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                        Returning 35 results for 'governed class leading'.
                    
                
                        
                            
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                                                    Ancient Brass Dragon
                                                    
    
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                                                     Monsters
                                                    Basic Rules (2014)
                                                    
                                                
                                            
                                                     replaced by those of the new form, except any class features or legendary actions of that form.The dragon can take 3 legendary actions, choosing from the options below. Only one legendary action option can
                                                
                                            
                                                
                                                     appear in the sand within 6 miles of the dragon’s lair. The tracks lead to safe shelters and hidden water sources, while also leading away from areas that the dragon prefers to remain undisturbed
                                                
                                            
                                        
                                                     Equipment
                                                    
                                                    
                                                
                                            
                                                    . High-end clothing made from pride silk is both fashionable and protective, leading many nobles and wealthy merchants to seek full outfits and formal gowns made with it. The tailors skilled enough to
                                                
                                            
                                                
                                                     pride silk weighs 1 pound and costs 100 gp. An pride silk outfit;outfit made of pride silk weighs 4 pounds and costs 500 gp. If you aren’t wearing armor, your base Armor Class is 11 + your Dexterity modifier while wearing it.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Player’s Handbook
                                                    
                                                
                                            
                                                    Create Your Character Here are the steps to make a character; each step is explored in detail in this chapter: Choose a Class. Every adventurer is a member of a class. A class broadly describes a
                                                
                                            
                                                
                                                     character’s vocation, special talents, and favored tactics. Determine Origin. A character’s origin includes two elements: background and species. How did the character spend the years leading up to a
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->D&D Beyond Basic Rules
                                                    
                                                
                                            
                                                    Create Your Character Here are the steps to make a character; each step is explored in detail in this chapter: Choose a Class. Every adventurer is a member of a class. A class broadly describes a
                                                
                                            
                                                
                                                     character’s vocation, special talents, and favored tactics. Determine Origin. A character’s origin includes two elements: background and species. How did the character spend the years leading up to a
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
                                                    
                                                
                                            
                                                     loved ones if they honor them with an ofrenda: food and drink enjoyed in life, among other traditional offerings, presented on elaborate altars that guide souls back to the world. The days leading up to
                                                
                                            
                                                
                                                     they have no recollection of the afterlife. Governance and Growth San Citlán is governed by the Trecena, a council consisting of thirteen elected representatives. The ability to vote for these
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Volo's Guide to Monsters
                                                    
                                                
                                            
                                                     eternal fate is governed by the gods. Instead, when a mind flayer’s brain is returned to the elder brain to be consumed, the creature’s intelligence lives on. Only if an illithid’s brain isn’t retrieved
                                                
                                            
                                                
                                                     long fascinated mind flayers that emulate Maanzecorian, leading to frequent conflict between the two races. Ilsensine. Ilsensine is a broader philosophical ideal than Maanzecorian, leading many sages
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
                                                    
                                                
                                            
                                                     relatives), and also with representatives of the middle class, such as traders and artisans. A lord mayor of noble birth is appointed to head the town or city council and to perform the same administrative
                                                
                                            
                                                
                                                     functions that reeves carry out in villages. The council consists of representatives elected by the middle class. Only foolish nobles ignore the wishes of their councils, since the economic power of
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Spelljammer: Adventures in Space->Boo’s Astral Menagerie
                                                    
                                                
                                            
                                                    Space Hamster The first space hamsters were created by wizards who used magic to shrink giant space hamsters to wee size, leading their creators to refer to them as miniature giant space hamsters
                                                
                                            
                                                
                                                    , where they are known simply as hamsters. They keep their telepathic ability hidden from most other creatures they come near. Space Hamster
 Tiny Monstrosity, Typically Neutral Good
 Armor Class 15
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Spelljammer: Adventures in Space->Boo’s Astral Menagerie
                                                    
                                                
                                            
                                                    Thri-kreen Hunter Thri-kreen hunters are skilled foragers and stalkers. A thri-kreen hunter encountered in Wildspace might be on the trail of a fugitive or leading a gang of pirates. Thri-kreen
                                                
                                            
                                                
                                                     Hunter
 Medium Monstrosity, Any Alignment
 Armor Class 16 (natural armor)
 Hit Points 60 (11d8 + 11)
 Speed 30 ft.
   STR
  15 (+2) 
  DEX
  16 (+3) 
  CON
  13 (+1) 
  INT
  10 (+0
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
                                                    
                                                
                                            
                                                     grinder’s arms tear through millennia-old bedrock with ease, leading some Lorehold mages to fear that the grinders destroy more history than they unearth. Ruin Grinder
 Large Construct, Unaligned
 Armor
                                                
                                            
                                                
                                                     Class 16 (natural armor)
 Hit Points 82 (11d10 + 22)
 Speed 30 ft., burrow 30 ft.
   STR
  22 (+6) 
  DEX
  13 (+1) 
  CON
  15 (+2) 
  INT
  3 (−4) 
  WIS
  10 (+0) 
  CHA
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
                                                    
                                                
                                            
                                                     second- and third-floor ceilings are 30 feet high.  Many students employ deep concentration
techniques to help them tackle
their rigorous class schedules Magic Stairs. As in all Strixhaven buildings
                                                
                                            
                                                
                                                    , the stairs and steps leading into and within the Biblioplex are enchanted to move and reshape for full accessibility. See the “Strixhaven Accessibility” sidebar. Transport Circles. A runic circle is
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
                                                    
                                                
                                            
                                                    Red Ruin Known for her incredible awareness and reflexes, the dragonnel-flying ace Red Ruin leads the Red Dragon Army’s airborne forces. Her actual name is unknown, leading her allies to refer to her
                                                
                                            
                                                
                                                     merely as “commander” or “Red Ruin”—a sobriquet earned after razing numerous targets from the air. She rarely removes her distinctive dragonnel-shaped helmet, leading to speculation about her actual
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
                                                    
                                                
                                            
                                                     months leading up to the fall of Elturel. The devils posed as angels, offering Gideon increased power if he would dedicate himself to fighting the ever-present threat of demons. Gideon slowly gave up his
                                                
                                            
                                                
                                                     sanity and free will to the devils, leaving him corrupted by Zariel and fully serving her in the months leading up to Elturel’s fall. He died during the destruction wrought as the city was drawn to
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
                                                    
                                                
                                            
                                                    Bullywug Royal The largest or most intelligent bullywugs invariably end up leading their kind. A royal is often mounted astride a giant toad or accompanied by one (see the Monster Manual for the
                                                
                                            
                                                
                                                     giant toad’s stat block). Bullywug Royal
 Medium Humanoid, Any Alignment
 Armor Class 15 (hide armor, shield)
 Hit Points 65 (10d8 + 20)
 Speed 30 ft., swim 30 ft.
   STR
  16 (+3)
 
  DEX
  12
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Ghosts of Saltmarsh
                                                    
                                                
                                            
                                                    Bullywug Royal The largest and most intelligent bullywugs invariably end up leading their kind. These sneering specimens dress in robes made from leather, rough cloth, and bits of marsh plants. As
                                                
                                            
                                                
                                                     seen in Danger at Dunwater, a bullywug royal is often accompanied by and mounted astride a giant toad. Bullywug Royal
 Medium Humanoid, Any Alignment
 Armor Class 15 (hide armor, shield)
 Hit Points
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Ghosts of Saltmarsh
                                                    
                                                
                                            
                                                    Sahuagin High Priestess A sahuagin high priestess is the most devout and ferocious of all Sekolah’s worshipers. Armed with a staff studded with jagged shark’s teeth, she can be seen leading dark
                                                
                                            
                                                
                                                     rituals in The Final Enemy. Sahuagin High Priestess
 Medium humanoid (sahuagin), lawful evil
 Armor Class 14 (natural armor)
 Hit Points 71 (11d8 + 22)
 Speed 30 ft., swim 40 ft.
   STR
  14 (+2
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
                                                    
                                                
                                            
                                                    , stone bridges arc over chasms, their surfaces embellished with fine carvings and intricate patterns. The great stone doors leading outside can withstand a battering ram when secured, but glide open
                                                
                                            
                                                
                                                     like any other day. The activities of the clan are governed by a firm schedule that provides every member with daily time for work, family, and personal enrichment. The forges are never allowed to go
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Xanathar's Guide to Everything
                                                    
                                                
                                            
                                                    Mastermind Your focus is on people and on the influence and secrets they have. Many spies, courtiers, and schemers follow this archetype, leading lives of intrigue. Words are your weapons as often as
                                                
                                            
                                                
                                                     of the following characteristics of your choice: Intelligence score Wisdom score Charisma score Class levels (if any) At the DM’s option, you might also realize you know a piece of the creature’s
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Monsters of the Multiverse
                                                    
                                                
                                            
                                                     cavalry, leading the charge and tearing into their enemies’ flanks. Armanites fight all the time—even battling each other if they can’t find another enemy. They make ideal shock troops, utterly
                                                
                                            
                                                
                                                     loose bolts of lightning and blow holes in enemy ranks. Armanite
 Large Fiend (Demon), Typically Chaotic Evil
 Armor Class 16 (natural armor)
 Hit Points 94 (9d10 + 45)
 Speed 60 ft.
   STR
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Monster Manual (2014)
                                                    
                                                
                                            
                                                    Storm Giant   Storm Giant
 Huge giant, chaotic good
 Armor Class 16 (scale mail)
 Hit Points 230 (20d12 + 100)
 Speed 50 ft., swim 50 ft.
   STR
  29 (+9) 
 
  DEX
  14 (+2) 
 
  CON
  20
                                                
                                            
                                                
                                                    .
 
 Some humanoid cultures worship storm giants as they would worship lesser gods, creating myths and stories around the giants’ exploits and vast knowledge. A storm giant is governed by the dictates
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
                                                    
                                                
                                            
                                                    Mastermind Your focus is on people and on the influence and secrets they have. Many spies, courtiers, and schemers follow this archetype, leading lives of intrigue. Words are your weapons as often as
                                                
                                            
                                                
                                                     Charisma score Class levels (if any) At the DM’s option, you might also realize you know a piece of the creature’s history or one of its personality traits, if it has any. Misdirection Beginning at
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
                                                    
                                                
                                            
                                                     heavy cavalry, leading the charge and tearing into their enemies’ flanks. Armanites fight all the time, even among themselves if they can’t find another enemy. They make ideal shock troops, courageous
                                                
                                            
                                                
                                                     their innate magic to loose bolts of lightning and blow holes in the enemy ranks. Armanite
 Large fiend (demon), chaotic evil
 Armor Class 16 (natural armor)
 Hit Points 84 (8d10 + 40)
 Speed 60 ft
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Spelljammer: Adventures in Space->Boo’s Astral Menagerie
                                                    
                                                
                                            
                                                     lacks a noticeable mouth. The leading edge of its body is dotted with small eyes that can emit bright beams of light, which the creature uses to disorient predators before making its escape. Kindori
                                                
                                            
                                                
                                                     are peaceful creatures but have many natural enemies, including lunar dragons, solar dragons, and various peoples that inhabit Wildspace. Kindori
 Gargantuan Celestial, Unaligned
 Armor Class 11
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Out of the Abyss
                                                    
                                                
                                            
                                                     intelligence. Many creatures mistake ixitxachitl for common manta rays, but this can prove a deadly mistake. The ixitxachitl are as evil as they are cunning, leading to their common nickname “demon rays
                                                
                                            
                                                
                                                     with the merrow over which of them are the greatest and most favored servants of the Prince of Demons. Ixitxachitl
 Small aberration, chaotic evil
 Armor Class 15 (natural armor)
 Hit Points 18 (4d6
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Master’s Guide
                                                    
                                                
                                            
                                                     muddy river on the Material Plane, characters might appear beside a clear and winding brook whose waters glitter like diamonds in the Feywild. In the heart of a dismal marsh might lie a portal leading
                                                
                                            
                                                
                                                    . Domains of Delight Much of the Feywild is governed by powerful Fey called archfey. The area under a particular archfey’s command—called a Domain of Delight—reflects the character and desires of its
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Monsters of the Multiverse
                                                    
                                                
                                            
                                                    , one of Mammon’s most important vassals, has won fame and acclaim for his victories. Charged with leading sixty-six companies of barbed devils (see the Monster Manual), Bael has proven to be a
                                                
                                            
                                                
                                                     interest has always been leading soldiers in battle, so he finds it frustrating to have his ambitions of ascending to a higher rank constantly stymied by politically shrewd rivals. Bael prefers to make
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
                                                    
                                                
                                            
                                                     Mammon’s most important vassals, has won fame and acclaim for his victories. Charged with leading sixty-six companies of barbed devils, Bael has proven to be a tactical genius, earning esteem for
                                                
                                            
                                                
                                                     interest has always been leading soldiers in battle, so he finds it frustrating to have his ambitions of ascending to a higher rank constantly stymied by politically shrewd rivals. Bael prefers to
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
                                                    
                                                
                                            
                                                     theater caters to a lower-class clientele, and ship captains and sailors are admitted for free. The owner of the theater is a burly and jovial Shou man with a braided goatee named Rongquan Mystere
                                                
                                            
                                                
                                                     — another of Jarlaxle’s many disguises. When Jarlaxle is away, he entrusts his stage managers to look after things. Sapphiria’s Booty When the characters first arrive, all doors except the ones leading
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Monster Manual (2014)
                                                    
                                                
                                            
                                                     warlord is a ruthless tyrant more interested in strategy, victory, glory, reputation, and dominion than leading troops into battle.
 As loyal and disciplined as hobgoblins are in their own legion
                                                
                                            
                                                
                                                     evil
 Armor Class 18 (chain mail, shield)
 Hit Points 11 (2d8 + 2)
 Speed 30 ft.
   STR
  13 (+1)
 
  DEX
  12 (+1)
 
  CON
  12 (+1)
 
  INT
  10 (+0)
 
  WIS
  10 (+0)
 
  CHA
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Lost Mine of Phandelver
                                                    
                                                
                                            
                                                    -high walls are rough but slick with spray, requiring a successful DC 15 Strength (Athletics) check to climb. The bridge has an Armor Class (AC) of 5 and 10 hit points. If the bridge is reduced to 0 hit
                                                
                                            
                                                
                                                     leading up to area 3 can attempt a DC 10 Dexterity saving throw to avoid being swept away. A creature that fails to get out of the way can attempt a DC 15 Strength saving throw to hold on. On a failed save
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tyranny of Dragons
                                                    
                                                
                                            
                                                     are the most common character types in the Harpers, but characters of every class can be found in the organization. Remallia Haventree Chaotic good female moon elf fighter Ideals: Freedom, respect
                                                
                                            
                                                
                                                     Harper’s leading delegate to the Council of Waterdeep. She is quiet, speaking only after others have had their turn, and is content to let events unfold until she feels a need to offer intervention
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
                                                    
                                                
                                            
                                                     stonemasons and woodshapers to create Selesnya enclaves. Summoned Mount. When leading its guild into battle, a dryad rides a magically summoned creature woven of living branches, vines, and grasses and
                                                
                                            
                                                
                                                     imbued with a fey spirit. Conclave Dryad
 Medium fey, lawful good
 Armor Class 16 (natural armor)
 Hit Points 143 (22d8 + 44)
 Speed 30 ft.
   STR
 12(+1)
 
  DEX
 19(+4)
 
  CON
 14(+2
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Eberron: Rising from the Last War
                                                    
                                                
                                            
                                                     facade begins to crack, and a downward spiral ensues. As the radiant idol sinks deeper into the realm of material power, it begins twisting its followers, leading them ever deeper into ominous ritualism
                                                
                                            
                                                
                                                    , hedonistic folly, and fanatical doom. Immortal Nature. A radiant idol doesn’t require food, drink, or sleep. Radiant Idol
 Large celestial, lawful evil
 Armor Class 18 (natural armor)
 Hit Points
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Hoard of the Dragon Queen
                                                    
                                                
                                            
                                                     are the most common character types in the Harpers, but characters of every class can be found in the organization. Remallia Haventree Chaotic good female moon elf fighter Ideals: Freedom, respect
                                                
                                            
                                                
                                                     Harper’s leading delegate to the Council of Waterdeep. She is quiet, speaking only after others have had their turn, and is content to let events unfold until she feels a need to offer intervention and
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Monstrous Compendium Volume One: Spelljammer Creatures
                                                    
                                                
                                            
                                                    , whirs, and similar mechanical sounds that imitate the Thri-kreen language perfectly, leading some to speculate the first clockwork horror was the brainchild of a thri-kreen artificer. A horror can also
                                                
                                            
                                                
                                                     eye degrade rapidly until nothing is left but a small heap of glittering dust. Clockwork Horror
 Small Construct, Typically Lawful Evil
  Armor Class 18 (natural armor)
 Hit Points 60 (8d6 + 32
                                                
                                            
                                        





