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Returning 35 results for 'growth conjured learn'.
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Monsters
Strixhaven: A Curriculum of Chaos
conjured poisonous vines to avatars of nature’s wrath.
These professors teach their students to focus on the growth side of the natural cycle of life and death and to avoid wasting resources. They
restoration, mass cure wounds, pass without trace, plant growth, revivify
Summon Nature’s Avatar (Recharges after a Short or Long Rest). The professor magically summons a Groff. The groff
Monsters
Planescape: Adventures in the Multiverse
(the hand is invisible)
1/day each: jump, plane shift (self only), see invisibilityGithzerai travelers wander the multiverse to train and pursue cosmic enlightenment. These githzerai learn to
portals in Sigil and the Outlands. To learn more about other githzerai, see the Monster Manual.Matter Manipulation (Recharge 4–6);{"diceNotation":"1d6", "rollType":"recharge", "rollAction":"Matter
Monsters
Strixhaven: A Curriculum of Chaos
by what they call life essence: the ubiquitous energy that runs through living things.
Witherbloom students learn how to concoct magical potions and talismans, in addition to their spellcasting
cycle of life and death. Witherbloom professors approach the philosophy from different directions, with one methodology focusing on decay and the other dealing with growth.
Monsters
Quests from the Infinite Staircase
sometimes achieve control over the growth and propagation of the mold that bore them. These elders, known as moldmakers, can envelop foes in stifling layers of mold. Moldmakers often wear pauldrons made
hospitable to their fungal bodies.
To learn more about vegepygmies, see Monsters of the Multiverse.Lightning, Piercing
Monsters
Quests from the Infinite Staircase
and warp the ecosystems in which they dwell.
To learn more about froghemoths, see Mordenkainen Presents: Monsters of the Multiverse.A Froghemoth Elder's Lair
Froghemoth elders lair in unnatural
ecosystems that facilitate their growth, such as wrecked spaceships, primordial bogs, and radioactive pools.
Lair Actions
On initiative count 20 (losing initiative ties), the froghemoth can take one of
Monsters
Fizban's Treasury of Dragons
Decay
While generally not malicious, topaz dragons embody decay. They view destruction as a natural means of clearing the way for new creation and growth, much as a forest fire clears dead wood
for new growth and construction.
Despite being competent swimmers and making their lairs on seacoasts and in brackish marshes, topaz dragons hate the water. Unfortunately, their favorite food is giant
Lizardfolk
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Species
Volo's Guide to Monsters
once been a warrior or hunter, but now the body is just freshly killed meat.
A lizardfolk who lives among other humanoids can, over time, learn to respect other creatures’ emotions. The
into the future. This approach allows them to maintain their current level of influence in the world, but it limits their growth. Lizardfolk have no interest in developing writing, making long-term
feats
it when you complete a long rest.
You learn the mend plants* and shillelagh cantrips. Wisdom is your spellcasting ability for these spells.
You can cast either the barkskin or spike growth spell
Backgrounds
Guildmasters’ Guide to Ravnica
soldiers
5
Crypsis Project, focused on intelligence and counterintelligence
6
Independent research in a new area
Feature: Researcher
When you attempt to learn or recall a magical or
library, a university, or an independent scholar or other learned person or creature. Knowing where the information can be found doesn’t automatically enable you to learn it; you might need to
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
takes to the air. Long hair whipped by a conjured wind, a half-elf spreads his arms wide and throws his head back. Lifting him momentarily off the ground, a wave of magic surges up in him, through him
otherworldly influence, or exposure to unknown cosmic forces. One can’t study sorcery as one learns a language, any more than one can learn to live a legendary life. No one chooses sorcery; the power chooses the sorcerer.
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
takes to the air. Long hair whipped by a conjured wind, a half-elf spreads his arms wide and throws his head back. Lifting him momentarily off the ground, a wave of magic surges up in him, through him
otherworldly influence, or exposure to unknown cosmic forces. One can’t study sorcery as one learns a language, any more than one can learn to live a legendary life. No one chooses sorcery; the power chooses the sorcerer.
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
, Arcano-Biologist Verelda Lang (chaotic neutral dryad) is a respected Witherbloom professor of growth who teaches introductory courses in magical physiologies, helping students in every college learn about
, Widdershins Hall is the heart of Witherbloom College Lisette, Dean of the Root Dean Lissette (neutral good human Witherbloom professor of growth) is a world-class healer and herbalist; it’s even said she once
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
with animals 3rd barkskin, spike growth 5th plant growth, wind wall 7th dominate beast, grasping vine 9th insect plague, tree stride Acolyte of Nature At 1st level, you learn one druid cantrip of your
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Morte’s Planar Parade
Githzerai Traveler Githzerai travelers wander the multiverse to train and pursue cosmic enlightenment. These githzerai learn to manipulate planar energies to create wondrous effects. Githzerai
40 feet until the start of its next turn.
3–4: Growth. Flowers and vines grow around the githzerai until the start of its next turn, then vanish; the ground within 15 feet of the githzerai is
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
elves reach physical maturity at about the same age as humans, the elven understanding of adulthood goes beyond physical growth to encompass worldly experience. An elf typically claims adulthood and an
is rich and varied, and their songs and poems are famous among other races. Many bards learn their language so they can add Elvish ballads to their repertoires. Subrace. Ancient divides among the
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
folk. As a member of this circle, your magic is influenced by the land where you were initiated into the circle’s mysterious rites. Bonus Cantrip When you choose this circle at 2nd level, you learn one
you gain access to a spell that doesn’t appear on the druid spell list, the spell is nonetheless a druid spell for you. Arctic Druid Level
Spells
3rd hold person, spike growth 5th sleet
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
elves reach physical maturity at about the same age as humans, the elven understanding of adulthood goes beyond physical growth to encompass worldly experience. An elf typically claims adulthood and an
is rich and varied, and their songs and poems are famous among other races. Many bards learn their language so they can add Elvish ballads to their repertoires. Subrace. Ancient divides among the
Compendium
- Sources->Dungeons & Dragons->Monster Manual
summoner access to what it protects. A spectator might converse with other creatures, openly discussing its orders and the magic-user who conjured it, but it has no ambitions of its own and won’t abandon
nothingness or wander away, seeking to learn more of the multiverse. Spectator Medium Aberration (Beholder), Lawful Neutral
AC 14 Initiative +2 (12)
HP 45 (7d8 + 14)
Speed 5 ft., Fly 30 ft. (hover
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
folk. As a member of this circle, your magic is influenced by the land where you were initiated into the circle’s mysterious rites. Bonus Cantrip When you choose this circle at 2nd level, you learn one
you gain access to a spell that doesn’t appear on the druid spell list, the spell is nonetheless a druid spell for you. Arctic Druid Level Spells 3rd
hold person, spike growth
5th
sleet
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
list of spells when you learn a warlock spell. The following spells are added to the warlock spell list for you. Archfey Expanded Spells Spell Level
Spells
1st faerie fire, sleep 2nd calm
emotions, phantasmal force 3rd blink, plant growth 4th dominate beast, greater invisibility 5th dominate person, seeming Fey Presence Starting at 1st level, your patron bestows upon you the ability to
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
, you gain the ability to converse with beasts and many fey. You learn to speak, read, and write Sylvan. In addition, beasts can understand your speech, and you gain the ability to decipher their noises
choice that are challenge rating 2 or lower. The conjured beasts appear within 20 feet of you. If they receive no commands from you, they protect you from harm and attack your foes. The spell lasts for 1
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
magic to direct the growth of plants, producing beautiful natural altars, sculptures, and shelters. These creations, wondrous as they are, don’t dominate the layout of a shrine, since Nylea and her
the forest.
5 Rescue trophy hunters being tortured at a shrine.
6 Earn a druid’s trust to learn a valuable secret about the forest.
7 Retrieve a sacred weapon held in the grove
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
Strength saving throw or be pulled up to 30 feet toward the center of the All-Consuming Star.
Brian Valeza Initiate of the Comet Once initiated into the Heralds of the Comet, members learn
Presents: Monsters of the Multiverse (star spawn grue, star spawn hulk, star spawn larva mage, star spawn mangler, and star spawn seer) could be manifestations of the All-Consuming Star sent or conjured
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
from the page. If a book is removed from this library, all writing in it fades after 30 days, leaving the book blank. Among the titles found here are the following, which the characters can learn
sprouts from an unstoppered potion bottle. Bulging bean pods hang from its stem.
Zybilna used this laboratory to brew potions, including an experimental oil that stimulated the growth of plants. The
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
Lulu’s Dream Quest Before they can retrieve the Sword of Zariel, the characters must learn the location of the Bleeding Citadel, which is trapped in Lulu’s hidden memories. When Mad Maggie becomes
conjured dreamscape, characters can take psychic damage from hostile dream-creatures and other effects. A character reduced to 0 hit points by this psychic damage is unconscious but stable, and unable
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
ends if you use this feature’s Bonus Action again, if the weapon is more than 5 feet away from you for 1 minute or more, or if you die. A conjured weapon disappears when the bond ends. Pact of the Chain
You learn the Find Familiar spell and can cast it as a Magic action without expending a spell slot. When you cast the spell, you choose one of the normal forms for your familiar or one of the
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
if you use this feature’s Bonus Action again, if the weapon is more than 5 feet away from you for 1 minute or more, or if you die. A conjured weapon disappears when the bond ends. Pact of the Chain
You learn the Find Familiar spell and can cast it as a Magic action without expending a spell slot. When you cast the spell, you choose one of the normal forms for your familiar or one of the following
Compendium
- Sources->Dungeons & Dragons->Dragon Delves
Shortsword worth 80 GP, 100 feet of Rope, and a Potion of Growth. D7: Hidden Camp Ice encrusts this cavern and has crept over what remains of a long-abandoned campsite. A bedroll, a backpack, and
off a few tiny pieces that he keeps in the satchel he carries with him. Healing Crystal. The crystal is a natural, magical growth hanging from the ceiling, which is 40 feet above the floor. The
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
): flame blade, spike growth
3rd level (3 slots): dispel magic, stinking cloud
4th level (2 slots): blight, wall of fire
Summon Mephits (Recharges after a Long Rest). By puffing on his pipe
. Those who challenge Vanifer in melee learn a painful lesson, as she and Tinderstrike make a formidable pair. Vanifer
Medium humanoid (tiefling), neutral evil
Armor Class 15 (studded leather)
Hit
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
Wyrmling
CHAPTER 3: THITHER
Granny Nightshade reared Cradlefall from an egg, but the hag’s alchemical incubation processes stunted the dragon’s growth, making him small even for a wyrmling
. “I’m quick to lose my temper.”
Kettlesteam the Kenku
CHAPTER 1: WITCHLIGHT CARNIVAL
Kettlesteam delights in causing trouble at the carnival. She uses a combination of mimicry and conjured
Compendium
- Sources->Dungeons & Dragons->Domains of Delight: A Feywild Accessory
Wyrmling
CHAPTER 3: THITHER
Granny Nightshade reared Cradlefall from an egg, but the hag’s alchemical incubation processes stunted the dragon’s growth, making him small even for a wyrmling
quick to lose my temper.”
Kettlesteam the Kenku
CHAPTER 1: WITCHLIGHT CARNIVAL
Kettlesteam delights in causing trouble at the carnival. She uses a combination of mimicry and conjured
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
as a spawn of their dark god. The cultists augment the spawn’s growth by incubating it in the fear and misery of the Styes. The Lantern Ghost murders were set up to amplify that fear. The cultists
prayers you’ll need to learn the truth, Mr. Dory. The dark god’s faithful are wary of new converts. But learn the words, and they should accept you soon enough. Seek their pulpit in the evening shadow
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
perpetually shrouded in fog. Its rings, cairns, and altar mound are created from piles of heaped rock, barren of plant growth. The altar is a rectangular slab of stone 10 feet long, 6 feet wide, and 3
charms or refuse to leave, calling on the centaurs to aid them (which the centaurs are more than happy to do). Whenever a dryad is killed, one or more conjured animals rise up out of the ground within
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
encountered in chapter 1. The characters will learn more about these goblins in later chapters. Crevasse. This steep-sided fissure is 5 to 10 feet wide and 20 feet deep. Its rough walls are easily climbed
character who descends into the fissure. The chest contains 160 sp, 120 gp, five malachite gems worth 12 gp each, a potion of healing, a potion of climbing, and a potion of growth. The chest also
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
on its skin. Any inspection of the body, which is dressed in filthy rags, reveals that it is not a Cragmaw goblin. The characters can’t learn anything further now, but this is the body of a psionic
blocked or barred from the inside. The contents of the barrels and tuns have long evaporated. W8: Fungi Cavern Dense carpets of weird fungi cover large sections of the floor in this cavern. The growth






