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Returning 17 results for 'grinding choose losses'.
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Monsters
Van Richten’s Guide to Ravenloft
help her forget her terrible losses. Isolde became the master of a traveling fey carnival that served as a gateway to Zybilna’s domain. The carnival did what Zybilna hoped it would do: it brought
than blood. Choose well who you share the road with, lest you carry them forever.”
Flaw. “For my victories and scars, I deserve more than a nursemaid’s duty.”Cold, Fire, Lightning, Poison; Bludgeoning, Piercing, and Slashing from Nonmagical Attacks
Monsters
The Book of Many Things
Legendary Resistance (3/Day). If Malaxxix fails a saving throw, it can choose to succeed instead.
Magic Resistance. Malaxxix has advantage on saving throws against spells and other magical
hear an incessant scraping sound in their minds.
Grinding Gears. Constructs within 1 mile of the palanquin move sluggishly. Constructs’ speeds are halved, and they have disadvantage on Dexterity
Gnome
Legacy
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Species
Basic Rules (2014)
communities. Louder sounds punctuate the hum: a crunch of grinding gears here, a minor explosion there, a yelp of surprise or triumph, and especially bursts of laughter. Gnomes take delight in life
know that most races don’t share their sense of humor, but they enjoy anyone’s company just as they enjoy everything else they set out to do.
Subrace
Choose one of the subraces below
Species
Van Richten’s Guide to Ravenloft
overindulge their thirst risk losing control and forever viewing others as prey. Those who resist might find exceptional ways of controlling their urges or suppress them through constant, molar-grinding
sustenance from the living. Roll on or choose an option from the Dhampir Hungers table to determine what tempts your character to feed.
Dhampir Hungers
d6
Hunger
1
Blood
2
Flesh
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
exceptional ways of controlling their urges or suppress them through constant, molar-grinding restraint. In any case, temptation haunts dhampirs, and circumstances conspire to give them endless reasons to
indulge. While many dhampirs thirst for blood, your character might otherwise gain sustenance from the living. Roll on or choose an option from the Dhampir Hungers table to determine what tempts your
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
highly intelligent and can help the characters arrive at a solution. You, as the DM, can use them to keep the adventure from grinding to a halt. Both Vellynne and Avarice will do almost anything to
obtain Iriolarthas’s spellbook, and they are only slightly less determined when it comes time to choose who gets Iriolarthas’s staff of power, the scroll of the comet, and the scroll of tarrasque
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
d6 and consult the Crypt Hauntings table to determine the nature of the ghostly image or effect encountered there (or choose one that seems evocative). A haunting can’t leave the location where it’s
requires quelling all the crypt hauntings and defeating the ghosts. When this happens, a sigh like grinding stone echoes through the crypt, and each room momentarily flickers with light. No more crypt
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
should have the opportunity to avoid or mitigate losses in heroic ways, with tragedy being a consequence of the characters’ actions and decisions, not a foregone conclusion. Moments of helplessness
players to see? Choose either approach, and be consistent. Each approach has benefits: Hidden Die Rolls. Hiding your die rolls keeps them mysterious and allows you to alter results if you want to. For
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
: You hear the snapping of wood beams and grinding of stone as you near the Miner’s Exchange, quickly followed by panicked shouts. The structure slants precariously as miners clamber around the
. Alternatively, the characters can choose to help with the repair efforts in unconventional ways, using whatever magic or tools are at their disposal. Feel free to adjudicate these unconventional repair
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
). If Aphemia fails a saving throw, she can choose to succeed instead.
Magic Resistance. Aphemia has advantage on saving throws against spells and other magical effects.
Actions
Multiattack
. Many merchants face regular losses at the harpies’ claws, common casualties often referred to as a “blood toll.” Blood-Toll Harpy
Medium monstrosity, chaotic evil
Armor Class 11
Hit Points 9
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
should have the opportunity to avoid or mitigate losses in heroic ways, with tragedy being a consequence of the characters’ actions and decisions, not a foregone conclusion. Moments of helplessness
players to see? Choose either approach, and be consistent. Each approach has benefits: Hidden Die Rolls. Hiding your die rolls keeps them mysterious and allows you to alter results if you want to. For
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
throughout his body. When he bothers to speak, his voice sounds like grinding stones. Ogrémoch is a miser who regards all the resources and treasures found in the ground as his own. He holds nothing but
components:
At will: meld into stone, move earth, wall of stone
Legendary Resistance (3/Day). If Ogrémoch fails a saving throw, he can choose to succeed instead.
Magic Resistance. Ogrémoch has
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
, one for each party member), passage on a ship or ferry (might require minor labor as part of the fare), and similar transportation. Any damage or losses to requisitioned equipment is expected to be
seen en route. The DM can choose to add to the story, imparting additional details or planting seeds for future adventures. If you wish, the ritual can be ended early, allowing the party to encounter
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
dragon can breathe air and water.
Legendary Resistance (3/Day). If the dragon fails a saving throw, it can choose to succeed instead.
Actions
Multiattack. The dragon can use its Frightful Presence
throw, it can choose to succeed instead.
Actions
Multiattack. The dragon can use its Frightful Presence. It then makes three attacks: one with its bite and two with its claws.
Bite. Melee Weapon
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
minute of effort, though a knock spell or similar magic opens it with ease. Pulling a lever in area Z2 causes the doors to swing inward, stone grinding against stone. Arrow Slits. Two goblin psi
following items. If the check succeeds by 3 or more, the character finds two items, instead of one. You can choose which item a character finds: A longsword decorated with shimmering filigree, worth 200 gp A
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
-foot-deep pit filled with grinding, blood-stained gears. The walls are metal cards devoid of grip.
Like the Sun and Moon rooms (areas 4 and area 5), this chamber is an elaborate trap. See the Balance
choose one). The curse can’t be broken while the House of Cards exists. Otherwise, a Remove Curse or similar magic ends it. 22: Comet A being composed of swirling dust and ice hovers at the far end of the
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
feels a profound sense of purpose and gains the benefit of the bless spell for 1 minute. They can choose two other creatures they can see to gain the spell’s benefits as well. 67–72 A booming voice
Intense buzzing or grinding noises fill the region for the next 24 hours. With the exception of truly cacophonous sounds, creatures can only hear speech and noises that originate within 10 feet of them. 06






