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                        Returning 35 results for 'gnome connect learn'.
                    
                
                        
                            
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                                                     Monsters
                                                    Mordenkainen Presents: Monsters of the Multiverse
                                                    
                                                
                                            
                                                     as a fighting platform for up to four Small people. Ogre howdahs are most often seen bearing bow- and spear-wielding goblin;goblins into battle, or perhaps kobold;kobolds or deep gnome (svirfneblin
                                                
                                            
                                                
                                                     of them learn to carry out specialized missions. The names they are givenâthe ogre battering ram;battering ram, the ogre bolt launcher;bolt launcher, the ogre chain brute;chain brute, and the
                                                
                                            
                                        
                                                     Monsters
                                                    Fizban's Treasury of Dragons
                                                    
                                                
                                            
                                                     ⊠or than any of your selves do, really.
7
It is not my place to interfere. I merely seek to observe, learn, and understand.
8
With a true understanding of metaphysics, anything is
                                                
                                            
                                                
                                                     rarely cultivating connections with other creatures. When they do connect with others, it is most often for intellectual and philosophical pursuits or to fulfill some arcane purpose involving the dragons
                                                
                                            
                                        
                                                     Monsters
                                                    Fizban's Treasury of Dragons
                                                    
                                                
                                            
                                                     your selves do, really.
7
It is not my place to interfere. I merely seek to observe, learn, and understand.
8
With a true understanding of metaphysics, anything is possibleâincluding
                                                
                                            
                                                
                                                     connections with other creatures. When they do connect with others, it is most often for intellectual and philosophical pursuits or to fulfill some arcane purpose involving the dragonsâ echoes across
                                                
                                            
                                        
                                                     Monsters
                                                    Fizban's Treasury of Dragons
                                                    
                                                
                                            
                                                     you do ⊠or than any of your selves do, really.
7
It is not my place to interfere. I merely seek to observe, learn, and understand.
8
With a true understanding of metaphysics
                                                
                                            
                                                
                                                     and rarely cultivating connections with other creatures. When they do connect with others, it is most often for intellectual and philosophical pursuits or to fulfill some arcane purpose involving the
                                                
                                            
                                        
                                                     Monsters
                                                    Fizban's Treasury of Dragons
                                                    
                                                
                                            
                                                     to interfere. I merely seek to observe, learn, and understand.
8
With a true understanding of metaphysics, anything is possibleâincluding the creation of a more orderly and perfect cosmos
                                                
                                            
                                                
                                                    .
Connected Creatures
Amethyst dragons are generally aloof creatures, dwelling in isolation for long periods of time and rarely cultivating connections with other creatures. When they do connect
                                                
                                            
                                        
                                                     Monsters
                                                    Fizban's Treasury of Dragons
                                                    
                                                
                                            
                                                    
Inquisitiveness. Even the smallest village contains myriad stories of love, loss, triumph, and betrayal. There is always more to learn about people. (Any)
6
Espionage. Once I get paid for the
                                                
                                            
                                                
                                                     a constant battle against deep gnome miners, who scour the tunnels of the dragonâs lair in search of emeralds.
2
An adult silver dragon tries to befriend and draw out a reclusive adult
                                                
                                            
                                        
                                                    Kobold
                                                    
    
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                                                     Species
                                                    Volo's Guide to Monsters
                                                    
                                                
                                            
                                                    
Kobolds are a lot less cute when they learn how to cast fireballs.
â Volo
Kobolds are often dismissed as cowardly, foolish, and weak, but these little reptilian creatures actually have a
                                                
                                            
                                                
                                                     improvised traps they use to protect their warrens.
KURTULMAK: GOD OF KOBOLDS
The god of kobolds was a vassal of Tiamat. When the gnome god Garl Glittergold stole a treasure from Tiamatâs hoard, she
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
                                                    
                                                
                                            
                                                    Gnomes Mount Nevermindâa hollow, dormant volcano on the island of Sancristâis a hub of wonders and catastrophes. Here, energetic gnome inventors endlessly create and test stupendous devicesâand learn
                                                
                                            
                                                
                                                     the pursuit of invention.
 As a gnome, you might be a tinker pursuing some niche scientific endeavor, coaxed from Mount Nevermind to conduct research or to seek inspiration beyond the mountain
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
                                                    
                                                
                                            
                                                     tent. This challenge doesnât have an audience. When the characters enter the tent, read or paraphrase the following text: Seated at the middle of this sizable empty tent is a wizened gnome at work amid
                                                
                                            
                                                
                                                     tangles of colorful yarn. Several fuzzy, kitten-sized blue caterpillars drowse on her, nestled in her clothing and hair. The gnome peers up and says, âWelcome! I am Madam Kulp. Are you here to play
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
                                                    
                                                
                                            
                                                     gnome who hears about a master illusionist in a faraway realm could embark on a journey to find that person and learn new tricks. A rock gnome artificer might become determined to locate any deposits
                                                
                                            
                                                
                                                    Gnome Adventurers I donât know how many times Iâve seen a gnome
turn a dead end into a wonderful opportunity.
  â Delaan Winterhound
 When a gnome leaves the burrow, the force behind that decision
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
                                                    
                                                
                                            
                                                     gnome Lorehold apprentice; see chapter 7) approaches them. The gnome announces that Aerojaunt Field is reserved for the charactersâ Mage Tower team to practice. The charactersâ designated practice slot is
                                                
                                            
                                                
                                                     at the end of this week. As a student referee, Rosie is tasked with helping the characters learn the rules of Mage Tower and the gameâs basic techniques. Further, as long as the entire party has not
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Sword Coast Adventurerâs Guide
                                                    
                                                
                                            
                                                     occasional adventuresome rock gnome takes up residence in a human or dwarven city. Rock gnome communities are most common in the Western Heartlands and along the coast of the Shining Sea, but gnome
                                                
                                            
                                                
                                                     wanderers travel between communities across Faerûn in order to trade with or learn from outsiders, including members of other races. Rock gnomes who leave their communities often find work by using their
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Lost Laboratory of Kwalish
                                                    
                                                
                                            
                                                     obsession. One of his ancestors took part in Kwalishâs lost expedition to find Daoine Gloine, the mythical city of the Barrier Peaks inhabited by âpeople of glass.â The gnome has long sought to learn the truth of the expeditionâs demise.
                                                
                                            
                                                
                                                    The Cartophile Anaxi Zephries is a wealthy gnome merchant and sage. He is well known for his vast collection of maps, which cover the known world, pocket dimensions, routes across the planes, and
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Out of the Abyss
                                                    
                                                
                                            
                                                     after the characters learn the most essential information. If the players persist beyond that point, their efforts prove fruitless, and the librarians or their assistants suggest there is no more they
                                                
                                            
                                                
                                                     can learn at this time. The characters can travel with Vizeran, or he provides them with a map and precise directions to guide them to Araj if they want to deal with other matters in the Underdark
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
                                                    
                                                
                                            
                                                    Drinking Deeply of Life A gnome is rarely bored and tries to savor every minute, for life is full of opportunities to learn, to help others, and to have fun. Gnomes are born with a fascination for
                                                
                                            
                                                
                                                     underlie the multiverse. Though this pursuit of knowledge might compel a gnome to spend long periods in the workshop or the laboratory, the activity is never seen as drudgery â quite the opposite. Gnomes
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
                                                    
                                                
                                            
                                                     caravans traveling to and from Ten-Towns and mount hunting expeditions across the tundra. Any of the following hooks might lure characters to the gates of Karkolohk: The characters learn about the goblin
                                                
                                            
                                                
                                                     Outâ and âGnome Diplomacyâ below). The characters follow a goblin wagon heading back to Karkolohk (see âFoaming Mugsâ). The characters find a shield guardianâs amulet in the Lost Spire of Netheril (see
                                                
                                            
                                        
                                                    Goblin
                                                    
    
        Legacy
    
    
        This doesn't reflect the latest rules and lore.
        Learn More
    
                                                
                                            
                                                     Species
                                                    Volo's Guide to Monsters
                                                    
                                                
                                            
                                                    
4
A gnomeâs boot used as a hat
5
A pouch of toenail clippings from an allied ogre
6
A frog kept in a jar
7
Fragile helmets made from axebeak eggs
8
Nose rings
9
                                                
                                            
                                                
                                                     patience needed to learn and practice wizardry, and they fare poorly even when given access to the necessary training and knowledge. Sorcerers are less prevalent among them than in many other races, and
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Out of the Abyss
                                                    
                                                
                                            
                                                    Chapter 3: The Darklake Though its name might evoke images of a single subterranean body of water, the Darklake is a network of underground rivers, natural tunnels, and canals that connect
                                                
                                            
                                                
                                                     is a potential source of watercraft and navigational aid. But as they seek out these resources, the characters learn of terrible powers loose in the Underdark â worse than the drow, the kuo-toa, or any other threat of this dark realm.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Lost Laboratory of Kwalish
                                                    
                                                
                                            
                                                    Waterdeep Dangers A number of hooks can connect to the exploits of characters engaged in a Waterdeep: Dragon Heist campaign. The famed walking statues of Waterdeep are showing signs of getting ready
                                                
                                            
                                                
                                                     destruction across the city. After stopping the threat, the characters learn that it was built based on a Kwalish design, and that other such designs might be used to build great engines of destruction. The
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Ghosts of Saltmarsh
                                                    
                                                
                                            
                                                    Part 3: Hemlock Pit Although Jarmeâs murderous actions were controlled by the Whisperer, no clues yet point toward the aboleth. If the characters donât learn about Mr. Doryâs seemingly suspicious
                                                
                                            
                                                
                                                     of at least 10 gp. Bribes and questions on the streets around Hemlock Pit also inform the characters that two figures in the Styes have strong dealings with Mr. Dory and are good potential sources of information: Master Loquid, a local perfumer, and Grotten Longflint, a gnome burglar.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
                                                    
                                                
                                            
                                                    Rock Gnomes A visitorâs first steps into a rock gnome warren are accompanied by the sounds of industry â hammers rapping on metal, chisels chewing wood, cauldrons bubbling, and a host of assorted
                                                
                                            
                                                
                                                     squeaks, pings, and whistles. Against this backdrop, the halls echo with the voices of rock gnome inventors jabbering at near unintelligible speed about their latest ideas, and the hubbub is occasionally
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
                                                    
                                                
                                            
                                                     headmaster, Spite smiles at them as they pass by. Once theyâre gone, he and the oni cast invisibility on themselves and follow the characters, curious to learn their intentions in Dweomercore. Spite and
                                                
                                            
                                                
                                                    . Pneumatic Tubes The tubes connect to the studentsâ dormitories (areas 8 and 11). From left to right, the tubes are labeled âTurbulenceâ (area 8a), âViolenceâ (area 8b), âKarstisâ (area 8c), âYarekâ (area
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
                                                    
                                                
                                            
                                                    Forest Gnomes As the companions of nature and its animals, forest gnomes learn from their surroundings as if from a master teacher. They evade incursions into their wooded realm by great numbers of
                                                
                                            
                                                
                                                     stone being their favorite of all gems. Forest gnome settlements often escape notice. Roving hunters can wander through without ever suspecting they are walking through anything but wilderness. A
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Eberron: Rising from the Last War
                                                    
                                                
                                            
                                                     Khorvaire. Whatever path your character takes in Eberron, consider how the world affects your character.  With a homunculus on her shoulder, the gnome artificer Vi brandishes
 her Arcane Firearm, as
                                                
                                            
                                                
                                                     the following choices: Race. Choose one of the playable races detailed in this chapter, or pick a race from the Playerâs Handbook and learn here how Eberron has affected that speciesâ development
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Player's Handbook (2014)
                                                    
                                                
                                            
                                                     the impossible seem real. Some illusionists â including many gnome wizards â are benign tricksters who use their spells to entertain. Others are more sinister masters of deception, using their
                                                
                                            
                                                
                                                     spellbook is halved. Improved Minor Illusion When you choose this school at 2nd level, you learn the minor illusion cantrip. If you already know this cantrip, you learn a different wizard cantrip of your
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Out of the Abyss
                                                    
                                                
                                            
                                                     purchase from duergar traders in Mantol-Derith (see chapter 9). Tappy Foamstrap, a bored deep gnome, runs the inn. The charactersâ arrival is the most exciting thing that has happened in months, so she
                                                
                                            
                                                
                                                     engage with the tavernâs patrons while the gnomesâ general attitude is indifferent or friendly learn the following information. Blingdenstoneâs ghost problem is getting worse, and there are even spirits
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
                                                    
                                                
                                            
                                                    Gnome Gods Who forged the chains that bind Tiamat in Avernus? Why do the modrons go on the Great March? Who is the Lady of Pain, really? I canât tell you, but the answers lie in the Golden Hills. And
                                                
                                            
                                                
                                                     if Garl and his gang donât know, it canât be known.
  â Griballix, gnome of Sigil
 It shouldnât be surprising that gnomes, inveterate inventors that they are, have an incredible number of legends
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Monster Manual
                                                    
                                                
                                            
                                                    Aboleth Ageless Alien Mastermind Habitat: Underdark, Underwater; Treasure: Relics Kev Walker  A gnome cultist consults an all-knowing aboleth In aquatic abysses, aboleths dream of dead empires and
                                                
                                            
                                                
                                                     Aboleth Seeks To...   1 Accomplish incomprehensible plans that lead it to act in seemingly random ways. 2 Learn more of the world by kidnapping people and consuming their minds. 3 Manipulate innocents
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Van Richtenâs Guide to Ravenloft
                                                    
                                                
                                            
                                                     capable of delivering letters through the Mists. Most non-Keepers who learn of this consider it a trick, or fear what it means to receive messages from beyond the Mists, encouraging the Keepers to offer
                                                
                                            
                                                
                                                    . 
   3  Orphir Brindletop, a Kalakeri gnome occultist, is surprised to meet one of the characters, as he received a message for them in a séance long ago. 
   4  The characters are invited to help a
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Ghosts of Saltmarsh
                                                    
                                                
                                            
                                                     hours asking for news can learn the current scuttlebutt. The âDock Rumorsâ table below can be an inspiration for the sort of whispers characters might hear.  Dock Rumors   d10 Rumor   1 The crown
                                                
                                            
                                                
                                                     one to their home, and youâll get a wish. Fail, and theyâll strangle you. 9 If you see someone at the docks wearing a red cloak after dark, slip them a copper piece and theyâll connect you with
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Keys from the Golden Vault
                                                    
                                                
                                            
                                                     in her home city. Her ability to connect local archaeological objects with their cultural context was unrivaled, so after her graduation, Dr. Dannell became a Varkenbluff faculty member and field
                                                
                                            
                                                
                                                    . Dr. Dannell tried to convince the digâs archaeologists to isolate the Murkmire Stone until she could learn more about it, but word of the discovery spread quickly. When the Varkenbluff Museum of
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Acquisitions Incorporated
                                                    
                                                
                                            
                                                    , knowing that the Six are behind the attacks on Acquisitions Incorporated, the characters can learn everything Head Office knows about that faction â but what is known about the Six amounts to little
                                                
                                            
                                                
                                                     connections to the dwarven Clan Horn and its fabled fortress. The characters might connect with customers or allies who know of caravans that make regular runs to the enclave, or who have heard rumors about
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
                                                    
                                                
                                            
                                                    Secret of Chief Yarb-Gnock Ruling a goblin horde is a thankless job. Thatâs a hard lesson for a rock gnome sorcerer to learn. Five years ago, before Icewind Dale became the perpetually frozen
                                                
                                            
                                                
                                                     way through the mountain pass, forcing Chief Yarb-Gnock to send goblin wagons far and wide in search of food and resources. Despite his best efforts, the gnome-in-goblinâs-clothing could sense that
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Keys from the Golden Vault
                                                    
                                                
                                            
                                                    ). Bridges connect Halfway Isle to the neighboring districts of Old Lockford and Turbine Heights. L3. Abbey of the Deep Brother Next to the road stands a squat stone building capped with a stone dome. The
                                                
                                            
                                                
                                                     the characters explore the abbey, Kavoda hears one of them and emerges from a nearby wall when he thinks itâs safe to do so. Kavoda is a chaotic good deep gnome who speaks Common, Gnomish, Terran
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Quests from the Infinite Staircase
                                                    
                                                
                                            
                                                    , rerolling duplicates.  Mountain Encounters   d8 Encounter   1 Border Patrol 2 Dragon Flight 3 Fire Giant 4 Gnome Vale 5 Hermit 6 Rockslide 7 Troll Cave 8 Wyvern Roost  Border Patrol A group of human
                                                
                                            
                                                
                                                     routes of several border patrols, as well as the locations of a gnome vale, a hermitâs hut, and a troll cave (detailed in the encounters that follow). Berythrach also knows the approximate location of the
                                                
                                            
                                        






