Search Results
All Results
Characters
Compendium
Spells
Items
Monsters
Vehicles
Forums
Returning 35 results for 'gods concern lasting'.
Other Suggestions:
gods conceal lasting
gods concerned lasting
gods concerns lifting
gods concerns lasting
gods conceal letting
Monsters
Fizban's Treasury of Dragons
progenitor of metallic dragons. Since fleeing the First World, he has made his home in the Seven Heavens of Mount Celestia and is often numbered among the gods of that plane. Adventurers and dragons alike
allies enjoy the full benefit of his mercy. His breath can wreak monumental destruction and work miraculous healing, and few things in the mortal world can cause him lasting harm.Acid, Cold, Fire
Backgrounds
Spelljammer: Adventures in Space
have camped on the petrified hulks of dead gods and narrowly escaped the psychic winds that sweep across the Astral Sea while also avoiding prolonged contact with the planeâs most dangerous
lasting impression on you. This deity saw fit to share one secret or obscure bit of cosmic lore with you. Work with your DM to determine the details of this knowledge and its impact on the campaign.
Roll
Human
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Species
Basic Rules (2014)
pages were tales of bold heroes, strange and fierce animals, mighty primitive gods, and a magic that was part and fabric of that distant land.
â Elaine Cunningham, Daughter of the Drow
In the
, striving to leave a lasting legacy. Individually and as a group, humans are adaptable opportunists, and they stay alert to changing political and social dynamics.
EVERYONEâS SECOND-BEST FRIENDS
Orc
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Species
Volo's Guide to Monsters
Lord Dagult Neverember once told me, during a drunken tirade, that orcs are fearful of their gods, and, if one plays oneâs cards right, they can be controlled through that fear and made to
the plane of Acheron. It is there in the afterlife where the chosen ones will join Gruumsh and his armies in their endless extraplanar battle for supremacy.
Gods of the Orcs
Orcs believe their gods
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
. Assuming the player characters are champions of other gods, they might well find themselves the targets of Purphorosâs rage. Purphorosâs Divine Schemes Purphorosâs fits of passion can have a long-lasting
works and spread tales that belittle the other gods. When other deities retaliate against his chosen, Purphoros reacts with rage, taking vengeance on other godsâ temples and priests across Theros
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
as patrons for warlocks are not gods. A warlock might lead a cult dedicated to a demon prince, an archdevil, or an utterly alien entity â beings not typically served by clerics. More often, though
warlock ranges from minor but lasting alterations to the warlockâs being (such as the ability to see in darkness or to read any language) to access to powerful spells. Unlike bookish wizards
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
as patrons for warlocks are not gods. A warlock might lead a cult dedicated to a demon prince, an archdevil, or an utterly alien entity â beings not typically served by clerics. More often, though
warlock ranges from minor but lasting alterations to the warlockâs being (such as the ability to see in darkness or to read any language) to access to powerful spells. Unlike bookish wizards
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurerâs Guide
up from time to time. The burgeoning worship of a new deity is rarely a concern to the other gods of the FaerĂ»nian pantheon, and the people who revere those deities, except when the newcomerâs area of
Forms of Worship The average person worships different gods in different contexts. Most vocations have a patron deity: farmers make offerings to Chauntea for the prosperity of their crops, clerks
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
. I can get what I want from weaklings that fear me. (Evil) 5 Glory. The goals of the tribe donât concern me. Personal glory is what I crave. (Chaotic) 6 Savagery. I will not be controlled. (Chaotic
) Orc Bonds d6 Bond 1 I will defend my tribe to the death. 2 Every serious choice I make must be decided by signs or omens from the gods. 3 I carry the teeth of a great warrior. They inspire me to
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
Spirits of the Nine Trickster Gods Acererak trapped the spirits of Omuâs nine trickster gods in the tomb he constructed in their name, and theyâre not happy about it. The spirits donât know the
tombâs layout or defenses, but they offer advice and magical powers to those they inhabit. Of course, their assistance comes at a price. Trickster Gods Spirit Align. Personality Inherited Flaw Enemy
Compendium
- Sources->Dungeons & Dragons->Dungeon Masterâs Guide (2014)
Core Assumptions The rules of the game are based on the following core assumptions about the game world. Gods Oversee the World. The gods are real and embody a variety of beliefs, with each god
claiming dominion over an aspect of the world, such as war, forests, or the sea. Gods exert influence over the world by granting divine magic to their followers and sending signs and portents to guide them
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
Phenaxâs Influence Subtlety and manipulationâof mind, word, and deedâare the cornerstones of Phenaxâs power and his influence over mortals and immortals alike. Even gods enjoy hearing what they
the individualâs fall from grace is complete. Phenaxâs Goals Phenax doesnât want to rule Nyx. He is the perennial outsider, existing only to disrupt the plans of his fellow gods. Every lie, every
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
represents the essence of the divine relationship with mortals: fertility and protection are the nucleus of the aid mortals have always sought from gods, and Karametra doesnât complicate these basic needs by
world. Her fundamental concern is for the well-being of mortal folk, starting with their physical health but also including their need for security, love, and belonging. Divine Relationships Karametra
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
of her fellow gods, most of whom have convinced themselves that they can impose lasting order on the cosmos. At the same time, her realm is unassailable, and she believes that the changes she
advocates are inevitable in the long term. So although Thassa frequently disagrees with the other gods, she doesnât fear them. Heliod considers Thassa his favorite sibling, despite her unwillingness to agree
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
together? How do you motivate the whole party? Consider these options: Divine Coalition. The characters represent a coalition of gods who have joined forces against a common foe (or cabal of enemies). For
, Karametra, Nylea, and other gods unite to protect the world from this threat. Friendly Cooperation. If Thassaâs champion helps Heliodâs champion today, perhaps Heliodâs champion will help Thassaâs
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurerâs Guide
. Far from its western shores rose the isle of Evermeet, considered a part of Arvandor, the home of the elven gods on the plane of Arborea, and a bridge between worlds. The Crown Wars Some thirteen
thousand years ago, war broke out between the elven nations of Aryvandaar and Miyeritar, beginning a series of conflicts known as the Crown Wars. Lasting some three thousand years, these conflicts
Compendium
- Sources->Dungeons & Dragons->Spelljammer: Adventures in Space->Astral Adventurerâs Guide
you arrived here. In your travels, you have camped on the petrified hulks of dead gods and narrowly escaped the psychic winds that sweep across the Astral Sea while also avoiding prolonged contact with
a lasting impression on you. This deity saw fit to share one secret or obscure bit of cosmic lore with you. Work with your DM to determine the details of this knowledge and its impact on the campaign
Compendium
- Sources->Dungeons & Dragons->Dungeon Masterâs Guide
Heroes make their mark on a postapocalyptic world defiled by magic and forsaken by the gods. Dragonlance The forces of good battle the evil queen of dragons and her armies in the world-shaking War of
the Lance. Eberron In the aftermath of a deadly war, magically advanced nations rebuild as a cold war threatens lasting peace. Exandria Heroes make names for themselves in the world made popular by the
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurerâs Guide
Religious Institutions Those who serve as priests of a god arenât necessarily clerics. Indeed, the power invested in clerics and other divine spellcasters by the gods is given out only rarely (see
prominent wall with a space nearby to burn a candle or some incense. Communing with the Gods Though many tales are told of times past when the gods appeared in physical form and walked the land
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
Keranos as Campaign Villain Because Keranos doesnât readily concern himself with quandaries of good versus evil, it is easy to use him as a villain. The god might be driven by frustration at mortals
sufficient wisdom to merit respect, or when they convince the other gods (especially Klothys) to intervene and check Keranosâs wrath. Keranosâs Divine Schemes Keranos doesnât interact much with the rest of
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
between the living and the gods. Nimuel or Lungtian shares these details if asked, along with any specifics from the âLife in Dayawlongonâ section later in this adventure. Nimuel Nimuel (neutral good
that many come to her for guidance and for stewarding their own stories. Personality Trait. âI seek to honor the gods with every song I sing and every word I speak.â Ideal. âThe history of our land is
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
in Planescape campaigns often focus on the following themes: Backstage of Reality. Planescape adventures provide glimpses of the daily lives of unfathomable beingsâlike gods, angels, and demonsâand how
they act (and interact) when mortals arenât their primary concern. The mysteries of life and the afterlife are widely known to these creatures. Everywhere at Once. Planescape adventures span worlds
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
the oceanâs depths might seek the means of surviving underwaterâwhether such takes the form of magic items or devices crafted by ingenious inventors. Alternatively, drowning might only be a concern of
those who arenât favored by the gods, and heroes might find themselves welcomed into the deep by Thassa herself. The riches of the deep are also vast, with the peoples of the sea hoarding strange
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
Hekaton and the storm giants her whole life. She resents Hekaton for stifling her ambitions, and she lives for the day when the gods finally elevate her kind above storm giants. Internally, Sansuri is
update her maps of the lands below. If the characters ask about the dragon, Sansuri replies coldly, âItâs not your concern.â Clever characters might claim to possess knowledge useful to Sansuri, such as
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
Nyleaâs Champions Nylea is one of the more active of the gods in the mortal realm, but she canât be everywhere at once. Her heroes are her eyes, ears, and arrows on Theros, defending her interests
Wood, which is their main concern. Hailed as heroes even though their defense of the polis was a secondary goal, they continue to enjoy Nyleaâs favor as they confront greater threats. Perhaps they will
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
Annam and the Ordning Most giants revere a pantheon of gods comprising Annam and his divine childrenâa pantheon they call âthe Ordningâ because it is the archetype of the ordning that structures
ten gods, generally recognized as his children, are more important in most giantsâ view. The Gods of the Ordning table summarizes key information about these gods. Annam Annam is a complicated figure
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
after it gets tired of prowling the forest and turns its fiery gaze elsewhere. Godsâ bodkins, that thing gives me nightmares!
Must I remind you that we need a unicornâs horn to free creatures from the
cauldronâs time-freezing magic? Itâs not enough to know their true names, you know. Of course, my greater concern is that someone else finds the horn and uses it for exactly that purpose. What do you
Compendium
- Sources->Dungeons & Dragons->Spelljammer: Adventures in Space->Astral Adventurerâs Guide
surfacesâits topside surface and another in a cavern deep inside the Rock. Although the lake means that a shortage of water isnât normally a concern on Bral, the water supply becomes depleted every few
illusions and pyrotechnical special effects. Temple District The temples in the Temple District are devoted to various gods, faiths, and pantheons. The priests here are willing to cast helpful spells in
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
Cloud Giant Cloud giants live extravagant lives high above the world, showing little concern for the plights of other races except as amusement. They are muscular with light skin and have hair of
, or on the solid clouds that once held their fiefs. Still gracing the skies on occasion, these magic clouds are a lasting remnant of the giantsâ lost empires.
Better spellcasters than most other
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
examples of phenomena that could serve as omens of the various gods. Although they each have their own areas of concern, any god can manipulate the natural world as they please. You can choose a god to
between a mortal and the manifestation of a god. As explained in chapter 2, the gods arenât all-knowing, so theoretical limits do exist on the information a god might be able to pass on to a human
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
Maglubiyetâs Will Be Done When Maglubiyet conquered the goblinsâ gods, he taught the goblins to fear his cruelty. They bowed in sniveling obeisance to him and then turned their impotent wrath upon
others, becoming petty tyrants. When Maglubiyet conquered the bugbearsâ gods, he taught the bugbears the practicality of cold brutality. When Maglubiyet conquered the hobgoblinsâ gods, he knew he had to
Compendium
- Sources->Dungeons & Dragons->Dungeon Masterâs Guide (2014)
together, the exact relationship of different planes to one another is largely a theoretical concern. No being in the multiverse can look down and see the planes in their arrangement the same way as we
Greek cosmology, Mount Olympus stands at the center of the world (the Material Plane), with its peak so high that itâs actually another plane of existence: Olympus, the home of the gods. All the Greek
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
same crafting skill. These efforts rarely have any lasting impact, but some have managed to upset the ordning at a local level for a few centuries. Because their sense of the ordning relies on physical
worship of Annamâs children to other powers (as described under âGods and Religionâ later in this chapter) also reject the ordning. In some cases, as in the hierarchical cults of Elemental Evil, the
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
doesnât need to be important in your world, but it might have long-lasting implications. In the Forgotten Realms, giants and dragons sometimes nurse grudges against each other stemming from the
extending into the divine realms as well. The god Moradin, who is revered by many dwarves, is said to loathe the evil giant gods. But you might decide the dwarves and giants of your world have a long
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
, Bahamut is the patron and progenitor of metallic dragons. Since fleeing the First World, he has made his home in the Seven Heavens of Mount Celestia and is often numbered among the gods of that plane
mercy. His breath can wreak monumental destruction and work miraculous healing, and few things in the mortal world can cause him lasting harm. Aspect of Bahamut
Gargantuan Dragon (Metallic), Lawful






