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Magic Items
Tasha’s Cauldron of Everything
The pages of this book are bound in fiend hide, and its cover is embossed with a diagram of the Great Wheel of the multiverse. When found, the book contains the following spells: banishment, find
that summons or creates one creature, you can expend 1 charge to grant that creature advantage on attack rolls for 1 minute.
Magic Items
Tasha’s Cauldron of Everything
arcane lock on it. When found, the book contains the following spells: arcane lock, dispel magic, globe of invulnerability, glyph of warding, Mordenkainen's private sanctum, protection from evil and good
prepared wizard spells with a different spell in the book. The new spell must be of the abjuration school.
When you cast an abjuration spell, you can expend 1 charge to grant a creature you can see within 30 feet of you 2d10 temporary hit points.
Monsters
Icewind Dale: Rime of the Frostmaiden
cast spells that require material components, which limits its options. Its list of prepared spells shows only those spells it can cast. Although it has no 2nd-level spells available, the ghost can use
. Nass’s personal sigil is inscribed on the spine, which also bears the title Lantomir’s Traveling Libram. The tome contains the following spells: clairvoyance, cloud of daggers, counterspell
Backgrounds
Guildmasters’ Guide to Ravnica
, the spells on the Simic Guild Spells table are added to the spell list of your spellcasting class. (If you are a multiclass character with multiple spell lists, these spells are added to all of them
.
4
The laboratory where I did my research contains everything that is precious to me.
5
I will get revenge on the shortsighted fool who killed my precious krasis creation.
6
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
Druid Spells When druids prepare their spells, they have access to the entire spell list for their class. Given that fact, beware of making all of these new spells available to a player who is easily
overwhelmed when presented with many options. For such a player, consider adding only story-appropriate spells to druid’s list. For example, if the player’s druid is from a coastal region, you could
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
organization, they are united in their desire to draw power from the bottomless evil of the Abyss. The following entries outline boons that a DM can grant to monsters and NPCs dedicated to a particular demon
lord. The entries also list signature spells associated with a demon lord. If the monster or NPC can cast spells, you can replace any of those spells with spells from that list, as long as the new spell
Compendium
- Sources->Dungeons & Dragons->Spelljammer Academy
laundry list of tasks to acclimate to their new home. Part 3: Intruder Alert! The cadets deliver a crate of supplies to Mirt the Merciless, the head of the academy, but discover that their cargo contains a deadly surprise.
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
steal the souls of others to fuel their wicked magic. A priest of Osybus contains this soul power in shadowy tattoos, which the priest can draw on to defy death and become an Undead monster. Though
formidable, the priests of Osybus aren’t truly immortal, a fact that chafes them greatly. They have forged a pact with the Dark Powers that will grant them immortality if they free Count Strahd von
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
. Built on an island of solidified clouds, Skyway holds the estates of the wealthiest people in Khorvaire—nobles whose feet need never touch the ground. Skyway contains a host of aristocratic boutiques
each month, and the guest list at the Tain Gala defines the social order in the city. If you need to mingle with celebrities, find a way to wrangle an invitation to the Tain Gala. And if you’re looking to pull off a heist on some of the richest people in Eberron, Skyway is the place to start.
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
threats that are meant to be stopped: rampaging demons, conniving devils, soul-sucking undead, summoned elementals — the list goes on. This book contains ready-to-play, easy-to-run monsters of all
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
Puzzle Features A sign at the bar declares that a meal costs 1 sp, a mug of ale costs 4 cp, a glass of fine wine costs 1 sp, and a bottle of fine wine costs 3 sp. The menu on the table contains a
list of specialties the tavern serves, and how much each item costs. Only the menu is needed to solve the puzzle. Menu Characters who peruse the menu see the items listed in the Menu Items table, in the
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
can touch the book’s cover and cause it to lock as if you cast arcane lock on it. When found, the book contains the following spells: arcane lock, dispel magic, globe of invulnerability, glyph of
charge to replace one of your prepared wizard spells with a different spell in the book. The new spell must be of the abjuration school. When you cast an abjuration spell, you can expend 1 charge to grant a creature you can see within 30 feet of you 2d10 temporary hit points.
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
. When found, the book contains the following spells: banishment, find familiar, gate, magic circle, planar binding, and summon elemental (appears in this book). It functions as a spellbook for you
be of the conjuration school. When you cast a conjuration spell that summons or creates one creature, you can expend 1 charge to grant that creature advantage on attack rolls for 1 minute.
Compendium
- Sources->Dungeons & Dragons->Divine Contention
offers the services of his ship and crew. The characters can hire or buy a ship from the shipyards of Neverwinter. Chapter 5 of the Dungeon Master’s Guide contains rules for maritime vessels and a
transports the party to repay her debt. Spells such as wind walk or polymorph can grant flight for a limited duration. Finding the ship isn’t easy. Characters must use divination magic to locate it, lure
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
levels. The latter two options require a bit of explanation. Using a Monster Stat Block The Monster Manual contains statistics for many generic NPCs that you can customize as you see fit, and chapter 9 of
need an exhaustive list of equipment. An enemy meant to be faced in combat requires weapons and armor, plus any treasure the NPC carries (including magic items that might be used against the adventurers
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
also create Nyxborn creatures to serve as messengers or emissaries. Gods grant their clerics the ability to cast spells, and they can effortlessly duplicate the effect of any spell they could grant (any
spell on the cleric spell list, as well as any domain spell from their domains). They also have broad influence over aspects of the world associated with their portfolios, beyond what can be defined
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
Parts of a Feat The description of a feat contains the following parts, which are presented after the feat’s name. Category. A feat is a member of a category, which is noted in the feat. If you’re
benefits. Repeatable. A feat can be taken only once unless its description states otherwise in a “Repeatable” subsection. Feat List Feat Category Ability Score Improvement* General Alert Origin
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
spread to his clothes.
Combat can feel very mechanical. I move 10 feet. I make an attack roll. I use a reaction. One way for the DM to encourage more cinematic action is to present a list of
Environmental Elements. In a tavern, this list could include Chandelier, Plate Glass Window, Roaring Fireplace, Tray of Drinks, Drunk Patron. If you’re fighting in an ancient tomb the list could be Pile of Gold
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
forge a dark connection between donor and recipient. The end of the book contains a list of those recipients—which includes the names of all the characters.
Compendium
- Sources->Dungeons & Dragons->Infernal Machine Rebuild
. The chamber beyond holds the temple’s most valued prisoner, Seodra the gemsmith. This room contains a cot, a footlocker, a basin, and a worktable covered in various tools. The table is presently
Sense. Seodra can pinpoint, by scent, the location of precious metals and stones, such as coins and gems, within 60 feet of her. Treasure The worktable contains the workings for the jeweled skull of a
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
view. Inscribed on its spine is a title: The Incants of Exethanter. The spellbook contains all the spells on the lich’s list of prepared spells (see the lich stat block in the Monster Manual). The lich attacks anyone who tries to take its spellbook.
X27. Lich’s Lair This fifteen-foot-high room contains the trappings of royalty: ornate furniture, exquisite rugs and tapestries, and decorative statuary. Everywhere you look are lit candelabras atop
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
collection of medicinal herbs. Treasure. In addition to the medicinal herbs, the shaman’s tent contains 1d4 potions of healing in plain wooden vials sealed with corks made of animal fat, as well as a spell
scroll of lesser restoration (or some other 1st- or 2nd-level spell from the druid spell list). Map 2.11: reghed tribe camp View Player Version
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
spell list later in the class’s description. Cantrips. You know three Wizard cantrips of your choice. Light, Mage Hand, and Ray of Frost are recommended. Whenever you finish a Long Rest, you can replace
column of the Wizard Features table. Spellbook. Your wizardly apprenticeship culminated in the creation of a unique book: your spellbook. It is a Tiny object that weighs 3 pounds, contains 100 pages, and
Compendium
- Sources->Dungeons & Dragons->Rise of Tiamat
cautious. If the party contains any character with a personal reputation for shady dealings (particularly a rogue or bard), she is unfriendly. Concession. Pick one magic item owned by a member of the
impressing the dragons — for example, bringing all five dragons up to an attitude of friendly — or if they roleplayed the encounter well, the council dragons might grant one or more characters with a
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
spell list later in the class’s description. Cantrips. You know three Wizard cantrips of your choice. Light, Mage Hand, and Ray of Frost are recommended. Whenever you finish a Long Rest, you can
column of the Wizard Features table. Spellbook. Your wizardly apprenticeship culminated in the creation of a unique book: your spellbook. It is a Tiny object that weighs 3 pounds, contains 100 pages
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a7
roughly handled, the creature will be in a fury and will attack. If not, it will grant three wishes for the party and then depart. Sarcophagus. Examining the lid of the sarcophagus reveals that glyphs
can possibly be moved, and both show marks of prying, battering, and similar treatment. Each chest is triple-locked, and each lock contains a poison needle trap (see “Sample Traps” in chapter 5 of the
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
cautious. If the party contains any character with a personal reputation for shady dealings (particularly a rogue or bard), she is unfriendly. Concession. Pick one magic item owned by a member of the
impressing the dragons—for example, bringing all five dragons up to an attitude of friendly—or if they roleplayed the encounter well, the council dragons might grant one or more characters with a token
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
beholder — not an easy thing to do, I’ll grant — ye don’t know true paranoia.
— Elminster
Beholder Personality Traits d8 Personality Trait 1 I enjoy lording my superiority over others. 2 Cold
to recover an ancient tome that contains the secret of creating perfect, obedient clones of myself. Beholder Flaws d6 Flaw 1 I usually ignore advice from my minions. 2 I enjoy taunting rivals with
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
Parts of a Feat The description of a feat contains the following parts, which are presented after the feat’s name. Category. A feat is a member of a category, which is noted in the feat. If you’re
benefits. Repeatable. A feat can be taken only once unless its description states otherwise in a “Repeatable” subsection. Feat List Feat Category Ability Score Improvement* General Actor General
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
takes 7 days. The hireling gains knowledge as if they had cast the Legend Lore spell, then shares this knowledge with you the next time you speak with them. Reference Book. Your Archive contains one
enlarge your Archive to a Vast facility by spending 2,000 GP. If you do so, you gain two additional reference books chosen from the list above.
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
in high-level adventures, and characters rarely have them for long (either because the Artifacts are meant to be destroyed or because the campaign is nearing its end). Player Wish List. Encourage
your players to keep a wish list of magic items they hope their characters will find in the course of the campaign. If you want to award a magic item but don’t have a specific magic item in mind, you can
Compendium
- Sources->Dungeons & Dragons->Lost Mine of Phandelver
himself. He then casts offensive spells at enemies he can see. Iarno’s stat block contains a list of the spells he has prepared. Iarno uses the shield power of his staff for added protection. If he is
At the foot of Iarno’s bed is a sturdy, unlocked wooden chest holding the best pickings of the Redbrands’ loot over the last two months. It contains 180 sp, 130 gp, and a silk pouch containing five
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
about the topic. At your discretion, this might grant the character advantage for the rest of the day on any ability checks made to recall or use the information they’ve learned. S2: Parlor Plush
Mordenkainen’s bedroom, which contains clues hinting at subterfuge (see the “Evidence of Deception” section later in this chapter).
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
list (see that class’s section for its list). Mind Sliver and Minor Illusion are recommended.
Whenever you gain a Rogue level, you can replace one of your cantrips, except Mage Hand, with another
— 15 10 4 3 2 — 16 11 4 3 3 — 17 11 4 3 3 — 18 11 4 3 3 — 19 12 4 3 3 1 20 13 4 3 3 1 Prepared Spells of Level 1+. You prepare the list of level 1+ spells that are available for you to cast with this
Compendium
- Sources->Dungeons & Dragons->Uni and the Hunt for the Lost Horn
choice. Spellbook. Your wizardly apprenticeship culminated in the creation of a unique book: your spellbook. It is a Tiny object that weighs 3 pounds, contains 100 pages, and can be read only by you
or someone casting Identify. The book contains the level 1+ spells you know. Spell Slots. You have four level 1 spell slots and three level 2 spell slots for your level 1+ spells. You regain all






