Guide to Everything
                                                    
                                                
                                            
                                                    . Typically, a character needs access to a library or a sage to conduct research. Assuming such access is available, conducting research requires one workweek of effort and at least 50 gp spent on materials
                                                
                                            
                                                
                                                     check. Determine how much lore a character learns using the Research Outcomes table. Research Outcomes  Check Total Outcome   1–5 No effect. 6–10 You learn one piece of lore. 11–20 You learn two
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
                                                    
                                                
                                            
                                                     capable of delivering letters through the Mists. Most non-Keepers who learn of this consider it a trick, or fear what it means to receive messages from beyond the Mists, encouraging the Keepers to offer
                                                
                                            
                                                
                                                    . 
   3  Orphir Brindletop, a Kalakeri gnome occultist, is surprised to meet one of the characters, as he received a message for them in a séance long ago. 
   4  The characters are invited to help a
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
                                                    
                                                
                                            
                                                    Secret of Chief Yarb-Gnock Ruling a goblin horde is a thankless job. That’s a hard lesson for a rock gnome sorcerer to learn. Five years ago, before Icewind Dale became the perpetually frozen
                                                
                                            
                                                
                                                     way through the mountain pass, forcing Chief Yarb-Gnock to send goblin wagons far and wide in search of food and resources. Despite his best efforts, the gnome-in-goblin’s-clothing could sense that
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Quests from the Infinite Staircase
                                                    
                                                
                                            
                                                    , rerolling duplicates.  Mountain Encounters   d8 Encounter   1 Border Patrol 2 Dragon Flight 3 Fire Giant 4 Gnome Vale 5 Hermit 6 Rockslide 7 Troll Cave 8 Wyvern Roost  Border Patrol A group of human
                                                
                                            
                                                
                                                     routes of several border patrols, as well as the locations of a gnome vale, a hermit’s hut, and a troll cave (detailed in the encounters that follow). Berythrach also knows the approximate location of the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
                                                    
                                                
                                            
                                                     3rd-level College of Spirits featureA human bard of spirits evokes
a tale inspired by the
Avenger tarokka card. You can reach out to spirits to guide you and others. You learn the guidance cantrip
                                                
                                            
                                                
                                                     next turn. 
   Spirit Session 6th-level College of Spirits feature Spirits provide you with supernatural insights. You can conduct an hour-long ritual channeling spirits (which can be done during a
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Acquisitions Incorporated
                                                    
                                                
                                            
                                                     who talks about company business, this information is hard to come by. Thankfully, the characters are able to learn that Dran Enterprises employees often frequent a specific tavern in Luskan, giving
                                                
                                            
                                                
                                                     them a starting point for seeking the information they need. The characters can learn the name and location of the Fishbone tavern in any number of ways, including talking to other tavern owners
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Out of the Abyss
                                                    
                                                
                                            
                                                     Lord. A deep gnome spurned by others of his kind weeps as he wanders the dark tunnels, talking to the things that crawl and seep from the walls. You see him adopt two slick patches of ooze, sensing his
                                                
                                            
                                                
                                                     innate power over them. He plays with them as if they were children, chasing them through the gloomy depths.
 Something changes, and the oozes flow away. The deep gnome runs after them, fearful of
                                                
                                            
                                        






