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Returning 35 results for 'grave contain lifting'.
Other Suggestions:
grave contact living
grave certain living
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Monsters
Storm King's Thunder
contain numerous caves, two of them large enough for Klauth to shelter in. He keeps his legendary hoard in tunnels beneath one cavern, which can be entered only by lifting or pushing aside a massive slab of
Monsters
Van Richtenâs Guide to Ravenloft
death and become an undead creature, potentially cheating the grave over and over.
This unholy order of priests was founded centuries ago by Osybus, a mysterious figure of unfathomable ambition and evil
one of the Dark Powers, and he and the other Dark Powers had conjured up a misty prison to contain the newly immortal Strahd, thereby preventing the count from serving as the conquering force that the
Monsters
Van Richtenâs Guide to Ravenloft
. Using this soul power, each priest can defy death and become an undead creature, potentially cheating the grave over and over.
This unholy order of priests was founded centuries ago by Osybus, a
. Osybus had not lied; he had himself become one of the Dark Powers, and he and the other Dark Powers had conjured up a misty prison to contain the newly immortal Strahd, thereby preventing the count
Monsters
Van Richtenâs Guide to Ravenloft
priests of Osybus steal the souls of others to fuel the priestsâ malevolent magic. Using this soul power, each priest can defy death and become an undead creature, potentially cheating the grave over
a misty prison to contain the newly immortal Strahd, thereby preventing the count from serving as the conquering force that the priests sought to loose upon the world; thus they were denied their
Monsters
Van Richtenâs Guide to Ravenloft
; malevolent magic. Using this soul power, each priest can defy death and become an undead creature, potentially cheating the grave over and over.
This unholy order of priests was founded centuries ago
were then betrayed. Osybus had not lied; he had himself become one of the Dark Powers, and he and the other Dark Powers had conjured up a misty prison to contain the newly immortal Strahd, thereby
Monsters
Van Richtenâs Guide to Ravenloft
, potentially cheating the grave over and over.
This unholy order of priests was founded centuries ago by Osybus, a mysterious figure of unfathomable ambition and evil. Osybus sought to use others&rsquo
other Dark Powers had conjured up a misty prison to contain the newly immortal Strahd, thereby preventing the count from serving as the conquering force that the priests sought to loose upon the world
Monsters
Van Richtenâs Guide to Ravenloft
grave over and over.
This unholy order of priests was founded centuries ago by Osybus, a mysterious figure of unfathomable ambition and evil. Osybus sought to use othersâ souls as springboards to
conjured up a misty prison to contain the newly immortal Strahd, thereby preventing the count from serving as the conquering force that the priests sought to loose upon the world; thus they were denied
Monsters
Van Richtenâs Guide to Ravenloft
â malevolent magic. Using this soul power, each priest can defy death and become an undead creature, potentially cheating the grave over and over.
This unholy order of priests was founded
.
But they were then betrayed. Osybus had not lied; he had himself become one of the Dark Powers, and he and the other Dark Powers had conjured up a misty prison to contain the newly immortal Strahd
Backgrounds
Tomb of Annihilation
century old.
Suggested Characteristics
Few archaeologists can resist the lure of an unexplored ruin or dungeon, particularly if such a site is the source of legends or is rumored to contain
exploring is part of a plan to find the secret of everlasting life. (Any)
6
Danger. With every great discovery comes grave danger. The two walk hand in hand. (Any)
d6
Bond
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
sealed with iron doors connect the cellar to all of the graveyardâs tombs. One of the graveyardâs individual plots is marked with a nameless marker. This grave plot doesnât contain a body. The most
occur in such a place. Graveyard Temple Adventures d10 Adventure Goal
1 Rob a grave or the templeâs vault.
2 Protect a grave or the templeâs vault from robbery.
3 Destroy a
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
. If the mummy lord awakens, the duergar mummies in area 6b rise out of their mass grave and emerge from that area, moving to attack all creatures in the mummy lordâs lair. 6b. Mass Grave The floor of
packed earth in this 10-foot-high cave is a shallow grave for eight duergar mummies (Gorka Tharnâs former disciples). The mummies burst out of the ground and attack any creatures that enter this area
Orc
Legacy
This doesn't reflect the latest rules and lore.
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Species
Volo's Guide to Monsters
represents both life and the grave. It is her worshipers that raise young orcs to be warriors, and then, at the end of their lives, take them to Yurtrus and Shargaas to be carried into death and the
return from a raid.
The gaze of the One Eye brings madness to many an orc.
â Elminster
Roleplaying an Orc
When youâre roleplaying an orc, the following tables contain possible
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
king of Gauntlgrym awaits them. His previously friendly manner has turned grave. âIâve told the allies ye met tonight what ye told me,â he says. âI invited them here to learn what is happening, to share
. He can provide ye with a map to Gravenhollow. Itâs a legendary place built by the stone giants long ago, said to contain all the knowledge of the depths. If thereâs answers to be found for what has
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
vesselâs exploits, rumors abound regarding the wondrous vehicle. Is it powered by a bound efreeti, as some have said? Does the hold contain clones of every high-ranking member of Acquisitions
below. In the center of the deck, directly below the balloon, sits a large magic furnace, whose formidable lifting power is rumored to involve trapped elementals. The airshipâs captain controls the arcane
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
DC 15 Dexterity check. Smashing the lock or any other part of the chest renders it nonmagical. The chest has compartments that contain five flasks of alchemistâs fire, plus the following material
components (for the indicated spells): a vial of blood, a strip of flesh, and a pinch of bone dust (animate dead); a clay pot of grave dirt, a clay pot of brackish water, and three 150 gp black onyx
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
.
Coffers. Rows of dusty niches line the walls. Roughly half of the niches contain small wooden coffers.
The stove was given a semblance of life through an animate objects spell made permanent by a
grave dirt, a small clay pot filled with brackish water, and a black onyx stone worth 150 gp (create undead) 10 Three lodestones and a pouch of dust (disintegrate) 11 A pouch of sand, a jar of ink, and a
Compendium
- Sources->Dungeons & Dragons->Dungeon Masterâs Guide
of individual rooms, each with its own sarcophagus, or a long hall with recesses on either side to hold coffins or bodies. Crypt builders who are worried about undead rising from the grave lock and
areas tend to contain valuable equipment, their doors are often locked and sometimes even warded by Glyph of Warding spells and similar effects.
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
confound grave robbers). Lifting the lid or tapping on the sarcophagus causes 1d4 rats to emerge in a panic. The detritus in the nest includes two random trinkets, determined by rolling on the Trinkets
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
Places of Interest Most of Vermeillonâs buildings contain nothing but decaying furniture and whatever belongings were left behind when the inhabitants fled, but a few locations hold treasure or hints
be carved at the same time, the stonemason was unable to complete all the work before she was taken by the meenlocks. Characters who look for Lorna Grosvenorâs grave can find it in the section at the
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
contain screwdrivers, wrenches, and other tools. To port and starboard, 3-foot-high, 2œ-foot-wide passageways lead deeper into the machinery. Medium creatures must squeeze to move through these passages
again makes this âwindowâ go away. When the wall is transparent, creatures in the cabin can see out, but creatures outside the submarine canât see in. Wooden Trunk. The trunk isnât locked. Lifting
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
. Then the illusion vanishes, revealing the mosaicsâ actual state. 3. Viewing Room Grave niches and alcoves holding funerary urns line the walls of this chamber. The ceiling in the northern part of the
walls divide these catacombs, many lined with grave niches holding roughly humanoid shapes wrapped in tattered linen. More than one of these grim parcels floats freely in the stagnant water.
These
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
have something valuable in their possession, such as the orb of dragonkind recovered from Uldrakâs Grave or the unicorn rescued from the demon zapper. Otherwise, the tortle instructs the characters to
contain other treasures protected by magical wards, at your discretion. Development If the characters convince Krull to lead them to Arkhan, the tortle guides them safely to the Monument to Tiamat (see
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
contain the gate-townâs armory and vehicle-storage facilities, as well as secluded administrative chambers where officials negotiate and strategize. Fetchtatterâa contemptible arcanaloth loyal to Bel, a
death brings, others refuse to rest, joining a shadowy cabal of Undead warriors. Reborn as ghosts, liches, and mummy lords, they guide the Crown Generals from beyond the grave. The most feared and
Compendium
- Sources->Dungeons & Dragons->Van Richtenâs Guide to Ravenloft
undead creature, potentially cheating the grave over and over. Priests of Osybus use soul tattoos to conjure undead servants and escape deathâs grip This unholy order of priests was founded centuries ago
; he had himself become one of the Dark Powers, and he and the other Dark Powers had conjured up a misty prison to contain the newly immortal Strahd, thereby preventing the count from serving as the
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
here, add: Crouching in the middle of the cavern is a gaunt gnoll with ravenous eyes and the foul stench of the grave coming from it. The creature does not cast a reflection.
Ranged attack rolls made
gp) is a Netherese art object. H34. City Debris This cave might contain a psychic haunting (see âPsychic Hauntingsâ). Large pieces of stone jut from the twenty-foot-high ceiling of this empty cavern
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
corpses. The jars on the tables contain various chemicals for preserving bodies. When the characters enter, two shadows rise from the floor and attack. Treasure. One of the jars is a flask of
they contain only chalk-white skeletons made of clay. Though the chests seem to brim with coins and gems, a character who inspects them and succeeds on a DC 12 Intelligence (Investigation) check learns
Compendium
- Sources->Dungeons & Dragons->Playerâs Handbook
name on that page, which can contain a number of names equal to your Charisma modifier (minimum of one name). When any creature whose name is on the page is reduced to 0 Hit Points but not killed
You can cast Arcane Eye without expending a spell slot. Whispers of the Grave Prerequisite: Level 7+ Warlock You can cast Speak with Dead without expending a spell slot. Witch Sight Prerequisite: Level 15+ Warlock You have Truesight with a range of 30 feet.
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
name on that page, which can contain a number of names equal to your Charisma modifier (minimum of one name). When any creature whose name is on the page is reduced to 0 Hit Points but not killed
You can cast Arcane Eye without expending a spell slot. Whispers of the Grave Prerequisite: Level 7+ Warlock You can cast Speak with Dead without expending a spell slot. Witch Sight Prerequisite: Level 15+ Warlock You have Truesight with a range of 30 feet.
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
Mythrien Sarath CG Abjuration, mythals Arcana,** Forge,* Knowledge Row of three intertwined rings
Naralis Analor NG Healing, suffering, death Life, Grave* White dove
Rellavar
Three lines symbolizing waves
Sehanine Moonbow CG Dreams, death, travel Grave,* Knowledge, Light Full moon under a moonbow
Shevarash CN Vengeance, loss, hatred War Broken arrow over a
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
. Trap. The 5-foot-by-10-foot section of floor immediately north of the museumâs front doors (marked T on map 1.2) contains a pressure plate hidden under a rug. Lifting the rug or pushing it aside
in the southeastern corner contain the items from the Gemstone Wing that were stored to make room for the Murkmire Stone gala: gemstones and chunks of raw silver ore, all found locally. The 20 pounds
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
up or down as an action from the first floors of the adjoining towers. Lifting the bars from within the central yard of area B2 requires a successful DC 15 Strength (Athletics) check, while bursting
of basalt blocks and 10-foot-high ceilings roofed with slate. The smaller buildings (area B6a) are littered with ropes and loading hooks and contain stairwells that lead to the holdâs main storage
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
hearts of all who knew ye.â Lifting a sarcophagus lid requires a successful DC 20 Strength check. Treasure The dry-rotted remains of a smaller coffin sits within each sarcophagus. The gold and silver
while the other is sitting at a desk, consulting a tome and writing. Treasure One of the priests carries a potion of fire breath. The footlockers contain a total of 36 sp and 19 gp. E9. Ogre Den Two
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurerâs Guide
reminded of that). It was once the home of the great prophet Alaundo the Seer, and within its walls were written the Prophecies of Alaundo. Its vaults, it is said, contain hidden knowledge enough to make
rank-and-file of the Avowed are divided into acolytes, who are newcomers to the order, and scribes, who tend to the majority of the work in the keep. Acolytes provide labor, doing the cleaning, lifting
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
This room is empty. 3 A laser rifle with a depleted energy cell rests under a rusty bed. 4 Display cases against the walls contain a collection of rocks and minerals from other worlds. 5 Parts of a
adjacent, identical meeting rooms contain rusty metal furnishings and several skeletons. Each room features a small terminal with a screen once used for long-distance communication. Both terminals have been
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
level by the bowl of magical fire in the east offering room (area P4) might be disoriented and not know which direction is north. Magnetic Trap. Lifting any of the levers along the walls triggers a
. The bottom two chests each contain 250 gp. P14h. This area reeks of dead flesh. Bodies in various states of decay lie strewn about the floor. In the center lies the corpse of a human. A shimmering






