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                                                    Kobold
                                                    
    
        Legacy
    
    
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                                                     Species
                                                    Volo's Guide to Monsters
                                                    
                                                
                                            
                                                     a perfect world, the creatures would be left alone to dig their tunnels and raise the next generation of kobolds, all the while seeking the magic that will free their imprisoned god (see the &ldquo
                                                
                                            
                                                
                                                    ;Kurtulmak: God of Kobolds” sidebar). In the world they occupy, kobolds are often bullied and enslaved by larger creatures — or, when they live on their own, they are constantly fearful of
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Locathah Rising
                                                    
                                                
                                            
                                                    Drowned Blade Drowned Blade
 Medium undead, chaotic evil
 Armor Class 10 (leather armor)
 Hit Points 45 (6d8 + 18)
 Speed 30 ft.
   STR
 16 (+3)
 
  DEX
 8 (−1)
 
  CON
 16 (+3)
 
  INT
                                                
                                            
                                                
                                                     makes two rusted longsword attacks.
 Rusted Longsword. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) slashing damage, and the target must succeed on a DC 12 Constitution saving throw or contract bluerot (see the “Bluerot” sidebar).
 [Tooltip Not Found]
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Ghosts of Saltmarsh
                                                    
                                                
                                            
                                                    , chaotic evil
 Armor Class 14 (leather armor)
 Hit Points 67 (9d8 + 27)
 Speed 30 ft.
   STR
  15 (+2)
 
  DEX
  16 (+3)
 
  CON
  16 (+3)
 
  INT
  9 (-1)
 
  WIS
  9 (-1)
 
  CHA
                                                
                                            
                                                
                                                    , range 30/120 ft., one target. Hit: 6 (1d6 + 3) piercing damage plus 3 (1d6) poison damage, and the target must succeed on a DC 12 Constitution saving throw or contract bluerot (see the “Bluerot
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Locathah Rising
                                                    
                                                
                                            
                                                    Drowned Assassin Drowned Assassin
 Medium undead, chaotic evil
 Armor Class 14 (leather armor)
 Hit Points 67 (9d8 + 27)
 Speed 30 ft.
   STR
 15 (+2)
 
  DEX
 16 (+3)
 
  CON
 16 (+3
                                                
                                            
                                                
                                                     throw or contract bluerot (see the “Bluerot” sidebar).
 Dagger. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 5 (1d4 + 3) piercing damage plus 9 (2d8) poison damage, and the target
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
                                                    
                                                
                                            
                                                     Elzerina. Under the terms of the contract, their souls will be forfeit on their ninth birthdays, and that day is fast approaching. But Victoro can buy his way out of the obligation by providing, as the
                                                
                                            
                                                
                                                     contract states, “one shy of a million gold coins and the sacrifice of one shy of a hundred unfortunate souls.” Victoro is well schooled, suave, slow to anger, and blessed with good health, long life
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Divine Contention
                                                    
                                                
                                            
                                                     and a stitched leather eyepatch.
 “You have failed your lord!” he cries in a voice that shakes the heavens.
 Faced with a god, any cultists of Talos still alive prostrate themselves on the decks
                                                
                                            
                                                
                                                    Rise of the Storm Lord The god of storms is furious with Fheralai for failing him and has sworn to punish her cult. When the time seems right to introduce Talos, read the following boxed text aloud
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Ghosts of Saltmarsh
                                                    
                                                
                                            
                                                     its bloated gray eyes. Drowned Blade
 Medium undead, chaotic evil
 Armor Class 10 (leather armor)
 Hit Points 45 (6d8 + 18)
 Speed 30 ft.
   STR
  16 (+3)
 
  DEX
  8 (-1)
 
  CON
  16 (+3
                                                
                                            
                                                
                                                     drowned blade makes two rusted longsword attacks.
 Rusted Longsword. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) slashing damage, and the target must succeed on a DC 12 Constitution saving throw or contract bluerot (see the “Bluerot” sidebar).
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Candlekeep Mysteries
                                                    
                                                
                                            
                                                     because of its rich purple leather covers and the golden relief of a unicorn’s head that adorns the front cover. If the book has been properly put away, on a high shelf in the History of Faerûn section
                                                
                                            
                                                
                                                     marked “Silverymoon,” the vibrant color of its leather outshines the dusty tomes on either side of it. The title appears on the spine in elaborate gold calligraphy. Someone who looks closely enough can
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
                                                    
                                                
                                            
                                                     stat block), but Velkora is a mason and an acolyte of the dwarven god Moradin. Her healing powers would be a welcome resource at the High Hall. All three dwarves speak Common and Dwarvish, and have
                                                
                                            
                                                
                                                    . Their leader, formerly an adventuring rogue, wears magical studded leather armor that increases its AC to 13 (see “Treasure” below). These former citizens of the city died when Elturel was drawn into
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Quests from the Infinite Staircase
                                                    
                                                
                                            
                                                     derro believe such acts are sanctioned by their despicable god, Diirinka, who delights in cruelty and destruction. Derro Raider Small Aberration, Typically Chaotic Evil
 Armor Class 12 (leather armor
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
                                                    
                                                
                                            
                                                     required to climb them. 16a. Lost Island of Bulba-Slopp Rising out of the water is a rocky island upon which the kuo-toa raised a shrine to their old god: Chuul. Circling the island’s perimeter is a chuul
                                                
                                            
                                                
                                                     that attacks anyone who sets foot on the island.
 Petrified Otyugh. In the middle of the island, wearing a crude net as a cloak, is a petrified otyugh that the kuo-toa adopted as a god and named
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
                                                    
                                                
                                            
                                                    Tome of the Stilled Tongue Wondrous item, legendary (requires attunement by a wizard) This thick leather-bound volume has a desiccated tongue pinned to the front cover. Five of these tomes exist, and
                                                
                                            
                                                
                                                     it’s unknown which one is the original. The grisly cover decoration on the first tome of the stilled tongue once belonged to a treacherous former servant of the lich-god Vecna, keeper of secrets. The
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
                                                    
                                                
                                            
                                                     darkness. Three of the giants have on fur vests and leather trousers; three others wear chainmail from head to toe. The seventh giant, Reggaryarva, is slightly larger than the others and wears a coat of
                                                
                                            
                                                
                                                     north, as he should. Beneath Reggaryarva’s throne is a vault dedicated to Thrym, the god of the frost giants. Map 2.8: jarlmoot View Player Version
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Curse of Strahd
                                                    
                                                
                                            
                                                     tattered chain mail that affords the same protection as leather armor. Each revenant wields a longsword. If the beacon is lit, the revenants are cleansed of their hatred and laid to rest, and the
                                                
                                            
                                                
                                                     the room’s iconography and orientation (the fact that it draws light from the east) can determine, with a successful DC 10 Intelligence (Religion) check, that the chapel is dedicated to a god of the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dragon of Icespire Peak
                                                    
                                                
                                            
                                                    -foot-wide symbol depicting three lightning bolts joined at their tips.
 Any character who succeeds on a DC 15 Intelligence (Religion) check recognizes the symbol as that of Talos, the evil god of storms
                                                
                                            
                                                
                                                     Hunting Lodge. Any interruption by the characters spoils the ritual and incurs Grannoc’s wrath. Map. Grannoc has a map scrawled on the torn-off flap of a leather satchel. It shows Neverwinter Wood and marks the location of the Circle of Thunder.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Divine Contention
                                                    
                                                
                                            
                                                     mounted to its mainmast and its ragged sails are stitched from worn leather. A giant’s skeleton clutching a halberd is lashed to its bow.
 The cultists of Talos onboard the vessel fight to the death
                                                
                                            
                                                
                                                     to defend it. However, the storm god Talos has his own plans for them. When the time seems right, he makes his presence known (see “Rise of the Storm Lord”).
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Monster Manual
                                                    
                                                
                                            
                                                    Assassin Contract Killer Habitat: Any; Treasure: Implements, Individual Viko Menezes  Assassins are professional killers skilled at stealthily approaching their victims and striking unseen. Most
                                                
                                            
                                                
                                                    , Studded Leather Armor
 Senses Passive Perception 16
 Languages Common, Thieves’ Cant
 CR 8 (XP 3,900; PB +3)
 Traits
 Evasion. If the assassin is subjected to an effect that allows it to make a
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
                                                    
                                                
                                            
                                                     of cruel practices and the faiths of false zealots. One noteworthy exception to this is the worship of the god Ezra, which has its origins in the Mists (see the “Ezra, God of the Mists” sidebar). For
                                                
                                            
                                                
                                                     your adventures, you define what deities are worshiped in a domain and whether those deities are actual gods, manifestations of the Dark Powers, or one masquerading as the other. EZRA, GOD OF THE MISTS
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Acquisitions Incorporated
                                                    
                                                
                                            
                                                     want a model for efficiency and motivation in an organization, look no further than the infernal expanse of Nessus. You want to talk about a perfect sales pitch and a diabolically intricate contract
                                                
                                            
                                                
                                                     works alongside Kelemvor, the god of the dead. But whereas Kelemvor sees to the more metaphysical side of death, Jergal sees to the details. Where did sweet Nana want to be buried? What rites did your
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
                                                    
                                                
                                            
                                                     ophidian eyes.
 Black Statue. The northwest section of the temple contains a black stone statue of a masked, hooded male humanoid dressed in leather armor and clutching a dripping dagger in each hand
                                                
                                            
                                                
                                                     statue as a representation of the yuan-ti god Sseth. A character who searches through the mud around the statue and succeeds on a DC 15 Wisdom (Perception) check discovers a rotting sack and also digs up
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
                                                    
                                                
                                            
                                                     in the room that the creature can see. Nalkara the Empyrean Nalkara is the neutral evil daughter of Auril, the god of winter, and Thrym, the god of the frost giants. She looks like a strikingly
                                                
                                            
                                                
                                                    ). Most of the books piled around the throne are worthless, rambling texts on the nature of magic and the multiverse. Among them are nine leather-bound spellbooks bearing Halaster’s personal rune
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Volo's Guide to Monsters
                                                    
                                                
                                            
                                                     give their targets reason to harm them. For example, a group of city kobolds might sneak into a cobbler’s house at night to loot it of knives, leather bits, nails, and other useful items, but if they
                                                
                                            
                                                
                                                     imprisoned god, Kurtulmak. Typical kobolds don’t know how to use a wand, a spellbook, or anything with more magical power than a potion, but they all believe that the tribal sorcerer can figure out how
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Candlekeep Mysteries
                                                    
                                                
                                            
                                                     of studded leather armor sized for a portly adult human, a leather helm, a heavy crossbow, a wooden case with the monogram B.B., and two hunting traps. The wooden case contains fifteen crossbow bolts
                                                
                                            
                                                
                                                     the holes in the roof as their principal way of entering and exiting the chalet. Characters who search the wardrobes find five dusty black robes, five pairs of leather sandals, and five scarlet sashes
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tomb of Annihilation
                                                    
                                                
                                            
                                                     carved with images of snarling bears with long, sharp claws.
 The shrine to the trickster god Obo’laka (represented by a zorbo) contains one of nine puzzle cubes needed to enter the Tomb of the Nine Gods
                                                
                                            
                                                
                                                     immovable rod, a leather pouch containing three tiger eye gemstones (10 gp each), and a red, leather-bound spellbook, which contains all the spells he has prepared. 19F. Secret Passage This dark passage is
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tomb of Annihilation
                                                    
                                                
                                            
                                                     other mechanisms within the dungeon. At any given time, 1d4 + 1 tomb dwarves in leather harnesses dangle from the ceiling while performing routine maintenance on the gears and giant cogs. Each tomb dwarf
                                                
                                            
                                                
                                                     awaits the coming of the death god, which it believes heralds the fall of divinity. Until that day, the aboleth humbly obeys Withers (whom the creature refers to by his original name of Gorra) and attacks
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Monsters of the Multiverse
                                                    
                                                
                                            
                                                     leather)
 Hit Points 45 (7d8 + 14)
 Speed 30 ft.
   STR
  13 (+1) 
  DEX
  12 (+1) 
  CON
  14 (+2) 
  INT
  16 (+3) 
  WIS
  13 (+1) 
  CHA
  11 (+0)
Skills Arcana +5
                                                
                                            
                                                
                                                     until the god Maglubiyet conquered them. They then spread throughout the multiverse, with many of them ending up on the worlds of the Material Plane. Most goblinoids encountered on those worlds are
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
                                                    
                                                
                                            
                                                     6 Open a gate to another world 4 Mayhem (d6) 1 Fulfill an apocalyptic prophecy 2 Enact the vengeful will of a god or patron 3 Spread a vile contagion 4 Overthrow a government 5 Trigger a natural
                                                
                                            
                                                
                                                     5 Confidence scams (d6) 1 Breach of contract 2 Cheating 3 Fast talking 4 Fine print 5 Fraud or swindling 6 Quackery or tricks 6 Defamation (d4) 1 Framing 2 Gossiping or slander 3 Humiliation 4 Libel
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Monster Manual (2014)
                                                    
                                                
                                            
                                                     and snuffs its living breath, its spirit cries out to the demon lord Orcus or some vile god of the underworld for a reprieve: undeath in return for eternal war on the living. If a dark power answers
                                                
                                            
                                                
                                                     leather)
 Hit Points 45 (6d8 + 18)
 Speed 30 ft.
   STR
  15 (+2)
 
  DEX
  14 (+2)
 
  CON
  16 (+3)
 
  INT
  10 (+0)
 
  WIS
  13 (+1)
 
  CHA
  15 (+2)
Skills Perception +3
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Acquisitions Incorporated
                                                    
                                                
                                            
                                                    . K’thriss’s familiar, Ligotti, is a semisapient remnant of a tentacle attack, spawned by the warlock’s intercessor patron god. Though entirely alien to the material plane (and often appearing in the
                                                
                                            
                                                
                                                     humanoid (elf), chaotic neutral
  
 Armor Class 14 (studded leather)
 Hit Points 44 (8d8 + 8)
 Speed 30 ft.
  
   STR
 8 (−1)
 
  DEX
 14 (+2)
 
  CON
 12 (+1)
 
  INT
 14 (+2)
 
  WIS
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Lost Mine of Phandelver
                                                    
                                                
                                            
                                                     black leather armor and robes. He clutches a black staff with a carved spider at the top and frowns as he sees you. 
 “It seems that I must deal with you myself. A pity it must end this way
                                                
                                            
                                                
                                                     depicts Dumathoin, the dwarven god of mining. Any character who has proficiency in Religion recognizes the deity. The statue is beautifully carved, and its emerald eyes appear extremely valuable
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Vecna: Eve of Ruin
                                                    
                                                
                                            
                                                     of the Rod of Seven Parts. As Mordenkainen, Kas claims that the rod is the only way to weaken Vecna to the point where the characters might thwart his ritual and banish the lich-god to Oerth. In truth
                                                
                                            
                                                
                                                     inside is a magically preserved, leather-bound journal. The journal’s contents are written in a cipher. A character who spends at least 1 hour examining the text can make a successful DC 30 Intelligence
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Candlekeep Mysteries
                                                    
                                                
                                            
                                                     others surrender. All are Waterdeep mercenaries on long-term contract to guard Faerl when he visits the city. They don’t know Lord Viallis personally and know nothing of the cult, but they can provide
                                                
                                            
                                                
                                                     potion of healing (superior) in his belt and 20 gp in a leather pouch. He wears jewelry worth a total of 20 gp.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
                                                    
                                                
                                            
                                                     style. 
   2  A young gold dragon lives in a cluster of stone spires and has secured the service of the galeb duhr who watch over the site. 
   3  An arcanaloth has secured a contract requiring a
                                                
                                            
                                                
                                                     dragon’s hoard. 
   Ancient Gold Dragon Connections    d4 Connected Creatures 
     1  A solar who admires an ancient gold dragon campaigns to recruit the dragon into the service of the solar’s god
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Master’s Guide
                                                    
                                                
                                            
                                                     petrified corpse of a dead god or other chunks of rock drifting forever in the silvery void. Much more commonplace are color pools—magical pools of colored light that flicker like radiant, spinning coins
                                                
                                            
                                                
                                                     petrified remains of dead gods end up—gods who were slain by more powerful entities or who lost all their mortal worshipers and perished as a result. A dead god looks like a gigantic, nondescript stone
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Basic Rules (2014)
                                                    
                                                
                                            
                                                    . This wooden case can hold up to twenty crossbow bolts. Case, Map or Scroll. This cylindrical leather case can hold up to ten rolled-up sheets of paper or five rolled-up sheets of parchment. Chain. A
                                                
                                            
                                                
                                                     the anchor. Component Pouch. A component pouch is a small, watertight leather belt pouch that has compartments to hold all the material components and other special items you need to cast your spells
                                                
                                            
                                        





