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                        Returning 35 results for 'ground constant list'.
                    
                
                        
                            
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                                                     Monsters
                                                    Mythic Odysseys of Theros
                                                    
                                                
                                            
                                                     ground in a 30-foot radius centered on her. The area becomes difficult terrain until the start of her next turn. Any creature, other than Hythonia, takes 9 (2d8);{"diceNotation":"2d8","rollType":"damage
                                                
                                            
                                                
                                                    ;s victims have dwindled, tales of the medusa queen and the divine secrets she hoards have not. Hythonia eagerly trades the mysteries she knows but demands a constant price: a beautiful individual to
                                                
                                            
                                        
                                                     Magic Items
                                                    Tasha’s Cauldron of Everything
                                                    
                                                
                                            
                                                     result is rolled after it’s been used, you draw the next lowest unused tooth on the table.
Sowing Teeth. To sow the tooth, you place it on the ground in an unoccupied space within your reach
                                                
                                            
                                                
                                                    , or you throw it into an unoccupied space within 10 feet of you in a body of water that is at least 50 feet wide and 50 feet long. Upon doing so, the tooth burrows into the ground and vanishes, leaving
                                                
                                            
                                        
                                                     Species
                                                    Mordenkainen Presents: Monsters of the Multiverse
                                                    
                                                
                                            
                                                     birdfolk. Only when they roost on a branch or walk across the ground is their Humanoid nature clear. Standing upright, aarakocra are typically about 5 feet tall, and they have long, narrow legs that
                                                
                                            
                                                
                                                     and your DM agree is appropriate for the character. The Player’s Handbook offers a list of languages to choose from. The DM is free to modify that list for a campaign.
Creature Type
Every
                                                
                                            
                                        
                                                     Spells
                                                    Xanathar's Guide to Everything
                                                    
                                                
                                            
                                                     are gone is this spell dispelled.
Solid Fog. You can fill any number of 5-foot squares on the ground with thick fog, making them heavily obscured. The fog reaches 10 feet high. In addition, every
                                                
                                            
                                                
                                                     Undergrowth. You can fill any number of 5-foot squares on the ground that aren’t filled with fog with grasping weeds and vines, as if they were affected by an entangle spell. To a creature immune to
                                                
                                            
                                        
                                                    Orc
                                                    
    
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                                                     Species
                                                    Mordenkainen Presents: Monsters of the Multiverse
                                                    
                                                
                                            
                                                     and tenacity that can’t be matched, and the god equipped his children to be able to live above or below ground.
On some worlds, such as Eberron, orcs were among the first defenders of the natural
                                                
                                            
                                                
                                                    , and write Common and one other language that you and your DM agree is appropriate for the character. The Player’s Handbook offers a list of languages to choose from. The DM is free to modify
                                                
                                            
                                        
                                                     feats
                                                    Wayfinder's Guide to Eberron
                                                    
                                                
                                            
                                                    .
You learn a cantrip of your choice from the sorcerer spell list. In addition, choose a 1st-level spell from the sorcerer spell list. You learn that spell and can cast it through your mark. Once you
                                                
                                            
                                                
                                                     Dragonmark Flaws table.
Aberrant Dragonmark Flaws
d8
Flaw
1
Your mark is a source of constant physical pain.
2
Your mark whispers to you. Its meaning can be unclear.
3
When
                                                
                                            
                                        
                                                     Backgrounds
                                                    Guildmasters’ Guide to Ravnica
                                                    
                                                
                                            
                                                     Spells table are added to the spell list of your spellcasting class. (If you are a multiclass character with multiple spell lists, these spells are added to all of them.)
Golgari Guild Spells
                                                
                                            
                                                
                                                     fight it off.
2
I assume that anyone outside the Golgari looks down on me.
3
I feel a need for revenge against those who enjoy the privilege of living above ground.
4
I don’t
                                                
                                            
                                        
                                                     Backgrounds
                                                    Guildmasters’ Guide to Ravnica
                                                    
                                                
                                            
                                                    , the spells on the Simic Guild Spells table are added to the spell list of your spellcasting class. (If you are a multiclass character with multiple spell lists, these spells are added to all of them
                                                
                                            
                                                
                                                     attached to.
Personality Traits
d8
Personality Trait
1
I can’t wait to see what I become next!
2
I am convinced that everything inclines toward constant improvement
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
                                                    
                                                
                                            
                                                    Features of Avernus The hellscape of Avernus sits under hideous clouds that obscure the vault of the sky, from which the occasional meteor streaks before crashing into the ground. Ambient light
                                                
                                            
                                                
                                                     continually swells up from just below the horizon as though lit by nine setting suns, yet no actual celestial bodies fill the sky — no sun, moons, or stars. This constant twilight makes it difficult for
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Eberron: Rising from the Last War
                                                    
                                                
                                            
                                                    : Increase your Constitution score by 1, to a maximum of 20. You learn a cantrip of your choice from the sorcerer spell list. In addition, choose a 1st-level spell from the sorcerer spell list. You learn
                                                
                                            
                                                
                                                    . You also develop a random flaw from the Aberrant Dragonmark Flaws table.  Aberrant Dragonmark Flaws   d8 Flaw   1 Your mark is a source of constant physical pain. 2 Your mark whispers to you. Its
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
                                                    
                                                
                                            
                                                    . Built on an island of solidified clouds, Skyway holds the estates of the wealthiest people in Khorvaire—nobles whose feet need never touch the ground. Skyway contains a host of aristocratic boutiques
                                                
                                            
                                                
                                                     each month, and the guest list at the Tain Gala defines the social order in the city. If you need to mingle with celebrities, find a way to wrangle an invitation to the Tain Gala. And if you’re looking to pull off a heist on some of the richest people in Eberron, Skyway is the place to start.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tyranny of Dragons
                                                    
                                                
                                            
                                                    , and the constant drone of the Draakhorn has forced the local animals to flee or turned them vicious. A handful of villages in the area are bloodstained ghost towns, and every farmstead is a charred ruin
                                                
                                            
                                                
                                                     time as possible on open ground, and even dressing as cultists are all useful ploys. Flying to the Well of Dragons is problematic. Whether they’re on metallic dragons or flying under their own power, the characters will be attacked by chromatic dragons long before they reach their destination.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Rise of Tiamat
                                                    
                                                
                                            
                                                    , and the constant drone of the Draakhorn has forced the local animals to flee or turned them vicious. A handful of villages in the area are bloodstained ghost towns, and every farmstead is a charred ruin
                                                
                                            
                                                
                                                     time as possible on open ground, and even dressing as cultists are all useful ploys. Flying to the Well of Dragons is problematic. Whether they’re on metallic dragons or flying under their own power, the characters will be attacked by chromatic dragons long before they reach their destination.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Master’s Guide
                                                    
                                                
                                            
                                                     movement difficult and dangerous. The ground inclines at least 45 degrees almost everywhere. In places, steep cliffs and deep canyons present more challenging obstacles. Hazards include volcanic fissures
                                                
                                            
                                                
                                                     illuminates clouds of volcanic ash and steam from the River Styx. Chamada Constant lava flows and eruptions make overland travel difficult. Iron zeppelins piloted by yugoloths drift through the constant
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
                                                    
                                                
                                            
                                                     reconquest by the dwarves. Living in a near-constant state of war for generations, shield dwarves are a hardy people, slow to trust, with long memories and often an equally long list of grievances against
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Xanathar's Guide to Everything
                                                    
                                                
                                            
                                                     its effects are gone is this spell dispelled. Solid Fog. You can fill any number of 5-foot squares on the ground with thick fog, making them heavily obscured. The fog reaches 10 feet high. In addition
                                                
                                            
                                                
                                                    . Grasping Undergrowth. You can fill any number of 5-foot squares on the ground that aren’t filled with fog with grasping weeds and vines, as if they were affected by an entangle spell. To a creature immune
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Player’s Handbook
                                                    
                                                
                                            
                                                    . The information below details how you use those rules with Druid spells, which appear on the Druid spell list later in the class’s description. Cantrips. You know two cantrips of your choice from the
                                                
                                            
                                                
                                                     Druid spell list. Druidcraft and Produce Flame are recommended. Whenever you gain a Druid level, you can replace one of your cantrips with another cantrip of your choice from the Druid spell list
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
                                                    
                                                
                                            
                                                    , acquiring a costume, navigating social niceties, and dancing. Random complications can arise at any point during the ball, heightening the constant risk of unmasking. Invitations and Costumes An
                                                
                                            
                                                
                                                     invitation to the Grand Masquerade is a fiercely coveted item in Dementlieu. Tension builds throughout the week as members of the aristocracy wait to see whether they’ll make the list. The duchess’s
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->D&D Beyond Basic Rules
                                                    
                                                
                                            
                                                    . The information below details how you use those rules with Druid spells, which appear on the Druid spell list later in the class’s description. Cantrips. You know two cantrips of your choice from the
                                                
                                            
                                                
                                                     Druid spell list. Druidcraft and Produce Flame are recommended. Whenever you gain a Druid level, you can replace one of your cantrips with another cantrip of your choice from the Druid spell list. When
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Out of the Abyss
                                                    
                                                
                                            
                                                     one encounter per goal achieved in the “Task List” section. Roll a d6 and consult the Battle of Blingdenstone Encounters table to determine each encounter. BENEFITS FOR COMPLETING TASKS
 Completing
                                                
                                            
                                                
                                                     characetrs complete the tasks set before them by Burrow Warden Jadger, each character can reroll one attack roll or saving throw during the Battle of Blingdentone as a ghost emerges from the ground to
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
                                                    
                                                
                                            
                                                     in the Blood War engage in constant skirmishes across the ice, and yugoloths and other mercenaries from across the planes play a key role in the struggle. Both sides sometimes employ adventurers to
                                                
                                            
                                                
                                                     remorhazes, krakens, mammoths, and even a few tribes of frost giants. These denizens have no fear of any other creatures, including devils, which makes the place an ideal proving ground. Lesser devils
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->The Book of Many Things
                                                    
                                                
                                            
                                                      A large star or comet appears in the night sky, shedding as much light as the full moon. 
   2  A constant stream of meteors is visible in the sky, even during the day, always moving in the same
                                                
                                            
                                                
                                                    , spiders, or snakes swarm in unimaginable numbers. 
   7  Earthquakes shake the ground with increasing frequency and strength. 
   8  A warning message in countless languages appears all over a
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Uni and the Hunt for the Lost Horn
                                                    
                                                
                                            
                                                     for the attack. Level 3: Primal Knowledge You gain proficiency in another skill of your choice from the skill list available to Barbarians at level 1. (This is included above.) In addition, while your
                                                
                                            
                                                
                                                     a Magic action, you can strike the weapon against the ground to create an intense seismic disturbance in a 50-foot-radius circle centered on the point of impact. Structures in contact with the ground
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
                                                    
                                                
                                            
                                                     plane. Fleets of rafts and ships lashed together serve as solid ground where nothing else is available. Most natives of the plane never break the surface of the sea and thus ignore these habitations
                                                
                                            
                                                
                                                     Oblivion (on the Plane of Earth) is called the Silt Flats. The water is thick with soil and sludge, and turns into muddy ground before giving way to the great swamp between the planes. At the other
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tomb of Annihilation
                                                    
                                                
                                            
                                                     from the pestilential Aldani Basin lying only a few miles to the south. The knights stationed here are disease-ridden and exhausted from their constant battles against giant jungle carnivores by day
                                                
                                            
                                                
                                                     camp’s top three officers. The gatehouse consists of the ground-level entryway, an upper floor that serves as an armory (all of the garrison’s spare weapons and armor are stored here because it’s one of
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Turn of Fortune’s Wheel
                                                    
                                                
                                            
                                                     light, eyes, or lost socks 6 A god randomly chosen from a deity list in the Player’s Handbook  Guards Two warden archons (see Morte’s Planar Parade) monitor the Platinum Rooms from area P5. Shemeshka
                                                
                                            
                                                
                                                     Platinum Rooms share the following features: Ceilings. Enclosed areas have 15-foot-high ceilings. Climate Control. All the Platinum Rooms have breathable air, normal gravity, and a constant temperature of
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
                                                    
                                                
                                            
                                                     city’s middle ground. Rampant crime, class grudges, foreign threats, and economic pressures leave many Baldurians feeling trapped within their own homes. Flaming Fist patrols react to threats with
                                                
                                            
                                                
                                                     and poverty are contrasted by wonders from afar and the riches of cultures across Faerûn. The mix of wanderers and refugees remains in constant flux, with communities forming and disbanding on a
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
                                                    
                                                
                                            
                                                     disinclination toward travel, the githzerai send groups away from Limbo on a regular basis to keep from giving ground in their battles against the githyanki and the mind flayers. Adamantine Citadels When
                                                
                                            
                                                
                                                     efforts to the constant campaign against the githyanki, the githzerai’s enmity for the illithids is even older. On one thing the githyanki and the githzerai can agree: the mind flayers must pay for what
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Baldur’s Gate Gazetteer
                                                    
                                                
                                            
                                                     city’s middle ground. Rampant crime, class grudges, foreign threats, and economic pressures leave many Baldurians feeling trapped within their own homes. Flaming Fist patrols react to threats with
                                                
                                            
                                                
                                                     gates. Here crime and poverty are contrasted by wonders from afar and the riches of cultures across Faerûn. The mix of wanderers and refugees remains in constant flux, with communities forming and
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Princes of the Apocalypse
                                                    
                                                
                                            
                                                     from the earth — directly or indirectly. In areas where the influence of Elemental Evil takes hold, animals and monsters that live or burrow in the ground accept the cultists as allies. Creatures
                                                
                                            
                                                
                                                     takes pleasure in mocking others, especially if he can do so in a clever or elegant way. Marlos’s previous life had been a constant search for pleasure, but the only thing that now stirs his loveless
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tomb of Annihilation
                                                    
                                                
                                            
                                                     vines grow everywhere, seeming to spring out of the building stones themselves. The profusion of greenery needs constant tending to prevent roots and shoots from damaging buildings or tile roofs. The
                                                
                                            
                                                
                                                     vines and lichens indicate the city’s great age. The ground floors of most buildings are made of stucco-covered stone and have tiny windows to keep out the heat at street level. The upper floors have
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
                                                    
                                                
                                            
                                                     magical relic that attracts giant spiders, but the relic’s resting place has become a young sapphire dragon’s feeding ground. 
   5  A young sapphire dragon and a hobgoblin warlord have become
                                                
                                            
                                                
                                                     listen to lectures on military history without complaint. 
   8  An adult sapphire dragon and an aboleth psychically face off for control of an area of the Underdark. The constant bombardment of psychic
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
                                                    
                                                
                                            
                                                     can also share the following details: Her laborers are in constant fear. They think some creature or gang is trying to harm them. No one’s seen anything, but accidents and sabotage are common. She’s
                                                
                                            
                                                
                                                     and hired guards flee upon seeing the tigers, but Jung-Soon stands her ground. The tigers attack her or any creature that appears to be a greater threat. Defeating the Tigers. The tigers discorporate
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Eberron: Rising from the Last War
                                                    
                                                
                                            
                                                     different spell, choose a damage-dealing evocation or conjuration spell from the wizard spell list of up to 5th level. Then consult the Living Spell Customization table to see which stat block to customize
                                                
                                            
                                                
                                                     the start of each of its turns, rolling along the ground and through openings. The fog lasts for 10 minutes or until the living spell’s concentration ends (as if concentrating on a spell).
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tomb of Annihilation
                                                    
                                                
                                            
                                                    Heart of Ubtao A massive chunk of earth and rock torn from the earth drifts over the swampy forest, about two hundred feet above the ground. A petrified tree towers above the stone, with its stone
                                                
                                            
                                                
                                                     can’t be dispelled. It hovers 200 feet above the ground and rotates slowly counterclockwise, completing one revolution every hour. Chultans call it the Heart of Ubtao because the earthmote is vaguely
                                                
                                            
                                        






