Search Results
All Results
Characters
Compendium
Spells
Items
Monsters
Vehicles
Forums
Returning 30 results for 'guarded conflict lacking'.
Other Suggestions:
guard conflict looking
guard conflict lasting
glared conflicts lacking
guard conflict lairing
guard conflict laying
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
Mission Gone Wrong? Lacking any evidence to the contrary, the people of Saltmarsh initially hail the returning characters as heroes for weakening or eliminating the (supposed) threat posed by the
consternation, decide to consider the charactersâ actions an honest â if uncivilized â mistake. They agree to accept the townâs help in the looming conflict. Then they call upon the council to again enlist
Compendium
- Sources->Dungeons & Dragons->Dungeon Masterâs Guide
broken hopes. The spirits here canât conceive of anyone refusing to obey the will of their commanders. They are dedicated soldiers, forever lacking a cause. A journey into Acheron is a confrontation
with the bleak nihilism of unending conflict, the harsh reality of authoritarian rule, and the uncaring pressures of social conformity. Itâs also an opportunity for characters to grapple with the
Yuan-ti Pureblood
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Species
Volo's Guide to Monsters
of purebloods and slaves are thrown at opposing forces in the hope of allowing the malisons and abominations time to escape.
Survival First
Yuan-ti are likely to retreat or flee from conflict if
drugs and spell scrolls, blackmail merchants, and influence kings. But lacking any proof, I canât believe such tales.
â Volo
Ye should.
â Elminster
Roleplaying a Yuan-ti
When
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
course, spy on their counterparts in the other enclaves. The arrival of Fraz-Urbâluu has upset the balance of power in Mantol-Derith (see âFraz-Urbâluuâs Gemâ), resulting in open conflict between the
Zhentarim neighbors. However, a delusional drow assassin threatens to turn the drow and Zhentarim enclaves against one another. The location of Mantol-Derith is a well-guarded secret, and the influence and
Compendium
- Sources->Dungeons & Dragons->Dungeon Masterâs Guide (2014)
collapse. Conflict Shapes the Worldâs History. Powerful individuals strive to make their mark on the world, and factions of like-minded individuals can alter the course of history. Factions include
practical to the esoteric, such as the accumulation of material wealth or the resurrection of a dead god. Whatever their goals, these factions inevitably collide, creating conflict that can steer the
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
dwell in fiery regions such as volcanoes and the burning expanses of the worldâs deserts. Their love of the desert brings them into conflict with the djinn that ride the desert whirlwinds, and with the
earthbound dao. Efreet utterly despise marids, with whom they have maintained a passionate conflict throughout the history of both races. âThe armies of the Grand Sultan are bolstered by legions of
Compendium
- Sources->Dungeons & Dragons->Baldurâs Gate Gazetteer
troubled Baldurâs Gate afterward. Each push for renewal saw a conflict between Gondan engineers advocating for new building techniques and materials, and patriars and preservationists striving to protect the
barrier is riddled with numerous secret holes through â or, more often, underneath â its stones. Knowledge of such secret passagesâ locations is jealously guarded, and the hidden ways are used only
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
troubled Baldurâs Gate afterward. Each push for renewal saw a conflict between Gondan engineers advocating for new building techniques and materials, and patriars and preservationists striving to protect the
barrier is riddled with numerous secret holes through â or, more often, underneath â its stones. Knowledge of such secret passagesâ locations is jealously guarded, and the hidden ways are used only
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
Camlashâs forces, and the lower entrance is guarded by spyder-fiends. Vaeve points out both entrances to the cliffside redoubt, two miles distant and barely visible through the blowing fog. If the
least the characters can do in exchange for the useful information Vaeve shared. She refuses to go with them into the conflict.
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
easily manipulated mayor of Oztocan. In his forties, Tavio has brown skin and sports short black hair, a scruffy beard, and simple clothes. Although he is smart, he has an aversion to conflict and is
the tomb through a guarded passage in the ruined citadel around which the town is built.â If the characters show Tavio the shard of Xeluan, he tells them the following: âThatâs the splinter that
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
black dragon recently took control of a band of pirates and their backwater hideout. Emboldened, the pirates have started raiding nearby shipping lanes.
2 A conflict-averse black dragon is secretly
avatar of their deity. The dragon now uses the cult to destabilize the local sovereignâs rule.
3 Ruins rumored to hold the treasury of a lost empire are guarded by an elaborate network of ooze-based
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
and claws of giant crabs feature heavily in the architecture.
If the characters get to shore without causing a conflict with the yuan-ti, they can move freely (if carefully) around the village. (The
rooms currently hold a total of ten wounded yuan-ti purebloods with half their hit points remaining. These benevolent, neutral good yuan-ti are being guarded by four evil yuan-ti purebloods stationed
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
arrive in a new town, theyâre hailed as heroes whose arrival was foretold. The Heralds of the Comet is active in this town, and its divinatory card readings portend a forthcoming conflict between a
expert on apocalyptic writingsâa hierophant of the Heralds of the Comet. The hierophant shares research into related prophecies but remains guarded about the groupâs beliefs. The hierophant might
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Turn of Fortuneâs Wheel
guarded by a decaton modron (see Morteâs Planar Parade) and four pentadrones. If any of these modrons are attacked or feel threatened, they can call on more pentadrones, which arrive in 3 rounds. The
arrest those who resist. Should the characters come into conflict with the modron guards, Aristimus interrupts and orders the modrons to stand down after 1 round (proceed with âAgents of Order
Compendium
- Sources->Dungeons & Dragons->Dungeon Masterâs Guide (2014)
magic items and great material wealth, treasure vault dungeons are heavily guarded by monsters and traps. History In most cases, the original architects of a dungeon are long gone, and the question of
Abandoned due to plague 5â8 Conquered by invaders 9â10 Creators destroyed by attacking raiders 11 Creators destroyed by discovery made within the site 12 Creators destroyed by internal conflict 13 Creators
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a5
you plan to use this adventure in a continuing campaign, killing a helpless Chosen can later bring the characters into conflict with other agents of that Chosenâs deity. The magic of the Doomvault
a black gate.
Creatures. A Red Wizard necromancer (see appendix B) works here, guarded by a helmed horror. They are immune to the Dark Mist, and the Red Wizard has the Venomous Touch trait (see
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
swift and merciless. Beauty is something hobgoblins associate only with images of conflict and warfare. The iron grip their philosophy holds on their hearts blinds hobgoblins to the accomplishments of
, warlords are careful to position themselves and their banners to claim the greatest victories in any conflict, and they portion out opportunities and responsibilities to other banners as politics
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
conflict are disciplined, but such punishment is rarely lethal. Any visitor who causes a ruckus, however, is likely to be slain on the spot, unless Vlaakith has specifically forbidden such action
labyrinth. Guarded by two red dragons, Vlaakith sits upon her Throne of Bones and holds court over her supplicants. Glathk District. A muddy field that extends as far as the eye can see is the githyanki
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
enemies of late, and its numbers are dwindling. The tribe still maintains a permanent walled settlement in the Surbrin Hills called Griffonâs Nest, but itâs more of a guarded encampment than the
Valley to the south â a bold thrust that wonât end until his people or their enemies are all dead. Tree Ghost Tribe After years of conflict with other Uthgardt tribes and the elves of the High Forest
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
entrance to the keep, through which all guests are expected to pass. The door is decorated in a cloud motif and guarded by two regal-looking aarakocra simulacra (see the âAarakocra Simulacraâ section
fine cloak hangs from a bronze hook high on one wall, near a shelf that holds a dozen books about dragons, warfare, and the history of the conflict between giants and dragons that led to the fall of
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
, lacking space to store these unwanted things in the manor, moved them to the family crypt beneath the house. There they lie now, largely forgotten. Not long after, shantytown residents in the Outer
her parties. Lacking Watch tokens, Nyseneâs guests face a night in the Citadelâs cells or worse if theyâre caught in the Upper City after dark. They therefore have little choice but to let her and her
Compendium
- Sources->Dungeons & Dragons->Baldurâs Gate Gazetteer
, lacking space to store these unwanted things in the manor, moved them to the family crypt beneath the house. There they lie now, largely forgotten. Not long after, shantytown residents in the Outer
her parties. Lacking Watch tokens, Nyseneâs guests face a night in the Citadelâs cells or worse if theyâre caught in the Upper City after dark. They therefore have little choice but to let her and her
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
guarded. Lothar is a capable combatant in his own right and can animate a host of skulls in his collection as flameskulls. To combat larger threats, the Master of Bones relies on a ghoul-shaped stone
publicly prove their falsity and lessen their influence. In heavily guarded vaults beneath the temple, Defiers house a staggering arsenal of magic items, weapons, and armor, ready to use if they come into
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
Harmonium. Residents of the Clerksâ Ward claim itâs the safest and most honest ward in Sigil. Conflict usually occurs on paper, and structured forums for debate allow folks to resolve disagreements
stately towersâoriginally seven, but the library was sold and walled offâand a sprawling network of underground archives linked to each of the academyâs founding structures. Records. Inside the guarded
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
generally abstain from conflict, but they rally to defend their own when necessary. Transcendent Order. Headquartered in the Great Gymnasium, the Transcendent Order strives for harmony in all things
hoards too large to defend, they can store excess treasure in secure vaults beneath the Bank of Abbathor. The guarded rows of armored doors are pure theater, empty repositories designed to comfort
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
Dexterity check with thievesâ tools to pick). The dwarves keep their funds here â about 1,000 gp in coins and gems, guarded by four suits of animated armor and a rug of smothering left in the vault
suppliers. The minions of Iuz have only rarely come into direct conflict with Keoland, and its ongoing war with Keolandâs rivals makes the nation an acceptable trade partner in the eyes of the king. The
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
such a whip is enough to elevate a goblin to the master caste of lashers. Often the secret is guarded by one family in a tribe, which enjoys prestige and influence because it controls the supply of whips
places where they can get the raw materials to make weapons and armor. Their need for iron and other metals sometimes puts them in conflict with other races, but just as often, goblins get what they
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a6
in the center of the main cavern. 5. Entrance Cavern Hidden by a camouflaged boulder from prying eyes, this chamber is the actual entrance to the jarlâs complex. It is always guarded by a frost giant
equipped with a weapons and throwing stones, plus a giantâs bag. If a conflict erupts, the giant tries to sound a great iron horn suspended from the ceiling on iron chains in the center of the cavern
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
the road are heavily guarded because of desert bandits. Blackford Road This trade trail runs east from Luskan to Mirabar. The road is named for a little-used ford across the River Mirar that allows
characters can choose to keep their distance and avoid conflict, or they can engage the ravenous fire giant and her troll in battle. Zaastrid and the troll fight to the death. If the characters return to
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
size and strength to good use. When a conflict unfolds near its lair, a bronze dragon ascertains the underlying cause, then offers its services to any side that fights for good. Once a bronze dragon
. Master Hoarders. A gold dragon keeps its hoard in a well-guarded vault deep within its lair. Magical wards placed on the vault make it all but impossible to remove any treasures without the dragon






