Search Results
All Results
Characters
Compendium
Spells
Items
Monsters
Vehicles
Forums
Returning 35 results for 'going container location'.
Other Suggestions:
gain contains location
gain container location
gain contained location
gain contain location
gains contains location
Magic Items
Princes of the Apocalypse
. Reducing it to 0 hit points causes it to explode instantly.
A special container can be crafted to contain a devastation orb and prevent it from detonating. The container must be inscribed with symbols
of the orbâs opposing element. For example, a case inscribed with earth symbols can be used to contain a devastation orb of air and keep it from detonating. While in the container, the orb thrums
Monsters
Bigby Presents: Glory of the Giants
Awakening of the Scion. The cradle is a container for the scion of Memnor. When the cradle drops to 0 hit points, its body dissipates into cloud wisps. The scion instantly appears in the space the
an overwhelming compulsion to leave an offering worth at least 5 gp stashed in an out-of-the-way place. Cloud giants within 6 miles of the cradle or scion immediately sense the location of this gift
Monsters
Quests from the Infinite Staircase
Dimensionally Bound. Nafas canât leave the Infinite Staircase or be trapped within a container (such as an Iron Flask). Attempts to transport Nafas to another plane are wasted.
Last Wish. When
":"roll", "rollAction":"Last Wish"} days, regaining all his hit points and appearing in a random safe location on the Infinite Staircase.
Legendary Resistance (5/Day). If Nafas fails a saving throw
Monsters
Princes of the Apocalypse
":"roll","rollAction":"Destruction Chance"} that any container of fluid held or carried by an affected creature (for example, a magic potion) is destroyed.
Regional Effects
The region containing an
location. At first, effects are minor â grass turns brown, animals become listless, work and travel become very tiring. The longer Imix remains, the worse the heat becomes; after 5 days, crops
Monsters
Fizban's Treasury of Dragons
going well.
2
Fascinated by the dreams of a myconid sovereign, an adult moonstone dragon has befriended the whole myconid colony.
3
In the midst of a werewolf invasion, someone suggests
is not a single location, but rather a collection of personally significant places spread out across multiple planes of existence and connected through portals under the dragonâs control. A lair
Guards and Wards
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Spells
Basic Rules (2014)
branching passage offering a choice of direction, there is a 50 percent chance that a creature other than you will believe it is going in the opposite direction from the one it chooses.
Doors. All
location. You select an area of up to 5 feet square, and any creature that enters or passes through the area receives the suggestion mentally.
The whole warded area radiates magic. A dispel magic
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
Performing the Play Appendix E contains lines of dialogue for you to photocopy and cut out. Place the slips of paper in a paper bag or other opaque container, then give it to your players. At the
start of the play, each player draws a slip of paper from the container, as Stagefright hisses a line to that playerâs character from the wings. The rules of the play are as follows: The players must ad
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
be read aloud or paraphrased for the players when their characters first arrive at a location or under a specific circumstance as described in the text.
When a creatureâs name appears in bold type
, thatâs a visual cue pointing you to its stat block as a way of saying, âHey, DM, you better get this creatureâs stat block ready. Youâre going to need it.â The Monster Manual contains stat blocks for
Compendium
- Sources->Dungeons & Dragons->Descent into the Lost Caverns of Tsojcanth
, thatâs a visual cue pointing you to its stat block as a way of saying, âHey, DM, you should get this creatureâs stat block ready. Youâre going to need it.â The Monster Manual contains stat blocks for
arrive at a location or under a specific circumstance, as described in the text.
Spells and equipment mentioned in this supplement are described in the Playerâs Handbook. Magic items are described in the Dungeon Masterâs Guide.
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
this is meant to be read aloud or paraphrased for the players when their characters first arrive at a location or under a specific circumstance, as described in the text.
When a creatureâs name
appears in bold type, thatâs a visual cue pointing you to its stat block. In other words, when you see a name in bold type, you should get the creatureâs stat block ready because youâre going to need it
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
be read aloud or paraphrased for the players when their characters first arrive at a location or under a specific circumstance, as described in the text.
The Monster Manual contains stat blocks for
this creatureâs stat block ready. Youâre going to need it.â If the stat block is not from the Monster Manual, the adventureâs text tells you where to find it. Spells and equipment mentioned in the
Compendium
- Sources->Dungeons & Dragons->Adventure Atlas: The Mortuary
to be read aloud or paraphrased for the players when their characters first arrive at a location or under a specific circumstance, as described in the text.
When a creatureâs name appears in bold
type, thatâs a visual cue pointing you to its stat block as a way of saying, âHey, DM, you should get this creatureâs stat block ready. Youâre going to need it.â If the stat block appears elsewhere, the
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
meant to be read aloud or paraphrased for the players when their characters first arrive at a location or under a specific circumstance, as described in the text.
When a creatureâs name appears in bold
type, thatâs a visual cue pointing you to its stat block as a way of saying, âHey, DM, get this creatureâs stat block ready. Youâre going to need it.â If the stat block appears elsewhere, the text
Compendium
- Sources->Dungeons & Dragons->Sage Advice Compendium
fact that the weapon has the ammunition property. The latter property requires you to have a bolt to fire from the hand crossbow, and the hand crossbow isnât going to load itself (unless itâs magical
ammunition property: âDrawing the ammunition from a quiver, case, or other container is part of the attack.â The sentence tells us two important things. First, youâre assumed to be drawingâthat is, extracting
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a6
charactersâ current location. Entryway and Long Corridor. If the characters are in area 1 or in the corridor that leads to area 11, choose from the following possibilities: Two hot-headed hill giants
, coming from the great hall (area 11) to get her pet cave bear from her room (see area 7) A hill giant with four dire wolves from the open yard (area 22) going to the barracks (area 4) Chief Nosnra
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
be read aloud or paraphrased for the players when their characters first arrive at a location or under a specific circumstance, as described in the text.
The Monster Manual contains stat blocks for
saying, âHey, DM, you better get this creatureâs stat block ready. Youâre going to need it.â If the stat block appears in appendix C of this adventure, the text tells you so; otherwise, you can find
Compendium
- Sources->Dungeons & Dragons->Spelljammer: Adventures in Space->Light of Xaryxis
like this is meant to be read aloud or paraphrased for the players when their characters first arrive at a location or under a specific circumstance, as described in the text.
When a creatureâs name
appears in bold type, thatâs a visual cue pointing you to its stat block as a way of saying, âHey, DM, you better get this creatureâs stat block ready. Youâre going to need it.â Usually, you can find
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
to be read aloud or paraphrased for the players when their characters first arrive at a location or under specific circumstances, as described in the text.
The Monster Manual contains stat blocks for
appears in bold type, thatâs a visual clue pointing you to its stat block as a way of saying, âHey, DM, you better get this creatureâs stat block ready. Youâre going to need it.â Spells and equipment
Compendium
- Sources->Dungeons & Dragons->Vecna: Nest of the Eldritch Eye
cultists of the lich-god Vecna. Text that appears in a box like this is meant to be read aloud or paraphrased for the players when their characters first arrive at a location or under a specific
. Youâre going to need it.â All monster stat blocks referenced in this adventure can be found in the Monster Manual. You can make the adventure easier or harder, or adjust it for smaller or larger groups of player characters, by adjusting the number of monsters or by adding or removing encounters.
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
can generate power from the secrets his cult has stolen.
âItâs likely to be a far-flung location, and on a plane weâd not expect. Iâd say itâs like finding a needle in a haystack, but I have
colleagues who might help us determine the location. Iâll speak with them today, and hopefully weâll have our answer.
âYouâve all been through a lot. You should rest in your quarters. In the meantime, Iâll
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Turn of Fortuneâs Wheel
at a location or under a specific circumstance, as described in the text.
When a creatureâs name appears in bold type, thatâs a visual cue pointing you to its stat block as a way of saying, âHey, DM
, you better get this creatureâs stat block ready. Youâre going to need it.â Usually, you can find the stat block in the Monster Manual; if the stat block is in Morteâs Planar Parade, the adventureâs
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
aloud or paraphrased for the players when their characters first arrive at a location or under specific circumstances, as described in the text.
The Monster Manual contains stat blocks for most of
name appears in bold type, thatâs a visual clue pointing you to its stat block as a way of saying, âHey, DM, you better get this creatureâs stat block ready. Youâre going to need it.â Spells and
Compendium
- Sources->Dungeons & Dragons->Dungeon Masterâs Guide
Chapter 8: Bastions Noor Rahman A Bastion by the sea is more than just an adventurerâs getaway
A lot can happen here to fuel stories in the campaign A Bastion is a location that belongs to a
have a Bastion. Itâs fine for some players in your campaign to opt in to Bastion ownership and others to opt out. Thereâs no need to choose between going on adventures and commanding a Bastion; a
Compendium
- Sources->Dungeons & Dragons->Heroes of the Borderlands
increase the difficulty.
Bold Terms. When a monsterâs name appears in Bold type, thatâs a visual cue to say, âHey, DM, you should get this stat block ready. Youâre going to need it.â
You can
.
Boxed Text. Text that appears in a box like the one in this section is meant to be read aloud or paraphrased for the players when their characters first arrive at a location or under a specific
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
strange events to reveal the unseen connections between those events, Professor Totsky realizes whatâs going on. She explains eldritch balm to the characters and says she believes itâs likely that the
eldritch balm will settle the waters and prevent further corruption. She describes the location of the spring (area S7 on map 3.6) to help the characters find it. She urges the characters to take on this
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
poison and psychic damage. Reducing it to 0 hit points causes it to explode instantly. A special container can be crafted to contain a devastation orb and prevent it from detonating. The container must
container, the orb thrums. If it is removed from the container after the time when it was supposed to detonate, it explodes 1d6 rounds later, unless it is returned to the container. Regardless of the type
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
a specific author, mastering an esoteric game, or traveling to an exciting location. 2 Join the Committee. The student has big ideas and wants to join the masquerade organizing committee with the
going around campus. Several students say they havenât been feeling well. True (Murgaxorâs influence) 3 Rumor has it that the Magisterâs Masquerade is actually a secret test. False 4 People are still on
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
Wailing Battlefield This location is presented on map 8.8. Mike Schley Map 8.8: Wailing Battlefield View Player Version Crumbled remnants of an old battlefield cover the top and sides of this
to have survived its interminable stasis. If the characters realize whatâs going on and share that they killed Nellik, the mezzoloths scatter, visibly relieved. Otherwise, the mezzoloths attack. The
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
also a prime location for pickpockets and spies. Most days, wealthy petitioners are turned away and must seek other means to solve their problems. Inner Butterfly Court The north side of the city is
hundreds of pieces a day, with twenty percent of those pieces going to the emperor. Xing porcelain fetches exorbitant prices in foreign markets, so armed guards accompany every shipment that leaves
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
speed. In a dead calm (no wind), waterborne ships canât move under sail and must be rowed. Keelboats and Rowboats are used on lakes and rivers. If going downstream, add the speed of the current
. Repairing 1 Hit Point of damage requires 1 day and costs 20 GP for materials and labor. If the repairs are made in a location where supplies and skilled labor are abundant, such as a city shipyard, the
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
particular affinity for their own kind, which is the biggest reason why they seldom cooperate with one another unless they are forced to submit to a demon lord or other leader. Going even farther, every
lays claim to such an item can command the demon to do as they wish.
For this reason, demon lords hide their amulets away and trust no one, not even their followers, with knowledge of the location
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
Going in Style The journey south and east to the Greypeak Mountains covers miles of treacherous terrain, and time is of the essence. As such, the trip presents an opportunity for the characters to
at the charactersâ location within a few days â accompanied by a voluminous contract and an extensive list of penalties to be paid if anything should happen to it. The primary focus of the agreement
Compendium
- Sources->Dungeons & Dragons->Dungeon Masterâs Guide
encounters might be easier or harder than you expect unless you adjust them. Situation. Each adventure lays out whatâs going onâthe situation that the adventurers are called on to deal with. See âLay Out
adventure description is a series of encounters. The text describes the location where the encounter occurs, often pointing to the maps in Appendix B, and any triggering event that might provoke the
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
bank records of a city councilor. 4 Convince a Sharn Watch captain to aggressively root out Daask operatives. 5 Retrieve a package of dreamlily that has gone astray. 6 Discover the location of a Daask
all over Sharn to find it, and clan leaders consider going to war with the Tyrants. 4 The Boromars stage a festival in Callestan for Saidanâs birthday. All of the familyâs allies will be there, creating opportunities for espionage and assassination.
Compendium
- Sources->Dungeons & Dragons->Playerâs Handbook
speed. In a dead calm (no wind), waterborne ships canât move under sail and must be rowed. Keelboats and Rowboats are used on lakes and rivers. If going downstream, add the speed of the current
. Repairing 1 Hit Point of damage requires 1 day and costs 20 GP for materials and labor. If the repairs are made in a location where supplies and skilled labor are abundant, such as a city shipyard, the






