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Returning 28 results for 'grant consult lack'.
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Species
Van Richtenâs Guide to Ravenloft
creating a hexblood, consult with your DM to see if itâs appropriate to tie your origins to one of the following Domains of Dread (detailed in chapter 3):
Hazlan. The bizarre magic of this crumbling
domain exposes the populace to supernatural forces, occasionally giving rise to hexbloods.
Kartakass. Whimsical witches make their homes in the forests of Kartakass. They eagerly grant the wishes of
Compendium
- Sources->Dungeons & Dragons->Van Richtenâs Guide to Ravenloft
Hexbloods in the Domains of Dread When creating a hexblood, consult with your DM to see if itâs appropriate to tie your origins to one of the following Domains of Dread (detailed in chapter 3
Kartakass. They eagerly grant the wishes of locals seeking grand fortunes for their children. Tepest. Many of the children in the town of Viktal are hexbloods who exhibit their supernatural natures from a
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
Weapon Proficiency Your race, class, and feats can grant you proficiency with certain weapons or categories of weapons. The two categories are simple and martial. Most people can use simple weapons
attack roll for any attack you make with that weapon. If you make an attack roll using a weapon with which you lack proficiency, you do not add your proficiency bonus to the attack roll.
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
Weapon Proficiency Your race, class, and feats can grant you proficiency with certain weapons or categories of weapons. The two categories are simple and martial. Most people can use simple weapons
attack roll for any attack you make with that weapon. If you make an attack roll using a weapon with which you lack proficiency, you do not add your proficiency bonus to the attack roll.
Kobold
Legacy
This doesn't reflect the latest rules and lore.
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Species
Volo's Guide to Monsters
him to grant spells to mortals and for those mortals to receive his favor. Furthermore, kobolds are so frail that a single hit from a humanâs weapon can kill one of them, so a tribe has little
lack of emotional bonding means they have no concept of marriage or permanent family relationships. Their eggs are placed in a common tribal hatchery with no effort to keep track of who each one
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
their lack of proper devotion. Occasionally a godâs weapon might fall into the wrong hands or go missing entirely, sparking fantastic quests. Consult the Weapons of the Gods Adventures table for
Goblin
Legacy
This doesn't reflect the latest rules and lore.
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Species
Volo's Guide to Monsters
made from dead darkmantles
20
Cloaks made of scraps from an elven tapestry
Booyahgs
Spellcasters of any sort among the goblins are rare. Goblins typically lack the intelligence and
Khurgorbaeyag seems to dislike sharing his divine power with his followers. And although many goblins would readily offer anything to have the abilities of a warlock, the patrons that grant such power
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
over their lack of vision, or by a consuming need to trigger unrestrained creative impulses that have far-reaching effects, by anger at a real or perceived slight. His will might be expressed through
of mortal knowledge inconsistent and slow. He empowers a champion to grant vast knowledge to any person or beast she touches. The advent of sagacious cattle, wolves, and children greatly disrupts (and
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
and dammed the Khystonos River. Now villagers downstream suffer as their fields and herds lack the water they need to survive. (Partially true)
2 The Akroans have invented a new device of war
Antigonos wanders the wilderness seeking a suitable heir. Anyone who can pass his test will become his successor. (True)
4 If you drink from the legendary Pool of Lyth, the gods will grant your
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
university secures the necessary letters of marque issued by the king of Breland, which grant you permission to explore the ruins there. Research. Research might be part of your groupâs job, but your
possibly magic items, spellbooks, and the like. Additionally, the faculty of your university might make it possible for you to consult with experts in various fieldsâso long as you can coax them away
Compendium
- Sources->Dungeons & Dragons->Sage Advice Compendium
Monk If a monk uses a staff or another versatile weapon two-handed, does it still count as a monk weapon? Yes. A monk weapon must lack the two-handed property, but nothing prevents a monk from
feature grant immunity to poison damage, the poisoned condition, or both? That feature grants immunity to both. As a result, a monk with Purity of Body can, for example, inhale a green dragonâs poison
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
find allies or meet an untimely end. Roll for random encounters as the characters explore this district. You can roll a d20 and consult the Encounters in the Braeryn table, or choose an encounter that
Masterâs Guide). The drow believes he or she is the true voice of Lolth, tasked by the Demon Queen of Spiders to admonish everyone for their lack of devotion, warning that âDemons will consume you all!â The
Compendium
- Sources->Dungeons & Dragons->Monster Manual
, violent yugoloths are more direct than most of their scheming brethren, but what they lack in guile they make up for in persistence and numbers. Mezzoloths typically form mercenary bands with others of
mezzolothâs price for its services. Lars Grant-West
Mezzoloth Payments 1d6 The Mezzoloth Agrees to Serve For...
1 Access to a planar portal.
2 Information valued by its true
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
and motions. Most beasts lack the intelligence to convey or understand sophisticated concepts, but a friendly beast could relay what it has seen or heard in the recent past. This ability doesnât grant
grant advantage to that attack roll. In addition, you and your allies have advantage on Wisdom (Perception) checks while in the aura. Unicorn Spirit. The unicorn spirit lends its protection to those
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
party earns during their incursion. If the group caused particular damage to the sahuagin fortress on their first visit, feel free to grant them a discretionary 5 to 15 victory points based on the
reserves, or otherwise planning the fortressâs defense. Areas 1, area 5, and area 19 have particular encounters associated with them (see âAssault Encountersâ). For every other area, consult the following
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
to attempt the test. Doing so requires the creature to climb into the amphora while Antigonos holds it upright. After someone has entered the amphora, roll a d20 and consult the Test of the Amphora
fails this check, the minotaur turns thoughtful and departs. However the party contends with Antigonos, grant them experience for having overcome the minotaur. Treasure In addition to his battered pewter
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
, before Grazâzt unleashed his vengeance. The demon prince had no need to regain the Infinity Spindle, since he already possessed power greater than what it could grant. Instead, he dispatched agents far
. They lack the physical equipment to reproduce, as well as the inclination to do so. They are greedy, conniving, and obsessed with the acquisition of valuables â the more ornate or bizarre, the better
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
Pack Lord Most war bands are led by pack lords. These champions of Yeenoghu curry their lordâs favor with living sacrifices. They mark their hides with bloody runes, which sometimes grant supernatural
bone. While they lack any particular blessing of Yeenoghu, their ferocity makes them formidable enemies. Gnoll Hunters When a war band is on the move, the hunters travel in a wide arc around the
Compendium
- Sources->Dungeons & Dragons->Tashaâs Cauldron of Everything
. Such documents grant you special status, such as access to forbidden regions or neutral standing in embattled areas. Such identification isnât always a boon, though. In a land frequently plundered by
magic items, spellbooks, gear, and the like. Additionally, you can consult with the faculty of your academy as the experts in various fields. Training. Because youâre associated with the academy, you
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
â tools to pick) and solid doors that lack windows. One cell was long ago warded against both teleportation and divination magic. Spellcasters are kept here, blindfolded and manacled. Occasionally
audience with Manistrad can find her here when sheâs not working at the mine. She sometimes has need for adventurers to help keep the mining operation secure. Roll a d6 and consult the table below to
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a6
golden eye swims into view in the stoneâs writhing center. For each creature that sees the eye, roll a d12 and consult the following table. The creature is affected as if by a symbol spell of the
devour 1d4 more creatures within the minute, but entity does not grant any additional desires. 2 Entity strikes everyone present permanently blind and does not grant any additional desires. 3 Entity
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
. Goblins typically lack the intelligence and patience needed to learn and practice wizardry, and they fare poorly even when given access to the necessary training and knowledge. Sorcerers are less
a warlock, the patrons that grant such power know a goblin is unlikely to be able to uphold its end of any bargain. Even when a goblin is born with the ability to become a spellcaster, the knowledge
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
scare off the characters. The ettercaps lack the courage to fight anything bigger than a pixie, but they defend themselves if attacked. An ettercap reduced to 22 hit points or fewer tries to flee by
. Guests are to remain in the garden pavilion until Zybilna deigns to grant them an audience. It is not our responsibility to protect visitors.â Characters on good terms with Envy can ask it about the crown
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
can match, but the giantsâ understanding of strategy is rudimentary. This deficiency isnât born from a lack of ability, but has its roots in tradition. In ages past, when the giants worked together
horse isnât a person. That said, itâs not unheard of for a fire giant to âconsult withâ a slave physician when it falls ill, or with a slave engineer right before beginning a difficult stage of tunnel
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a5
. Select colors as you see fit, pretending to consult your notes each time. (The color changes have no effect on the encounter.) Creatures. A Red Wizard transmuter (see appendix B) and two Thayan apprentices
the saving throw. If it isnât charmed, the efreeti orders anyone present to grant it freedom and attacks if its demand isnât met. The efreeti has no means to break the binding smoke. It knows, however
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
inspect a painting or a similar work of visual art, your knowledge of the practices behind creating it can grant you additional insight. Painting and Drawing. As part of a short or long rest, you can
produce a simple work of art. Although your work might lack precision, you can capture an image or a scene, or make a quick copy of a piece of art you saw. Painterâs Supplies Activity DC Paint an
Compendium
- Sources->Dungeons & Dragons->Tashaâs Cauldron of Everything
) checks made against those creatures have disadvantage, and the creatures have disadvantage on Charisma (Persuasion) checks made against anyone who notices their lack of reflection. When they leave the
Simple or martial weapons in the region that are nonmagical crackle with power. For 1 hour, they become magic weapons that grant a +1 bonus to attack and damage rolls made with them. 56â60 Swirling
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
, Tiamat has the power to grant spells to her worshipers, though she is loath to share her power. She epitomizes the avarice of evil dragons, believing that the multiverse and all its treasures will
Vengeful. White dragons lack the cunning and tactics of most other dragons. However, their bestial nature makes them the best hunters among all dragonkind, singularly focused on surviving and slaughtering






