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Returning 35 results for 'greater could leader'.
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Monk
Legacy
This doesn't reflect the latest rules and lore.
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Classes
Basic Rules (2014)
serve as spies or assassins at the command of their leader, a noble patron, or some other mortal or divine power. The majority of monks don’t shun their neighbors, making frequent visits to
seriously, approaching their adventures as personal tests of their physical and spiritual growth. As a rule, monks care little for material wealth and are driven by a desire to accomplish a greater
Hobgoblin
Legacy
This doesn't reflect the latest rules and lore.
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Species
Volo's Guide to Monsters
gods unique to their race, the only survivors of a pantheon that was decimated by Maglubiyet so long ago that hobgoblins don’t remember the names of the fallen. Nomog-Geaya is the greater of the
two and the more frequently honored. He is seen as a stoic, cold-blooded, and tyrannical leader, and hobgoblins believe he expects the same behavior from them. Bargrivyek is a god of duty, unity, and
Backgrounds
Ghosts of Saltmarsh
means I turn a profit. (Evil)
4
Peace and Prosperity. I smuggle only to achieve a greater goal that benefits my community. (Good)
5
People. For all my many lies, I place a high
recover it.
2
I intend to become the leader of the network of smugglers that I belong to.
3
I owe a debt that cannot be repaid in gold.
4
After one last job, I will retire from the
Goblin
Legacy
This doesn't reflect the latest rules and lore.
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Species
Volo's Guide to Monsters
cruel in victory, goblins are fawning and servile in defeat, just as in their own society lower castes must scrape before those of greater status and as goblin tribes bow before other goblinoids
, and thus each group has one leader that exerts autocratic control. But as with many tyrannies, the passing of a leader often results in a chaotic transition to the next. Sometimes a goblin boss has
Backgrounds
Baldur’s Gate: Descent into Avernus
background might aspire to greater things, not for themselves, but for their faith.
You have spent your life in the service of a temple to a specific god or pantheon of gods. You act as an intermediary
the sacred rites? Or were you a high priest who suddenly experienced a call to serve your god in a different way? Perhaps you were the leader of a small cult outside of any established temple structure
Yuan-ti Pureblood
Legacy
This doesn't reflect the latest rules and lore.
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Species
Volo's Guide to Monsters
advancement and expanding their territory. They believed themselves to be the most enlightened mortals in the world, and in their hubris they sought to become ever greater.
The serpent gods of the
almost anytime.
Furthermore, in the yuan-ti caste system, a greater yuan-ti’s life is worth far more than a lesser one’s. Weaker citizens are expected to lay down their lives to protect their
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
The Vochalams Two treacherous mountains jut from the forest-cloaked hills and cliffs of southwestern Kalakeri. The Greater Vochalam and the slightly smaller Lesser Vochalam are home to vast numbers
of wyverns. Legends say that temples crown both mountains and that an ancient deity placed a treasure able to grant wishes in one of them. Whoever claims the treasure in the wrong temple, though, is turned into a wyvern loyal to Kalakeri’s true leader.
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
Betrayal Unbeknownst to anyone in the village, Cudgel’s lieutenant in the Ironclad Regiment—Gragonis (neutral evil half-ogre) has betrayed his leader. He has paid off many of the mercenaries under
Dragon Army—part of the greater army waging war in eastern Ansalon—hatched this plan when they learned the mercenaries would join in the mock battle. The commanders of the Red Dragon Army bought
Compendium
- Sources->Dungeons & Dragons->Dragon Delves
A Job Offer Mayor Gale is desperate to retrieve the Elemental Gems before the next storm. She is also concerned because the Corsairs’ leader, Captain Brandle, has never before raided a settlement
Cobblehook Cove, find the gems, and return them to the weather vane. She also asks the characters to slay Sablewing if possible, though she emphasizes the greater importance of recovering the gems. If the
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
Dragon Army is certain to retake Wheelwatch at any time. Kalaman’s defenders should surrender now. Gathering Threat. The Red Dragon Army’s leader, Dragon Highmaster Kansaldi Fire-Eyes, is still
preparing her forces. Her troops will subdue the region before turning to greater conquests. Messenger. The dragonnel stationed here was a mere messenger. When war truly comes to the region, red wings will darken the skies.
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
builders’ circle leader is a pioneering would-be architect and a supporter of Sovereign Phylo. Already driven mad by Zuggtmoy’s spores, Gasbide dreams of bizarre, elaborate structures no myconids
fungal tower “even greater than Yggmorgus.” It hopes to break through the Underdark to the surface world, possibly “with the aid of Araumycos.” Gasbide has no conscious knowledge of what Araumycos is
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
Steading Giants live in larger groups when circumstances allow it. Such circumstances might include an abundant food supply, a charismatic or powerful leader who can unite multiple families, or a
dangerous environment where the giants benefit from greater numbers. In these situations, two or three family groups might dwell together in some kind of stronghold, often accompanied by companion
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
common and some held great powers. Aberrant leader Halas Tarkanan could devastate cities with powerful earthquakes. The Lady of the Plague wielded disease and commanded hordes of vermin. The
of the Mark, aberrant dragonmarks were few in number and relatively weak. But since the Mourning, aberrant marks have been appearing in greater numbers.
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
progress. Others are sworn to isolation, emerging only to serve as spies or assassins at the command of their leader, a noble patron, or some other mortal or divine power. The majority of monks don’t shun
by a desire to accomplish a greater mission than merely slaying monsters and plundering their treasure.
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
progress. Others are sworn to isolation, emerging only to serve as spies or assassins at the command of their leader, a noble patron, or some other mortal or divine power. The majority of monks don’t shun
by a desire to accomplish a greater mission than merely slaying monsters and plundering their treasure.
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
. Long ago aberrant marks were more frequent and some people had aberrant marks that held greater powers. Aberrant leader Halas Tarkanan could devastate cities with powerful earthquakes, while the
. But since the Mourning aberrant marks have been appearing in greater numbers, and people wonder if those who carry them could develop greater power.
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
them designate a leader. If a character is exploring the maze alone, that character is the leader. The leader then ventures through the maze, making a DC 20 Intelligence (Investigation) or Wisdom
(Survival) check to discern the best pathway. On a successful check, the leader correctly navigates to a treasure chamber; roll randomly or choose an option from the Treasure Chambers table to determine
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
like goblins, which tend to squabble among themselves and cooperate only when threatened by a strong leader. Kobolds avoid combat on a large scale, instead sticking to hit-and-run raids using smaller
attract enemies and draw the foes into greater danger, which can be especially effective if the invaders have made camp, are injured, or are otherwise compromised (such as having to move by climbing
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
Conclusion If the characters accomplish all their objectives — rescuing the surviving hermits, destroying the drowned ones and their leader, and sealing the opening in the Pit of Hatred — things soon
place to protect and defend the settlements of the nearby coast. If the characters depart Firewatch Island before nightfall and the drowned ones’ second attack, the undead become a greater threat. Now
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
Ephara’s Quests table suggests a few adventures the god’s champions might involve themselves in. Ephara’s Quests d6 Adventure Goal
1 Oust the corrupt leader of a town or a city.
2 Reclaim a
past, either as Returned or Nyxborn, can also throw a community into disorder. Who has the greater right to rule: the current ruler or the city’s legendary founder?
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
Sawplees: a simplification of the word for “goblin” in the illithids’ dialect of Deep Speech. In recent weeks, the Sawplee goblins’ leader found a mysterious gemstone. Unknown to Ruxithid the Chosen, a new
obelisk’s shards to Phandalin, covet the shards for some greater purpose, and demand the Sawplees’ help. While communing with their Far Realm patron, the mind flayers learned that four obelisk shards have
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
clan, or kech, believes its leader has the right to control all the others. And so the champions of Dhakaan continuously compete with each other to prove their right to rule. The Kech Sharaat
(Bladebearers) believe that leadership is best achieved through force of arms. The Kech Volaar (Wordbearers) believe that knowledge is the greater weapon, and they seek to recover artifacts and weapons that were
Compendium
- Sources->Dungeons & Dragons->Eberron: Forge of the Artificer
espionage and assassination. Goals of the Emerald Claw In service of its undead leader, Lady Illmarrow, the Order of the Emerald Claw seeks powerful magic items, particularly those created with
mighty necromancer or a vampire—who takes center stage through middle to high levels. Now the Emerald Claw primarily works to get the adventurers out of the way so they can’t foil Lady Illmarrow’s greater
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
cooperate on the battlefield.
Strategic Thinkers. Hobgoblins have a strong grasp of tactics and discipline, and can carry out sophisticated battle plans under the direction of a strategically minded leader
Maglubiyet. Hobgoblins worship Maglubiyet the Mighty One, the greater god of goblinoids. As terrifying as this figure is, hobgoblins don’t fear death, believing that when they die in battle, their spirits join the honored ranks of Maglubiyet’s army on the plane of Acheron.
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
enter the gates of paradise itself. Such wealth brought greed. Omu’s hunger for forced labor made her rulers demand ever greater tribute from their neighbors. Vassals who couldn’t satisfy Omu’s demands
spared the yuan-ti temple from destruction, but scores of yuan-ti died, including their leader (a yuan-ti abomination). The evil warlord Ras Nsi, who had raised an army of undead to wage war on the holy
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
following philosophies: Athar. Deities are frauds and merely channel the might of a true, higher power. Bleak Cabal. There is no greater truth to the multiverse. Each being must discover their own meaning
City of Doors
A faction leader (called a factol) who embodies the faction’s beliefs Feature: Conviction You gain the Scion of the Outer Planes feat (presented later in this chapter). In addition
Compendium
- Sources->Dungeons & Dragons->Monster Manual
Cult Members Cults often form hierarchies around a charismatic or domineering leader. While cult members might work independently, they take their orders from superiors with greater supernatural
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
also avoid Netherskull. The githzerai leader, Yrlakka, is a father figure to the others and serves as their mentor. They attack mind flayers and their thralls on sight, but all other creatures are
githzerai steer clear of area 24d and the hallway that leads to it unless they need to use the trap to escape a greater danger. 24b. Resting Chamber The githzerai use this chamber to sleep and
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Turn of Fortune’s Wheel
the characters to go to Gzemnid’s Realm; find the group’s leader, the hexton modron called X01; and help the modrons escape. R04M can also reiterate any details he provided in chapter 13. While the
the modrons escape (see the “Unity of Rings” section later in this chapter for details). R04M can’t haggle or offer any greater reward, but he can hypothesize on the dire ramifications of the modrons
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
, little one. Collect the shards from Talhundereth, the Crypt of the Talhund, and Gibbet Crossing, and bring them to us. You shall be reborn greater than you can imagine, and Phandalin shall become ours
pieces. The Sawplee Goblins. Although Ruxithid was their leader, the Sawplee goblins aren’t particularly loyal to him. Ruxithid ruled through fear and put the goblins into harm’s way for his own selfish
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
interest in Daggerford. Their orders are to deliver the characters safely to Barovia. The leader of this group is Stanimir (CN male human), an old man with the statistics of a mage who has the
level (3 slots): bestow curse, phantom steed, vampiric touch
4th level (3 slots): greater invisibility, stoneskin
5th level (1 slot): dominate person
Stanimir is joined by his daughter, Damia
Compendium
- Sources->Dungeons & Dragons->Rise of Tiamat
her the leader of the Lords’ Alliance. Laeral Silverhand brings centuries of leadership experience and an impressive reputation to the negotiations. A consummate diplomat, she can wield words that
negotiating table have impressed her. If the adventurers sway Laeral to their side, she speaks highly of the party in the periods between council sessions. Having the support of the leader of the Lords
Compendium
- Sources->Dungeons & Dragons->Hoard of the Dragon Queen
her the leader of the Lords’ Alliance. Laeral Silverhand brings centuries of leadership experience and an impressive reputation to the negotiations. A consummate diplomat, she can wield words that
negotiating table have impressed her. If the adventurers sway Laeral to their side, she speaks highly of the party in the periods between council sessions. Having the support of the leader of the Lords
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
her the leader of the Lords’ Alliance. Laeral Silverhand brings centuries of leadership experience and an impressive reputation to the negotiations. A consummate diplomat, she can wield words that
negotiating table have impressed her. If the adventurers sway Laeral to their side, she speaks highly of the party in the periods between council sessions. Having the support of the leader of the Lords
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
check is greater than the highest passive Wisdom (Perception) score, the Ashen Heirs escape. If not, the chase continues for another round. Questioning the Ashen Heirs If the characters catch the Ashen
and return it to their cell’s hideout. Their hideout is an abandoned temple in the Old City. Their cell leader is a wise sage named Navid. If a character succeeds on a DC 15 Charisma (Intimidation






