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                        Returning 8 results for 'growling changelings living'.
                    
                
                        
                            
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                                                     Monsters
                                                    Mythic Odysseys of Theros
                                                    
                                                
                                            
                                                     bonus action on her subsequent turns to continue singing. She can stop singing at any time. The song ends if Aphemia is incapacitated or dies.
Grave Calling Song. Aphemia intones a low, growling
                                                
                                            
                                                
                                                     travelers and settlements.
Cruel, corpse-eating creatures, harpies endlessly seek their next meal, careless of whether it comes from the living or the dead. With equal zeal, these vicious scavengers set
                                                
                                            
                                        
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                                                     Species
                                                    Volo's Guide to Monsters
                                                    
                                                
                                            
                                                     dance to any tune.
â Volo
To feel the thunder of orcish war drums outside the gate and to hear a chorus of voices growling, âGruumsh!â is the nightmare of every civilized place in
                                                
                                            
                                                
                                                     until my enemies are dead, no matter the cost.
4
I understand the value of civilization and the order that society brings.
5
I donât trust anyone.
6
I believe in living to
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mythic Odysseys of Theros
                                                    
                                                
                                            
                                                    Harpies Cruel, corpse-eating creatures, harpies endlessly seek their next meal, careless of whether it comes from the living or the dead. With equal zeal, these vicious scavengers set upon travelers
                                                
                                            
                                                
                                                     incapacitated or dies.
 Grave Calling Song. Aphemia intones a low, growling magical melody. Every undead within 300 feet of her must succeed on a DC 14 Wisdom saving throw or fall under her control
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
                                                    
                                                
                                            
                                                     entrance to this chamber. Candlelight shines through the cracks. A character who listens at the door and succeeds on a DC 13 Wisdom (Perception) check hears growling beyond it. Passwall Trap. A 5th-level
                                                
                                            
                                                
                                                     characters can see into this area, read the following: The floor of this chamber is slick with blood. Two of three tables have growling corpses strapped to them. A frenzied woman brandishes a knife as she
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Eberron: Rising from the Last War
                                                    
                                                
                                            
                                                     the living artillery of the daelkyr forces, shattering hobgoblin armies with their deadly eye rays. When the Gatekeepers drove back and imprisoned the daelkyr, most of the beholders were driven into
                                                
                                            
                                                
                                                     abilities of changelings to develop doppelgangers, while implanting a desire to cause chaos in the communities around them.âeven when thereâs no benefit in it for the doppelganger. Some doppelgangers
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Lost Mine of Phandelver
                                                    
                                                
                                            
                                                     character who listens at the door hears two voices in a heated discussionâa loud, growling voice demanding payment for something, and a silky smooth reply. This chamber has been set up as a crude living
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Acquisitions Incorporated
                                                    
                                                
                                            
                                                     lighthouse, three large tents are set up as temporary lodgings. The members of the Order of the Stout Half-Pint and their staff were living here while preparing the lighthouse for a new round of franchise
                                                
                                            
                                                
                                                     stairs into the single room of this floor, a snarling and growling greets you. On opposite sides of this room stand two vicious-looking hounds with black fur. The creatures smell of sulfur and rot
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
                                                    
                                                
                                            
                                                     heated discussionâa loud, growling voice demanding payment for something, and a silky-smooth reply. This chamber has been set up as a living space, with thick furs serving as carpets, old trophies
                                                
                                            
                                        





