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                        Returning 13 results for 'grasping conflicts leather'.
                    
                
                        
                            
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                                                    Kobold
                                                    
    
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                                                     Species
                                                    Volo's Guide to Monsters
                                                    
                                                
                                            
                                                     undetected and donât give their targets reason to harm them. For example, a group of city kobolds might sneak into a cobblerâs house at night to loot it of knives, leather bits, nails, and
                                                
                                            
                                                
                                                    , and can eat just about anything, including meat, fruit, tree bark, bone, leather, and eggshells (a newly hatched koboldâs first meal is usually its own shell). A hungry tribe leaves nothing
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tomb of Annihilation
                                                    
                                                
                                            
                                                     billows out of skull-shaped nozzles set into the walls of this cramped room. A rotting corpse clad in studded leather armor lies on the floor, mouth open and hands grasping its throat. Wrapped around one
                                                
                                            
                                                
                                                    . The corpse wears studded leather armor and carries a sheathed longsword with a dragon-shaped hilt. The sword has a minor magical property: its bearer gains the ability to speak and understand the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Candlekeep Mysteries
                                                    
                                                
                                            
                                                     of Candlekeep by helping them sort a pile of books that need to be reshelved Talking to a scholar about books that describe ancient conflicts between deities Examining the History of Faerûn section of
                                                
                                            
                                                
                                                     because of its rich purple leather covers and the golden relief of a unicornâs head that adorns the front cover. If the book has been properly put away, on a high shelf in the History of FaerĂ»n section
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mythic Odysseys of Theros
                                                    
                                                
                                            
                                                     defend themselves, their friends, and their homes in the Skola Vale. With diversions aside, satyrs bend their cleverness toward tactics and methods of ending conflicts as swiftly as possible. This
                                                
                                            
                                                
                                                     single arrow from a thornbearerâs bow might rain down like a volley from a whole army. (DAN SCOTT) Satyr Thornbearer Satyr Thornbearer
 Medium fey, chaotic neutral
 Armor Class 15 (leather armor)
 Hit
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Volo's Guide to Monsters
                                                    
                                                
                                            
                                                     carnivores, kobolds are actually omnivores, and can eat just about anything, including meat, fruit, tree bark, bone, leather, and eggshells (a newly hatched koboldâs first meal is usually its own shell). A
                                                
                                            
                                                
                                                     it desperately tries to defend its life. Likewise, kinship to their own tribe can prompt kobolds to battle another kobold tribe for resources or territory. Such conflicts arenât common, because two
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
                                                    
                                                
                                            
                                                    , surgical tools, coiled leather tubes, and more. Behind the tables stands an ornate suit of armor. Where the head should be is a swollen human brain floating inside a canister of translucent fluid
                                                
                                            
                                                
                                                     top carved to resemble a human hand grasping a snake. Staff 6 is made of chardalyn (see "Chardalyn") and is suffused with Netherese magic. While holding the staff, a creature is immune to the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Hold Back The Dead
                                                    
                                                
                                            
                                                    , Stealth +6, Survival +5
 Gear Leather Armor, Longbow, Shortsword
 Senses Passive Perception 15
 Languages Common plus one other language
 CR 1/2 (XP 100; PB +2)
 Actions
 Multiattack. The scout makes
                                                
                                            
                                                
                                                     through any opening large enough for a Tiny creature. The swarm canât regain Hit Points or gain Temporary Hit Points.
 Actions
 Swarm of Grasping Hands. Melee Attack Roll: +4, reach 5 ft. Hit: 20
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
                                                    
                                                
                                            
                                                     prison, they stumble upon an infirmary: Peering through the gap in a collapsed wall, you see a fifteen-foot-square infirmary in disarray, with an operating table in the middle of the room. Leather
                                                
                                            
                                                
                                                     can use its action to try to slip free of the tableâs leather straps, doing so with a successful DC 20 Dexterity check, or a character can use an action to loosen the straps enough for Xerophon to get
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Princes of the Apocalypse
                                                    
                                                
                                            
                                                    ). Key NPCs. The Helm is run by the jovial but grasping Garlen Harlathurl (male Tethyrian human commoner). He is a cynic bitter from failed Waterdhavian mercantile ventures, but he has turned out to be
                                                
                                            
                                                
                                                    . Characters who question Thorsk can get directions to Scarlet Moon Hall (see chapter 3). 6. Chansyrl Fine Harness The pungent smell of tanned and oiled leather fills this crowded workshop, and the walls
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Lost Mine of Phandelver
                                                    
                                                
                                            
                                                     figurine here, hoping his fellow goblins wouldnât steal it from him.
 A detect magic spell reveals that the statuette is imbued with divination magic. Any non-evil creature grasping the statue can ask it a
                                                
                                            
                                                
                                                     Castle without his map. Unfortunately, he doesnât know where King Grol has hidden it (see the âTreasureâ section). Treasure Hidden under Grolâs bed mattress is a stitched leather sack containing 220
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
                                                    
                                                
                                            
                                                     condition for 1 hour. Sildarâs Gear. The equipment piled among the supplies includes a bloody suit of chain mail, a shortsword in a leather scabbard, a heavy crossbow, and an unsheathed longsword with the
                                                
                                            
                                                
                                                     goblin hid the figurine here, hoping his fellow goblins wouldnât steal it. A detect magic spell reveals that the statuette is imbued with divination magic. A non-evil creature grasping the statue can ask
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
                                                    
                                                
                                            
                                                     gathering intelligence, thought spies use their magic to spy on the thoughts of their targets.
  Thought Spy
 Medium humanoid (any race), neutral evil
 Armor Class 13 (leather armor)
 Hit Points 27 (6d8
                                                
                                            
                                                
                                                    , spider climb, web
 3rd level (3 slots): animate dead, plant growth, vampiric touch
 4th level (3 slots): blight, giant insect, grasping vine
 5th level (2 slots): cloudkill, insect plague
 6th
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
                                                    
                                                
                                            
                                                     reaching desperately toward the cauldron, while the armored woman at her side is grasping a fine-looking quarterstaff.
 A jabberwock (see appendix C) is coiled around the cauldron. Zybilna treated the
                                                
                                            
                                                
                                                     as fine as Snicker-Snack,â and then never speaks again. P28. Library The doors to the adjoining hallway are sealed with lion crown locks (see âCrown Locksâ earlier in the chapter). Leather-bound tomes
                                                
                                            
                                        






