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Returning 35 results for 'guard consort learn'.
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guard comfort learn
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Classes
Xanathar's Guide to Everything
. Cavaliers also learn how to guard those in their charge from harm, often serving as the protectors of their superiors and of the weak. Compelled to right wrongs or earn prestige, many of these
Classes
Xanathar's Guide to Everything
. Cavaliers also learn how to guard those in their charge from harm, often serving as the protectors of their superiors and of the weak. Compelled to right wrongs or earn prestige, many of these
Monsters
Fizban's Treasury of Dragons
. (Any)
5
Inquisitiveness. Even the smallest village contains myriad stories of love, loss, triumph, and betrayal. There is always more to learn about people. (Any)
6
Espionage. Once I get
hunts for buried coins for the dragon’s hoard.
3
A galeb duhr acts as a door guard to a young emerald dragon;young emerald dragon's lair.
4
A young emerald dragon invites repeated
Backgrounds
Guildmasters’ Guide to Ravnica
protection and durability
2
Fin Clade, focused on movement
3
Gyre Clade, focused on cyclical patterns and metamagic
4
Guardian Project, focused on creating guard monsters and super
soldiers
5
Crypsis Project, focused on intelligence and counterintelligence
6
Independent research in a new area
Feature: Researcher
When you attempt to learn or recall a magical or
Backgrounds
Baldur’s Gate: Descent into Avernus
, working for someone who has more than they deserve. But the Guild offered you a way to fix that. You keep doing what you’ve always done — guard work, dock labor, business accounting &mdash
; but what you learn you pass on to the Guild.
4
The inequality of Baldur’s Gate has driven you to take matters into your own hands. You steal from patriars and rich Lower City residents
classes
Those who learn the fighting prowess of the Bulwark Warriors protect their allies from certain death. Bulwark Warriors guard their allies by provoking their enemies. With endurance and strength as their primary skills, these warriors are prepared to take lethal strikes for their compatriots.
Kenku
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Species
Volo's Guide to Monsters
the area patrolled by the guard did she explain that the noises indicated that the wingless folk had claimed that area, and that to trespass would be to court death.
— Gimble, Notes from a
. Every kenku is born with a desire to take to the air, and those who learn spellcasting do so in hope of mastering spells that will allow them to fly. Rumors of magic items such as flying carpets, brooms
Rogue
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Classes
Basic Rules (2014)
. Suppressing a giggle, a gnome waggles her fingers and magically lifts the key ring from the guard’s belt. In a moment, the keys are in her hand, the cell door is open, and she and her
avoiding danger, and a few learn magical tricks to supplement their other abilities. A Shady Living Every town and city has its share of rogues. Most of them live up to the worst stereotypes of the
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
side of his face and neck. Mistress Ilvara likes to impress her will with scourge in hand and remind you that your life now belongs to her. “Accept your fate, learn to obey, and you may survive.” Her
spend most of this time locked in the slave pen, emerging occasionally under heavy guard to perform menial chores for their captors’ amusement (see “Hard Labor”). Feel free to play out any interaction
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
side of his face and neck. Mistress Ilvara likes to impress her will with scourge in hand and remind you that your life now belongs to her. “Accept your fate, learn to obey, and you may survive.” Her
spend most of this time locked in the slave pen, emerging occasionally under heavy guard to perform menial chores for their captors’ amusement (see “Hard Labor”). Feel free to play out any interaction
Compendium
- Sources->Dungeons & Dragons->Monsters of the Multiverse
Humanoids Abjurer wizard
Apprentice wizard
Archdruid
Archer
Bard
Blackguard
Champion
Conjurer wizard
Diviner wizard
Drow arachnomancer
Drow favored consort
Drow house captain
Drow inquisitor
Drow matron mother
Drow shadowblade
Duergar despot
Duergar kavalrachni
Duergar mind master
Duergar soulblade
Duergar stone guard
Duergar warlord
Duergar xarrorn
Compendium
- Sources->Dungeons & Dragons->Monsters of the Multiverse
Humanoids Abjurer wizard
Apprentice wizard
Archdruid
Archer
Bard
Blackguard
Champion
Conjurer wizard
Diviner wizard
Drow arachnomancer
Drow favored consort
Drow house captain
Drow inquisitor
Drow matron mother
Drow shadowblade
Duergar despot
Duergar kavalrachni
Duergar mind master
Duergar soulblade
Duergar stone guard
Duergar warlord
Duergar xarrorn
Compendium
- Sources->Dungeons & Dragons->Monsters of the Multiverse
demon, meazel, nilbog, vargouille, xvart warlock of Raxivort 2 Adult kruthik, darkling elder, duergar hammerer, duergar kavalrachni, duergar mind master, duergar stone guard, duergar xarrorn, guard drake
despot, oinoloth, yuan-ti anathema 13 Angry sorrowsworn, devourer, dire troll, drow arachnomancer, neothelid, wastrilith 14 Drow inquisitor, elder brain, fire giant dreadnought, retriever 15 Nabassu, skull lord 17 Nagpa 18 Drow favored consort, sibriex 20 Drow matron mother, nightwalker 22 Zaratan
Compendium
- Sources->Dungeons & Dragons->Monsters of the Multiverse
demon, meazel, nilbog, vargouille, xvart warlock of Raxivort 2 Adult kruthik, darkling elder, duergar hammerer, duergar kavalrachni, duergar mind master, duergar stone guard, duergar xarrorn, guard drake
despot, oinoloth, yuan-ti anathema 13 Angry sorrowsworn, devourer, dire troll, drow arachnomancer, neothelid, wastrilith 14 Drow inquisitor, elder brain, fire giant dreadnought, retriever 15 Nabassu, skull lord 17 Nagpa 18 Drow favored consort, sibriex 20 Drow matron mother, nightwalker 22 Zaratan
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
, meazel 1 (200 XP) Adult kruthik, duergar hammerer, duergar kavalrachni, duergar mind master, duergar stone guard, duergar xarrorn 2 (450 XP) Derro savant, duergar screamer, vampiric mist 3 (700 XP) Adult
XP) Dire troll, drow arachnomancer, the Angry, wastrilith 13 (10,000 XP) Drow inquisitor, retriever 14 (11,500 XP) Nabassu, skull lord 15 (13,000 XP) Nagpa 17 (18,000 XP) Drow favored consort, sibriex 18 (20,000 XP) Drow matron mother, nightwalker 20 (25,000 XP) Zaratan 22 (41,000 XP)
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
, meazel 1 (200 XP) Adult kruthik, duergar hammerer, duergar kavalrachni, duergar mind master, duergar stone guard, duergar xarrorn 2 (450 XP) Derro savant, duergar screamer, vampiric mist 3 (700 XP) Adult
XP) Dire troll, drow arachnomancer, the Angry, wastrilith 13 (10,000 XP) Drow inquisitor, retriever 14 (11,500 XP) Nabassu, skull lord 15 (13,000 XP) Nagpa 17 (18,000 XP) Drow favored consort, sibriex 18 (20,000 XP) Drow matron mother, nightwalker 20 (25,000 XP) Zaratan 22 (41,000 XP)
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
, they learn the general exterior layout, including the locations of the main door, balcony door, and windows. They also get a good look at the guard uniforms—dark blue with gold stitching—which can
two guards are always on duty on the balcony, accessed via a rope ladder the guards leave hanging down to ground level. The characters also learn the basic exterior and interior guard rotation (detailed in “Vault Guards”).
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
, they learn the general exterior layout, including the locations of the main door, balcony door, and windows. They also get a good look at the guard uniforms—dark blue with gold stitching—which can
two guards are always on duty on the balcony, accessed via a rope ladder the guards leave hanging down to ground level. The characters also learn the basic exterior and interior guard rotation (detailed in “Vault Guards”).
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
Spirit troll
Venom troll
Humanoids Derro
Derro savant
Drow arachnomancer
Drow favored consort
Drow house captain
Drow inquisitor
Drow matron mother
Drow shadowblade
Duergar
despot
Duergar hammerer
Duergar kavalrachni
Duergar mind master
Duergar screamer
Duergar soulblade
Duergar stone guard
Duergar warlord
Duergar xarrorn
Giff
Githyanki gish
Githyanki
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
Spirit troll
Venom troll
Humanoids Derro
Derro savant
Drow arachnomancer
Drow favored consort
Drow house captain
Drow inquisitor
Drow matron mother
Drow shadowblade
Duergar
despot
Duergar hammerer
Duergar kavalrachni
Duergar mind master
Duergar screamer
Duergar soulblade
Duergar stone guard
Duergar warlord
Duergar xarrorn
Giff
Githyanki gish
Githyanki
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
hours. Eager to Learn. A newly hatched guard drake imprints upon the first creature that feeds it (usually the one planning to train it), establishing an aggressive but trusting bond with that
Guard Drake
Guard Drake
Medium dragon, unaligned
Armor Class 14 (natural armor)
Hit Points 52 (7d8 + 21)
Speed 30 ft.
STR
16(+3)
DEX
11(+0)
CON
16(+3)
INT
4
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
hours. Eager to Learn. A newly hatched guard drake imprints upon the first creature that feeds it (usually the one planning to train it), establishing an aggressive but trusting bond with that
Guard Drake
Guard Drake
Medium dragon, unaligned
Armor Class 14 (natural armor)
Hit Points 52 (7d8 + 21)
Speed 30 ft.
STR
16(+3)
DEX
11(+0)
CON
16(+3)
INT
4
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
paid her a visit some weeks ago, Sansuri played the role of benevolent host. She tricked the dragon into helping her and, when its guard was down, captured and imprisoned it. When the adventurers come
. In this part of their mission, the characters travel to Lyn Armaal, Sansuri’s cloud castle, and meet the countess and her family. The countess shares the place with her castellan and consort
Compendium
- Sources->Dungeons & Dragons->Hold Back The Dead
be a routine guard posting, they learn about the approaching horde and must align themselves with one of the five cities. Defense of Ironspine Keep depends upon them.
reclaim the fortress. The fortress would allow the Lord’s Alliance to keep a closer watch over dangers in the region. The characters are initially hired to help guard Ironspine Keep, which is expected to
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
paid her a visit some weeks ago, Sansuri played the role of benevolent host. She tricked the dragon into helping her and, when its guard was down, captured and imprisoned it. When the adventurers come
. In this part of their mission, the characters travel to Lyn Armaal, Sansuri’s cloud castle, and meet the countess and her family. The countess shares the place with her castellan and consort
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
hammerer
Duergar kavalrachni
Duergar mind master
Duergar stone guard
Duergar xarrorn
Ogre bolt launcher
Ogre howdah
Rutterkin
Tortle druid
Challenge 3 (700 XP) Bulezau
Deathlock wight
Steel predator
Titivilus
Challenge 17 (18,000 XP) Blue abishai
Nagpa
Challenge 18 (20,000 XP) Amnizu
Drow favored consort
Sibriex
Challenge 19 (22,000 XP) Bael
Red abishai
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
hammerer
Duergar kavalrachni
Duergar mind master
Duergar stone guard
Duergar xarrorn
Ogre bolt launcher
Ogre howdah
Rutterkin
Tortle druid
Challenge 3 (700 XP) Bulezau
Deathlock wight
Steel predator
Titivilus
Challenge 17 (18,000 XP) Blue abishai
Nagpa
Challenge 18 (20,000 XP) Amnizu
Drow favored consort
Sibriex
Challenge 19 (22,000 XP) Bael
Red abishai
Compendium
- Sources->Dungeons & Dragons->Hold Back The Dead
be a routine guard posting, they learn about the approaching horde and must align themselves with one of the five cities. Defense of Ironspine Keep depends upon them.
reclaim the fortress. The fortress would allow the Lord’s Alliance to keep a closer watch over dangers in the region. The characters are initially hired to help guard Ironspine Keep, which is expected to
Compendium
- Sources->Dungeons & Dragons->Dragon Delves
characters should learn a new rumor each time they interact with the villagers until they’ve heard all the rumors. Step 4. Bookmark the following stat blocks in the Monster Manual or on D&D Beyond
: Blight, Twig Blight, Vine Commoner Dryad Green Dragon Wyrmling Guard Mud Mephits Noble Priest Acolyte Scout Yuan-ti Malison (Type 1) Zombie Animals: Constrictor Snake Giant Centipede Giant Venomous Snake
Compendium
- Sources->Dungeons & Dragons->Dragon Delves
characters should learn a new rumor each time they interact with the villagers until they’ve heard all the rumors. Step 4. Bookmark the following stat blocks in the Monster Manual or on D&D Beyond
: Blight, Twig Blight, Vine Commoner Dryad Green Dragon Wyrmling Guard Mud Mephits Noble Priest Acolyte Scout Yuan-ti Malison (Type 1) Zombie Animals: Constrictor Snake Giant Centipede Giant Venomous Snake
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
Isle of Serpents Characters who research the Isle of Serpents in Sigil can learn the following: Acererak’s Machinations. Long ago, the archlich Acererak visited the Isle of Serpents in his search for
activities, and most families have been here for many generations. The characters learn this when they visit the island.) Legends. Legends speak of Acererak’s infamous Tomb of Horrors, a deadly labyrinth
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
vault, and if the characters do something particularly loud, a guard might investigate at your discretion. Exterior Security Characters who learned the guard rotation in the “Preparation” section know two
guards are posted on the balcony and one guard patrols around the outside of the building at ground level. A character can avoid the notice of the exterior guards with a successful DC 12 Dexterity
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
vault, and if the characters do something particularly loud, a guard might investigate at your discretion. Exterior Security Characters who learned the guard rotation in the “Preparation” section know two
guards are posted on the balcony and one guard patrols around the outside of the building at ground level. A character can avoid the notice of the exterior guards with a successful DC 12 Dexterity
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
Isle of Serpents Characters who research the Isle of Serpents in Sigil can learn the following: Acererak’s Machinations. Long ago, the archlich Acererak visited the Isle of Serpents in his search for
activities, and most families have been here for many generations. The characters learn this when they visit the island.) Legends. Legends speak of Acererak’s infamous Tomb of Horrors, a deadly labyrinth
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
A Tense Evening When the characters are done questioning the mercenary, the captive is placed under guard in a nearby shed. Cudgel heads out soon after, intent on verifying the mercenary’s story at
her camp. She promises to return by the following dawn. The “Cudgel’s Report” section details what Cudgel learns. Mayor Raven is eager to learn more about Gragonis’s meeting in the woods west of town






