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                        Returning 35 results for 'groups conquest leading'.
                    
                
                        
                            
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                                                     Monsters
                                                    Mordenkainen Presents: Monsters of the Multiverse
                                                    
                                                
                                            
                                                     responsibilities, such as leading large groups, assassinating targets, and serving in armies. In all cases, abishais are fanatically loyal to Tiamat, ready to lay down their lives if needed.
Abishais stand
                                                
                                            
                                        
                                                     Monsters
                                                    Mordenkainen Presents: Monsters of the Multiverse
                                                    
                                                
                                            
                                                     and across the multiverse. Some have simple tasks, such as delivering a message to cultists. Others have greater responsibilities, such as leading large groups, assassinating targets, and serving in
                                                
                                            
                                        
                                                     Monsters
                                                    Mordenkainen Presents: Monsters of the Multiverse
                                                    
                                                
                                            
                                                     delivering a message to cultists. Others have greater responsibilities, such as leading large groups, assassinating targets, and serving in armies. In all cases, abishais are fanatically loyal to Tiamat
                                                
                                            
                                        
                                                     Monsters
                                                    Mythic Odysseys of Theros
                                                    
                                                
                                            
                                                     belief, and certainly numerous reports tell of charmed nymphs leading lost seafarers home. Yet, if tales of naiad-led galleys appearing amid the headwaters of mountain rivers are true, only the nymphs
                                                
                                            
                                                
                                                     interplay of wild animals, or other cosmic forces. Occasionally, though, groups of the same kind of nymphs congregate in a place of natural power or beauty. In times of special need, deities tied to
                                                
                                            
                                        
                                                     Monsters
                                                    Mordenkainen Presents: Monsters of the Multiverse
                                                    
                                                
                                            
                                                     forth to represent her interests in the Hells and across the multiverse. Some have simple tasks, such as delivering a message to cultists. Others have greater responsibilities, such as leading large
                                                
                                            
                                                
                                                     groups, assassinating targets, and serving in armies. In all cases, abishais are fanatically loyal to Tiamat, ready to lay down their lives if needed.
Abishais stand outside the normal hierarchy of the
                                                
                                            
                                        
                                                     Monsters
                                                    Mordenkainen Presents: Monsters of the Multiverse
                                                    
                                                
                                            
                                                    . Some have simple tasks, such as delivering a message to cultists. Others have greater responsibilities, such as leading large groups, assassinating targets, and serving in armies. In all cases
                                                
                                            
                                        
                                                    Human
                                                    
    
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                                                     Species
                                                    Basic Rules (2014)
                                                    
                                                
                                            
                                                     empires on the foundation of conquest and trade. Whatever drives them, humans are the innovators, the achievers, and the pioneers of the worlds.
A Broad Spectrum
With their penchant for migration
                                                
                                            
                                                
                                                     and conquest, humans are more physically diverse than other common races. There is no typical human. An individual can stand from 5 feet to a little over 6 feet tall and weigh from 125 to 250 pounds
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Monster Manual
                                                    
                                                
                                            
                                                     territories and plunder the wilds. In groups, they form hierarchical, martial societies bent on conquering lands and stripping them of resources to serve their expansionist zeal. Hobgoblins often
                                                
                                            
                                                
                                                     existence beyond. Many hobgoblins serve the violent god Maglubiyet, whose hunger for conquest matches their own. Hobgoblin followers of Maglubiyet flourish in the Infinite Battlefield of Acheron, where they
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Out of the Abyss
                                                    
                                                
                                            
                                                    Loyalty Having the adventurers leading an expanded party gives you the opportunity to use the optional loyalty rules in chapter 4, “Creating Nonplayer Characters,” of the Dungeon Master’s Guide. You
                                                
                                            
                                                
                                                     can track the loyalty scores of groups of NPCs, such as those belonging to each faction, rather than having to track NPCs individually. The characters must balance the goals and bonds of their followers in order to maintain and improve their loyalty.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Monster Manual
                                                    
                                                
                                            
                                                     leaders might be goblin raid masterminds, bombastic magic-users, or those capable of making the loudest noises. Hobgoblins and forceful humanoids might also command ornery groups of goblins, directing
                                                
                                            
                                                
                                                    . Since then, hordes of these more martial-minded goblins have flourished, with some finding their ways to Material Plane worlds. These vicious invaders seek to sow ruin in preparation for their god’s conquest. Bree-yark!
 —Approximate translation from Goblin to Common: “Hey, rube!”
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Vecna: Eve of Ruin
                                                    
                                                
                                            
                                                     as leading large groups, assassinating targets, and serving in armies. In all cases, abishais are fanatically loyal and ready to lay down their lives for Tiamat.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
                                                    
                                                
                                            
                                                     coolheaded demeanor earn him the respect of the Carnival’s troupers. Other senior or charismatic figures hold influence over cliquish groups of performers, but few dare openly contradict Hermos since
                                                
                                            
                                                
                                                     he’s favored by the Carnival’s leader, Isolde. The Carnival’s arrangement varies depending on where it sets up, but always includes a thoroughfare of games, food, and sideshow stalls leading from the ticketing gate to the Big Top.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Monster Manual
                                                    
                                                
                                            
                                                    Ancient Blue Dragon Ancient blue dragons think beyond dominating groups of short-lived servants. Instead, they seek to claim their places above other dragons and their world’s most powerful
                                                
                                            
                                                
                                                    . Antonio José manzanedo  Shattering the enemy’s defenses, an ancient 
blue dragon leads its armies in conquest Ancient Blue Dragon Gargantuan Dragon (Chromatic), Lawful Evil
 AC 22 Initiative +14 (24)
 HP
                                                
                                            
                                        
                                                    Orc
                                                    
    
        Legacy
    
    
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                                                     Species
                                                    Volo's Guide to Monsters
                                                    
                                                
                                            
                                                     herself and claw Maglubiyet’s beady eyes from his face to prevent him from taking them from her. The cosmic battle between the two pantheons has raged for eons without resolution, leading those
                                                
                                            
                                                
                                                     rangers might be familiar with many of these symbols, enabling them to keep their charges from inadvertently stumbling into a tribe’s territory.
Colors of Conquest
Three colors have special meaning
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Eberron: Rising from the Last War
                                                    
                                                
                                            
                                                    . Three prominent groups of orcs have survived into the present age: The Ghaash’kala are servants of the Silver Flame (which they call Kalok Shash, the “binding flame”), who devote their lives to battling
                                                
                                            
                                                
                                                     the fiends of the Demon Wastes. Humans from the Carrion Tribes of the wastes sometimes hear the call of Kalok Shash and join the Ghaash’kala, leading to a significant population of half-orcs there
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
                                                    
                                                
                                            
                                                     riders wheeling overhead could begin the conquest of a neighboring realm. Or a dragon’s minions might launch an attack in preparation for the dragon establishing a new lair. Rebellion, Revolution
                                                
                                            
                                                
                                                     have a dragon at its head—a shape-shifter dragon leading a thieves’ guild, perhaps, or a devout dragon stirring up zealots in Bahamut’s name. Discovery, Expansion, Invention. The discovery in question
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Princes of the Apocalypse
                                                    
                                                
                                            
                                                     surface. Knifepoint Gully near Feathergale Spire leads to the Temple of Howling Hatred. The Dark Stream flows under Rivergard Keep, leading to the Temple of the Crushing Wave. The Ancient Stair
                                                
                                            
                                                
                                                     threats in the prophet’s name, they gain advantage on ability checks they make to bluff or intimidate their way into a temple. Fooled cultists insist on leading the party to one of the cult’s leaders
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
                                                    
                                                
                                            
                                                    Settlement Larger settlements of giants are rare. Where they do exist, they are typically clusters of family groups and steadings in close proximity, united under the leadership of an exceptional
                                                
                                            
                                                
                                                    ’ territory. 3 Adventurers need to infiltrate a giants’ settlement to discover who is leading its ruler on the path to war. 4 The death of a giant monarch is an opportunity for adventurers to help a giant who
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Princes of the Apocalypse
                                                    
                                                
                                            
                                                     reclusive orders, but these outposts serve Elemental Evil. When the characters infiltrate or defeat these disguised groups of cultists, they discover that each Haunted Keep guards a passage leading to a huge
                                                
                                            
                                                
                                                     that the elemental cults are on the brink of unleashing unthinkable disasters. As an elemental apocalypse grows nearer, the characters discover passages leading from the cult-controlled territory in
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
                                                    
                                                
                                            
                                                     demon cults, I’ve seen the corrosive effect of these groups not just on individual giants, but on whole societies.
 —Bigby
 It’s hard to express just how deeply most giants loathe and distrust
                                                
                                            
                                                
                                                     revelation from Annam and begins a campaign of unification and conquest to prepare the way for the All-Father’s return. A rival asks adventurers to stop the prophet. 2 A mysterious woman leads
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tyranny of Dragons
                                                    
                                                
                                            
                                                     effectively alone or in small groups, much like adventurers. When on a mission, they are independent and self-reliant. The ideal Harper is a keen observer, persuasive, and able to go almost anywhere
                                                
                                            
                                                
                                                     Harper’s leading delegate to the Council of Waterdeep. She is quiet, speaking only after others have had their turn, and is content to let events unfold until she feels a need to offer intervention
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Hoard of the Dragon Queen
                                                    
                                                
                                            
                                                     effectively alone or in small groups, much like adventurers. When on a mission, they are independent and self-reliant. The ideal Harper is a keen observer, persuasive, and able to go almost anywhere
                                                
                                            
                                                
                                                     Harper’s leading delegate to the Council of Waterdeep. She is quiet, speaking only after others have had their turn, and is content to let events unfold until she feels a need to offer intervention and
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mythic Odysseys of Theros
                                                    
                                                
                                            
                                                     when groups rose to oppose him. After one such defeat, the warrior was so filled with wrath that he murdered his entire village in Mogis’s name. The god, delighted by this display, gifted the warrior
                                                
                                            
                                                
                                                     communities with long-held grudges find themselves incensed during the festival, leading them to seek violent ends to their rivalries.
 Wrathbringer. Shortly after his birth, Mogis decided to create a
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
                                                    
                                                
                                            
                                                     the giants are indifferent or friendly toward the characters, leading to a dramatic interaction that might offer hooks to adventures more appropriate to your party’s level. See the “Giants and Tiers
                                                
                                            
                                                
                                                     inhabitants of a village, but more powerful giants (and larger groups) set their sights higher.
 Second Tier (Levels 5–10). A single stone, frost, fire, or cloud giant is an appropriate challenge for
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Rise of Tiamat
                                                    
                                                
                                            
                                                     effectively alone or in small groups, much like adventurers. When on a mission, they are independent and self-reliant. The ideal Harper is a keen observer, persuasive, and able to go almost anywhere
                                                
                                            
                                                
                                                     Harper’s leading delegate to the Council of Waterdeep. She is quiet, speaking only after others have had their turn, and is content to let events unfold until she feels a need to offer intervention and
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
                                                    
                                                
                                            
                                                     Jarad’s sister, Savra, took control of the guild before him. Various groups of people and monsters coexist within the swarm, their relative power waxing and waning with the years, and through it all
                                                
                                            
                                                
                                                    , the guild goes on. The three most important power groups within the Golgari are the Devkarin elves, the medusas (also called gorgons in Ravnica), and the insectile kraul. Jarad is an undead
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
                                                    
                                                
                                            
                                                     and kender worship him above all other gods. Both groups revere him as a champion of life and laughter, bringing solace and joy to those who listen. Habbakuk Habbakuk, known as the Fisher King, oversees
                                                
                                            
                                                
                                                     of meditation and discipline. Monks, his most devoted followers, honor him by leading lives of quiet contemplation in remote monasteries. Many orphans are raised in the monasteries of Majere; some
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Acquisitions Incorporated
                                                    
                                                
                                            
                                                     the City of Splendors. The veteran dwarf adventurer located the underground tunnels leading to the shrine easily enough. He and Gorkoh braved those dangerous passages, but were separated during an
                                                
                                            
                                                
                                                     orrery housing have ended up scattered across the Sword Coast, falling into the hands of different adventuring groups. One of those groups is the evil faction known as the Six, whose members have
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Spelljammer: Adventures in Space->Astral Adventurer’s Guide
                                                    
                                                
                                            
                                                     approach Bral at the asteroid’s leading edge, where a set of wooden docks extends into Wildspace to provide berths for new arrivals. Caverns at the gravity plane have been cut into the Rock’s edge and
                                                
                                            
                                                
                                                    , flat area along the leading edge is where ships are built and repaired. The Happy Beholder This prosperous tavern is owned and run by Large Luigi, a locally famous, lawful neutral beholder. Luigi has
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Acquisitions Incorporated
                                                    
                                                
                                            
                                                     means of reaching Dangerous Business. Once on that ship, one of the spies might mistakenly open the portal door leading to the Far Realm horror, with the strike team members alone dragged into that
                                                
                                            
                                                
                                                     stand a silent vigil around the cabin. The ship can be reached from the main dock or the smaller jetty leading out between Dangerous Business and The Rogue. A single door opens up into the cabin. The
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
                                                    
                                                
                                            
                                                     their tremendous wealth to support the arts, groups of freelance adventurers, or important causes. Such dragons’ minions might include artists painting frescoes in their lairs, musicians composing
                                                
                                            
                                                
                                                     passing their knowledge on to other creatures. Such dragons might establish schools or monasteries, take on individual students or groups of disciples, or pose as Humanoid scholars to teach in
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
                                                    
                                                
                                            
                                                     fall.
  — Iuz the Old
 The Abyss and its demonic inhabitants are akin to a virus. While most other factions across the planes spread their influence into other realms through conquest, conversion
                                                
                                            
                                                
                                                     might travel far. If enough of these groups splinter off, the incursion could spread into a network of similar sites, each opening its own portal and drawing in more demons. Slaying all the demons in an
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
                                                    
                                                
                                            
                                                    -steads that surround it. Nonetheless, a certain strong breed of merchant travels the narrow mountain passes leading into Hartsvale. The dwarves of Citadel Adbar jestingly refer to these people as
                                                
                                            
                                                
                                                     behavior. The Ogres For reasons I can’t fathom, Harstvale and its surrounding mountain ranges host many tribes of ogres — indeed, not mere family groups, but whole tribes of them! Whereas elsewhere ogres
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Eberron: Rising from the Last War
                                                    
                                                
                                            
                                                     leader of the Dark Lanterns, with four subordinate knights marshal leading branch offices across Breland, in Sharn, Starilaskur, and Xandrar. A much smaller branch office keeps an eye on Brelish
                                                
                                            
                                                
                                                     the royal family harbor resentment at the influence of the Citadel. Many people and institutions outside Breland view the Dark Lanterns as a hostile force. As a result, the following groups account for
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Baldur’s Gate Gazetteer
                                                    
                                                
                                            
                                                     city’s common folk, their insulation leading to the spread of divisive rumors. Patriars know the danger of the other districts, where their wealth is a lure and their names carry no weight. Patriars who
                                                
                                            
                                                
                                                     action that protects the vulnerable groups. They stage robberies on their own property and secretly send the “stolen goods” to sick houses and charities. These patriars know that to act openly is to invite
                                                
                                            
                                        





